[PFS] GM Norv's "Slave Ships of Absalom" (#6-05) (Inactive)

Game Master The Norv

Map!


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Liberty's Edge

Ninja 2 - HP 19/19, Ki 4/4, AC 18/T: 15/FF: 11 - Perception +6 - F: +3/ R: +8/ W: +0 - CMB: 0 - CMD: 14, Speed: 30, Init. +4

That takes Roscoe down to -3. No need to play out further actions :(

stabilize: 1d20 + 2 ⇒ (14) + 2 = 16

Grand Lodge

Whoop! I thought that you were at full hit points. Would you mind updating your stat line? :)

As Roscoe falls, Wardak smirks. "One down." Striding forward, she lunges at Amut--now the most convenient target, since Jinhong darted around the edge of the staircase--but slips on some of Roscoe blood. Her strikes go wide, and she comes up with a snarl. As she does so, a brilliant eagle appears in the hold with a shriek.

The Thudnering Spirit, Quintillus, and Amut are up, with Quintillus's eagle appearing at the start of his turn! To be clear, Roscoe is in the same square she is.

Initiative (bold may act)
Roscoe
Waheeda Wardak (-14)
Thundering Spirit
Quintillus
Amut

Gnome and slaves
Jinhong

Combat Map

GM Screen:

Attack 1: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Attack 2: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Room on Fire: 5/6 (count at end of round)

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

With the cry of an eagle arriving from the realms celestial the wizard says

Celestial:
Attack the woman

Bite 1d20 + 3 ⇒ (8) + 3 = 11
Claw 1d20 + 3 ⇒ (15) + 3 = 18Smite
1d4 + 2 + 1 ⇒ (3) + 2 + 1 = 6 damage
Claw 1d20 + 3 ⇒ (12) + 3 = 15
1d4 + 2 ⇒ (3) + 2 = 5

She should be flanked here

While he attempts an acid bolt at her
1d20 + 2 ⇒ (2) + 2 = 4

Liberty's Edge

Male Tengu Vigilante 6| HP 51/51 | AC 23, T 16, FF 17 | F +5, R +11, W +7 | Init +5 | Per +12

The Thundering Spirit seeks to exact vengeance for the pains of Waheeda's slaves as he flings himself back into the fray with a cry of pure hatred.

Wakizashi: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Confirm: 1d20 + 6 ⇒ (16) + 6 = 22
Crit: 1d6 + 2 ⇒ (6) + 2 = 8
Bite: 1d20 ⇒ 17
Damage: 1d3 + 1 ⇒ (3) + 1 = 4

Grand Lodge

ROUND TEN...

The celestial eagle appears behind Wardak with a shriek, and though she manages to beat back its first blow, its second scores open a wound on her shoulder. She's turning to face the bird when the Thundering Spirit, full of righteous wrath, slashes at her.

Or, more accurately, damn near beheads her. A kukri drops to the ground with a clatter as Wardak, looking almost disbelieving, reaches up to the red flow at her throat. Then she collapses to the ground on top of Roscoe, dead.

In the cabin, the flames from her burning papers are leaping higher and higher, dangerously close to a wall hanging. A few of them are starting to drift from the brazier toward the floor, still ablaze, as well.

It's a full-round action to use a Surviva check to smother flames. Depending on how fast you move, it may take more than one check! Creative solutions also allowed...

Initiative (bold may act)
Roscoe
Thundering Spirit
Quintillus
Amut
Gnome and slaves
Jinhong

Combat Map

GM Screen:

Room on fire: 5/6 (count at end of round)

Sovereign Court

Female NG Suli Swashbuckler/Magus | HP: 18/18 | AC: 16 (12 Tch, 14 Fl) (+1 when adj. to one foe) | CMB: +4, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +4, SM: 6 | Speed 30ft | Panache 1/3, Eldritch Pool 4/4, Elemental Assault 0/1. Spells 1st 0/2 | Active conditions: none.

Amut rushes over the two bleeding bodies for the brazier, calling over her shoulder as she goes. "Dandy," she calls for attention, meaning the gnome. "Can you patch them up? Start with our colleague of course, but I'd hate to see the captain die."

Staring at the mound of papers, she wishes she still had power left to chill the air with her hands. Alas, we may still have been fighting that hound in that case. She does what she thinks second-best. Trusting to the toughness of her Janni-inheritence, she reaches into the fire with both hands and pulls out as many papers as she can, clutching them to her chest to smother the flames.

--

No idea what kind of check that is. i had to move to the brazier, so can't make the full-round action to put out the fires. I'll roll a 20 and let you adjudicate. Amut has fire resistance 5.
1d20 ⇒ 10

Grand Lodge

ROUND TEN (ending)

Rilla rushes over to the two bodies. "With your permission?" She glances at the Thundering Spirit, still holding his wand. Assuming he gives it... She taps Roscoe, and a few of his wounds close up. Healing him for 1d8 + 1 ⇒ (3) + 1 = 4 hit points.

Amut hauls some of the papers out of the brazier and smothers them quickly and harmlessly against her chest. There's still quite a pile in the brazier, though, and the flames are leaping ever higher...and now one of the wall hangings has started to burn!

Everyone in the party can act again--remember that even if you move, you can take a standard action to start smothering the flames (again, a survival check). After Jinny's turn the flames have started to spread into the room, so you just need to be within the cabin to make the check.

Combat Map

The Exchange

Female Tian-Xian Kitsune Swashbuckler (Inspired Blade)/3 (HP 25/25 | AC:18 T:18 FF:14 | CMB:+3 CMD:16 | F:+2 R:+6 W:+1 | Init:+5 | Perc:+4 Low-light vision | Move:30ft)
Skills:
Acro +9 Bluff +7 Climb +4 Diplomacy +7 EA +7 Intim +10 Knowledge (Local +5) (Nobil +4) Perc +5 Perform (Dance) +7 Ride +7 SM +4 SoH +7 Stealth +3 Swim +4

Jinny rushes into the room, yelling to the slaves as she does,

Are there any water barrels nearby?

Thinking quickly, she strips the blanket from the bed and attempts to smother the fire with it.

Survival: 1d20 + 0 ⇒ (6) + 0 = 6

She has many useful skills, but apparently fire fighting is not one of them.

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

Could he ask the celestial eagle to smother the flames,like by rolling around in the fire or something?

Sovereign Court

Female NG Suli Swashbuckler/Magus | HP: 18/18 | AC: 16 (12 Tch, 14 Fl) (+1 when adj. to one foe) | CMB: +4, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +4, SM: 6 | Speed 30ft | Panache 1/3, Eldritch Pool 4/4, Elemental Assault 0/1. Spells 1st 0/2 | Active conditions: none.

"Probably just rum," Amut quips ruefully. She puts the paper away where the fire can't reach them, then yanks off her cloak and aids Jinny in putting out the fires.

Survival: 1d20 + 0 ⇒ (5) + 0 = 5

Liberty's Edge

Male Tengu Vigilante 6| HP 51/51 | AC 23, T 16, FF 17 | F +5, R +11, W +7 | Init +5 | Per +12

I hope they'll be able to douse the fire, but if they can't...

The Thundering Spirit starts searching the room, starting with the captain's corpse, for the keys to free the captives.

Perception if necessary: 1d20 + 7 ⇒ (14) + 7 = 21

I don't think so Quintillus, since you don't share a language..

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

I speak Celestial

Grand Lodge

You can in theory ask, but that would probably just be a Survival check for the eagle (especially since at this point many of the flames are not on horizontal surfaces).

Liberty's Edge

Ninja 2 - HP 19/19, Ki 4/4, AC 18/T: 15/FF: 11 - Perception +6 - F: +3/ R: +8/ W: +0 - CMB: 0 - CMD: 14, Speed: 30, Init. +4

Roscoe stands up, holding his head in pain. "Are we still in danger?" as he scans the room.

Liberty's Edge

Ninja 2 - HP 19/19, Ki 4/4, AC 18/T: 15/FF: 11 - Perception +6 - F: +3/ R: +8/ W: +0 - CMB: 0 - CMD: 14, Speed: 30, Init. +4

Roscoe starts checking the rest of the deck for something that will be useful to put out the fire.

perception: 1d20 + 5 ⇒ (9) + 5 = 14

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

He can try

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

Celestial:
Magnificent creature can you try to smother the fire that is burning the information we might have need of before you depart to the upper planes? [/b]

1d20 ⇒ 17 Survival

Grand Lodge

ROUND ELEVEN

As most of you fumble ineffectually at the flames, Quintillus's eagle swoops into the room and begins beating out the flames on one of the wall hangings with its wings (a quite impressive sight). Roscoe manages to find a heavy blanket in the hold (it'll give you a +2 to Survival checks to fight the fire). The Thundering Spirit, searching Wardak, quickly comes up with a heavy key that looks like it might work on the slaves' manacles!

It's also clear to both him and the gnome, Rilla, that Wardak is well and truly dead. "Not gonna shed too many tears over that," Rilla mutters, stepping over the body into the room. She sets about fighting the fire herself, seizing the blanket off the small bed to do her work with.

Survival: 1d20 + 10 ⇒ (7) + 10 = 17

Rilla is, it turns out, much better at fighting fires than most of you are.

Party's up again! Close to having the blaze under control...

Combat Map

GM Screen:

Successes: 2/3
Ship Sinks: 7/10

Liberty's Edge

Ninja 2 - HP 19/19, Ki 4/4, AC 18/T: 15/FF: 11 - Perception +6 - F: +3/ R: +8/ W: +0 - CMB: 0 - CMD: 14, Speed: 30, Init. +4

Roscoe uses the discovered blanket to help put out the flames:

survival: 1d20 - 1 + 2 ⇒ (12) - 1 + 2 = 13

Grand Lodge

Although Roscoe is no expert at fighting fires, the blanket is simple enough to use, and within a few more seconds, he, the eagle, and Rilla have managed to extinguish all of the flames!

Lucky you scooped up that blanket--it was a DC 12!

COMBAT OVER

Suddenly empty of immediate threats, the hold of the At Sea falls somewhat silent, with only the sound of the lapping waves and both your and the slaves' labored breathing. Your heads are spinning; it is, after all, only a little more than a minute since the fighting broke out on the upper deck. Now, though, you have time to study what you managed to recover, free the slaves (if you wish to), and take stock.

The documents that Amut managed to pull from the brazier are badly charred, but they appear to be some sort of set of instructions. You think you can make out the partially burned name of a minor noble family, in a placement that looks like the end of a list. More importantly, though, the document is signed: a single, stately signature in Taldane that reads, "Muhlia."

Quintillus, on the upper deck, hears your pilot, Zigil, call out. "So? 's all safe up there now, or what?"

The Exchange

Female Tian-Xian Kitsune Swashbuckler (Inspired Blade)/3 (HP 25/25 | AC:18 T:18 FF:14 | CMB:+3 CMD:16 | F:+2 R:+6 W:+1 | Init:+5 | Perc:+4 Low-light vision | Move:30ft)
Skills:
Acro +9 Bluff +7 Climb +4 Diplomacy +7 EA +7 Intim +10 Knowledge (Local +5) (Nobil +4) Perc +5 Perform (Dance) +7 Ride +7 SM +4 SoH +7 Stealth +3 Swim +4

Seems safe for now, Jinny calls back as she help release the slaves.

She makes a cursory search of the captain's body and the cargo deck (the one we're on) for any further evidence.

She calls out down the nearest stairs,

Anybody down there?

Sovereign Court

Female NG Suli Swashbuckler/Magus | HP: 18/18 | AC: 16 (12 Tch, 14 Fl) (+1 when adj. to one foe) | CMB: +4, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +4, SM: 6 | Speed 30ft | Panache 1/3, Eldritch Pool 4/4, Elemental Assault 0/1. Spells 1st 0/2 | Active conditions: none.

"Well, that was exciting," Amut understates as she checks her cloak for damage and puts it back on. "Well fought, everyone." Checking the papers, she mutters to herself "If this was worth burning by a slaver captain, it's probably worth turning in to the Venture-Captain and Lade Darchana, don't you think?" She aids Jinny in the search of the captain's quarters, then help the freed slaves climb up the rope. "We have a row boat over there, we'll take you back to Absalom."

Liberty's Edge

Male Tengu Vigilante 6| HP 51/51 | AC 23, T 16, FF 17 | F +5, R +11, W +7 | Init +5 | Per +12

Can't. Preen. In uniform.

Liberty's Edge

Male Tengu Vigilante 6| HP 51/51 | AC 23, T 16, FF 17 | F +5, R +11, W +7 | Init +5 | Per +12

The Thundering Spirit cleans his blade on Waheeda's coat.

A good message for any other slavers.

He then looks around, Is anyone sailor enough to help guide the Kat Season into port?

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

The wizard nods his head no at the Thundering Spirit's query and looks at the slaves they have just rescued.

Sovereign Court

Female NG Suli Swashbuckler/Magus | HP: 18/18 | AC: 16 (12 Tch, 14 Fl) (+1 when adj. to one foe) | CMB: +4, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +4, SM: 6 | Speed 30ft | Panache 1/3, Eldritch Pool 4/4, Elemental Assault 0/1. Spells 1st 0/2 | Active conditions: none.

"We've got a pilot with us on the rowboat, didn't we? Get him up here."

Grand Lodge

"Her!" Zigil, the dwarf, growls as she clambers over the railing onto the main deck and surveys the scene of the battle. "Looks like everything up here was about as exciting as I thought it'd be. Glad I stayed away."

I'm going to go ahead and start to wrap this up, but feel free to continue roleplaying for a bit if you'd like to (as well as attempting to fulfill faction journal goals, etc.)!

The key on Wardak's body unlocks the slaves' manacles, and a quick search of the rest of the ship reveals little of interest or value. With Zigil giving curt instructions, your team (along with the catty Rilla) make ready the sails and keep an eye on the ship as she guides it carefully through the Ships' Graveyard and into port. Once there, she says goodbye to you all, taking the freed slaves under her wing in a surprisingly tender turn. The ship itself, meanwhile, is impounded by city officials. There's also a liveried servant waiting for you, sent by Lady Darchana in anticipation of your success to escort you in a coach back to her manor.

Lady Darchana Madinani listens with concern to your stories. She seems pleased by your success, but is clearly worried by the presence of a resourceful spy interested in Absalom. "I'll authorize the bounty for your capture of the At Sea at once," she says, beginning to write in a ledger. She looks up, pausing, her pale face breaking into a slight smile. "Pathfinders, you have done a great service for Absalom today. The full extent, naturally, may never be known or recognized by the sleeping masses, but know that the Pathfinder Society can count on me as a friend and ally, and I hope that I may call upon you again in the future, should the need arise."

Silver Crusade

LG human Conjuror | AC 12 (16), T 12 (16), FF 10 | 12 hp | Fort +1, Ref +2, Will +4;| Init +8 | Perc0ep +5 (Familiar Bonus) | CMD 12

We are happy that we were able to help both the Society and the greater community. remarks the wizard as he brings out Chinchi for a treat of pears and cilantro.

Liberty's Edge

Male Tengu Vigilante 6| HP 51/51 | AC 23, T 16, FF 17 | F +5, R +11, W +7 | Init +5 | Per +12

Being her friend doesn't place us in the best of company.

I hope you continue to choose your friends by their deeds.

Raijan excuses himself early - Mahdi has relinquished his 'rights 'to Atlag, and once Milana has her blood money, Atlag's freedom will be secured. One way or another.

Sovereign Court

Female NG Suli Swashbuckler/Magus | HP: 18/18 | AC: 16 (12 Tch, 14 Fl) (+1 when adj. to one foe) | CMB: +4, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +4, SM: 6 | Speed 30ft | Panache 1/3, Eldritch Pool 4/4, Elemental Assault 0/1. Spells 1st 0/2 | Active conditions: none.

"Thank you, Lady Darchana. It is not the fame that drives us to this work - at least not this time, but the knowledge that we've helped stop a threat that could disrupt the stability of Absalom. I am honored to count us as your ally and friend. If I may, I suppose there is a lot I could learn from someone in the Arcanamirium and the Low Council - both in the realm of magic and diplomacy. Could I impose myself to treat you to lunch some time this week?"

Forgoing down time to reinforce political connections, on the Sovereign Court faction card.
Knowledge nobility (DC 16): 1d20 + 4 ⇒ (4) + 4 = 8

Raijan, remember that Lady Darchana herself didn't have anything to do with slavery personally. I got the impression from your post that you thought she did.

Liberty's Edge

Male Tengu Vigilante 6| HP 51/51 | AC 23, T 16, FF 17 | F +5, R +11, W +7 | Init +5 | Per +12

I know she doesn't have slaves herself (to our knowledge), but she certainly freely associates with slavers.

Liberty's Edge

Ninja 2 - HP 19/19, Ki 4/4, AC 18/T: 15/FF: 11 - Perception +6 - F: +3/ R: +8/ W: +0 - CMB: 0 - CMD: 14, Speed: 30, Init. +4

Does Wardak meet the criteria for "Defeat a known slaver whose Challenge Rating is at least equal to your character level."?

Still looking frail, Roscoe attempts to maintain a stoic position through the obvious spikes in pain due to moving, the coach hitting bumps, and more. (Currently @ 1HP). He's content to simply nod in agreement, accustomed to being overlooked as a halfling.

Grand Lodge

@Roscoe: it certainly does! I've added a note to your chronicle confirming that.

Lady Darchana seems sincerely grateful for your help, but gently deflects Amut's inquiries. Once you're back in the Grand Lodge, Rilla recounts her experiences to you and Venture-Captain Valsin. "I got separated from my group when we were scouting out a target in Okeno, and captured by a group of gnolls. While imprisoned, a heavily veiled person--a woman, I think--visited the gnolls and took an interest in me. She took blood samples a couple of times! Given what I've heard about magical spying...I suspect it might be for those purposes."

Valsin nods. "Aye, that makes sense, Rilla. It's good to have you back."

"And my team?" the gnome asks, hesitating.

Valsin drops his eyes. "No contact," he says grimly.

There's a heavy silence for a moment, and then Valsin sighs and turns to the rest of you. "But still...Lady Darchana seems quite pleased with your work, and the news that you've brought is important, if not comforting. I suspect that this 'Muhlia' is Pasha Muhlia Al-Jakri, a former ally of the Society and the assassin of Baron Jacquo Dalsinine. What she's doing against us now...I shudder to think. But with your help," he smiles grimly, "at least we'll be prepared. Go back to the dorms, to your homes, and get some rest--you've earned it!"

FIN

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