BattleZoo Bestiary and Mark Seifter's Dragon Ancestry


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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
The Raven Black wrote:
Zaister wrote:

What's up with these “savings”? The single Bestiary PDF is $25 or $39 for the hardcover, that's fine, but “savings” $50 for the PDF and $96 for the book?

Are you indicating that the PDF alone will cost $75, and the book $135 after the campaign? That doesn't make any sense.

You need to consider the price of the whole package, including the digital pack ;-)

Ah yes, I found the second graphic that spells it out. That makes much more sense.

Also, shipping to the EU has been made available now, and I've backed now.


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Good news, it seems the book has recently graduated from "just" an ancestry book to also include a lot of lore on the specific heritages and the ancestry in general!

I hope that the lore will also be applicable to Golarion, as the books are for a different setting.


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I think it is important to not take decisions relating to shipping or production of products personally. It is not a slap in your face if they decide not to ship a kickstarter product to your region. It is a business decision - no one is entitled to access to a kickstarter product. They aren't taking anything away from you, they just aren't offering that thing to you because of reasons that aren't to do with you.

As an Australian, I take the huge shipping costs, and the inflated cost of products on top of shipping in stride. That is the reality of Australia's location and the global and local economies. I don't expect companies that are offering a product to take a loss to make the costs (or availability) of products line up with the rest of the world.


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Karmagator wrote:

Good news, it seems the book has recently graduated from "just" an ancestry book to also include a lot of lore on the specific heritages and the ancestry in general!

I hope that the lore will also be applicable to Golarion, as the books are for a different setting.

It's lore matching the dragon types in general, complementing what is true about them already in their Bestiary entries, so it should be applicable in whatever setting you are playing as long as your setting mostly follows the gist of the flavor of the dragons from the Bestiary and also includes the story point of the ritual to gain power faster (which is part of the fundamental conceit of the ancestry explaining your rapid rise to power so you probably will). The lore is very focused on the interplay involving the ritual and adventuring dragons, so it's there to help you enrich RP of your dragon PC (and to help choose which one to try out), rather than just being generic dragon info. There's not a huge amount of it per dragon, but when you have so many dragons, even a few paragraphs for each adds up to a lot of cool content.

For example, last night I wrote about white dragons, and as I was doing so and imagining from their perspective, I realized that adventuring white dragons are among the most likely of dragons to fall into that trope of "You defeated me, you're strong, let's team up."


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So, I just had a weird idea, though I doubt it will fit in the first book with all the stuff Glicker is promising us :D

One of the first things people think about when thinking "dragon" is "dragon rider". But let's be real here, the dragon is the one doing the real work here. So we make an archetype out of that - Riding Dragon (cooler name WIP). Basically a reverse cavalier, where you, as the "mount", can also spent actions to do cool stuff.

And then maybe a dragon rider archetype for your party member to take. It would be really cool to see what two people taking complementary and even duplicate feats could do as a team.


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Pathfinder Lost Omens, Rulebook Subscriber

We're SOOOO close to unlocking the "Double Dragon" stretch goal. An illustration of every single dragon in the ancestry book, along with a page of lore for each. This thing is shaping up to be an astonishingly fun book. Brings me back to my childhood picture book with a different dragon on each page!


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We made it! After we got so close, I would have been almost disappointed if we didn't get those 44 pages of lore with a dragon on each page because it really gives me a chance to expand out the info on playing a PC dragon of every type and what it's like. Having a sentence or two per dragon in the intro would have worked OK, but this is much shinier than the version I first dreamed up. Thanks for all the support everyone!


Now we gotta hit $200K! I wanna get my hands on that Chochori ancestry! More ancestries to play with, please!


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Ezekieru wrote:
Now we gotta hit $200K! I wanna get my hands on that Chochori ancestry! More ancestries to play with, please!

All projections are 200k by the 26th at the latest. Let's hope it meets or exceeds those!


May have missed it on the KS or one of the updates, but does anyone know the target release date for the Dragon Ancestries? Super hyped to try them out in a game.


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Saedar wrote:
May have missed it on the KS or one of the updates, but does anyone know the target release date for the Dragon Ancestries? Super hyped to try them out in a game.

The original goal was late December 2021 for the pdf. I don't know if that is still realistic with how much content was added to this one in particular.


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Don't know how I wasn't already, but I'm in for 3 hard covers :)

Let's gooooooo


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Uchuujin wrote:
Ezekieru wrote:
Now we gotta hit $200K! I wanna get my hands on that Chochori ancestry! More ancestries to play with, please!
All projections are 200k by the 26th at the latest. Let's hope it meets or exceeds those!

Looks like we're at $202K as of today! We got new stretch goals up to $220K, with 2 goals detailing new ancestries, 1 giving us new specific familiars, and 1 detailing the Gods of the Indigo Isles' campaign setting.

We got a whole week to go to hit these new goals, and we're already nearly there for the 1st of 4. This is SO exciting!!!


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I'm mostly in for the Dragon Ancestries and the beast weapons but I'm glad that these awesome folks are having a good KS run. All the best for them!


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Pathfinder Lost Omens, Rulebook Subscriber

Yeah I'm pretty much good. I'm trying not to feel too nervous about expanding scope dragging out the time until I get my Dragon book.

Liberty's Edge

All will be well.

Liberty's Edge

Ezekieru wrote:
Uchuujin wrote:
Ezekieru wrote:
Now we gotta hit $200K! I wanna get my hands on that Chochori ancestry! More ancestries to play with, please!
All projections are 200k by the 26th at the latest. Let's hope it meets or exceeds those!

Looks like we're at $202K as of today! We got new stretch goals up to $220K, with 2 goals detailing new ancestries, 1 giving us new specific familiars, and 1 detailing the Gods of the Indigo Isles' campaign setting.

We got a whole week to go to hit these new goals, and we're already nearly there for the 1st of 4. This is SO exciting!!!

TBH I think the team should already think of additional stretch goals up to $250k. Just in case :-D


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I've always liked stretch goals that are things like "we will pay our artists a little more" or somesuch. I know they aren't always popular but it feels like a good thing.


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I hope we make the 240k goal, it sounds hilarious:

"We will add guidelines for advancing your dragon's power by building a hoard, rather than buying weapons, armor, or skill items."

I'm totally there for the dragon party member with his 4 bags of holding and later his own Extradimensional Fortress of Shiny Stuff (tm), just to store all his neat gold and items. Or a whole party of them that literally never sells anything and just keeps the entire loot of the campaign in a massive hoard. After all, spending gold is for those puny mortals :P

Now we just need virgin princess radar :D


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Pathfinder Lost Omens, Rulebook Subscriber

If we don't make it that far, we can ask Mark to publish something like it on Pathfinder Infinite!


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They made a partnership with pathbuilder and will have character options there.

Source

Liberty's Edge

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Power of the Hoard is in view. I hope we make it there.


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Pathfinder Lost Omens, Rulebook Subscriber

I upped my pledge to the $199 tier. For some reason that didn't immediately unlock the Power of the Hoard. Weird.


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The KS hit $230K with 3 days left on the clock! It'd be nice to hit the last stretch goal. Heck, hitting $250K would be wild. Getting a quarter of a million dollars for a PF2E 3PP would be amazing.


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I'm really excited about the possibility of hoard-based progression. If it turns out really good, it could open up the possibility of other, similar ideas.

Off the top of my head: Guild-based progression where those bits of your character power are tied to the hierarchy. Rough idea.

There's a lot of homogeneity in the kill-loot-level-repeat cycle and having some options to mix things up in that space is a perfect place for other publishers/designers to flex their creativity.

Liberty's Edge

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Almost at 240k. Time to show the even higher stretch goals IMO.

Dragon-mecha?


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Pathfinder Lost Omens, Rulebook Subscriber

I would love a stretch goal that's a Pathfinder Infinite add-on that localizes the dragon ancestries throughout Golarion.


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The Raven Black wrote:

Almost at 240k. Time to show the even higher stretch goals IMO.

Dragon-mecha?

Joke optional rules.

Examples:
Minions - The dragon can designate NPCs and PCs as minions (not the mechanical term). One minion is promoted to chief of staff to order around the other minions minions.

Lead Curse - Liches get a new spell that transmutes all gold in an area into lead. Only these fiends are evil enough to attack helpless baby coins!

Pauper's Silence - Older dragons have to deal with certain recurring problems, like growing increasingly deaf... but only to poor people :D


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FOR THE HOARD!

Ehm.. anyway, we have hit 240k just now, so the My Precious! aka Power of the Hoard (much better name btw) stretch goal is rightfully ours.

Glory to the Great Wyrm!

Liberty's Edge

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I want the ability to be / become / merge into a living swarm of coins, with abilities based on your most common metal, from copper to skymetals, and size based on your hoard's value.

The dragon's lair seems empty, except for their fabulous hoard. But you will soon discover that the hoard is the dragon.

Special ability : hide within wealth.


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There are a few hours left on the kickstarter, but I think it is safe to say that this was a rather successful project ^^. I certainly got everything I wanted out of it and more!

So thanks to everyone working on the books for being amazing and doing a great job! Also thanks to everyone else who supported the kickstarter, my own 131$ would have been a "little" shy of all the amazing stuff we'll get now :D

Special thanks goes to Mark, because you are doing all the parts I'm most interested in. You certainly had a lot added to your plate, but if all that I've seen is any indication, pretty much any amount of wait time is going to be worth it. And the current ETA is already late December... which frankly seems insane, but if you can manage that, I'm certainly not complaining :^). Until then, I'm sure I can speak for everyone else here and say that we wouldn't mind a couple of sneak peeks ^^

Edit: Ah, screw it. Just updated my pledge to include the physical books as well, it is so worth it. Those 40$ are going to make a real difference now :P


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Pathfinder Lost Omens, Rulebook Subscriber

The campaign is over but I'm still stoked, what gives? I thought I would be able to rest!


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Not sure? Maybe none of us can rest until the dragons are here (especially me).


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I can't wait to have outer dragons playable.


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Stephen showed me some art from the outer dragons, and it's really good!


Anybody have any idea how much these will cost when they release officially? I'm mostly curious about the PDF versions.


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Perpdepog wrote:
Anybody have any idea how much these will cost when they release officially? I'm mostly curious about the PDF versions.

These seem to be the prices for now, plus what are probably (?) the final ones.

---

As for the news, the hoard section got a whole two pages, though probably with a bit taken up by art? Yes, please! And of course the project keeps getting bigger and bigger, but that is par for the course at this point. Wouldn't have it any other way XD


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Battlezoo Bestiary released on PDF yesterday!


Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Yep, going through Monster Parts to see what my PCs can make out of the parts they've been harvesting


Haven't looked over the info for the ritual or using your hoard to increase your power, but along those lines (and it's likely way too late for imput, but here I am) I think incorporating the idea of developmental plasticity into dragons can have a lot of benefit for players. It's an ability some creatures have that when they have lots of available food in their developmental years they can grow vastly larger (sometimes twice as large) then typical members of their species.
Adventurers are always the type to put themselves at far greater risk then normal members of their species and tend to get much stronger for it, Dragon adventurers should be the same. Age categories wouldn't mean to much to them as they are outside the bounds of normal growth, getting larger and stronger at a much quicker rate due to the amount of danger they put themselves in.
Can't wait for the final rules. The monster crafting stuff is very interesting, very meaty bonuses.


OrochiFuror wrote:

Haven't looked over the info for the ritual or using your hoard to increase your power, but along those lines (and it's likely way too late for imput, but here I am) I think incorporating the idea of developmental plasticity into dragons can have a lot of benefit for players. It's an ability some creatures have that when they have lots of available food in their developmental years they can grow vastly larger (sometimes twice as large) then typical members of their species.

Adventurers are always the type to put themselves at far greater risk then normal members of their species and tend to get much stronger for it, Dragon adventurers should be the same. Age categories wouldn't mean to much to them as they are outside the bounds of normal growth, getting larger and stronger at a much quicker rate due to the amount of danger they put themselves in.
Can't wait for the final rules. The monster crafting stuff is very interesting, very meaty bonuses.

Age categories being largely irrelevant is something that is actually baked into the "adventuring dragon" variant we will be playing! To become an adventuring dragon, they perform a ritual that transforms their magic and the inherent "potential" that usually comes with a dragon's age. All of that goes straight into their veins (sort of) and allows them to powerlevel like normal adventurers. So you can absolutely have a 50 year old youngster that can easily dunk on adults or even ancients. That messes with some stuff that needs said magic, though, so you will be weaker initially and maybe not get everything a regular dragon gets, especially immunities.

The hoard mechanics we don't know a lot about, but on the kickstarter it says they will be guidelines for advancing your dragon's power by building a hoard, rather than buying equipment. So probably something like a combination of the monster part system's imbuing and refining tables, but purely based on how much exactly your bling is worth. Can't wait for that ^^


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Maybe the best thing about all of this, for me at least, is that the dragon ancestry gives me a great basis for my first homebrew campaign. I wanted something to unify my players in some way. The whole thing is supposed to be rather crazy, more in the realm of mythic adventures, so at first I thought I would limit their second class - we will be using the dual-class variant rule with some limitations in regards to excessive powergaming - to a single one. After an introductory discussion it was quickly obvious that we can't agree on a single class, but thankfully someone brought up a (more or less) joke idea we had before.

So now, in the not too distant future, my party will play a group exclusively made up of dragons. They volunteered (or were "volunteered") by a secret great meeting of dragons to be effectively a test run for this new ritual and a possible future among the mortals. Dual-Class and Ancestry Paragon will be used, so "maximum dragon" is about the speed I'm expecting :D


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With Glicker's usual art commission frenzy, I'm really excited to see more pictures for the more obscure dragons. Most have at best 1 older piece of art, but damn if there aren't some really interesting designs in there. The havoc dragon in particular looks really neat. Hell dragons on the other hand look like bearded slugs, which is not exactly ideal. Crypt dragons are also wyverns/drakes apparently, in that their wings and front legs/arms are combined, though I wouldn't say that to their face XD.

Anyone's guess on whether we'll see some more unusual/unexplored options, like multiple heads?

Anyway, my excitement for this book only continues to grow and so does that of my players!


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Karmagator: Your hype gives me life.


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Saedar wrote:
Karmagator: Your hype gives me life.

My pleasure ^^

Usually I'm not quite this much into a topic, but I mean, it's dragons. Creatures that, in one form of another, have been a common theme for so many cultures all across time and space. It also helps that they are damn cool :D


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Pathfinder Lost Omens, Rulebook Subscriber

I'm constantly vibrating in anticipation of a dragon ancestry.

I no joke had a dream last night where I was playing a dragon PC and it was amazing.


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WatersLethe wrote:

I'm constantly vibrating in anticipation of a dragon ancestry.

I no joke had a dream last night where I was playing a dragon PC and it was amazing.

Me and my players have been talking about pretty much nothing else since, on Sunday, I went into a little more detail about my upcoming campaign. We had a great time looking through what is out there on the various dragon types XD.

I'm a new-ish GM - AoE is the first thing I've run and we have "just" started at the start of this year - but I can already see how this might be a very different yet familiar experience.

For one, I imagine the concept of "normal" people having things and you parting with some of your things in exchange for said things is likely somewhat novel for many dragons. Particularly those who have little contact with humanoids or are traditionally more evil-inclined.

For two, a dragon experiencing non-dragon culture is probably one of the biggest culture shocks you can experience. Both a foreign culture and one which you have little frame of reference for, since the members of that culture are so fundamentally different in every conceivable way. One player will be an imperial dragon and another a silver/gold dragon that has been among humans for a while, so they won't be too concerned. The rest will probably be a lot more exotic, so that will be a treat. Or pure chaos, but both is great :D. I could probably make an entire campaign just about them getting into trouble and then having to dig their way out of it XD

It is also a great opportunity for RP to guide other game mechanics in new ways. With the Hoard Rules being a thing, you basically have a cooler, RP-integrated variant of ABP. On top of that, I'm going to make a big deal out of what they contribute as part of their common hoard. Though I'm pretty sure that Mark has already at least a sidebar for this in mind. To that end, I'm going to experiment with giving out vastly more loot of all kinds, but loot selling for less, being appropriately harder to sell (when appropriate) and players more considering the actual objects, rather than just their monetary value. A system more based on what you can craft and find than what you can buy.

I'm going to have soooo much fun with this :D


Karmagator wrote:

Age categories being largely irrelevant is something that is actually baked into the "adventuring dragon" variant we will be playing! To become an adventuring dragon, they perform a ritual that transforms their magic and the inherent "potential" that usually comes with a dragon's age. All of that goes straight into their veins (sort of) and allows them to powerlevel like normal adventurers. So you can absolutely have a 50 year old youngster that can easily dunk on adults or even ancients. That messes with some stuff that needs said magic, though, so you will be weaker initially and maybe not get everything a regular dragon gets, especially immunities.

The hoard mechanics we don't know a lot about, but on the kickstarter it says they will be guidelines for advancing your dragon's power by building a hoard, rather than buying equipment. So probably something like a combination of the monster part system's imbuing and refining tables, but purely based on how much exactly your bling is worth. Can't wait for that ^^

We'll see how it turns out in the final version, but my first impression of having a ritual that any Dragon can do to fast track their power, even with what ever negatives or side effects it might have, is very poor. It doesn't sound like something that fits into any of my ideas of dragons or how they function.

Would that I could find a group of like minded players, as my draconic fanaticism borders on pushing "I only play human" type players away. Council of Wyrms was the best setting.


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Saedar wrote:
Karmagator: Your hype gives me life.

Mine too, I come to read these hype posts and they are so fun that it's not an exaggeration that they are making the dragons come faster for everyone!


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OrochiFuror wrote:
Karmagator wrote:

Age categories being largely irrelevant is something that is actually baked into the "adventuring dragon" variant we will be playing! To become an adventuring dragon, they perform a ritual that transforms their magic and the inherent "potential" that usually comes with a dragon's age. All of that goes straight into their veins (sort of) and allows them to powerlevel like normal adventurers. So you can absolutely have a 50 year old youngster that can easily dunk on adults or even ancients. That messes with some stuff that needs said magic, though, so you will be weaker initially and maybe not get everything a regular dragon gets, especially immunities.

The hoard mechanics we don't know a lot about, but on the kickstarter it says they will be guidelines for advancing your dragon's power by building a hoard, rather than buying equipment. So probably something like a combination of the monster part system's imbuing and refining tables, but purely based on how much exactly your bling is worth. Can't wait for that ^^

We'll see how it turns out in the final version, but my first impression of having a ritual that any Dragon can do to fast track their power, even with what ever negatives or side effects it might have, is very poor. It doesn't sound like something that fits into any of my ideas of dragons or how they function.

Would that I could find a group of like minded players, as my draconic fanaticism borders on pushing "I only play human" type players away. Council of Wyrms was the best setting.

You give up a fairly decent chunk of power in the immediate term right after the ritual (and quite a bit if you were already an old or powerful dragon) for the ability to grant your draconic magic the ability to adapt and grow quickly if you use it and push it to the limit. Plus some traditionalist dragons believe it might shorten your lifespan given how it works, though there isn't conclusive proof. Life expectancy does go down but mostly because you go out and adventure, which is dangerous.

There are some things that it is much harder to get back after the ritual than others, too, so depending on what a dragon cares about most, it can be more of a painful choice.

The social and psychological choices behind whether to perform the ritual are a major factor discussed at length in the book, and what it means to you and to other dragons.

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