
UnArcaneElection |
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Sentients. Anything smart enough to be worried about my defenses, to plan around them. I'm a PC badass, with a crew of badass, so anything dumb or cocky, we've got it well in hand. But if the enemy waits for our guard to drop, or wedges at the splits in the party...
Or . . . wedgies at the splits in the party . . . .

Ravingdork |

Wendigos freak me out, they drive you crazy with nightmares then kidnap you into the woods and force you to either eat someone of your race or starve.
They look horrifying, a biped monster with a fanged deer head and stumps for feet. That whole creature and all its north west native American lore are nightmare fuel.
This one gets my vote.

Cavall |
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For me by far the Death Web spider.
Ok so take a spider. That's scary.
But let's make it 10 feet. Okay that's very terrifying.
Now undead and filled with thousands of other spiders that use it like some sort of spider mech.
Oh and they crawl out of the mech 10 foot spider and all over you. Which hurts you... and nauseates you... and poisons you... DC 17 vs nausea and then poison? That's pretty uncool.
Oh at least you can AOE the spiders away.... until MORE come out a few rounds later.
Oh and to top it all off? It has vital strike and improved initiative... and compression.
Compression. Meaning it can hide in your cupboard. A 10 foot spider filled with spiders in a 2 foot space.
NOPE.

Yqatuba |

One I keep forgetting to add: The patchwork insect swarm from the first Strange Aeons book. For those who don't know it's basically a swarm of insects which have tiny humanoid body parts in some places (usually just arms and legs, but sometimes whole faces), and each time you damage them it makes a crunching noise that makes you sickened if you fail a save. While perhaps not the scariest as they are only CR 1 I'd say they are the monster that makes me shudder the most.

UnArcaneElection |

Of course, some of this is edition-dependent. For instance, in AD&D 1.x, Dragons were considered to be moderately dangerous Tomes of Experience (with elite treasure hoards) to high level characters(*), but Vampires made them run. In later editions (even 2nd Edition D&D to some extent), elder Dragons became truly scary.
(*)At least, this was the case before Shadow Dragons showed up.
Also remember that in AD&D 1st Edition, Energy Drain was much nastier, not only because it had no Save, but also because it removed actual levels instead of just putting on Negative Levels, and Restoration for getting back the drained levels had much worse side effects (aged the caster by 2 years) than removing the Negative Levels or getting back the drained levels in D&D 3.x (cost expensive material components or XP) or in Pathfinder (cost expensive material components and never XP, and never needs to deal with actual drained levels, and no longer has a time limit for getting it cast).

the nerve-eater of Zur-en-Aarh |
anything that inflicts mind control/control of your body. Nothing is more horrifying to me than the idea of someone body jacking you and making you do horrible things with you helpless to object
Maybe it's having OCD and fairly severe anxiety issues, but stuff that messes about with control of your mind regardless of what you actually want is not particularly scary to me, it just feels like what I am used to in RL day by day.
Rot grubs tunneling through you, now, that is unpleasant.

I3igAl |

The Wendigo is just so mean.
There were these really nasty jerks in Baldur's Gate 2 called Gaths, or was it Goaths? Anyway, they were like baby beholders except they shot this weird lightning projectile (that wasn't electric damage so it couldn't be defended against with a simple spell) and each shot had a chance at paralyzing the target.
They are called Gauths.
There was an item called the Cloak of Mirrors, that would reflect their rays back at them.Summoning Skeletons also worked really well, since they were immung to most rays.

I am Nemesis |
1. Worm that Walks variant, made out of Rot Grubs.
2. Intellect Devourer - a brain that eats your brain
3. Rust Monster - so much for my car
4. Illithid - tentacles drilling for my brain
5. doppleganger- i imagine meeting myself would be unnerving
6. Any "character" my power-gaming players come up with IRL? Now that's SCARY!

MageHunter |

Honestly Orcs seem pretty nasty too. They're numerous enough that many people likely have lost family to them, so stories must run rampant. Makes me think of the Reavers from Firefly.
And while they're small fry in the grand scheme of things, I'm probably just a level 1 expert (at best) and strong sentient creatures renowned for brutality? Yikes.
I've always found NPCs with class levels more fun conceptually, and I've always wanted to make a group of PCs go up against a whole tribe of Orcs to let the horror sink in.

the nerve-eater of Zur-en-Aarh |
A thought about rot grubs: does it say anywhere what they mature into? That might be even scarier. On the other hand, it could just be fire beetles or something else relatively harmless.
I believe there's something somewhere to the effect that they mature into harmless orange beetles (and iirc don't do so if they have become giant rot grubs) but I'm not finding it now; it isn't in their Bestiary 3 entry anyway.

BENSLAYER |
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Yqatuba wrote:A thought about rot grubs: does it say anywhere what they mature into? That might be even scarier. On the other hand, it could just be fire beetles or something else relatively harmless.I believe there's something somewhere to the effect that they mature into harmless orange beetles (and iirc don't do so if they have become giant rot grubs) but I'm not finding it now; it isn't in their Bestiary 3 entry anyway.
The Pathfinder Wiki references The Bastards of Erebus in stating that they mature into arachnids that die soon after maturing :
They can become worse though - see Rot Grub Swarms and Giant Rot Grubs. Lovely. Please excuse me whilst I bleach my brain ...

the nerve-eater of Zur-en-Aarh |
Rot grub wrote:An adult rot grub is a skittering, yellow arachnid that lives for only a few hours, which is long enough to lay dozens of eggs on a host corpse. The rot grub young can spend weeks growing when they only have a dead corpse to devour, but can grow to adulthood when there is living tissue to feast upon.
Thanks, that's the one I was trying to remember.

Andostre |
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For all of the people saying humans are the most terrifying monsters, here's evidence that supports your claim.

UnArcaneElection |
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For all of the people saying humans are the most terrifying monsters, here's evidence that supports your claim.Some of it makes us just sound . . . stupid and crazy:
{. . .}
* We expose ourselves to potentially lethal solar radiation in the pursuit of darkening our skin.
* We risk hearing loss for the opportunity to see our favorite musicians live.
* We have a game where two people get into an enclosed area and hit each other until time runs out or one of them passes out.
* We willingly jump out of planes with only a flimsy piece of cloth to prevent us from splattering against the ground.
* Our response to natural disasters is to just rebuild our buildings in the exact same places.
* We climb mountains and risk freezing to death for bragging rights.
{. . .}
Actually makes us sound like some kind of hybrid of Goblins and Klingons.

UnArcaneElection |
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UnArcaneElection wrote:Some of it makes us just sound . . . stupid and crazy.This must be a difficult realization for you.
:)
Not difficult in the realization part. Living with it (because I don't have a choice) is another matter . . . In other words, it's like saying that I would have no problem realizing that I am stuck with a Yeti that has a serious gas problem(*), but being in that situation is very difficult.
(*)I am speaking, of course, of The Abdominal Snowman.

Yqatuba |
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Can't believe I keep forgetting to post this: The whisperer from Bestiary 6. Not only are they pretty scary to begin with, they can turn an entire area into a surreal hellscape (which can curse you so you don't want to leave and stay there till you go insane and die.) as well as having a suggestion spell that can (unlike normal suggestion) make you kill yourself. Really, pretty much everything about them is scary.

Ravingdork |
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Can't believe I keep forgetting to post this: The whisperer from Bestiary 6. Not only are they pretty scary to begin with, they can turn an entire area into a surreal hellscape (which can curse you so you don't want to leave and stay there till you go insane and die.) as well as having a suggestion spell that can (unlike normal suggestion) make you kill yourself. Really, pretty much everything about them is scary.
Yeah, that things really gave me the heebijeebies when I first read it. Damn thing can kill a whole party without ever making its presence known.

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The monsters which you imagine around a quiet corner or lurking somewhere outside the abandoned building you have sheltered yourself in. What's that? Did it just rattle something downstairs? It's getting closer. Closer. Closer and then! It's Janira Gavix, the phantom of good spirits and bane of 1st level characters. <screams from inside>

Yqatuba |

How about the Horla from bestiary 6? It's permanently invisible and has telepathy. Imagine one following you around all the time and threatening you telepathically. If you told anyone they would just think you were insane (and you would probably start to think that yourself eventually.) and that's without even getting into the sleepwalking part..