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Dark Hearts (Inactive)

Game Master Trup


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Male Enigma/20

I hope everyone I approved decides to post here. I will have a game thread up tommorrow.


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20

Hello! Thanks for picking Ice. Hopefully we can get the girl a better name :D


Male Human Cleric 1

Looking forward to it! Thanks for giving me the chance to participate.


HP: 8/8 | AC: 12/T: 12/FF: 10 | CMD: 12 | F: 2/ R: 2/ W: 3 | Spell Save DC: 0: 13/ 1: 14 (+1 Conjuration) | Perc: +2 (+4 with Familiar) | Init: +2 |

Here I am, thanks for picking me :)


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13

"Ice Eyes is a lovely name. And it suits you. Not that they're cold; they're probably as warm as the rest of you. But they are sparkly, like ice. I have a cousin named Hairfeet. Of course, he had hair on his feet. They all do. We all do. But it's not usually our name. Oh, manners!" The halfling steps nimbly off the saddle of his warhound, dropping to the ground and into a doffed-hat low bow in a single motion. "I am Lemmingkaynen Lyminder Kocannut Menayd, and if you feel you've not enough of a name, you might take heart there's moments I feel I've too much. Though not too many; each is precious to me." He replaces his hat, and pauses, perhaps to draw a breath.

"Call me Lem."


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20

Ice tilts her head and looks at the halfling much like one would when trying to figure out a difficult problem. She leans in a little closer than is polite and asks,

"What are you?"


Male Human Cleric 1

"He's a half man," Jessop says. His tone is a sour mixture of fatigue and disinterest. "Is an ill-proportioned romance in the making, or has Lin set his sights too high?"

Instead of gloating or smirking at his jab, Jessop sighs heavily and works his finger around the collar padding of his armor, stretching his neck to the side like he's attempting to put his ear to his shoulder.


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20

She turns to the bored looking man with a raised eyebrow and bluntly states:

"Seems whole to me. Just short."


Male Human Barbarian 1 (HP 11/17 / AC 16 )

Krular approaches the scene with interest. His massive greatsword swung over his back.

This is the lot I'll be working with, they might do...

He takes in each of his new companions, taking into consideration their attire and visible gear.

"The names Krular, stay on my good side and we'll do just fine. Rub me the wrong way, and you'll find yourself..." His voice trails off as he spots Ice Eyes, taking in her gray eyes, then lingering on her tattoos.

Yes, they will do.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13

Lem grins broadly at the silver-eyed lady's comfort despite her discomfiture, and is just about to define himself when the ill-worded interjection arrives. As the human tugs at his collar, Lem turns back to the lady, with ready retort for the repeated run-down.

"Not half a man, I am entire.
Quite whole, complete, tall as my sire
(He'll disagree, so don't ask that)
I'm three-foot-three (without the hat)

My people are the Hommalgraj,
The Shire-folk, the Hobbit-lodge
Or Halfling. Not Peck, (That's not nice)
But we're not 'halfs', unless you're... 'twice'?"

Lem smiles as he finishes the rhyme. "I made that up a while ago. It gets tiresome, being different, with people thinking it's clever to point it out, guessing they'll get you... shrinking away. And I won't say I've never done that. But not lately." He had gotten grim, but now he grins. "You know, you, are certainly pretty enough to call twice, even often. But to reassure your... countryman?, though romance, it is said, be entirely in the heart, it's likely not, in the cards."

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

For the most part Gardsin stays silent as he approaches. He eyes the group. What he makes of the lot is of no real value.
The halfling, though, grabs his attention, he had never really seen one before, of course he'd heard of things from his father, but somehow, through years of traveling he'd managed to miss this race. A huff resembling that of a laugh escapes him. It's not surprising I've missed such beings. A slight smirk on his face would be the only thing that could reveal his thought. His attention returning to the group.

Ahllo was the only word he set loose along with a nod


Male Human Cleric 1

Jessop pinches the bridge of his nose and shakes his head roughly. When he looks up again, the skin is bright red where his fingers were.

"Shut up!" he shouts, then remembers his company. Coming on the heels of Lem's performance and the introduction of a few more folk, Jessop's exclamation couldn't have been more poorly timed. He doesn't quite look embarrassed, but he sighs again. "No, not you all. Sorry. I'm Jessop. Good to know you, I guess."


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20

For some reason, the archer can't help but chuckle at Lem's rhymes.

"I have no claim to him. I don't even know him."

She looks off in the distance for a minute before muttering to herself, "Ro-mance. Ro-mance?"

"Romance, I've heard that word twice now. What is it."

I promise that she won't be like this about everything, just things you wouldn't talk about while trading or talking about hunting. ;)

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

The half-orc watched the crowd, taken aback by the sudden shout by the heavily armor'd fella, eyeing him with a bit of concern, his hands gripping the hilt of his light mace. Relaxing a bit, yet keeping alert.

He looks at the girl, slightly baffled by what she said

you... You aren't joking? Have you never sat in tavern? Simply listened to the people around you?

He seems a bit shocked, more so to himself though. He hadn't actually meant to really say anything

I don't mean insult by my words

He mumbles a bit, letting his arms hang to his sides once more as he stands, mouth shut to avoid souring any judgment these people already had on him.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13
Ice Eyes wrote:


"I have no claim to him. I don't even know him."

"It seems he may not know himself. Let's forgive him, whatever offense he might have seemed to earn."

Ice Eyes wrote:


She looks off in the distance for a minute before muttering to herself, "Ro-mance. Ro-mance?"

"Romance, I've heard that word twice now. What is it?"

"Romance is all the steps between the front gate and the parlor, between the parlor and the den. It's the proper use of cutlery, and the shade red wine makes upon a rose lip, when candlelit. It's what's between what two minds can dream and what two hearts can feel, the joy at what's same, the pain at what's difference. And if that's not enough explanation...", Lem's eyes twinkle, but he sobers, "...then you probably should ask an older woman."


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20

"Not insulted. I am aware that there are things I don't know. I spent most of my time as a hunter. Most of what I know is about trading, bows, and hunting."

She seems almost like a little kid meeting a bunch of new people for the first time. Her eyes are wide in curiosity, unless lost in thought.

"You are an orc, yes?"

Edit: Lem you are a ninja!

She tries to follow the halfling's explanation but so much of what he says is either foreign or vague to her that she is more confused than before, but not so confused that she can't get a playful jab in.

"Will she be plain or speak in riddles as you do?"

She gives the halfling a wry smile to show she's joking.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13
Ice Eyes wrote:


"Will she be plain or speak in riddles as you do?"

She gives the halfling a wry smile to show she's joking.

"If I could predict that, I would never have left the shire.", Lem says, mirroring her smile.


Male Enigma/20

So I will be posting the opening part of the game tomorrow. It opens up in Ri A Ko, and I would like everyones character to have a reason to hook up with a merhcant caravan heading out on a journey to the Holy Land, and to be in Ri A Ko in the first place. Ponder that while I take time to write up the beginning!

Edit: I meant tonight blah

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

Being called an orc is certainly something he frowns upon his face goes straight letting out breath as if letting go of something great. He tries to perk up a bit as he responds

"Not an, Orc"

The word was spoken with a bit more harshness then he had intended. He pauses only for a moment

"Half though... yes like your friend here I believe?

His head nods slightly towards Lem.

"How intriguing. Names Gardsin by the way I suppose. I seemed.. to have lost myself a bit on the approach and forgotten to introduce myself.
So you know your way around the do you?

Although with the rather large so-called 'fangs' jutting up from his lower lip give difficulty deciphering his facial expressions, he holds a smile as he begins falling into the conversations.


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20
Trup wrote:
So I will be posting the opening part of the game tomorrow. It opens up in Ri A Ko, and I would like everyones character to have a reason to hook up with a merhcant caravan heading out on a journey to the Holy Land, and to be in Ri A Ko in the first place. Ponder that while I take time to write up the beginning!

Can you tell us where it is? I can't seem to find any reference to it besides a couple of people's backgrounds.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13

In reply to Gardsin:
"Umm... I know... some things. I'm lost in the woods, but I'm at home in a parlor, or a salle. I.. know how to use the cutlery. I am of course not likely to end a fight as swiftly as you, or as the others. But then, I'm not likely to start one, either. I can stand my ground well. Or, well enough. Or, well enough, so far. I might be the best parry you've seen. When you see it."


Male Enigma/20

Ri A Ko is in Western Druin, where it's less desert and more savannah. I'm actually about to post the opening.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13
Ice Eyes wrote:


Can you tell us where it is? I can't seem to find any reference to it besides a couple of people's backgrounds.

Campaign info tab, above. Just found it myself.

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

You are a stronger thinker than I Trup, if you've just started writing it up now. I'v tried homebrew campaigns with friend in town but don't have the patience nor the will to really get going, I certainly write quite a lot. I just have difficulty bending and improvising around beings that have wills of there own. Good luck I do hope to see this go places.

Reasoning:
Got an idea already: Though the holy lands weren't his favorite place as people generally did not appreciate 'his sort of character,' his father made many trips up here yet Leo had never actually set foot in one of the cities, nor on any of the main roads (cept to get across at least). In his mind, for personal goal, maybe his father has taken to peace up this way. If he'd been captured and escaped within the last two years? Hell who wouldn't go here, as far as Leo knows its quite the safe haven. Maybe if he were to surround himself with a group somehow he would feel less.. 'targeted' going into a city. Though... he still doesn't like the idea..

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

Lem
"Aye, but from the stories I'v heard, your folk can be quite hard to fell"

sorry but I was actually addressing Ice I'll be more clear from now on

"You shan't judge a book by its cover eh?"

Giving a whole hearted laugh at his own thoughts squating his near 7' form a bit lower to the halflings height, open palms to his knees

"I mean for all you know I'd be quite the Skulk really"


Male Human Barbarian 1 (HP 11/17 / AC 16 )

Krular's Reason for being here:

As mentioned in my background, Krular has been travelling ever since he was disowned by his village for worshiping Cosic instead of Kalwor. He is currently in Ri A Ko looking for work. When he heard of the caravan heading to the holy lands (I'm assuming that means the Ralian Holy Land) he was eager to visit this place new to him. He wants to learn about the famous Ralian Army, as well as find out what's so holy about the place. He signed up for the caravan almost instantly.

"Well met, Gardsin. I've been around these parts a time or two. I can tell you where to find a bed free of fleas, or point you toward more unchaste lodging. I know which alleys to stay away from after sunset, and where winning at dice is slightly more complicated than mere luck. So yes, I'd say I know my way around."

Krular is so intent on professing his knowledge of the area that he is completely oblivious that Gardsin wasn't even directing his question towards him.

Edit: Okay, just ignore this comment then. :)

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

also my keyboard seemed to have lost the keys I was searching for earlier....

gardsin wrote:

"How intriguing. Names Gardsin by the way I suppose. I seemed.. to have lost myself a bit on the approach and forgotten to introduce myself.

So you know your way around the BOW do you?

real sorry just wasn't paying close enough attention

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

Krular
"Hmm I'll have to remember that.. Krular was it?"

He gets a bit more interested at the mention of dice

"Aye, and a good pint to go with it yeh."

Edit: and no I'm not going to ignore it lol I will deal with my mistake and go with the flow.


Male Human Barbarian 1 (HP 11/17 / AC 16 )

"I wouldn't a pint right about now, or four."

Likes dice, and drink. I like this toothy green fellow already.

Krular offers his hand in a friendly gesture of respect.

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

Why Ri A Ko:

Western Druin was of course a bit less harsh to deal with. Something Gardsin is a bit more comfortable in at least some shrubbery (so long as he doesn't have to cut a tree with a herring..). He was, of course still in search of his father, yet he was exploring on his own as well. To make a bit more of a living he figured he'd check out some of the Militia he'd heard of see what they were like, of course.. loosing some of his goods isn't exactly what he had in mind of an interview. He was not disappointed though, for he was a half-orc and it had been quite a while since he had lost some belongings. (Reasoning for not spending the whole 300 maybe?) He had found himself in Ri A Ko, selling what little skins and meats he had managed to pick from the wildlife when he heard of the merchant in route to the holy lands.. Ideas began forming in his bulky head. {enter previous post :Reasoning:}

I feel like I'm posting quite a lot I hope you don't mind maybe I should let the others have a chance at responding?

Krular
though not one that's used to a handshake, he gives a firm one"


Male Human Barbarian 1 (HP 11/17 / AC 16 )


Look forward to playing out this homebrew, Trup has started the gameplay, and I have officially made myself part of our adventure. Happy hunting all! And I will probably be posting a lot too, though I will keep it from being overkill.


From off to the side the group hears what sounds like the mixture of a Raven call and a laugh " Caaww Cah Caw Cah Caaww Caaww. This is a fine group of misfits you decide to travel with! "


HP: 8/8 | AC: 12/T: 12/FF: 10 | CMD: 12 | F: 2/ R: 2/ W: 3 | Spell Save DC: 0: 13/ 1: 14 (+1 Conjuration) | Perc: +2 (+4 with Familiar) | Init: +2 |

" Now Szarka, shut your beak, there's no need to be rude. " a man neither tall or short, with dark brown hair greying at the temples and a stubbly beard approaches the group as he chastises the Raven on his shoulder. " Hello everyone I am Malwyn, this is Szarka. I taught him the common tongue which he picked up quite well, unfortunately manners are another story. " he says tipping the brim of his wide brim hat as he introduces himself.


HP: 8/8 | AC: 12/T: 12/FF: 10 | CMD: 12 | F: 2/ R: 2/ W: 3 | Spell Save DC: 0: 13/ 1: 14 (+1 Conjuration) | Perc: +2 (+4 with Familiar) | Init: +2 |

Reasons for being in Ri A Ko:
Malwyn attempted to flee south from Urdania thinking that at least in the Silveri Empire he could avoid Mage duels. He kept his magic to himself trying his best not to be noticed but thanks to Szarka's big beak he was noticed more than once and was lucky to escape the country with his life. He fled west into the desert of Druin. He did ok here but he only made it through thanks to Szarka who flew to find help after Malwyn collapsed from the heat. With the help of some locals he made it to Ri A Ko where he decided travelling alone had to many dangers. When he heard about the job going with Gerald Brights caravan he signed on (exaggerating his ability with the crossbow) thinking that with all the real bodyguards along he'd be bound to be safe and he'd get payed as well.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13

"Malwyn, and Szarka, good to meet you both. I ought to introduce my mount, but no matter how I ask, he refuses to tell me his name. Just sort of-", Lem pantomimes, "-cocks his head. And I can hardly call him that."

Lem's come to Ri A Ko for the caravan gig. A guard must guard, after all, and at least another halfling doesn't automatically assume a hound and rider are some sort of circus act. "Does he do tricks?" "No." "Do you do tricks?" "No." "You're not very good." "I am...!" "Are you a clown? "Well, I hadn't meant to be..."


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20

Busy at work, will post in thread tonight.


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20

Reason Ice is in Ri A Ko:
The area she normally hunts has seen less and less game. She heard that she might be able to get work for good pay as a caravan guard. Her eyes are okay, but her tracking and stalking skills are much better. Since prey was scarce, she decided to try her luck as a scout or guard for a caravan. She made her way to Haven, then Fort Steel Heart before finally arriving in Ri A Ko, on the advice of the people she had asked along the way. ("Start there, you're more likely to find work than in the middle of the trip.") Thouroughly lost and clueless, she was seriously considering the merits of starving in the mountains when she finally was hired at the last moment to escort a caravan to the Holy Lands.

Fits her backstory and alignment. Now, If you'll excuse me, Ice'll be introducing herself in the game. :)


Male Enigma/20

I want a little more character interaction and then I will post the details invovling your journey. :)


Male Enigma/20

Let me know here when you are ready to skip over a few days as the caravan travels the Pilgrimage Road.

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

Ya i'm ready to advance whenever. I like a bit of fluff and interaction between characters of course but i like gameplay advance as well.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13

At some point, Lem gets on houndback. He doesn't imagine a rider was hired so he could sit in a wagon. Perhaps as the caravan leaves the 'town', Lem gets his lance and staff and rides ahead/around.

Is there an NPC in charge of security, or are we supposed to do such planning, or is it more or less going to be glossed over?


Male Enigma/20

You are in charge of security. The two wagons are owned by Gerald, he has hired all 6 of you to protect him and his wares.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13

TWO wagons? Ok. (erasing mental image of a dozen wagons)

Lem will be riding point on his hound, trying to be aware of the wind, at least, since he knows he's practically blind compared to the dog, but the wind helps the dog. (See? Helpful! Aid another on Scent? :) )

I'll post that in character when I've got time to write it well.


Male Enigma/20

Haha, no problem, just needs a name, I have the stats for a riding dog.


Male Enigma/20

So I'm going to put on my flip-flops and roll perception for you guys as long as that is ok with everyone, in the interest of speeding up some of the game a bit.

Grand Lodge

(Init +6 (Perc +7) Half-Orc Ranger lvl 1 (Hp 11 (AC 18/14/14 (F +3 (R +6 (W+3)

Ya i don't mind, I personally think its better that the dm rolls perception, gives a bit more 'mystery' to the things that are happening. Reduces Meta game, thinking there will be something happening and what not.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13

You're welcome to dice for me.


HP: 11/11 AC 16/14/12: F+3, R +4 W+1, Per:+1, Init: +6, Arrows: 57, B. Arrows: 20

No problems here.


M Halfling Ftr 1+550 NG Dx18 Ch13 HP:10/10 AC:TD23-FD21-Norm17-Tch15-FF13

If that's really the last watch, it's Lem's plan to ride a circle during the last half of that. It's how you use the hound; make note of where he stops, where he sniffs, etc, and if he sniffs different, something's different.

That said, role on! :)


Male Enigma/20

Got that Lem, this part is happening pretty early in their watch.

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