Mythic adventure paths or modules?


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Are there any good mythic adventure paths or modules out there? If so, which are the best?


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Aside from the obvious Wrath of the Righteous, Legendary Games' Legendary Planet Adventure Path is Mythic (less so than WotR, I should add - you don't go all-in on mythic power).


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Wrath of the Righteous. Parts of Iron Gods. Legendary Planet. And the little known "Freeing Nethus" from Kobold Press are the only known mythic adventures to date.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

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If you're looking for a standalone adventure rather than an adventure path, we also have Road to War: The Equinox Crown by Jim Groves and Neil Spicer!


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I had no idea Legendary Games did a standalone mythic adventure.


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The only mythic adventure I've played is a PFS scenario in which the PCs are granted mythic power for the duration of the adventure:

Spoiler:
#5-16: Destiny of the Sands, Part 3: Sanctum of the Sages.
After playing part 2 (#5-15), the PCs are given Tier 3 mythic power for the duration of Part 3. The mythic rules are simplified down to two pages of rules and options for the PCs, but players who own MA are allowed to use that book to choose their powers.

I enjoyed it a great deal, and will probably run that trilogy for my home group at some point as a dry run for using MA later on in my homebrew campaign.


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Tim Emrick wrote:

The only mythic adventure I've played is a PFS scenario in which the PCs are granted mythic power for the duration of the adventure:

** spoiler omitted **
I enjoyed it a great deal, and will probably run that trilogy for my home group at some point as a dry run for using MA later on in my homebrew campaign.

I was wondering which PFS scenarios incorporated Mythic rules. I'll have to give those a look.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

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Brother Fen wrote:
I had no idea Legendary Games did a standalone mythic adventure.

I guess I didn't advertise it enough! :)


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Brother Fen wrote:
And the little known "Freeing Nethus" from Kobold Press

Where can you buy it?


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Thanael wrote:
Brother Fen wrote:
And the little known "Freeing Nethus" from Kobold Press
Where can you buy it?

I don't think you can, it was a kickstarter exclusive. The same with Return to Castle Shadowcrag (which was not clear it will be exclusive, and I'm still a bit salty about that because I was a part of that kickstarter).


Brother Fen wrote:
I had no idea Legendary Games did a standalone mythic adventure.

Nor did I! This thread is... really interesting!


Actually redotting this thread so I can find it easily in my posts after Christmas and maybe track down some of these that I don't have...

(I already have WotR and Legendary Planet, for which I'm SUPER HYPE~!)


Always worth a bump.

There's new mythic material for Occult classes in Heroes of Golarion.


Could anyone comment to how mythic Legendary Planet is? At what level range does Mythic kick in or is it only in one of the adventures and then gone again?


I am a backer for Legendary Planet. I have only had the chance to play the first part and am waiting for the project to complete before reading or playing further.

Spoiler:
My understanding is that it scales through mythic all the way to 20th level with 10 mythic tiers. Mythic tiers kick in somewhere in the second or third adventure.


Adventure Path Charter Subscriber; Pathfinder Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I just wanted to add that most of the Paizo adventure paths (including the 3.5 ones) have threads on converting them to use the Mythic Adventures rules.

More home-brew than third party, but they could help scratch an itch for mythic content.

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