Dungeon Master S's "Curse of the Crimson Throne" (Inactive)

Game Master Chris Marsh

Completed Final Post

  • Grym
  • Sandor
  • Morkeleb
  • Gaius
  • Ferox
  • Odric


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    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    It does make sense.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    DO it. DO it. You have no quarrels from me.


    1 person marked this as a favorite.
    King of Korvosa

    Keeping it moving = good


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11

    So can I keep calling if my character dies? :D


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92
    Gaius Lirsiiv wrote:
    So can I keep calling if my character dies? :D

    Yes.

    The good news is, you did the Remove Fear, which should give you a +4 to BOTH saves vs. PK. (the spell description *is* Fear, after all) Also, I would (and will) argue that knowing ahead of time this is a PK should give the old fashioned +4 circumstance bonus to the save to recognize it as an illusion.


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11
    Morkeleb the Mighty wrote:
    Gaius Lirsiiv wrote:
    So can I keep calling if my character dies? :D

    Yes.

    The good news is, you did the Remove Fear, which should give you a +4 to BOTH saves vs. PK. (the spell description *is* Fear, after all) Also, I would (and will) argue that knowing ahead of time this is a PK should give the old fashioned +4 circumstance bonus to the save to recognize it as an illusion.

    Wow, Mike. Glad you're on my side. You ever consider running a game?


    1 person marked this as a favorite.
    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Nah. I'm too big an a-hole :-)


    King of Korvosa

    Knowledge: Hyrule: 1d20 + 9 ⇒ (18) + 9 = 27

    I assume this dungeon is like zelda, and once these baddies chase us out the door into the next room, they're like, "we'll, good try everyone. Hopefully they come back a bit later so can properly kill them "


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11
    Odric the Stout wrote:

    [Dice=Knowledge: Hyrule]1d20+9

    I assume this dungeon is like zelda, and once these baddies chase us out the door into the next room, they're like, "we'll, good try everyone. Hopefully they come back a bit later so can properly kill them "

    Yeah, that's the way I understand Dungeon Science & Engineering. :)


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Yes because if they didn't I would kite the bbeg all the way back to town, just like Vanilla WoW


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Well, you HAVE noticed that the chains keep him from leaving this room.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Hey guys, just giving you a heads up now, but I'm going to be completely MIA from Thursday night to Sunday morning. Normally I find time to squeeze in a post or two, but I'm spending the weekend as one member of a 12 person relay team running about 200 miles from Boston to Provincetown. We do it because we're crazy, but my fiancee's mother past away from cancer, so we run to support the ACA.

    I wouldn't do this in any other group, but I will here. Neither Jill nor I are religious in the least. Gaming should stay away completely from real world issues, but I'll leave this; doctors and scientists will be the ones to find a cure. The link above is our personal page with the ACA. I don't want anyone to feel compelled, but every bit helps (I don't even get to see the person who donated, so seriously, don't feel compelled.)

    I'll be back to posting ASAP, but I figured I'd give you the heads up now.


    King of Korvosa

    Good luck, have fun! Vanessa did the American Odyssey run here from Gettysburg to DC about a week ago... took her about 2 days do recover to 100%.

    Re: Dr.s and Scientists, we went to one of those breast cancer walk-a-thons a couple years back and I recall being a bit peeved that they kept lionizing the cancer survivors without once mentioning the men & women who have dedicated their careers to finding a cure. That notion was supplanted with the idea that by walking 60 miles we were somehow on equal footing with scientists and doctors.

    I get it, cancer survivors offer a glimmer of hope and are accessible both emotionally and from the perspective of scheduling. But how about a hat tip to nerds in lab coats?


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Yeah, dead on man. We were very picky about where we went. We wanted an organization that focused its assets on the goal. Places like Wounded Warrior and Susan Komen range from poorly run to scam artists. It's hard.

    -Posted with Wayfinder


    King of Korvosa

    Aye. Even better one, we ran in a USMC 10k once and one of the sponsors was demonstrating along the course with pro-Palestinian signs. Pretty embarrassing for the race organizers, and disheartening to us who indirectly helped fund what turned out to be a subsidiary of the Holy Land Foundation.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    That does suck.

    So in other race news. Brendan Cirillo injured himself so that he can't run. Jill, Josh Matthews and I are picking up his miles. So now I'm running an extra 6 miles. So 4 legs of 5-6 miles in 24 hours.

    My body can handle the run no problem. I'm worried about my muscles cramping between legs.


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Have fun running. Say "hi" to Oliver for me.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Will do!


    5 people marked this as a favorite.
    King of Korvosa

    Can we permanently bless the opening of a Decanter of Endless Water, then stride through the castle blasting high-pressure undead-smashing holy water? Call it the Holy Fire Hose of Antioch.

    "First shalt thou open the Holy Drawstring, then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then turn it up to eleven. Aimest the Holy Fire Hose of Antioch towards thy foe, who being naughty in My sight, shall snuff it."

    New meaning to "Spray & Pray" lol


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Gaius would you like this?

    Spoiler:
    Sadist’s lash
    Aura moderate enchantment; CL 11th Slot held; Price 22,301 gp

    deSCription The sadist’s lash is a long whip of black leather, with sliver wires running the length of its lash. The lash acts as a +1 wounding whip, which aids enchantment spells in two simple ways. First, it can deliver enchantment spells with a range of touch (most notably irresistible dance and touch of idiocy) as if the wielder had touched the creature struck. Additionally, any creature that takes damage from the lash does not get the normal +5 bonus on its saving throw to resist charm person or similar enchantment spells cast by the wielder or his allies. This effect lasts 1 minute after a creature has been struck.

    ConStruCtion Requirements Craft Magic Arms and Armor, dominate person; Cost 11,301 gp, 880 XP


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11

    Dang. Yes, that would be super sweet!


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)

    Holy progress batman! I go dirtbiking for the day and find 31 posts while I was gone!


    King of Korvosa
    Dungeon Master S wrote:

    Dang it! I had made a post a while ago about Laori, and it's nowhere to be found. I'll have to recreate. I was wondering why no one responded...

    Before heading to the Arkona's mansion Laori pulled everyone aside. Her path diverges from yours at this point. She was concerned that if you spent too much time with her that you'd soon find her life... incompatible to yours. Still, the pairing was powerful, and should your paths ever cross again let it be one of peaceful destruction (and it's also best if it's no questions asked.)

    As a reminder. Also if you're interested (it's a good read too) the Pilts fight with the captains was around pg 105. In 2013!


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Hey everyone. I just got word that our network at school is down tomorrow (my grades are due Friday, good thing I didn't procrastinate!) I'm also closing on a house and moving this weekend.

    I'll try my best to post what I can, when I can. I'll be back to my normal speed Monday, even moreso since my students will be taking finals.


    King of Korvosa

    So I'm serious about stepping out and shutting the door.


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)
    Odric the Stout wrote:
    So I'm serious about stepping out and shutting the door.

    we did that for the other chained creature too

    Why not?


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Taking a little family vacation...my posting will be a little light until Thursday.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Let me get your thoughts on this choice. I was looking at upcoming feats for Sandor. I'm going to get Double Slice next, then Two Weapon Rend. But after that I was thinking of going for Disruptive, and Spell Breaker

    I was thinking of Ironwill and improved iron will instead.

    So throw out your suggestions. I welcome them all.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    in a PBP setting, I'd go for the easier options: Iron Will. It's a lot harder to pull of interrupting stuff in this format...

    Also, Iron Will is very Sandor-y IMHO.


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)
    Morkeleb the Mighty wrote:

    in a PBP setting, I'd go for the easier options: Iron Will. It's a lot harder to pull of interrupting stuff in this format...

    Also, Iron Will is very Sandor-y IMHO.

    Thats a good point. Grym has two weapon rend and I keep forgetting to use it.

    I kinda wished I would have picked something that just always works.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    I love the idea of 2-weapon rend. I'm planning that for my dual-dagger wielder (PBP), and have some cool visuals in mind for it.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    In your post set up I would include a line that says (if 1 & 2 hit, add xdy damage)

    -Posted with Wayfinder


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11

    I have this character fantasy of a paladin or other similar with really good base saves just taking feats that improve saving throws. Simple to play and never failing a save.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    I was also thinking of a next character. Our current tabletop campaign is nearing its end, and I'll need a char for the next one. I really dig my PFS gunslinger and would like to try another one--but I'd been afraid to play the same guy, RP wise (my guy borrows heavily from Roland in The Dark Tower) S suggested basing him off Doc Holiday.

    But...a light hit me today. How about Eddie Dean?? (or even Cuthbert Allgood?) I'm almost clever enough to pull that off...


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    He'd make a MUCH better fit in Skull & Shackles than Shattered Star

    -Posted with Wayfinder


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    Sandor Level up info lvl 12:

    Class: Fighter 10

    Stat: Cha +1

    HP: Lvl 12HP: 1d10 + 3 ⇒ (8) + 3 = 11

    Feat: Double Slice

    Skills: Craft armor, Craft Weapons, Know Engineering, Perception, Survival


    Male Human Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale)
    Morkeleb the Mighty wrote:

    I was also thinking of a next character. Our current tabletop campaign is nearing its end, and I'll need a char for the next one. I really dig my PFS gunslinger and would like to try another one--but I'd been afraid to play the same guy, RP wise (my guy borrows heavily from Roland in The Dark Tower) S suggested basing him off Doc Holiday.

    But...a light hit me today. How about Eddie Dean?? (or even Cuthbert Allgood?) I'm almost clever enough to pull that off...

    Cuthbert Allgood!

    I would really like to play a monk or a druid. The druid would be more a melee/tank build but could still be somewhat of a utility caster.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    it looks like folks want to rest and level--i actually am undecided (I want to push on and finish, but the Lure of the Level is strong...)


    Active Buffs:
    Per Diem:
    Spells 1st 6/6 | 2nd 6/6 | 3rd 0/6 | 4th 3/4 | 5th 3/3 Judgements 5/5 | Bane 15/15 | Dimesion Hop 150/150
    Male Human Inquisitor 15 | HP 108/120| AC 24 FF 19 Tch 17 | CMD 27 | F+13 R+12 W+13 | Perc +23 | Init +9

    I'm with you, Mork


    Active Buffs:
    Per Diem:
    Spells 1st 6/6 | 2nd 6/6 | 3rd 0/6 | 4th 3/4 | 5th 3/3 Judgements 5/5 | Bane 15/15 | Dimesion Hop 150/150
    Male Human Inquisitor 15 | HP 108/120| AC 24 FF 19 Tch 17 | CMD 27 | F+13 R+12 W+13 | Perc +23 | Init +9

    We don't have much left. One anchor. Mithrodar. Then go down the well to grab the sword. Two days should be enough for that, right?


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11

    No, we should press on. The Soul Trapping is still active in Scarwall and facing the Demilich again when we may not have to is not the wise play.


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    THAT is an excellent point! Enough, in face, for me to actively vote "PRESS ON" and not rest


    King of Korvosa

    Agreed. Good points Tony.

    What are we doing wit has regard to the coinage?


    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Leave it until we're no longer under a time crunch


    Male Half-Elf Unchained Rogue 4/Cleric 11; Trapspotter 22; Init: 5; AC: 31; T: 18; FF: 30; HP: 145/122; Fort 9, Ref 13, Will 11

    Take what you can carry. My STR means none for me at this time. I need a hireling or a Bag Of Holding or both.


    2 people marked this as a favorite.
    Male Human Wizard (Enchanter: Controller) 17 Init +6; AC=19; T=16; FF=17; HP 23 / 92

    Do you jamokes realize...the first Scarwall post was August 9, 2015. We've been playing these three days for 11 MONTHS!!

    go back to page 160-ish and reread the orc fight where Grym died. Also reread the fight with the Umbral Dragon.

    You guys are all f#!*ing awesome.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Wow. I mean this book is entirely filled with the castle. This is pretty awesome.

    We're so close to book 6!

    -Posted with Wayfinder


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    DM Great catch on combat reflexes. I had totally forgotten that it allows you to take AoO's while flat-footed


    King of Korvosa

    Gents,
    I'm going to Atropia tomorrow until the 24th. Atropia is a fictional version of Azerbaijan in the training areas of Ft. McCoy, WI. As the senior Ops Officer for the exercise I fully expect 18+ hour days straight through. I'll have my phone but crappy reception and little time.

    I fully expect to have to fail at about 25% of the tasks ahead simply for lack of time. They design it that way to torture Field Grades.

    Then again, being stuck in the field I might justify posting now and then as a way to relax for a few minutes if I can. I'll check as often as I can.


    Male Dwarf Fighter 15 Urban Ranger 2 AC=32 (CMD base 37+ specials); T=16; FF=29; HP 183/183; Init+8; Per +22; +18F+14R+9W

    I feel for you. But delegate often and you will have more time to post.

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