Can anyone give me some Christmas themed magic item ideas for my Christmas One-Shot?


Advice


My players in the one-shot are going to be level 9. I thought it would be fun if I gave them all gifts at a certain point in the form of some sort of fun wacky magic items that are very uh... Holiday-ish. I think going beyond just flavoring something that already exists would be cool. I just sort of think making up some new things that fit the season would be fun but I'm not too sure how to do that in a way that won't be unbalanced. Does anybody have any ideas that wouldn't be too broken?

Thanks in advance for the help.

Grand Lodge

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Instant wrapper.
Can wrap up anything up to the size of an Elephant as a full round action.

Christmas candle. Comes in a sock.
First hang up the sock above or next to your bed. The light the candle and make a wish (limited wish) and go to bed. Let the candle burn down next to you while you sleep.
The next morningi there is a present with your wish in the sock.


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A stocking that's a bag of tricks + robe of useful items + a bag of holding?

A drinking horn that's always brimming with wassail that fills any who drinks from it with warmth, good heart and vigor.

An elephant boat. Whatever that is.

A nutcracker golem-butler.

A dire flying reindeer.

A battle sleigh.

A bell that, when rung, helps you (dis)believe.


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If they are naughty:

A Mistletoe that, when hung, summons a Succubus.

A Deck of Many Things.

Coal in a stocking... but it's not coal, it's a sphere of annihilation, and there is no stocking (because it has been sucked into the void and utterly destroyed).


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VoodistMonk wrote:

If they are naughty:

A Mistletoe that, when hung, summons a Succubus.

A Deck of Many Things.

Coal in a stocking... but it's not coal, it's a sphere of annihilation, and there is no stocking (because it has been sucked into the void and utterly destroyed).

A Sphere of Annihilation in a bag sounds just like a Bag of Devouring.

A Stocking of Devouring?


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How about a Dagger of Slaughtering Innocents? or is that more of an Epiphany magic item than a Christmas one?


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The original Santa Claus, Bishop (?) Nicholas once snuck up to a poor family's house and threw 3 bags of money in through the window. They landed in the daughters' stockings, and was enough to provide dowries, so the father could marry them off.

So how about just a stocking full of gold?

Here's another one:

Stocking Full of Coal:

A magic stocking that is always full of the necessary ingredients to start a campfire or a fire in a hearth.


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VoodistMonk wrote:
A Mistletoe that, when hung, summons a Succubus.

Mistletoe of Beguiling

Dark Archive

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A whistle that summons a flying sleigh pulled by eight reindeer (just a fancy flying multi-passenger phantom steed, no combat application). Only usable at night?

A sack of toys that acts like a bag of tricks, but has random consumables in it (tanglefoot bag, potion of cure light wounds, alchemist's fire, a portable ranger's trap, a one-person heroes feast that appears as a tin full of tiny cheeses and sausages, a javelin of lightning, a tree feather token that appears fully decorated with ornaments, tinsel and fake snow, etc.) usable a certain number of times per day, like a bag of tricks. Items removed from the sack take 1 full round action to 'unwrap' and if not used within 10 minutes, fade away (or when a new item is unwrapped).


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The 3 Wise Men are NPC Magi, of course. Gold is gold, but what are good properties for magic Frankincense and Myrrh?


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How about a 1 shot item with Locate Object, Scrying, Symbol of Scrying, or Discern Location? New, Guiding Star


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A +2 Merciful, Vicious birch club and a +1 net made of iron (harness 11
0, 20hp, Burst DC30) that allows you to Drag, Reposition or Trip anyone entangled by it and bestows one temporary negative level to anyone caught in it each round. The rod and fetters of Krampus?


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Scott Wilhelm wrote:
How about a Dagger of Slaughtering Innocents? or is that more of an Epiphany magic item than a Christmas one?

A dagger that lets you perform a Coup de Grace upon an Unconscious, Helpless, or Non-Combatant as a Standard Action that does not Provoke an Attack of Opportunity. If the victim dies, you gain the benefits of Death Knell: 1d8 temporary hit points, +2 enhancement bonus to Strength, effective caster level +1, not granting access to more spell for for 10 minutes per HD of the subject creature.

And make it like +1 or something.


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How about an everburning menorah?


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Balance might not be a huge concern in a one-shot.

A glass globe which creates a sleet storm when shaken. An image of the target appears within the globe.

A musical instrument which produces only christmas melodies and which can effect the emotions - sleep, calm emotions, confusion, rage...


avr wrote:
A musical instrument which produces only christmas melodies...

a hurdy gurdy, for sure.

Dark Archive

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Scott Wilhelm wrote:
The 3 Wise Men are NPC Magi, of course. Gold is gold, but what are good properties for magic Frankincense and Myrrh?

Frankincense, purifying smoke when burned. (Smoke cloud like a smokestick, but all within gain a new save vs. disease to break any current disease effect without risk of new damage?)

Myrrh, painkiller. (Ingested grants extra hit points like a false life spell, and a +4 to saves vs. pain effects for 10 minutes, as well as a new save vs. any ongoing pain effect.)

Made up stuff. Do not try at home!


To expand om the use of a Deck of Many Things... each card is a random wrapped present under a brightly colored tree. Take a present, if you dare...


I have no idea how to link from one thread to another, but Shrouded In Light, started a thread a few days ago that compliments this one.

"1001 Gifts from Father Christmas"

I'm not super great at coming up with items, but maybe make a link or check it out. Its a fun idea on both sides, and the thread could use some love.


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Gloves of the Giver
As a full round action, lay your finger by the side of your nose. Cast conjure carriage but A) only at night (maybe only on special nights) B) it can fly with a movement rate of 24. Caster level 7. 9000 GP value seems about right if usable once/night. Seems like about a level 4 spell with flight. So (7*4*2000/5), with some discounts for full round action (small) and only at night (say 25% off?).

Extra-large bag of holding
Type III bag of holding that is quite large and weighs as much as a type IV. It's red and large enough that a medium creature has to keep two hands on it to move it around (a large or larger creature need not worry about this restriction and can put it in bags or whatever else). 4500 GP.

Horn of Holidays
During winter months, once a week, on command, this drinking horn produces a liquid which can be drunk as part of the command. It provides benefits as the ability "inspire greatness" performed by a 9th level bard for 2d6+1 rounds (rolled secretly by the DM). If done on the highest-holiday of the Winter season of the god it is dedicated to, it lasts for the entire day, from sunrise to sunrise the next day. 5000 GP? No idea on this one.


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Bag of wrapping. Any item put in is wrapped when pulled out. This requires an additional move action to unwrap the item but the bag can hold more because of this.

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