Evil games, graveknights and adult themes


Pathfinder First Edition General Discussion


1. The way I read it... yes and no. Let me explain. I see nothing preventing a grave knight from taking off the armor. But it is the armor that sustains one so with the act of removing the armor they would leave behind a lifeless corpse and begin regenerating in the suit of armor again.. which is not until someone comes about and puts it on.

2. I have seen enough weird fetishes to say yes to this one, and you have two options here "while still in armor" because of point 1, or with the other participant inside the armor... use your imagination.


Not sure if this is appropriate for the forums, honestly, though I can't site a specific rule.

This feels very much in the domain of GM fiat. If this has a player wanting to do this, gods help you. But the less I know about this game, the better.


Artofregicide wrote:

Not sure if this is appropriate for the forums, honestly, though I can't site a specific rule.

This feels very much in the domain of GM fiat. If this has a player wanting to do this, gods help you. But the less I know about this game, the better.

I did say adult themes in the title tbh...

Silver Crusade

4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

It's an American forum, the moment you use the s-word people tend to lose their heads.


graveknight armor is said to work "in much the same way that a lich’s essence is bound within a phylactery". i'd say he can take it off.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Who said you need to take your armour off for sex?


2 people marked this as a favorite.

The director of the movie "Excalibur" seems pretty confident that you could have sex in armor. And that you would frequently if I recall.


1 person marked this as a favorite.

I have two words and I will not elaborate further.

Cod Window


Do they even have a sense of touch? I always thought undead can't feel pain, so I figure they can't feel good tactile sensations either.

Silver Crusade

I don't think it's stated anywhere they can't feel pain or any other tactile senses.

The Gheden template from 3.5 specifically called out that it didn't have a sense of touch and pain.


Those with relevant skills like disable device don't have a penalty to them, so they likely have some sort of sense of touch. Lacking a sense of touch would probably give penalties to weapon use too.

No, not that sort of weapon. I'm not answering the OP here.


No and no.


I had a character that was a worshiper of Zon Kuthon and she was never interested in becoming a graveknight since she would no longer be able to feel pain.

Grave Knight wrote:
Wedded to the physical world but deprived of all sensual pleasure by their deathless state, graveknights deal with their transformation in a variety of ways.

as for the OP's questions

1) The text seems to suggest that a graveknight can remove its armor and will do so if it feels thats nessisary for it's continued existance.

Grave Knight wrote:
Though they often appear to despise their existence, graveknights seem incapable of suicide. While perfectly willing to fight right up to the destruction of their bodies, they never slacken their attacks in the hope of defeat. Whether this is a part of their curse or simply a natural result of the sorts of ragingly egomaniacal personalities that become graveknights is unclear, but when possible, graveknights look for ways to cause their armor to teleport to a safe location if they get beaten. No graveknight would ever willingly reveal its secret weakness—that a foe must destroy its armor to truly end it.

2) Since this is called out as a thing some Grave Knights do, the answer is Yes. But they specifically don't enjoy it.

Grave Knight wrote:
Graveknights are born of defeat, and it is their rage at such an end that allows them to return, attempting to erase their failure through greater triumphs and atrocities. Unfortunately for them, while they remember many aspects of mortal life, they can never truly experience them again. Graveknights cannot physically enjoy sleep, food, sex, or other such pleasures, though some may go through the motions in pursuit of those emotions they are still allowed: triumph, victory, and the grim satisfaction of absolute dominance. Even these may lose their luster over time, however—the longer a graveknight exists, the greater the conquest it must wallow in to achieve satisfaction.

This may or may not require the removal of their armor. From a practical standpoint it makes sense that a character would be able to relieve themselves without having to remove their armor and to be able to do so in a way that won't literally cause their undercarriage to rust.


Gorbacz wrote:
It's an American forum, the moment you use the s-word people tend to lose their heads.

I'm not offended, so much as I want to be mindful of the forum rules.

I'd agree that Americans in broad strokes tend to be more sensitive on the topic of sex and sexuality than other topics, but that's changing quickly (especially for the younger generation). But by all means please continue your endearing habit of making broad generalizations about entire nations of people.

That said, necrophilia is a bit more distasteful a topic than just talking about sex in general. I'd also want to be respectful of posters who would be offended by the topic.

My other comments were exaggerated in jest, if that didn't come across properly, gods help you ;)

But to repeat my answer the OP, nothing I can find really says one way or another, putting the issue squarely in the realm of GM fiat unless a ruling can be found otherwise.

Lord Kailas, what is your source? Graveknights revisited in Tomb of the Ice Queen (GS:4)?

I'd add that Graveknights are like liches in the fact that each one is relatively unique and thus it may differ from individual to individual. That said, the lore text says their senses and feelings dull until they are left with only rage and ambition for conquest (paraphrasing) so the question is more... why?

My guess is they want the mechanical benefits of the template without the drawbacks. But I'm a cynic.


Artofregicide wrote:
Lord Kailas, what is your source? Graveknights revisited in Tomb of the Ice Queen (GS:4)?

It comes from this entry for Grave Knight which cites it's sources as

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Pathfinder Campaign Setting: Undead Revisited. © 2011, Paizo Publishing, LLC. Authors: Eric Cagle, Brian Cortijo, Brandon Hodge, Steve Kenson, Hal Maclean, Colin McComb, Jason Nelson, Todd Stewart, and Russ Taylor.

Pathfinder 26: The Sixfold Trial. Copyright 2009, Paizo Publishing LLC. Author: Richard Pett

Silver Crusade

Pathfinder Adventure Path Subscriber

There's a whole chapter on Graveknights in Undead Revisited, so perhaps reading that before arguing in this thread might not be the worst idea ever.


LordKailas wrote:
Artofregicide wrote:
Lord Kailas, what is your source? Graveknights revisited in Tomb of the Ice Queen (GS:4)?

It comes from this entry for Grave Knight which cites it's sources as

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

Pathfinder Campaign Setting: Undead Revisited. © 2011, Paizo Publishing, LLC. Authors: Eric Cagle, Brian Cortijo, Brandon Hodge, Steve Kenson, Hal Maclean, Colin McComb, Jason Nelson, Todd Stewart, and Russ Taylor.

Pathfinder 26: The Sixfold Trial. Copyright 2009, Paizo Publishing LLC. Author: Richard Pett

This is very helpful, though I've been cautious to use the PFSRD as I've found it either been wrong, out of date, or lacking vital setting information many times in the past. That, or 3pp materials that aren't labeled as 3pp. And the phone-hijacking ads. So there's a lot of reasons, really!

Gorbacz wrote:
There's a whole chapter on Graveknights in Undead Revisited, so perhaps reading that before arguing in this thread might not be the worst idea ever.

There's no reason to bring negativity into this thread. Let's not get personal and keep this civil. Pretty sure that is a forum rule. ;)


1 person marked this as a favorite.

You're wasting your time on the biggest troll in the forum. If there were ever a poll created to name the poster that justifies an ignore function, that's the one.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

Does anothermage’s ignore script no longer work?


so the question is more... why?

My guess is they want the mechanical benefits of the template without the drawbacks. But I'm a cynic.

I was curious because the player in question in this evil game is a Hedonist. The player is interested in the idea of a graveknight but if the character looses those facilities that he enjoys, the character won't persue that path.

Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Evil games, graveknights and adult themes All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion