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I've liked how other games scaled your power to make things way below your level non-threats. AC scaling addresses that as well as answering the age old question of my youth, "How can I get my AC higher?" You've got armor, dex, rings... a feat here or there, but other than that it didn't really scale...
Please don't post your AC 50 fringe munchkin build and try to derail the thread.
...anyway, I like +1/level. Leveling feels meaningful every time. You get better at facing challenges. I can throw more exciting foes the players' way. Pipsqueak monsters don't stand a chance. Players feel big.
Also really enjoying exploring the new feat paths with fewer feat taxes and cool new archetyping systems.
Not to derail here but average fighters get over 50 AC by 20th level PFv1 from my experience.
Still it makes sense to scale AC 1/level like BAB was. You get better at attacking you should get better defending too.