Full Name |
Thorgrym |
Race |
Human |
Classes/Levels |
Ranger 17, AC 30, HPs 202/202, Int +5, Fort +17, Ref +15, Will +9 (Bucho AC 31 HPs 175/175, Fort +18, Ref +13, Will +8 +4morale) |
Gender |
Male |
Size |
M |
Age |
20 |
Special Abilities |
All kinds of stuff... |
Alignment |
NG |
Deity |
Sarenrae |
Location |
Korvosa, or where ever the DM puts us? |
Languages |
Common |
Occupation |
Adventuring? Bounty Hunting? |
Strength |
18 |
Dexterity |
16 |
Constitution |
18 |
Intelligence |
10 |
Wisdom |
15 |
Charisma |
10 |
About Thorgrym the Tracker
Fort +17, Reflex +15, Will +9
Initiative +5 (+9 urban, +7 underground/dungeon, +5 plains)
HPs 137, AC 30
Humans +6 attack/damage, bluff/perception/sensemtive/tracking
Undead +4, Devils +4, Orc +2 etc...
tracking, 1/2 level to checks (+8)
Wild empathy +17 "diplomacy check" animals
Favored Terrain: Urban (buildings/streets/sewers) +6, 2nd favored terrain : Underground (dungeons/caves) +4, 3rd favored terrain: Plains +2, initiative/perception/survival/stealth/knowledge(geography)
Woodland Stride
Swift Tracker
Improved Evasion
Quarry: must be favored enemy, +2 hit, all crits auto confirm, tracking bonus, after dead, must wait an hour before next quarry is designated
Camoflauge: use stealth even if there isn't cover
Hide in Plain Sight: use stealth even while being observed
Dodge, improved unarmed combat, 2 weapon fighting, endurance, weapon focus (long sword, dagger), boon companion, 2 weapon defense, power attack, improved 2 weapon, two weapon rend, improved initiative, double slice, quick draw, blind-fight
Acrobatics 15
Climb 16
Handle Animal 18 (+4 for Bucho)
Perception 22(+6 urban, +4 underground, +2 plains)
Stealth 24(+6 urban, +4 underground, +2 plains)
Survival 22, +6 tracking, + 6 track humans (+6 urban, +4 underground, +2 plains)
Swim 12
Sense Motive 12 (+5 humans)
Ride 12
Knowledge Geography 12 (+6 urban, +4 underground, +2 plains)
Knowledge Nature 11
Fly 9
Sling +19, 1d4+5, 50ft
Serethial (+4 Holy, Zon-Kuthon Bane, 3/day CMWs&ZoneTruth)
+24/+19/+14, 1d8+15 (2d6 evil, bane +2 2d6 ZK)
+1 Cold iron Holy longsword +21/+16/+11, 1d8+12 (extra 2d6 vs evil)
"Shark Slayer"
+2 Dagger of Undead Bane +22/+17/+12, 1d4+13 (extra +2, 2d6 vs undead)
mwk club +20/+15, 1d6+11
+1 hunga munga +20, 1d8+6
Ranger Spells
1st (5) Long Strider2, Feather Step2
2nd (4) Protection from Energy2 (90 mins, 108 damage absorb)
3rd (3) Greater Magic Fang, Darkvision,
4th (1) Freedom of Movement
Fame: 8/8
Notes: 38 gp 138 silver 50 plat crowns
Celestial Plate Armor +3
Ring of Protection +1
Amulet of natural armor +2
Cloak of Resistence +2
Mighty Keen Sheath (3/day)
"BLB", belt of giant strength +4
Heward's Haversack
2 water breathing potions
3 vials of holy water
Wand of Greater Magic Fang (3 shots)
Wand of Protection from Evil
CLWs Wand (used 38 shots)
Bucho, Pitbull Terrier
HPs 127, AC 31, Fort+20, Ref+15, Will+9 (+4 morale)
Speed 40ft, Bite +22/+17, 1d8+8
Power Bite +18/+13, 1d8+16
Str 24, Dex 20, Con 22, Int 3, Wis 12, Cha 6
Perception +12/+20, Survival +2/+10
Stealth +14, Climb +9, Swim +9, Acrobatics +9
low light vision, scent
Improved Evasion
Cloak of Resistence +2
Belt of Constitution +4
weapon focus (bite), improved natural attack, power attack, toughness, Improved natural armor(3X)
track, attack all, down, heel, seek, fetch, flank, aid another, guard