DM Salsa Presents: Wrath of the Righteous (Inactive)

Game Master AdamWarnock

Battle Map


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For a century, Mendev has stood vigil over the Worldwound. Its proud defenders protecting all of Avistan from the demonic hordes. Kenabres stands in the line of the powerful Wardstones, Mendev's greatest defense. The long, weary years have worn on the morale of the crusaders, but there is still some cause for hope, and even celebration. Armasse is coming, and the citizens of Kenabres are looking forward to the distractions it offers from the horrors of being on the front-lines, despite those few who still insist that the turning point in this war will come soon enough.

Little do they know how right they are. All of Avistan and Golarion will soon be in dire need of heroes, mighty heroes! Heroes that will change the course of history!

Welcome!
And thank you for your interest. I've gotten the itch to run this and so here we are. I've been playing Pathfinder since 2009, and I've been on the boards almost as long. Enough about me, though, let me tell you what I'm looking for.

I'm looking for 5-7 players that can post around once a day. I'd like to be able to get through a round of combat in a day as well, but I'm not going to be too upset if that doesn't happen. I'll be taking interesting characters over interesting crunch. I tend to play a little loose with the rules and I like good role-playing. Beyond that, see the guidelines below.

Character Creation:
-Roll 5d6 six times, drop the lowest from each set. If you end up with less than a 25pt buy, reroll.
-Three traits, one must be a campaign trait.
-Max Gold
-No 3PP
-All Paizo Core is allowed with the exceptions below.
-No Evil, I'd really prefer Good
-No Races more than 15RP
-No Synthesis Summoners
-No Gunslinger
-No Firearms, period.
-No Advanced Tech

Requirements:
-Crunch
-Background
-What Mythic path you plan to take
-An RP sample

Yes, I realize that I could have a character with a 24 in a stat, but the chances of that are pretty slim, and this is supposed to be the kind of campaign that gives rise to the kind of legends that are known across continents. If I like the character, then I can live with the high stats.

Recruitment will be open until March 13. I may close it earlier if I wind up with a whole mess of great submissions.

Good luck and I look forward to seeing what you come up with.


5d6 ⇒ (1, 6, 4, 3, 2) = 16
5d6 ⇒ (3, 6, 2, 1, 6) = 18
5d6 ⇒ (1, 1, 3, 5, 3) = 13
5d6 ⇒ (5, 2, 3, 1, 3) = 14
5d6 ⇒ (5, 5, 3, 3, 4) = 20
5d6 ⇒ (4, 2, 4, 3, 6) = 19

I'd like to run a cleric of Sarenrae through this campaign. I've a half-developed concept I can expound upon.

Will you be making conversions to the existing material? People say it's not difficult enough for a mythic party, let alone five of them.

Edit: Should the RP sample be a new one, or from something we've written previously?


5d6 ⇒ (4, 6, 5, 4, 3) = 22 = 19
5d6 ⇒ (6, 4, 3, 4, 4) = 21 = 18
5d6 ⇒ (3, 3, 6, 2, 2) = 16 = 14
5d6 ⇒ (3, 6, 3, 6, 6) = 24 = 21
5d6 ⇒ (4, 3, 4, 5, 6) = 22 = 19
5d6 ⇒ (5, 2, 1, 4, 5) = 17 = 16

Are they to be assigned in the order they are rolled or do we move them around?


I'm here!

5d6 ⇒ (5, 2, 4, 4, 3) = 18 16
5d6 ⇒ (6, 2, 1, 3, 1) = 13 12
5d6 ⇒ (3, 5, 6, 3, 1) = 18 17
5d6 ⇒ (2, 2, 5, 4, 4) = 17 15
5d6 ⇒ (6, 4, 2, 3, 5) = 20 18
5d6 ⇒ (6, 4, 4, 6, 4) = 24 20

That'll work! Class TBD.


5d6 ⇒ (3, 5, 3, 6, 3) = 20 = 17
5d6 ⇒ (5, 3, 1, 2, 2) = 13 = 12
5d6 ⇒ (2, 5, 4, 2, 2) = 15 = 13
5d6 ⇒ (6, 6, 4, 5, 6) = 27 = 23
5d6 ⇒ (5, 6, 1, 1, 2) = 15 = 14
5d6 ⇒ (6, 1, 2, 3, 3) = 15 = 14

I'm gonna throw this guy in there: Morgrym


The Dragon wrote:
I'd like to run a cleric of Sarenrae through this campaign. I've a half-developed concept I can expound upon.

By all means, please expound upon it. I don't mind reading walls of text.

The Dragon wrote:
Will you be making conversions to the existing material? People says it's not difficult enough for a mythic party, let alone five of them.

I will be upping the difficulty some, but I have to balance that with bogging down combat scenes.

F. Castor wrote:
Are they to be assigned in the order they are rolled or do we move them around?

Move them around, although I have nothing against just going straight down.


Interested, have a Paladin of Iomedae I need to do a heavy retooling of so I'll hold off on posting her application or anything, for now I'll roll. Probably going for Champion.

5d6 ⇒ (2, 4, 5, 5, 2) = 18 16
5d6 ⇒ (4, 3, 4, 6, 5) = 22 19
5d6 ⇒ (6, 6, 5, 2, 6) = 25 23
5d6 ⇒ (2, 6, 3, 2, 3) = 16 14
5d6 ⇒ (5, 4, 1, 4, 2) = 16 15
5d6 ⇒ (4, 4, 5, 2, 6) = 21 19

Wow. This will make for quite the spectacle of a character.

Scarab Sages

5d6 ⇒ (5, 5, 6, 1, 6) = 23 =22
5d6 ⇒ (1, 2, 2, 5, 1) = 11 =10
5d6 ⇒ (4, 2, 1, 5, 5) = 17 =16
5d6 ⇒ (2, 4, 1, 1, 4) = 12 =11
5d6 ⇒ (2, 3, 1, 5, 4) = 15 =14
5d6 ⇒ (6, 6, 5, 3, 6) = 26 =23

I can live with that. Probably going melee Skald who uses his mighty great club as a percussion instrument. He literally chants ancient battle hymns to the sound of shattering skulls. :)

Probably going War Drummer and Fated Champion archetypes.
Probably going defensive on my mythic options to shore up my defence.

By the way, you mentioned 24 in a stat? :P

Silver Crusade

And the fates decree?

5d6 ⇒ (1, 5, 2, 1, 5) = 14 13
5d6 ⇒ (6, 3, 5, 5, 3) = 22 19?
5d6 ⇒ (5, 4, 6, 6, 1) = 22 21
5d6 ⇒ (6, 3, 3, 2, 2) = 16 14
5d6 ⇒ (2, 4, 4, 1, 6) = 17 16
5d6 ⇒ (5, 3, 2, 5, 1) = 16 15

Lots of odd numbers... Hm.


Welp, if my current campaign goes even further south, I might be signing up with this one. Depends on if my little guy can make it out alive of this current battle. :P

Seem to be a lot of WotR games lately.


I think people are inspiring each other to create campaigns. Right around the time I posted my Carrion Crown campaign no less than three othe CC recruitment threads sprung up afterwards.

DM-Salsa, I ninja-edited in a question about RP samples:

Me wrote:
Edit: Should the RP sample be a new one, or from something we've written previously?


5d6 ⇒ (2, 2, 2, 2, 6) = 14
5d6 ⇒ (1, 5, 1, 3, 4) = 14
5d6 ⇒ (2, 2, 3, 2, 1) = 10
5d6 ⇒ (3, 1, 6, 1, 4) = 15
5d6 ⇒ (2, 3, 6, 3, 5) = 19
5d6 ⇒ (2, 5, 6, 5, 4) = 22

Do you mean the lowest two from each set?


Hmmm. I'm thinking an Inquisitor would fit nicely here.


I will admit that although it would not be my first choice for a WotR campaign, with the dice favoring me with such rolls as the ones in my previous post I am actually considering a Monk with the Martial Artist archetype. A guy who can ignore damage reduction and hardness and punch through wood and stone and armor and scale sounds pretty mythic to me...


The Dragon wrote:

I think people are inspiring each other to create campaigns. Right around the time I posted my Carrion Crown campaign no less than three othe CC recruitment threads sprung up afterwards.

DM-Salsa, I ninja-edited in a question about RP samples:

Me wrote:
Edit: Should the RP sample be a new one, or from something we've written previously?

I'd prefer for it to be a new one for the character.

Oterisk wrote:
Do you mean the lowest two from each set?

Nope just the lowest.


Dotting and rolling.

5d6 ⇒ (2, 3, 3, 2, 5) = 15 = 13
5d6 ⇒ (2, 6, 2, 6, 5) = 21 = 19
5d6 ⇒ (5, 4, 6, 1, 3) = 19 = 18
5d6 ⇒ (4, 5, 3, 1, 6) = 19 = 18
5d6 ⇒ (5, 5, 4, 1, 4) = 19 = 18
5d6 ⇒ (6, 4, 2, 2, 4) = 18 = 16

Did I do that right? Because... wow.

The current idea I'm contemplating is an aasimar paladin (or warpriest?) that worships the Empyreal Lord Arshea, who also so happens to be her great-great-great-great-great-grandfather/mother. Because with ability scores like those, would it be too hard to believe that she's the daughter of an angel?


5d6 ⇒ (1, 5, 6, 4, 2) = 18 17
5d6 ⇒ (2, 5, 4, 6, 6) = 23 21
5d6 ⇒ (4, 4, 4, 1, 4) = 17 16
5d6 ⇒ (6, 3, 5, 1, 4) = 19 18
5d6 ⇒ (6, 5, 2, 3, 6) = 22 20
5d6 ⇒ (2, 2, 6, 1, 5) = 16 15

Interested in an Oracle of the Heavens mystery with connections to the faith of Desna.


Erhh. Yikes. Stats like that. Wow. I'm impressed.


The Morgrym you're looking for is near the top. You can't miss it. I've got it spoilered. His backstory has his RP sample within it.

Man, the point buys in this one are off the charts. Like... literally. There's a 90 something a couple of 80 something's. Pretty wild. No idea how you count it above 18 though.


You add the modify to the cost of the previous score. Like so:

Point Buys for scores
10 -> 0
11 -> 1 (The one exception)
12 -> 2
13 -> 3
14 -> 5 (Because a 14 is a +2)
15 -> 7
16 -> 10
17 -> 13
18 -> 17
19 -> 21
20 -> 26
21 -> ...

Hopefully that helps.


I think I will be going with a Neutral Good human Monk (Martial Artist). He will have Azlanti blood (just for fluff, not a True Azlanti mind you) coursing through his veins, though whether he is aware of that last fact or not is another thing entirely and one I have not yet decided on. It would work to explain his remarkable abilities in combination with the campaign trait (either Exposed to Awfulness or Stolen Fury) and still keep him a "mere" human, or at least that is the idea.

As for Mythic Paths, he will be going for both Champion and Guardian via the Dual Path mythic feat. Not sure which one will be the primary and thus associated with the appropriate campaign trait at the moment though. However, I am slightly leaning towards the Stolen Fury trait not only due to the fluff of it, but also because of how two or more PCs that choose the same can be explained with being survivors of the same ritual, which is something that could rather lend itself to a sort of bond of friendship and good-natured rivalry between them and some nice interactions, at least going by the campaign traits' descriptive texts.


I'm gonna roll something up and have it in the works just in case...

5d6 ⇒ (6, 2, 2, 4, 3) = 17 -> 15
5d6 ⇒ (5, 1, 5, 2, 3) = 16 -> 15
5d6 ⇒ (4, 4, 6, 5, 1) = 20 -> 19
5d6 ⇒ (3, 4, 4, 1, 1) = 13 -> 12
5d6 ⇒ (2, 5, 4, 4, 2) = 17 -> 15
5d6 ⇒ (5, 3, 3, 5, 3) = 19 -> 16

Not too shabby. Now, what to make...

Scarab Sages

F. Castor: I was looking at going Champion with my Skald and taking Stolen Fury as well. The player's guide recommends that we were a part of the same ritual and escaped together if we both take that trait. Is this ok with you? You could have sought to control the rage while I embraced and weaponized it?


Okay, Mr. Salsa-Man. You know fully well what I'm like with rolling. Let's do this.

5d6 ⇒ (6, 5, 2, 4, 4) = 21
5d6 ⇒ (4, 6, 1, 4, 3) = 18
5d6 ⇒ (4, 6, 2, 4, 4) = 20
5d6 ⇒ (1, 3, 6, 3, 2) = 15
5d6 ⇒ (3, 4, 4, 5, 1) = 17
5d6 ⇒ (1, 4, 1, 6, 6) = 18

19, 17, 18, 14, 16, 17.

Awww man, I wanted something above 20 :P

Scarab Sages

On second thought, we should probably see who's accepted before we weave backstory.


I'd like to have a go at this.

5d6 ⇒ (2, 5, 2, 2, 5) = 16 14
5d6 ⇒ (3, 5, 3, 5, 5) = 21 19
5d6 ⇒ (3, 2, 1, 1, 2) = 9 8
5d6 ⇒ (4, 3, 5, 4, 3) = 19 16
5d6 ⇒ (5, 3, 1, 3, 6) = 18 17
5d6 ⇒ (6, 3, 6, 5, 2) = 22 20


Choon wrote:
On second thought, we should probably see who's accepted before we weave backstory.

My thoughts exactly, although I am quite fine with what you proposed if we both manage to get in the game. Still, if you are looking to focus on your defenses as you mentioned, wouldn't Guardian be a better fit than Champion?

Scarab Sages

Eh, he's in quite a bit of flux right now. I'm alternating in my head between the two. One offers almost unstoppable force while the other fills in some of my weaknesses.


Stats: 5d6 ⇒ (4, 3, 4, 3, 4) = 18
Stats: 5d6 ⇒ (1, 1, 5, 5, 1) = 13
Stats: 5d6 ⇒ (5, 3, 6, 1, 6) = 21
Stats: 5d6 ⇒ (2, 6, 3, 4, 6) = 21
Stats: 5d6 ⇒ (3, 6, 4, 6, 1) = 20
Stats: 5d6 ⇒ (1, 5, 3, 4, 4) = 17


Stat Rolls:

5d6 ⇒ (3, 4, 6, 2, 3) = 18 = 16
5d6 ⇒ (4, 2, 5, 2, 3) = 16 = 14
5d6 ⇒ (5, 5, 3, 4, 2) = 19 = 17
5d6 ⇒ (5, 1, 5, 3, 1) = 15 = 14
5d6 ⇒ (6, 5, 5, 1, 5) = 22 = 21
5d6 ⇒ (1, 4, 4, 4, 2) = 15 = 14

21 - 17 - 16 - 14 - 14 - 14

I'm not used to such high stats, as I have a hard time figuring how to use them!!

I've been toying with the concept of a nerdy iomedan clergyman from a famous family of hellknights. Obviously, mom and dad are somewhat disappointed with his career choice...


AdamWarnock wrote:

You add the modify to the cost of the previous score. Like so:

Point Buys for scores
10 -> 0
11 -> 1 (The one exception)
12 -> 2
13 -> 3
14 -> 5 (Because a 14 is a +2)
15 -> 7
16 -> 10
17 -> 13
18 -> 17
19 -> 21
20 -> 26
21 -> ...

Hopefully that helps.

Hey, cool. Thanks for that. That's interesting.

The Exchange

5d6 - 3 ⇒ (6, 5, 3, 4, 5) - 3 = 20
5d6 - 3 ⇒ (3, 3, 5, 6, 3) - 3 = 17
5d6 - 1 ⇒ (6, 2, 1, 2, 5) - 1 = 15
5d6 - 1 ⇒ (1, 2, 1, 5, 1) - 1 = 9
5d6 - 1 ⇒ (4, 4, 3, 4, 1) - 1 = 15
5d6 - 1 ⇒ (5, 6, 2, 5, 1) - 1 = 18

The dump stat to end all dump stats. Will mull over this DM Salsa.


15,12,20,19,19,16

Maybe I can get something to work with that.

Grand Lodge

So wait, we just subtract the lowest on 5d6... and not the bottom two lowest?


Calinthas Aldimay wrote:
So wait, we just subtract the lowest on 5d6... and not the bottom two lowest?

You are exactly correct.


Threeshades's character submission

Catfolk Bard, going for Marshal.

Backstory and crunch are in the alias's profile page.

I might still add a few items to my inventory, my gold isn't spent yet.

RP sample coming up.

Scarab Sages

Bard and Skald in the same party = Epic. Their bonuses stack. :D


I'm interested if another Inquisitor wants to pop into the the party. We'd be having merry fun with our Teamwork feats! :)

Quote:
The dump stat to end all dump stats. Will mull over this DM Salsa.

Hey French Wolf, fancy seeing you around here :)

Silver Crusade

the stats. So many options.... ugh... MONK!!!!


5d6 ⇒ (5, 3, 1, 5, 1) = 15
5d6 ⇒ (5, 1, 6, 1, 6) = 19
5d6 ⇒ (1, 5, 6, 6, 5) = 23
5d6 ⇒ (4, 1, 5, 1, 5) = 16
5d6 ⇒ (5, 6, 6, 4, 1) = 22
5d6 ⇒ (2, 3, 2, 5, 1) = 13

Hmm that is a: 14, 18, 22, 15, 21, 12. I will need to think and see what comes to mind!


Here is Cereza Morah, aasimar warpriest of Arshea, who so happens to be an ancestor. Eventually on the path to being a hierophant.

Crunch:
Female aasimar warpriest 1
NG Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +8

DEFENSE
AC 17, touch 11, flat-footed 16 (armor +5, Dex +1, shield +1)
hp 13 (1d8+5)
Fort +7, Ref +1, Will +7; +2 against effects with evil descriptor
Resist acid 5, cold 5, electricity 5
Defensive Abilities

OFFENSE
Speed 20 ft.
Melee flail +5 (1d8+4/x2)
Ranged light crossbow +1 (1d8/19-20)
Special Attacks sacred weapon 1d6
Spell-Like Abilities (CL 1st)
1/day-daylight
1/day-dazing touch (DC 15)
Spells Prepared (CL 1st, concentration +6)
1st (2/day)-
0 (at will)-
Blessings Liberation, Strength

STATISTICS
Str 19, Dex 13, Con 18, Int 16, Wis 20, Cha 20;
Base Atk +0; CMB +4; CMD 15
Feats Weapon Focus (flail), Angelic Blood
Skills Diplomacy +11, Knowledge (religion) +8, Perception +8, Sense Motive +9, Spellcraft +7
Languages Common, Celestial, Draconic, Elven, Sylvan
SQ aura
Traits Charming, Child of the Temple (Knowledge [religion]), Touched by Divinity (Charm Domain)
Gear flail, light crossbow, scale mail, light wooden shield, silver holy symbol, mwk backpack, bedroll, belt pouch, candles (10), cheap holy text, flint and steel, iron pot, mess kit, rope, soap, spell component pouch, torches (10), trail rations (5 days), waterskin
Funds 141 gp

SPECIAL ABILITIES
Aura (Ex) Emits a faint aura of good.
Blessings (Su) Possesses the Liberation and Strength blessings. Can use blessings in any combination up to 3 times per day. The save DC for these blessings is 15.
Liberation For 1 round as a swift action, can ignore impediments to mobility and effects that cause paralysis (as freedom of movement). Can be activated even if otherwise incapable of taking actions, but not if unconscious.
Strength Surge As a swift action, gains a +1 enhancement bonus on melee attack rolls, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks for 1 round.
Sacred Weapon (Su) Any weapon for which the Weapon Focus feat has been selected can inflict 1d6 on damage rolls instead of its base damage. Weapons with base damage higher than 1d6 are unaffected.


Background:
Cereza was born and raised in the city of Magnimar, by a cult dedicated to one of the Lords of the Empyrean. She was never told of the identities of her parents, but the priests cared for her as though she were their own. Or perhaps it is more precise to say that they treated her with greater care than their own children. For as a scion of holy blood, she was a venerated member of the church. In spite of everything, the young Cereza was always perplexed by her “family’s” treatment of her. She had grown to enjoy being put on a pedestal (quite literally), but regardless, she questioned the temple’s motives. It was not until she came of age that the truth was revealed to her - the cult had reason to believe that she herself was a descendent of the angel Arshea, the very Empyreal Lord that the cult bowed to. To them her birth had been a sign of prosperity, for as a daughter of a demigod, she could only be destined for great things. This revelation greatly troubled Cereza, but at the same time, it instilled in her an even greater sense of self-importance. Her heart was a benevolent one, but it was all too easy for her to fall into the trap of vaingloriousness. Embracing her role as the cult’s icon, she herself soon became a priestess, a conduit for Arshea’s power. Unbeknownst to her, it was a sign of things to come. The dreams came slowly at first, but in time grew more vivid. An angel - Arshea, she presumed - would visit and speak to her in a whisper that she could not quite understand. When she spoke of this dream to the other priests, they hailed it as a sign they had been waiting for. The Fifth Mendevian Crusade, she learned, would soon be commencing. As the scion of an Empyreal Lord, it seemed only appropriate that she be there to battle the Worldwound. Cereza knew how to fight, but the idea of meeting demons in battle utterly terrified her. Nonetheless, her sense of duty and pride won out in the end; never should it be heard that the child of an angel was a coward. With her head held up high, the priestess armed herself and prepared to make the journey to Kenabres. The Worldwound would be waiting…

RP Sample:
To say that the journey to Mendev was long was a hilarious understatement. Weeks had already passed since her departure from Magnimar, and only now did her destination seem to be over the horizon. Cereza was fortunate to have found a caravan willing to take her around the Sarkoris Wastes, though a small bit of persuasion had been necessary. Not that it had been particularly hard. The friendly Varisians she had traveled with had only been able to take her so far, and those portions of the journey she had to make on foot were the least comforting.

Why oh why did I not ask for a horse? she thought with a pout, though the truth was, she was quite terrible at riding. Even so, at the rate she was going, the crusade might well be over by the time she arrives.

She glances around the moving wagon, which with the exception of some supplies, was thankfully empty, save for her. Not that it particularly mattered. She had already learned the hard way some weeks ago that her typical practice of prayer did not quite work out here. Worshiping in the nude when one had adequate privacy and sanctuary was well enough, but not so much when one was in the forest, surrounded by hungry beasts while unarmed and unarmored. Cereza shuddered at the memory; it was not a risk she could afford to take again. She was sure that Arshea would not mind her bending the rules, a bit. She was, after all, the angel’s champion. At least, that was what she was told to tell herself.

Sighing at the thought, she closes her eyes. The wagon was hardly a temple, but anywhere with a moment of peace would do. In a soft, hushed tone, she recites her prayer.

“Lord Arshea, Spirit of Abandon… I will soon arrive on the eve of battle, trained but untested. Please guide my hand, so that I might face the trials to come without fear… So that I might protect the innocent, heal the wounded, and strike down the wicked…”


hey there was looking through this but was wondering if the stat rolls are right?

5d6 drop lowest 1?

anyway:

5d6 ⇒ (5, 1, 2, 3, 3) = 14 = 13
5d6 ⇒ (1, 6, 6, 1, 3) = 17 = 16
5d6 ⇒ (1, 2, 6, 2, 4) = 15 = 12
5d6 ⇒ (5, 6, 1, 3, 2) = 17 = 14
5d6 ⇒ (4, 2, 2, 1, 1) = 10 = 9
5d6 ⇒ (1, 6, 5, 5, 6) = 23 = 22

Yeah not looking great comparatively.

other than the 22 my PFS character has better stats.

have an idea for a paladin

but already been proposed.

not sure now, maybe something else entirely.

nope wait all the stuff I haven't tried are not allowed.

second choice was a Holy Gun

Oh well, will probably be started before I can even build the character up anyway.


5d6 ⇒ (3, 1, 6, 6, 5) = 21
5d6 ⇒ (5, 4, 4, 2, 3) = 18
5d6 ⇒ (4, 4, 6, 4, 5) = 23
5d6 ⇒ (1, 1, 4, 6, 5) = 17
5d6 ⇒ (3, 4, 4, 2, 6) = 19
5d6 ⇒ (1, 2, 3, 4, 2) = 12

I think I'll be a Purifier Oracle, and just make the stats work however I can.


5d6 ⇒ (5, 2, 1, 1, 4) = 13 12
5d6 ⇒ (1, 5, 3, 1, 5) = 15 14
5d6 ⇒ (4, 4, 5, 3, 1) = 17 16
5d6 ⇒ (3, 4, 6, 1, 3) = 17 16
5d6 ⇒ (6, 4, 6, 6, 4) = 26 22
5d6 ⇒ (1, 4, 1, 2, 4) = 12 11

Well I had to drop in and hope for something good!

[Edit]: Looks like a good set of rolls. Now just gotta come up with something good.

Grand Lodge

Alright then, let's see what happens:

5d6 ⇒ (2, 5, 4, 4, 4) = 19
5d6 ⇒ (4, 5, 4, 5, 2) = 20
5d6 ⇒ (5, 3, 4, 4, 5) = 21
5d6 ⇒ (6, 6, 3, 6, 1) = 22
5d6 ⇒ (3, 5, 5, 4, 5) = 22
5d6 ⇒ (3, 6, 1, 3, 1) = 14

17, 18, 18, 21, 19, 13

What can't I make with stats like that...


5d6 ⇒ (2, 1, 5, 5, 3) = 16
5d6 ⇒ (3, 3, 3, 4, 1) = 14
5d6 ⇒ (4, 4, 2, 1, 3) = 14
5d6 ⇒ (6, 5, 2, 5, 1) = 19
5d6 ⇒ (3, 1, 2, 1, 5) = 12
5d6 ⇒ (3, 5, 5, 3, 2) = 18
Kind of poor considering.


http://www.docdroid.net/t3gb/zandig.pdf.html

what im looking at. didn't do a stat roll yet, not planing on keeping the psionics crap. i just want a titan.

stats: 5d6 ⇒ (4, 5, 1, 1, 6) = 17
stats: 5d6 ⇒ (4, 6, 2, 2, 5) = 19
stats: 5d6 ⇒ (5, 4, 4, 1, 5) = 19
stats: 5d6 ⇒ (2, 2, 2, 1, 5) = 12
stats: 5d6 ⇒ (2, 6, 3, 3, 2) = 16
stats: 5d6 ⇒ (4, 6, 3, 2, 2) = 17

ssoooooo...

STR 18+2
Con 18
Dex 17-2
int 15
wis 11+2
cha 14


Where's the half-giant thing from? A template?


DM-Salsa wrote:
Where's the half-giant thing from? A template?

its from ultimate psionics, but i don't want the psionics, i want a big bruiser.

like if hulk hogan was in pathfinder, or that big barrel chested russian guy in every fighting game.


Submitting Wiles Malloy, dashing Rogue and skill monkey extraordinaire!

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