Classes not covered in Player Core I & II PF2R


Pathfinder Second Edition General Discussion

Silver Crusade

I have not seen it in the blogs but is there a link or has there been any mention of what the plan is for classes not covered (magus, inventor, etc..?) in the Player Core I & II PF2R editions?

Thanks,


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Some of them - like Magus - just got errata for compatibility with what has already been released in GM Core and Player Core.

I expect more comprehensive errata when Player Core 2 releases.


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Here the link to the errata that already have some adjustments for Secrets of Magic and Dark Archives: https://paizo.com/pathfinder/faq

Probably we will receive more and more in the next months.


GM Core pag223 Multiple Types wrote:
If you have the formula for an item, you don’t need a different formula to Craft a different type of that item that’s just a higher-level upgrade. For example, if you have the formula for a +1 weapon potency rune, you don’t need to secure a new formula to etch a +2 weapon potency rune. This works similarly with items such as a spacious pouch with its multiple types or doubling rings.
Gadget specialist feat wrote:
Each day during your daily preparations, you can create two temporary gadgets from your formula book. Gadgets prepared in this way don't cost you any resources to Craft and don't have any sale value.

Gadget specialist is missing temporal gadget's level shenanigans and needs clarification.

Silver Crusade

Laclale♪ wrote:
GM Core pag223 Multiple Types wrote:
If you have the formula for an item, you don’t need a different formula to Craft a different type of that item that’s just a higher-level upgrade. For example, if you have the formula for a +1 weapon potency rune, you don’t need to secure a new formula to etch a +2 weapon potency rune. This works similarly with items such as a spacious pouch with its multiple types or doubling rings.
Gadget specialist feat wrote:
Each day during your daily preparations, you can create two temporary gadgets from your formula book. Gadgets prepared in this way don't cost you any resources to Craft and don't have any sale value.
Gadget specialist is missing temporal gadget's level shenanigans and needs clarification.

Thank you so much and I will share this also with my players.

r/
Ark

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