Castilliano |
-That's Fighter (only) for Legendary Proficiency, +8 w/ no fluff.
-Divine/Occult for that 9th level Heroism (not available to Fighter, though they could get +2 via a casting Dedication.)
-A really, really expensive mutagen, so likely only via an Alchemist to use it daily. A Dedication's highest would fall behind a weapon's bonus.
And hopefully somebody casting mental wards on the Fighter so he doesn't turn on the party that just super-buffed them!
Also, many Fighter feats (or others via MCD) help w/ MAP, to keep the attack bonus high across several actions/Strikes.
The other martial classes get other bonuses a Fighter can't, i.e. damage, Flurry, or lower MAP. Accuracy is the Fighter's shtick, as well as action (& Reaction) efficiency via Fighter feats.
So don't expect other classes or options to ever get Legendary unless willing to trade it for their current offensive shtick.
Zwordsman |
If teammates work.
I think Crit Success at Aid is worth mentioning. Depending on their profiency, the bonus is fairly nice. Additionally after a point DC 20 is relatively easy to maintain.
"Critical Success You grant your ally a +2 circumstance bonus to,the triggering check. If you’re a master with the check you,attempted, the bonus is +3, and if you’re legendary, it’s +4."
Although master in combat is relatively restricted. Depending on the sitaution the GM might let you roll a skill which could net you a higher profiency. Which is a strong hope for my Alchemist off hand since they only get to expert in combat.\
Ranger's Hunter's aim helps with ranged weapon +2 circ.
(remember bonuses don't stack with the same kinds)
Wheldrake |
1 person marked this as a favorite. |
So, there's nothing that a fighter could do just via the Fighter class and/or feats to get beyond +8 to hit? Even with just one weapon?
Was thinking that I might've missed something.
You do realize that legendary proficiency is +8 + your level, right?
Ravingdork |
1 person marked this as a favorite. |
.
.
.
.
.
20 level
08 Legendary Proficiency
07 Strength or Dexterity 24
04 mutagen
04 aid (from legendary ally)
03 heroism
46 TOTAL to hit (with reroll from true strike)
Use debuffs to make enemy flat-footed and otherwise penalize their AC.
That's about as good as it gets I think.
Hrothgar Rannúlfr |
Hrothgar Rannúlfr wrote:You do realize that legendary proficiency is +8 + your level, right?So, there's nothing that a fighter could do just via the Fighter class and/or feats to get beyond +8 to hit? Even with just one weapon?
Was thinking that I might've missed something.
Absolutely.
I am interested in the topic due to the very probable homebrewing that our group will do. So, confirming how many plusses should be available by bonus type is important to me.