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Karmagator |
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![Gearsman](http://cdn.paizo.com/image/avatar/PZO9085-Gearsman.jpg)
I'm just making a new thread, simply because I couldn't find the main APG errata thread for some reason. I'm probably just blind, so please tell me if you could find it ^^.
Anyway, I was checking out the poisoner archetype and noticed that the dedication is literally just a worse alchemist dedication. I doubt that is supposed to be the case.
What both have in common:
- basic alchemy benefits (infused reagents feature, advanced alchemy, Alchemical Crafting skill feat)
- reagents equal to your level
- advanced alchemy level 1 with no automatic increase
The poisoner dedication gives no further benefits, but instead limits what you can make to only poisons. You also need to be trained in Crafting to take it.
The alchemist dedication has somewhat more demanding requirements, as you need to have 14 INT. However, it also provides a lot more:
- 4 additional formulas
- trained in Crafting & bombs
- trained in class DC
- no limit to type of alchemical items you can produce (not technically an additional benefit, but should be mentioned for contrast)
So yeah, that's kinda unfair in my opinion.
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Sanityfaerie |
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![Bristle Billie](http://cdn.paizo.com/image/avatar/PZO90116-Bristle_500.jpeg)
There are some feat splits much worse than this. As it is, there's one other thing that you're not including in the comparison. The alchemist archetype unlocks alchemist archetype feats. The poisoner archetype unlocks poisoner archetype feats. There are entirely reasonable builds that might prefer one or the other.
I'm not saying that things would be objectively worse if the poisoner dedication was buffed a bit, but it's not at the "utter unalloyed travesty" level that would really demand errata.
By contrast, I would offer up a comparison between Murksight (Witch 8) and Storm Born (Druid 1). Perhaps a comparison between Visual Fidelity (Inventor 6) and Deadeye (Gunslinger 12)?
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breithauptclan |
![Lookout](http://cdn.paizo.com/image/avatar/PZO9274-Lookout_500.jpeg)
Guntermench wrote:Doesn't Poisoner have an option to make poison DC equal class DC at like level 10 like Snarecrafter?it does not, only a toxicologist can do that
And to be fair, Alchemist Archetype no longer has access to get Powerful Alchemy either. When Powerful Alchemy was wrapped into the class features of Alchemist, the feat that would make it accessible to the Archetype was also removed.
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Dubious Scholar |
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There are some feat splits much worse than this. As it is, there's one other thing that you're not including in the comparison. The alchemist archetype unlocks alchemist archetype feats. The poisoner archetype unlocks poisoner archetype feats. There are entirely reasonable builds that might prefer one or the other.
I'm not saying that things would be objectively worse if the poisoner dedication was buffed a bit, but it's not at the "utter unalloyed travesty" level that would really demand errata.
By contrast, I would offer up a comparison between Murksight (Witch 8) and Storm Born (Druid 1). Perhaps a comparison between Visual Fidelity (Inventor 6) and Deadeye (Gunslinger 12)?
Murksight versus Storm Born is so painful. Level 8 instead of 1 and it's significantly worse as a feat on top of that.
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graystone |
![Winter-Touched Sprite](http://cdn.paizo.com/image/avatar/PZO9067-Sprite_90.jpeg)
ottdmk wrote:All I want from the next APG errata is acknowledgement that a Major Ghost Charge should have a +3 Item Bonus to the Strike.Oh, there is a lot more in the APG that I would like to see fixed than just that.
The APG is where Witch came from.
I haven't gotten every question answered from the core yet. :P
But, yeah... witch. And Ancient Elf Eldritch Tricksters.
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egindar |
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Speaking of Ancient Elf, it's not an APG option, but it would be nice if Ancient Elf's age cutoff were higher than 150 years. The current cutoff of 100 years was explicitly added to prevent half-elves from taking it, but they actually live to 150 years or so, so a layman's reading of the current wording (without having read the FAQ page) makes it seem like a 110-year-old half-elf would be as eligible to take it as they would be to take Ancestral Longevity or Ancestral Linguistics.
Edit: Speaking of Martial Artist as well, it gets access to Stumbling Feint, even though it can't use it without also taking the monk MCA.
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PlantThings |
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![Seaweed Leshy](http://cdn.paizo.com/image/avatar/PZO1120-Seaweed_90.jpeg)
Not the most pressing but I’d appreciate any clarification on the intent of what “mitigate” means for Oracle curses.
More than anything though, I want Life Link to have its heightening improved. It’s primed to neatly heighten +2 instead of awkwardly heightening at 3rd then at 6th and 9th. I’m biased though. Life Oracle is my favorite single entity in the game.