
Some Kind of Chymist |

Bestiary 1 has already hit the printers ahead of release day and we could probably guess a good 70 % of what will be in it with the old crowd favourites and genre staples but this thread is about the Future! and the monsters that couldn't make the cut for the first bestiary.
The 2nd bestiary published for a TPRG tends to be much cooler than the 1st, as they have the page count for all (well some; never enough bestiarys) the weird and wonderful creatures that can be imagined. So what are peoples bestiary 2 wishlists. Old favourites you wish to see return in a fun new way with the rebuilt monster rules? Eldritch Horror? Dire Turtles? Undead to make redead? etc.
At present mine is 2 item long.
Dire Flamingos (can never be to careful with birds of the marsh).
Variant Owlbears (Here's hoping for a misfit monsters redeemed 2).
Few things make me as happy as a new Bestiary and rampant speculation.
[and yes I know that no bestiary 2 has been announced yet but i strongly suspect that bestiary 2 will come out before the end of 2020]

Some Kind of Chymist |

Yay! stealthy owlbears attacking from above; run all ye heroes that fail to set up watch shifts.
I'm also hoping for some cool new magical beasts and plant creatures.
Maybe a pickle monster of some description that goes after all these pickle-eating goblins.
All the less common mephits; off brand lycanthropes and off course giant amoebas.

Captain Morgan |
3 people marked this as a favorite. |

Doesn't this feel a teensy bit premature when we don'r know what is going to be in bestiary 1, yet? For example...
Yay! stealthy owlbears attacking from above; run all ye heroes that fail to set up watch shifts.
I'm also hoping for some cool new magical beasts and plant creatures.
Maybe a pickle monster of some description that goes after all these pickle-eating goblins.
All the less common mephits; off brand lycanthropes and off course giant amoebas.
We had wererats in the playtest bestiary. How offbrand are we talking here?
Also, I wouldn't take what we expect from B1 for granted. Even just the work they have done basic things like zombies so far has been really really cool.

Davido1000 |
Doesn't this feel a teensy bit premature when we don'r know what is going to be in bestiary 1, yet? For example...
Some Kind of Chymist wrote:Yay! stealthy owlbears attacking from above; run all ye heroes that fail to set up watch shifts.
I'm also hoping for some cool new magical beasts and plant creatures.
Maybe a pickle monster of some description that goes after all these pickle-eating goblins.
All the less common mephits; off brand lycanthropes and off course giant amoebas.
We had wererats in the playtest bestiary. How offbrand are we talking here?
Also, I wouldn't take what we expect from B1 for granted. Even just the work they have done basic things like zombies so far has been really really cool.
I second this, we dont know what kinda curve balls B1 is going to throw at us, The only thing we really know are the classics will be in it but i assume there will still be plenty of page space for more.
I would really like a great variety of variant humanoid enemies for example, Hobgoblin phalanx fighter, Commander, Bomber etc.

viemexis |

I want to see weird, thematic monsters tied to the Lost Omens setting, like what's in the Inner Sea Bestiary: blighted fey, psychopomp, etc. Monsters with interesting lore that makes me want to create an adventure around them. What I don't want is a bunch more monsters that are just giant animals or random animals mixed together.

Ediwir |
1 person marked this as a favorite. |

I want to see weird, thematic monsters tied to the Lost Omens setting, like what's in the Inner Sea Bestiary: blighted fey, psychopomp, etc. Monsters with interesting lore that makes me want to create an adventure around them. What I don't want is a bunch more monsters that are just giant animals or random animals mixed together.
Psychopomps are also in the first bestiary.
Also, I made my own three-headed scorpion/shark/demon with playtest rules and it’s pretty easy to do. Traumatises players just as you’d expect, too.

Some Kind of Chymist |

Doesn't this feel a teensy bit premature when we don'r know what is going to be in bestiary 1, yet? For example...
Some Kind of Chymist wrote:Yay! stealthy owlbears attacking from above; run all ye heroes that fail to set up watch shifts.
I'm also hoping for some cool new magical beasts and plant creatures.
Maybe a pickle monster of some description that goes after all these pickle-eating goblins.
All the less common mephits; off brand lycanthropes and off course giant amoebas.
We had wererats in the playtest bestiary. How offbrand are we talking here?
Also, I wouldn't take what we expect from B1 for granted. Even just the work they have done basic things like zombies so far has been really really cool.
It's never to early to board the hype train. Toot! Toot!
Having seen some of the previews for the new edition I am super excited for the new monster rules; Zombies only getting 2 actions because they are slow for example, so when I said we could probably guess 70 % of whats in Bestiary 1 I only meant in terms of name and themes (e.g. there will be orcs, golems, the main outsider groups, elementals, etc) and I'm still super excited to see the new stat blocks; mechanics; lore and pictures.
If the kruth (spelling uncertain) is anything to go by they've also managed to make room for more cool monsters. Bestiary 1 will be great; I'm just also a fan of how later books will have weirder monsters because the basics are in place. You can never have enough weird and wonderful foes/allies.
As for off brand lycanthropes i mean all the lycanthropes that aren't technically lycanthropes (by the strictest definition the word only applies to werewolves). Paizo has a grand tradition of werebears; wererats; wereboars; weretigers; werecrocidiles and even weirder ones like werewasps. I'm suspect that a few will make it Bestiary 1; maybe even a template for creating new werecreatures. (Got to watch out for those wereflamingos; can never be to careful when dealing with birds of the marsh)

the nerve-eater of Zur-en-Aarh |
I'd like to see Imperial Dragons in 2E rules as fast as I can. Then Kaiju, that's what's on the top of my surface desires as of now...
If the PF2 Bestiary format supports dragon entries with more room for flavour text, then seeing the Primal and Outer and Esoteric and Planar Dragons get that would be right at the top of my list.

Captain Morgan |
2 people marked this as a favorite. |

Captain Morgan wrote:Doesn't this feel a teensy bit premature when we don'r know what is going to be in bestiary 1, yet? For example...
Some Kind of Chymist wrote:Yay! stealthy owlbears attacking from above; run all ye heroes that fail to set up watch shifts.
I'm also hoping for some cool new magical beasts and plant creatures.
Maybe a pickle monster of some description that goes after all these pickle-eating goblins.
All the less common mephits; off brand lycanthropes and off course giant amoebas.
We had wererats in the playtest bestiary. How offbrand are we talking here?
Also, I wouldn't take what we expect from B1 for granted. Even just the work they have done basic things like zombies so far has been really really cool.
It's never to early to board the hype train. Toot! Toot!
Having seen some of the previews for the new edition I am super excited for the new monster rules; Zombies only getting 2 actions because they are slow for example, so when I said we could probably guess 70 % of whats in Bestiary 1 I only meant in terms of name and themes (e.g. there will be orcs, golems, the main outsider groups, elementals, etc) and I'm still super excited to see the new stat blocks; mechanics; lore and pictures.
If the kruth (spelling uncertain) is anything to go by they've also managed to make room for more cool monsters. Bestiary 1 will be great; I'm just also a fan of how later books will have weirder monsters because the basics are in place. You can never have enough weird and wonderful foes/allies.
As for off brand lycanthropes i mean all the lycanthropes that aren't technically lycanthropes (by the strictest definition the word only applies to werewolves). Paizo has a grand tradition of werebears; wererats; wereboars; weretigers; werecrocidiles and even weirder ones like werewasps. I'm suspect that a few will make it Bestiary 1; maybe even a template for creating new werecreatures. (Got to watch out for those wereflamingos; can never be to careful...
That's true, especially if they are orphans.
One other thing that is really cool about zombies is the way the slowed condition interacts with their action economy. A zombie can strike > grab > bite grabbed target for huge damage. But they can't do all that in the same turn. Which means that the optimal way to fight zombies is to keep moving and avoid letting them latch onto you, and desperately try to break out if they do. This feels EXTREMELY genre appropriate.

Squeakmaan |

Doesn't this feel a teensy bit premature when we don'r know what is going to be in bestiary 1, yet? For example...
Some Kind of Chymist wrote:Yay! stealthy owlbears attacking from above; run all ye heroes that fail to set up watch shifts.
I'm also hoping for some cool new magical beasts and plant creatures.
Maybe a pickle monster of some description that goes after all these pickle-eating goblins.
All the less common mephits; off brand lycanthropes and off course giant amoebas.
We had wererats in the playtest bestiary. How offbrand are we talking here?
Also, I wouldn't take what we expect from B1 for granted. Even just the work they have done basic things like zombies so far has been really really cool.
In Monster Hunter there's a monster named Deviljho, which is sometimes referred to by the fans as the Angry Pickle which it kinda resembles, so let's see if we can get one of those in there.

The Gold Sovereign |

Just as Chromatic and Metallic dragons are going to be covered together in B1, I hope for B2 to cover primal and imperial dragons together, or at least give us a new true dragon sept alongside an already exciting one.
I really hope for 1E dragons and other creatures, such as outsiders, to be converted quickly or alongside new members of their races.

Some Kind of Chymist |

As for off brand lycanthropes i mean all the lycanthropes that aren't technically lycanthropes (by the strictest definition the word only applies to werewolves). Paizo has a grand tradition of werebears; wererats; wereboars; weretigers; werecrocidiles and even weirder ones like werewasps. I'm suspect that a few will make it Bestiary 1; maybe even a template for creating new werecreatures. (Got to watch out for those wereflamingos; can never be to careful when dealing with birds of the marsh)
UPDATE: I don't know about the bestiary

Vali Nepjarson |

Yes! I am definitely of the excite.
As a lover of the way Pathfinder does their planar divisions, I am hoping to see the rest of the level 20 outsiders. We have the Pleroma, Balor, and Pit Fiend. I wanna see the Solar Angel, the Bastion Archon, the Izfiitar Protean, the...I think it's the Olethrodaemon which is the Level 20 Daemon? The Yamaraj Psychopomp.
And then just...Agathions. since we didn't have them in Bestiary 1 at all.
Also, I know so many people want Primal and Imperial Dragons, and yeah they should probably come first, but I really want to see Planar dragons as well. Give me my Havok Dragon! And my Tumult Dragon and Infernal Dragons!

Tender Tendrils |

Double vote for Troops.
The epicness of large-scale combat, simplified.
I have loved the concept of Troops ever since I had a single player in my starfinder campaign take zero damage from having 10 Formian workers with grenades suicide rush him in a futile charge, the rules for troops are the best way I know to make large numbers of enemies threatening while being cr appropiate.