
Dungeon Master S |

Sticking only with Paizo sources for this. Though the regular rules include inventing your own items...

Thorgrym the Tracker |

Can Sandor and Mork collaborate on making javelins of lightning?
http://www.d20pfsrd.com/magic-items/3rd-party-magic-items/3rd-party-magic-w eapons/weapons/sean-k-reynolds-games/javelin-of-lightning-greater
Would be a nice ranged weapon for Odric and Grym

Dungeon Master S |

Wayfinders aren't readily for sale. it'd be like buying a passport at target. the rest works
-Posted with Wayfinder

Dungeon Master S |

He's right the secret of the Wayfinder is held by the society and they only give them to agents.

Thorgrym the Tracker |

Grym's Shopping
+2 Amulet of Natural Protection 8K
+2 Cloak of Resistence 4K
2 Wands of CLWs 1.5K
1 Wand of Enlarge Person .75K
Bucho recieves the old +1 Amulet of Protection
Also has an old +1 cloak of resistence he gifts to a young up in coming adventurer

Morkeleb the Mighty |

16,000? You're rolling in money now!!
Yes, I could, at the low low price of 8,000 gp and 16 days. (that's ALWAYS the real bottleneck in crafting items: time)
You could pay for me to scribe a few scrolls for you. (187.5 gp per)

Sandor Stouthammer |

16,000? You're rolling in money now!!
Yes, I could, at the low low price of 8,000 gp and 16 days. (that's ALWAYS the real bottleneck in crafting items: time)
You could pay for me to scribe a few scrolls for you. (187.5 gp per)
Just remember, crafting can be done while traveling, and the crafting doesn't need to be consecutive days. Also, it assumes 8hrs of crafting a day, so 16 hrs are still free for sleep and whatever else.
Morkelb, not being greedy or anything, but any amount of enlarge scrolls will be good, 10 of them should do the trick.
Here is why I need them. One of Sandor's strengths is his free bull rush attacks, and if the creature is to large, well the bull rush doesn't work, and well if I can get the other melee to get in there first any movement I cause allows free AoO's. Now imagine the damage if Odric and Team Bucho get an extra attack each round, not to mention the bonus to hit if the baddie ends up prone.

Odric the Stout |

Odric shopping:
HHH - 2,000 GP
Way finder - 500 GP
Ioun Stone (Clear Spindle) 4,000 GP
Greater Hat of Disguise (provided he can ride the bampf-mobile to Kaer Maga) - 12,000 GPOdric Feat:
Cornugon SmashAdd 1 to STR
Luckily, Odric kept the receipt and the ioun stone was still in the original packaging. The stupid plastic clamshell it came in was impossible to open by mundane means anyway. Odric had no trouble returning it.

Morkeleb the Mighty |

Morkelb, not being greedy or anything, but any amount of enlarge scrolls will be good, 10 of them should do the trick.
Oh u greedy greedy bastard
Unless I'm misremembering the rules, I believe I could do that scribing in a single day...

Sandor Stouthammer |

HP8+3=11 131 total
Feat: Double Slice
Skills: +1 to Craft Armor, Weapons, Know Engineering, Perception, Survival
Now for the apology. I messed up my previous attack spoiler. I had an extra shield bash attack, and my attk bonus was to high. For those I apologize. I think I have them correct now, please feel free to point out if I don't. (I just purchased Hero Labs, and it pointed out my mistakes from the last character builder I was using. HL is still missing things like Deathless, and Mind Buttressing, but I can work around it.)
Vigil purchases. I can exhaust all my resources save a few coin, and purchase the Mind buttressing enchant on my armor, afford a few enlarge potions, and give Morkelb enough gold for 4 scrolls.
If the DM is very nice, I can offer my services to Berdred for however long the other stuff is going to take. I want to develop good relations with her for when I'm finally back in my forge in Korvosa (or Scarwall if we keep it our of Orc hands.)
I wanted to make my Dwarven holy, but the 4k gold coinage wasn't there.

Dungeon Master S |

No worries Sandor, it's easy to make that kind of mistake.

Odric the Stout |

Odric's Holdings - 24 Lamashan
Assets: Store Front, Courtyard, 3x Stalls, Animal Pen, Garden, 2x Kitchens, Bunks, Brewery, Bar, Common Room, Trophy Room, 2x Baths, Sauna, Bedroom, Crypt, Pit, 2x Storage areas, Guest Lodging, 5x Elite Archers, 15x Elite Soldiers, 15x Elite Guards, 5x Lackeys, Lodrimon the Apprentice Mage, Ben the Driver, 5x Brewers, Cliff the Sage, Derrick the Ubiquitous the Manager, and Office
Earning Activity:
GP: 1d20 + 20 ⇒ (15) + 20 = 35 = 1.5 GP and -2 GP
Goods: 1d20 + 59 ⇒ (16) + 59 = 75 = 7 Goods (70GP)
Influence: 1d20 + 54 ⇒ (2) + 54 = 56 = 5 Influence (75GP)
Labor: 1d20 + 51 ⇒ (18) + 51 = 69 = 6 Labor (60GP)
Magic: 1d20 + 9 ⇒ (2) + 9 = 11 = 1 Magic (50GP)
Wealth Change:
GP: 6554.06 - 0.5 - 255 = 6298.56
Goods: 8 + 7 - 10 = 5
Influence: 8 + 5 - 4 = 9
Labor: 5 + 6 - 10 = 1
Magic: 0 + 1 - 0 = 1
Project Activity:
Completed Today: N/A
Starting Today: East Defensive Wall
In Progress:
- Lodrimon the Mage (Upgrade from Apprentice) / Complete on 26 Lamashan
- Oliviana the Acolyte (Initial training) / Complete on 26 Lamashan
- Residence Courtyard / Complete on 28 Lamashan
- Residence Armory / Complete on 28 Lamashan
- CeremonialGuards / Complete on 28 Lamashan
- Vault / Complete on 1 Neth
- East Guard Post / Complete on 2 Neth
- West Guard Post / Complete on 3 Neth
- East Defensive Wall / Complete on 5 Neth
- Gate House with Gauntlet / Complete on 18 Neth
Odric's Holdings - 25 Lamashan
Assets: Store Front, Courtyard, 3x Stalls, Animal Pen, Garden, 2x Kitchens, Bunks, Brewery, Bar, Common Room, Trophy Room, 2x Baths, Sauna, Bedroom, Crypt, Pit, 2x Storage areas, Guest Lodging, 5x Elite Archers, 15x Elite Soldiers, 15x Elite Guards, 5x Lackeys, Lodrimon the Apprentice Mage, Ben the Driver, 5x Brewers, Cliff the Sage, Derrick the Ubiquitous the Manager, and Office
Earning Activity:
GP: 1d20 + 20 ⇒ (9) + 20 = 29 = 2.9 GP and -2 GP
Goods: 1d20 + 59 ⇒ (15) + 59 = 74 = 7 Goods (70GP)
Influence: 1d20 + 54 ⇒ (11) + 54 = 65 = 6 Influence (90GP)
Labor: 1d20 + 51 ⇒ (3) + 51 = 54 = 5 Labor (50GP)
Magic: 1d20 + 9 ⇒ (14) + 9 = 23 = 2 Magic (100GP)
Wealth Change:
GP: 6298.56 + 0.9 - 310 = 5989.46
Goods: 5 + 7 = 12
Influence: 9 + 6 = 15
Labor: 1 + 5 = 6
Magic: 1 + 2 = 3
Project Activity:
Completed Today: N/A
Starting Today: N/A
In Progress:
- Lodrimon the Mage (Upgrade from Apprentice) / Complete on 26 Lamashan
- Oliviana the Acolyte (Initial training) / Complete on 26 Lamashan
- Residence Courtyard / Complete on 28 Lamashan
- Residence Armory / Complete on 28 Lamashan
- CeremonialGuards / Complete on 28 Lamashan
- Vault / Complete on 1 Neth
- East Guard Post / Complete on 2 Neth
- West Guard Post / Complete on 3 Neth
- East Defensive Wall / Complete on 5 Neth
- Gate House with Gauntlet / Complete on 18 Neth
Odric's Holdings - 26 Lamashan
Assets: Store Front, Courtyard, 3x Stalls, Animal Pen, Garden, 2x Kitchens, Bunks, Brewery, Bar, Common Room, Trophy Room, 2x Baths, Sauna, Bedroom, Crypt, Pit, 2x Storage areas, Guest Lodging, 5x Elite Archers, 15x Elite Soldiers, 15x Elite Guards, 5x Lackeys, Lodrimon the Mage, Oliviana the Acolyte, Ben the Driver, 5x Brewers, Cliff the Sage, Derrick the Ubiquitous the Manager, and Office
Earning Activity:
GP: 1d20 + 20 ⇒ (2) + 20 = 22 = 2.2 GP and -2 GP
Goods: 1d20 + 59 ⇒ (19) + 59 = 78 = 7 Goods (70GP)
Influence: 1d20 + 54 ⇒ (5) + 54 = 59 = 5 Influence (75GP)
Labor: 1d20 + 51 ⇒ (2) + 51 = 53 = 5 Labor (50GP)
Magic: 1d20 + 16 ⇒ (15) + 16 = 31 = 3 Magic (150GP)
Wealth Change:
GP: 5989.46 + 0.2 - 345 = 5644.66
Goods: 12 + 7 - 10 - 1 = 19
Influence: 15 + 6 - 4 - 1 = 16
Labor: 6 + 5 - 10 - 1 = 0
Magic: 3 + 3 - 3 = 3
Project Activity:
Completed Today:
- Lodrimon the Mage (Upgrade from Apprentice)
- Oliviana the Acolyte (Initial training)
Starting Today: West Defensive Wall, Oliviana upgrade to Cleric
In Progress:
- Residence Courtyard / Complete on 28 Lamashan
- Residence Armory / Complete on 28 Lamashan
- CeremonialGuards / Complete on 28 Lamashan
- Oliviana the Cleric (Upgraded from Acolyte) / Complete on 30 Lamashan
- Vault / Complete on 1 Neth
- East Guard Post / Complete on 2 Neth
- West Guard Post / Complete on 3 Neth
- East Defensive Wall / Complete on 5 Neth
- West Defensive Wall / Complete on 7 Neth
- Gate House with Gauntlet / Complete on 18 Neth
Odric's Holdings - 27 Lamashan
Assets: Store Front, Courtyard, 3x Stalls, Animal Pen, Garden, 2x Kitchens, Bunks, Brewery, Bar, Common Room, Trophy Room, 2x Baths, Sauna, Bedroom, Crypt, Pit, 2x Storage areas, Guest Lodging, 5x Elite Archers, 15x Elite Soldiers, 15x Elite Guards, 5x Lackeys, Lodrimon the Mage, Oliviana the Acolyte, Ben the Driver, 5x Brewers, Cliff the Sage, Derrick the Ubiquitous the Manager, and Office
Earning Activity:
GP: 1d20 + 20 ⇒ (12) + 20 = 32 = 2.2 GP and -2 GP
Goods: 1d20 + 16 ⇒ (6) + 16 = 22 = 2 Goods (20GP)
Influence: 1d20 + 49 ⇒ (9) + 49 = 58 = 5 Influence (75GP)
Labor: 1d20 + 101 ⇒ (4) + 101 = 105 = 10 Labor (100GP)
Magic: 1d20 + 16 ⇒ (1) + 16 = 17 = 1 Magic (50GP)
Wealth Change:
GP: 5644.66 + 3.2 - 245 = 5402.86
Goods: 19 + 2 = 21 - 10 = 11
Influence: 16 + 5 = 21 - 4 = 17
Labor: 0 + 10 = 10 - 10 = 0
Magic: 3 + 1 = 4
Project Activity:
Completed Today:
Starting Today: South Defensive Wall
In Progress:
- Residence Courtyard / Complete on 28 Lamashan
- Residence Armory / Complete on 28 Lamashan
- CeremonialGuards / Complete on 28 Lamashan
- Oliviana the Cleric (Upgraded from Acolyte) / Complete on 30 Lamashan
- Vault / Complete on 1 Neth
- East Guard Post / Complete on 2 Neth
- West Guard Post / Complete on 3 Neth
- East Defensive Wall / Complete on 5 Neth
- West Defensive Wall / Complete on 7 Neth
- South Defensive Wall / Complete on 8 Neth
- Gate House with Gauntlet / Complete on 18 Neth
Odric's Holdings - 28 Lamashan
Assets: Store Front, 2x Courtyards, 3x Stalls, Animal Pen, Garden, 2x Kitchens, Bunks, Brewery, Bar, Common Room, Trophy Room, 2x Baths, Sauna, Bedroom, Crypt, Pit, 2x Storage areas, Guest Lodging, 5x Elite Archers, 15x Elite Soldiers, 15x Elite Guards, 15x Laborers, 5x Lackeys, Lodrimon the Mage, Oliviana the Acolyte, Ben the Driver, 5x Brewers, Cliff the Sage, 5x Ceremonial Guards, Derrick the Ubiquitous the Manager, Office, and Armory
Earning Activity:
GP: 1d20 + 20 ⇒ (8) + 20 = 28 = 2.2 GP and -2 GP
Goods: 1d20 + 16 ⇒ (20) + 16 = 36 = 3 Goods (30GP)
Influence: 1d20 + 49 ⇒ (18) + 49 = 67 = 6 Influence (90GP)
Labor: 1d20 + 107 ⇒ (15) + 107 = 122 = 12 Labor (120GP)
Magic: 1d20 + 16 ⇒ (12) + 16 = 28 = 2 Magic (100GP)
Wealth Change:
GP: 5402.86 + 0.2 - 340 = 5062.86
Goods: 11 + 3 = 14 - 6 - 2 = 6
Influence: 17 + 6 = 23 - 3 - 1 = 19
Labor: 0 + 12 = 12 - 6 - 3 - 2 = 1
Magic: 4 + 2 = 6 - 4 = 2
Project Activity:
Completed Today:
- 3x teams of Laborers
- Residence Courtyard / Complete on 28 Lamashan
- Residence Armory / Complete on 28 Lamashan
- CeremonialGuards / Complete on 28 Lamashan
Starting Today:
- 3x teams of Laborers / Complete on 28 Lamashan
- 3x teams of Guards / Complete on 29 Lamashan
- Altorius the Gifted the Apprentice Bard / Complete on 30 Lamashan
In Progress:
- 3x teams of Guards / Complete on 29 Lamashan
- Oliviana the Cleric (Upgraded from Acolyte) / Complete on 30 Lamashan
- Altorius the Gifted the Apprentice Bard (Initial training) / Complete on 30 Lamashan
- Vault / Complete on 1 Neth
- East Guard Post / Complete on 2 Neth
- West Guard Post / Complete on 3 Neth
- East Defensive Wall / Complete on 5 Neth
- West Defensive Wall / Complete on 7 Neth
- South Defensive Wall / Complete on 8 Neth
- Gate House with Gauntlet / Complete on 18 Neth
Odric's Holdings - 29 Lamashan
Assets: Store Front, 2x Courtyards, 3x Stalls, Animal Pen, Garden, 2x Kitchens, Bunks, Brewery, Bar, Common Room, Trophy Room, 2x Baths, Sauna, Bedroom, Crypt, Pit, 2x Storage areas, Guest Lodging, 5x Elite Archers, 15x Elite Soldiers, 15x Elite Guards, 15x Guards, 5x Lackeys, Lodrimon the Mage, Oliviana the Acolyte, Ben the Driver, 5x Brewers, Cliff the Sage, 5x Ceremonial Guards, Derrick the Ubiquitous the Manager, Office, and Armory
Earning Activity:
GP: 1d20 + 20 ⇒ (16) + 20 = 36 = 3.6 GP and -2 GP
Goods: 1d20 + 16 ⇒ (16) + 16 = 32 = 3 Goods (30GP)
Influence: 1d20 + 49 ⇒ (17) + 49 = 66 = 6 Influence (90GP)
Labor: 1d20 + 107 ⇒ (19) + 107 = 126 = 12 Labor (120GP)
Magic: 1d20 + 16 ⇒ (1) + 16 = 17 = 1 Magic (50GP)
Wealth Change:
GP: 5062.86 + 1.6 - 290 = 4774.46
Goods: 6 + 3 = 9 - 7 - 1 = 1
Influence: 19 + 6 = 25 - 3 - 4 - 1 = 17
Labor: 1 + 12 = 13 - 1 - 7 - 2 = 3
Magic: 2 + 2 = 4
Project Activity:
Completed Today:
- 3x teams of Guards
Starting Today:
- Team of Cutpurses / Complete on 30 Lamashan
- 3x Team of Soldiers (Upgraded from Guards) / Complete on 30 Lamashan
- Bunks for Guards / Complete on 21 Neth
In Progress:
- Team of Cutpurses / Complete on 30 Lamashan
- Oliviana the Cleric (Upgraded from Acolyte) / Complete on 30 Lamashan
- Altorius the Gifted the Apprentice Bard (Initial training) / Complete on 30 Lamashan
- Vault / Complete on 1 Neth
- East Guard Post / Complete on 2 Neth
- West Guard Post / Complete on 3 Neth
- East Defensive Wall / Complete on 5 Neth
- West Defensive Wall / Complete on 7 Neth
- South Defensive Wall / Complete on 8 Neth
- Gate House with Gauntlet / Complete on 18 Neth
- Bunks for Guards / Complete on 21 Neth
Odric's Holdings - 30 Lamashan
Assets: Store Front, 2x Courtyards, 3x Stalls, Animal Pen, Garden, 2x Kitchens, Bunks, Brewery, Bar, Common Room, Trophy Room, 2x Baths, Sauna, Bedroom, Crypt, Pit, 2x Storage areas, Guest Lodging, 5x Elite Archers, 15x Elite Soldiers, 15x Elite Guards, 15x Soldiers, 5x Cutpurses, 5x Lackeys, Lodrimon the Mage, Oliviana the Cleric, Altorius the Gifted the Apprentice Bard, Ben the Driver, 5x Brewers, Cliff the Sage, 5x Ceremonial Guards, Derrick the Ubiquitous the Manager, Office, and Armory
Earning Activity:
GP: 1d20 + 20 ⇒ (7) + 20 = 27 = 2.7 GP and -2 GP
Goods: 1d20 + 16 ⇒ (17) + 16 = 33 = 3 Goods (30GP)
Influence: 1d20 + 49 ⇒ (8) + 49 = 57 = 5 Influence (75GP)
Labor: 1d20 + 119 ⇒ (18) + 119 = 137 = 13 Labor (130GP)
Magic: 1d20 + 23 ⇒ (20) + 23 = 43 = 4 Magic (200GP)
Wealth Change:
GP: 4774.46 + 0.7 - 300 = 4340.16
Goods: 1 + 3 = 4 - 2 - 1 = 3
Influence: 17 + 5 = 22 - 1 - 1 = 20
Labor: 3 + 13 = 16 - 2 - 2 = 12
Magic: 2 + 4 = 6
Project Activity:
Completed Today:
- Team of Cutpurses
- Oliviana the Cleric (Upgraded from Acolyte)
- Altorius the Gifted the Apprentice Bard (Initial training)
Starting Today:
- 3x Teams of Elite Soldiers (Upgrading from Soldiers) / Complete on 1 Neth
- Team of Rogues (Upgrading from Cutpurses / Complete on 2 Neth
In Progress:
- Vault / Complete on 1 Neth
- 3x Teams of Elite Soldiers (Upgrading from Soldiers) / Complete on 1 Neth
- Team of Rogues (Upgrading from Cutpurses / Complete on 2 Neth
- East Guard Post / Complete on 2 Neth
- West Guard Post / Complete on 3 Neth
- East Defensive Wall / Complete on 5 Neth
- West Defensive Wall / Complete on 7 Neth
- South Defensive Wall / Complete on 8 Neth
- Gate House with Gauntlet / Complete on 18 Neth
- Bunks for Guards / Complete on 21 Neth
Odric's Holdings - 31 Lamashan
Assets: Store Front, 2x Courtyards, 3x Stalls, Animal Pen, Garden, 2x Kitchens, Bunks, Brewery, Bar, Common Room, Trophy Room, 2x Baths, Sauna, Bedroom, Crypt, Pit, 2x Storage areas, Guest Lodging, 5x Elite Archers, 15x Elite Soldiers, 15x Elite Guards, 15x Soldiers, 5x Cutpurses, 5x Lackeys, Lodrimon the Mage, Oliviana the Cleric, Altorius the Gifted the Apprentice Bard, Ben the Driver, 5x Brewers, Cliff the Sage, 5x Ceremonial Guards, Derrick the Ubiquitous the Manager, Office, and Armory
Earning Activity:
GP: 1d20 + 20 ⇒ (18) + 20 = 38 = 3.8 GP and -2 GP
Goods: 1d20 + 16 ⇒ (15) + 16 = 31 = 3 Goods (30GP)
Influence: 1d20 + 49 ⇒ (8) + 49 = 57 = 5 Influence (75GP)
Labor: 1d20 + 119 ⇒ (12) + 119 = 131 = 13 Labor (130GP)
Magic: 1d20 + 23 ⇒ (9) + 23 = 32 = 3 Magic (150GP)
Wealth Change:
GP: 4340.16 + 0.7 - 300 = 3955.86
Goods: 3 + 3 = 6 - 1 = 5
Influence: 20 + 5 = 25 - 1 = 24
Labor: 12 + 13 = 25 - 1 = 24
Magic: 6 + 4 = 6 - 4 = 2
Project Activity:
Completed Today:
Starting Today:
- Altorius the Gifted the Bard (Upgrading to Bard) / Complete on 3 Neth
In Progress:
- Vault / Complete on 1 Neth
- 3x Teams of Elite Soldiers (Upgrading from Soldiers) / Complete on 1 Neth
- Team of Rogues (Upgrading from Cutpurses / Complete on 2 Neth
- East Guard Post / Complete on 2 Neth
- West Guard Post / Complete on 3 Neth
- Altorius the Gifted the Bard (Upgrading to Bard) / Complete on 3 Neth
- East Defensive Wall / Complete on 5 Neth
- West Defensive Wall / Complete on 7 Neth
- South Defensive Wall / Complete on 8 Neth
- Gate House with Gauntlet / Complete on 18 Neth
- Bunks for Guards / Complete on 21 Neth

Odric the Stout |

Odric shopping:
HHH - 2,000 GP
Way finder - 500 GP
Ioun Stone (Clear Spindle) 4,000 GP
Greater Hat of Disguise (provided he can ride the bampf-mobile to Kaer Maga) - 12,000 GPOdric Feat:
Cornugon SmashAdd 1 to STR
Update:
Greater Hat of Disguise: 12kBoots of Flight: 8k (done on... 16 Neth?)

Dungeon Master S |

I owe Odric some Holdings options. I'll get to it ASAP

Gaius Lirsiiv |


Sandor Stouthammer |

So if I took my +1 Bashing(+1) shield, and made it a +2 Bashing(+1) shield it would cost 9000- 4000= 5000. Is that right? If so I would want to do that.
Also can I get my axe made Holy, either here on in the city Odric wants to go to?

Ferox Kerr |

Ferox goes shopping, too:
Ring of Protection +2 4000
Amulet of Natural Armor +2 4000
Cloak of Protection +2 4000
Hat of Disguise 1800
Floating Feather Feather Token x 4 1800
Boots of the Cat 1000
+2 Shadowed 7425
Total 24025

Sandor Stouthammer |

I was hoping that you were correct, then I would be able to get the mind buttressing on my armor. :D
BTW I'm not sure if this is by design, but I can't see your character listed here, nor on our very not used obsidian portal domain. Let me modify that, your character hasn't been updated since lvl 6.
I like to look at people's builds, and wonder why they chose what they did. Not just feats and skill, but stuff like spell selection (since casters are not my specialty)

Gaius Lirsiiv |

REvised Shopping:
Ask Armor Lady to enhance my buckler to a +3... 9600
Handy Haversack...2K
Belt of Dex +2...4K
Cloak of Elvenkind...2.5K
Trapspringer Gloves... 2K
Boots of Elvenkind...2.5K

Gaius Lirsiiv |

I was hoping that you were correct, then I would be able to get the mind buttressing on my armor. :D
BTW I'm not sure if this is by design, but I can't see your character listed here, nor on our very not used obsidian portal domain. Let me modify that, your character hasn't been updated since lvl 6.
I like to look at people's builds, and wonder why they chose what they did. Not just feats and skill, but stuff like spell selection (since casters are not my specialty)
I prefer to keep things close to my vest, but I'll get you some info.

Sandor Stouthammer |

No worries on that. I used to always leave my alignment, and diety blank on my character sheets. Unless I was playing something that was obvious like a paladin.
Thanks for letting me relive that memory.

Morkeleb the Mighty |

you're a bad, bad man. I salute you!

Sandor Stouthammer |

So, just to be clear. Sandor is able to get the following things.
4 Potions of enlarge
Gives Morkelb 75gp for 5 enlarge scrolls
Magic's his shield for another +1
Magic's his Axe to Holy
is this ok?

Dungeon Master S |

Hey everyone, just a heads up, I'll be completely offline from Thursday night until Sunday night. I'm running 3 legs in a relay race that spans more than 200 miles. We run non-stop, so I won't be in any condition to post or check the boards until after sleeping in on Sunday.

Gaius Lirsiiv |

No worries on that. I used to always leave my alignment, and diety blank on my character sheets. Unless I was playing something that was obvious like a paladin.
** spoiler omitted **
I've updated a ton of stuff in my profile.
As an added bonus, one of you will have an easier time autopiloting Gaius if it comes to it. Everything is there.

Dungeon Master S |

Sandor Stouthammer wrote:No worries on that. I used to always leave my alignment, and diety blank on my character sheets. Unless I was playing something that was obvious like a paladin.
** spoiler omitted **
I've updated a ton of stuff in my profile.
As an added bonus, one of you will have an easier time autopiloting Gaius if it comes to it. Everything is there.
Huzzah!

Dungeon Master S |

Check it out. New artwork abounds for the release of the anniversary edition. It includes THIS picture of the scene you just completed.

Odric the Stout |

YES! Finally Odric has achieved the prerequisite for the Relentless Butcher feat!
Any confirmed Crit, opponent makes a DC 17 Fortitude Save or be Stunned for 1 Round.
Note that by confirming a crit, they are automatically Sickened for 1 minute (no save) per Sickening Critical.
And icing on top: Cornugon Smash means any power attack that hits is an Intimidate check as a free action or they are Shaken.
Summary:
Automatically Sickened = The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
DC 17 Fort save or be Stunned = A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any). Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.
And an Intimidate check to demoralize the opponent at DC 10+Target's Hit Dice+target's WIS modifier, or they are Shaken for 1 round (+1 round/ every 5 I beat the DC by) = A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Best Case Scenario:
BBEG
Drops all held items
Can't move and takes:
-4 on attack rolls
-4 on saves
-4 to skill checks
-4 to ability ability checks
-2 AC and lose DEX bonus to AC
-2 to damage rolls
Pees his pants
And we all get a +4 to our attack rolls or combat maneuvers.
BWA-HA-HA-HA!!!!!

Dungeon Master S |

Yeah, the days of the fighter being useless at high levels are gone...

Sandor Stouthammer |

YES! Finally Odric has achieved the prerequisite for the Relentless Butcher feat!
Any confirmed Crit, opponent makes a DC 17 Fortitude Save or be Stunned for 1 Round.
Note that by confirming a crit, they are automatically Sickened for 1 minute (no save) per Sickening Critical.
And icing on top: Cornugon Smash means any power attack that hits is an Intimidate check as a free action or they are Shaken.
Summary:
Automatically Sickened = The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.DC 17 Fort save or be Stunned = A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any). Attackers receive a +4 bonus on attack rolls to perform combat maneuvers against a stunned opponent.
And an Intimidate check to demoralize the opponent at DC 10+Target's Hit Dice+target's WIS modifier, or they are Shaken for 1 round (+1 round/ every 5 I beat the DC by) = A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Best Case Scenario:
BBEG
Drops all held items
Can't move and takes:
-4 on attack rolls
-4 on saves
-4 to skill checks
-4 to ability ability checks
-2 AC and lose DEX bonus to AC
-2 to damage rolls
Pees his pantsAnd we all get a +4 to our attack rolls or combat maneuvers.
BWA-HA-HA-HA!!!!!
Wicked awesome bud, I noticed that you have improved Vital strike which you can power attack with. Anytime your limited to one hit.. might as well do it.. you roll the damage dice 3 times

Sandor Stouthammer |

Happy Birthday Odric!!!!
This fight was awesome, and Odric's speech at the end very well crafted. Lets get Ferox and Gaius back, and we will be ready to rock and roll some more.
While we do that, Morkelb, do we have the time to travel back to Vigil and let me get my armor enchantment? Mind buttressing would totally be worth it. Odric could use it too, sure would hate him swinging at me.