
Ultimis |
"This ornate sash of embroidered velvet stretches across the chest from shoulder to waist.
If the wearer is an inquisitor, she is treated as five levels higher when using her bane and greater bane abilities . If the wearer is not an inquisitor, she gains the bane ability of a 5th-level inquisitor, but must first attune a light or one-handed melee weapon to the baldric by hanging it from the cloth for 24 hours, and can only use the bane ability with the attuned weapon. Attuning a new weapon to the baldric ends the attunement for the previous weapon."
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This seems a lot more powerful than a lot of people are making it out to be for an inquisitor. Nearly every post I read suggests this just increases the Bane ability for 5 additional rounds (effectively making it worse than an extended Bane feat at higher wisdom mods). Some even suggest it gives access to Greater Bane early; which many argue isn't true.
Obviously the cost is a bit low which is why people are reading into it like that. But this seems pretty clearly worded to mean:
"While Bane is active you are treated as 5 levels higher."
As in a similar but much more powerful "Judgment Surge" feat. So while bane is active your spells treat your level as higher, your Judgments treat your level as higher. Essentially any class feature that scales off of level is treated as 5 levels higher. Now you of course wouldn't have higher BAB or saving throws or hp. But your judgments clearly are more powerful the higher levels you are.
Non-Inquisitors are gaining access to a level 5 ability unique to the inquisitor class with an effective "Treated As" a 5th level Inquisitor for the duration of the buff.
If this was meant to just increase the number of rounds an inquisitor could have bane up; they worded this horribly. It also makes this inquisitor unique chest much better for non-inquisitors. Is this just a matter of the cost being too low to justify such a powerful effect?
Should the wording be: "If the wearer is an inquisitor, she is treated as five levels higher **in regards** to her bane and greater bane abilities."?

Ultimis |
"It seems perfectly clear that bane/greater bane last 5 rounds longer."
I think the wording makes it perfectly clear that it does not. You have to read into the item (based on its low cost) to come to that conclusion.
The bane ability is not always on. You have to swift action turn it on and have so many rounds per day that it is active (equal to your CL; unless you have additional feats/items).
There is actually a feat based on this exact concept; where while bane is being used you treat your CL as 2 higher for the DC of your spells. And if your bane is not "active" you do not get the mostly worthless effect of the feat.
Spell Bane:
"Prerequisite: Bane class feature.
Benefit: While your bane class feature is affecting a creature type, the saving throw’s DCs for your spells increase by +2 for creatures of that type."
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"I can see where you are coming from, but the item only effects the bane and greater bane class features."
That seems to be the consensus which is why I am challenging it. How the item is worded I don't see that as the case. Which is why I asked if it should be worded differently.

Schwarzer Schatten |

If the wearer is an inquisitor, she is treated as five levels higher when using her bane and greater bane abilities
This does mean she is treated as five levels higher only in regards to bane. Yes, with this item has an Inquisitor level+5 rounds of bane a day.
I think your interpretation is based on a translation error. (I can't explain it to you because my english isn't that good.)
Ultimis |
There are a dozen different ways that they could have worded it to mean "5 additional rounds of bane".
"Prerequisite: Bane class feature.
Benefit: You can use your bane ability for 3 additional rounds per day."
There is extra bane for you guys. The wording matches better with "Spell Bane" which has a very different effect.
"Prerequisites: Bane class feature.
Benefit: Add your Wisdom bonus to the number of rounds per day that you can use your bane ability."
Even in my original posts "in regards" would have been a better use if the intent was to increase the number of rounds of the ability.
They have feat based language that contradicts the widely accepted meaning. They also have feat based language that supports my interpretation. The only thing going for the widely accepted position is the very low cost. A chest item providing that much benefit for so cheap is fairly incredible.
The benefits of my interpretation:
+1/2 steps to all Judgments. 1-2 damage, 1 to chance to hit, 1 to saving throws, 1 to AC, etc.
5 to the "Caster Level" when casting spells. Increasing damage of spells and increasing their duration.
All of which only occurs while Bane is active on the Inquisitors weapon. Which when you have bane up you want to be doing a full attack round; not casting spells. As assuming a level 10 character you could be missing out on 4-5 attacks worth of bane; which is equivalent of 8-10d6, or 16-20d6 on greater bane for a higher level inquisitor.
Since the word "Treated" is used; you wouldn't gain abilities that unlock at higher levels (like additional judgments). You also wouldn't get additional rounds of Bane, as you would need to rest to make those temporary activation of bane be usable.
It is also questionable if your Class Level could exceed 20 (even though it is "treated as"); so this would diminish in value as you reached max levels.

Prof. Löwenzahn |
If you really want it to be this way, the wording of the item can be interpreted that way. Since the wording also allows the commonly used (and intended) way of ruling, your Approach is neither RAW nor RAI, so I'm afraid there's little chance any GM will accept it, unless they want to do you a favor.
Remember, Pathfinder rules are no law Texts, they are not as precise and there are various examples of wordings, that differ from each other. This is due to many people writing content, and some have different writing styles.
You mention the price here several times, and if in doubt, this is the most important argument we have. No item, at least no purchasable item, should be that powerful to essentially give you 5 class levels for nearly all combats. Also look at similar priced items like the Monk's Robe or the Robe of Arcane Heritage, that also add 4-5 levels to a specific class feature. The Bane Baldric is perfectly in line with them, although it is better for characters without Inquisitor Levels. Besides, where would you draw the line where to stop class Features to scale with this level increase? After all, BAB, saves and skill ranks are also class Features of the Inquisitor class, as well as spells. You can't say you'd increase Judgements and leave the rest alone to make it more plausible.
I can understand the difficulty in accepting a ruling, when you have already planned it into a character concept. But this one you'll have to let go.

Ultimis |
I haven't planned it into a character concept. I was pouring over various magical items while bored and found it to be really powerful. I went looking to see how far others interpreted it as applying and was shocked at the mediocre interpretations. I am just surprised at how casually the community has accepted this interpretation.
As for the limitation; "Treat" is the operative word. You are not gaining temporary levels, you are treated as a higher level for the effect.
Similar to the Judgment Surge; you don't get a bonus use of judgment due to the feat. You are treated as a higher class level. If Treated worked as is implied by the Pathfinder community that feat should give you a extra use of judgment every day.
I list the cost; as all chest pieces of similar cost are not nearly as powerful as the interpretation I put forward. So it makes sense that this would be similar to those other effects but was poorly worded.

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@Ultimis Pretty sure Divine Spellcasters don't have to rest to gain spells.
Time of Day
A divine spellcaster chooses and prepares spells ahead of time, but unlike a wizard, does not require a period of rest to prepare spells. Instead, the character chooses a particular time of day to pray and receive spells. The time is usually associated with some daily event. If some event prevents a character from praying at the proper time, she must do so as soon as possible. If the character does not stop to pray for spells at the first opportunity, she must wait until the next day to prepare spells.
You still wouldn't have access to them though as even if you used bane while praying they'd vanish the second you stopped using bane.

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You're right, the wording could be better.
But in context it's clearly intended to only affect the Bane ability.
(1) Even without gaining spells or BAB, it's WAY too cheap to make you 5 levels higher for Bane, Judgment, CL, Stern Gaze, and maybe some other features I'm forgetting. Even if it's just while Bane is active.
(2) If the massive consensus reached on the boards was wrong, someone on the Dev team or PFS would probably have noticed by now.

Ultimis |
@Weirdo
I think you are correct.
I forgot about stern gaze. I think there are some feats like Improved Monster Lore that scale off of level as well.
Bane wouldn't really get buffed. Essentially the effect (based on this wording) is triggered on bane being active but would result in no changes to bane. As say you were level 10, used bane you would have 9/10 rnds remaining, and then you would have 9/15 rounds remaining. I wouldn't imagine the rnds be fabricated out of nothing.
Similar to Judgment Surge Feat; you don't get an additional Judgment due to being treated as 3 levels higher (as the class gets another judgment use every three levels).
Essentially this would make an inquisitor who is spell focused more powerful/effective (not sure if anyone builds an inquisitor that way). It also gives the inquisitor a step up on judgments being used.
Stern gaze would mean a bonus of 2 for intimidate and sense motive for those bane rounds. Which would make a intimidate build inquisitor more powerful.
Track would increase by 2 ranks as well for survival checks. Though I doubt anyone would be burning their bane ability for tracking; but I guess power to them if they do.
As I already pointed out if you have bane up you're not likely wanting to be casting spells as you're losing out on a lot of damage from the missed full round attack.
I would say the biggest effect is a much better Judgment Surge. Though theoretically judgment surge could last longer if you don't have that many levels of bane and you have a long boss battle.
I wouldn't know how to price that; as chest piece items are typically not all that great. It would be effectively 2-3 feats of power with the serious limitation of only being active while bane is up. 10,000 seems cheap. Circlets like +2 Wisdom are equivalent to 3-4 feats and those go for 4,000 gold. But different slot, different power level.

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The bane Baldric only effects your bane and greater bane class abilities. If it effected your
Caster level the item would be much more expensive. The orange prism ioun stone costs 30k and only increases you CL 1+1d4/2. People really need to stop reading things into items. The Bane baldric is already the must have item for inquistors as soon as they can get it.

Ultimis |
First off, it's about the wording choice. Second having a temporary increase to caster level over X/rnds is not the same as a semi-permanent effect. Third a ioun stone is a slot less item and is not really comparable. I already made mention that circlets or belts have much more powerful effects for less gold cost.
Either the item creator butchered the writing of the description or they initially had a different idea of what it would do.
The wording of the item does not support the default consensus on its use. I would have been fine with people saying "Yeah it was poorly worded, but based on similar based items and its cost this is the most likely effect". Instead I have people stating opinion as fact after being confronted with the fact that Pathfinder has established precedent within the feats that contradicts this interpretation.
You literally have to read into it in order to come to the conclusion that it is just providing 5 extra rounds of duration to the bane ability. It is mind blowing that I keep getting people responding as if the opposite is true. The English language is not that hard people (unless it's not your first language). Especially when I provided pathfinder citations of similar abilities or similar effects to what you're reading into to show that they are worded differently.
The majority of posts are taking personal shots at me instead of being intellectually honest about the subject. What a community.

Gallant Armor |
There is a difference between when and while in this context. You are inturpreting "she is treated as five levels higher when using her bane and greater bane abilities." as "she is treated as five levels higher while using her bane and greater bane abilities."
These mean two different things. When implies at the moment of activation, while implies for the duration of activation.

Derklord |
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@DerkLord
You don't gain access to spells until you have rested. While technically you would have the ability to cast spells 2 levels higher for the 10 - 15 rounds of bane; you would have 0/day for those spell slots.
First, lowercase L.
Second, spontaneous divine casters don't need to rest at all. The rules are actually pretty light in that regard (as there are no spontaneous divine casters in the CRB), so basically the only thing we can go by is the actual class description. Which says "[The inquisitor] can cast any spell she knows at any time without preparing it ahead of time, assuming she has not yet used up her allotment of spells per day for the spell’s level."The wording of the item does not support the default consensus on its use.
And context doesn't support your interpretation. That's the problem. You look at the first sentence in a vacuum.
You completely ignore thet there isn't a single item in the game that completely advances a character's level, only ever for certain class features. You apparently treat the first two sentences (of the rule relevant part) as completely unrelated, and ignore the similarity this item has with others (like Monk's Robe).I would have been fine with people saying "Yeah it was poorly worded, but based on similar based items and its cost this is the most likely effect".
Isn't that what I did? I dismissed your interpretation solely on the grounds that it would be the most powerful item in the game.
Yes, it's badly written and uses rather vague language, but if you have two possible interpretations, and one of those breaks the game while the other makes everything work just fine, it simply makes no sense to use the former.
The English language is not that hard people (unless it's not your first language).
Quite frankly, you shouldn't presume people on this board to be native speakers. Especially since two people in this thread have german names.

Jakkedin |
"This ornate sash of embroidered velvet stretches across the chest from shoulder to waist.
If the wearer is an inquisitor, she is treated as five levels higher when using her bane and greater bane abilities . If the wearer is not an inquisitor, she gains the bane ability of a 5th-level inquisitor, but must first attune a light or one-handed melee weapon to the baldric by hanging it from the cloth for 24 hours, and can only use the bane ability with the attuned weapon. Attuning a new weapon to the baldric ends the attunement for the previous weapon."
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This seems a lot more powerful than a lot of people are making it out to be for an inquisitor. Nearly every post I read suggests this just increases the Bane ability for 5 additional rounds (effectively making it worse than an extended Bane feat at higher wisdom mods). Some even suggest it gives access to Greater Bane early; which many argue isn't true.
I've seen it ruled this way:
If the wearer is a level 5 Inquisitor or higher, then the wearer gains an additional 5 rounds of his/ her Bane ability per day.
If the wearer is not an Inquisitor, then the wearer gains the Bane ability of a level 5 Inquisitor but only with the weapon attuned to the Baldric.
An Inquisitor of level 1, 2, 3, or 4 does not have the Bane class ability to activate and so uses this item as if he/ she was not an Inquisitor. The Baldric does not grant early access to the Bane class ability to add extra rounds to.

Hogeyhead |

Look guys "when using her" is just another way of saying "in regards to." The reason why it wasn't worded "extra rounds of" is that you do gain early access to greater bane. That's it that's all, that's what the punctuation in the sentence imply. English is just funny like that. If it was in regards to during the period of active use of the ability, the word used would have been "while" not "when." In this case when is being used in more of an infinitive use, not a specific.
If you really want confirmation take it to a university and show it to an English professor, preferably an old professor.

Dallium |
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Yeah, there's no universe where it grants early access to greater bane. You could be 100 levels higher with respect to your bane ability. If you aren't a level 12+ inquisitor, you don't get greater bane.
Now if the Bane ability was worded like "At level 12, the amount of bonus damage dealt by the weapon against creatures of the selected type increases to 4d6." then yes, early greater bane. It's not worded that way. Bane has nothing to do with and has no effect on Greater Bane.

Cevah |

You completely ignore thet there isn't a single item in the game that completely advances a character's level, only ever for certain class features.
Did they get rid of the Bead of karma? That's good for 10 minutes a day at 20,000 gp.
You may get 5 additional rounds, but you get less if you stop after you used the last normal round. Say you had 1 round left. Using it you now get five more rounds worth. But if you stop after two rounds, you loose the rest without any way to get them back.
@Gallant Armor:
Using is not activating. I can use two rounds of bane with only one activation.
I think you get effective +5 levels to things dependent of levels, but you don't get to unlock anything.
/cevah

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Derklord wrote:You completely ignore thet there isn't a single item in the game that completely advances a character's level, only ever for certain class features.Did they get rid of the Bead of karma? That's good for 10 minutes a day at 20,000 gp.
That item doesn't disprove Derklord's assertion - it only increases one class feature (caster level).
Look guys "when using her" is just another way of saying "in regards to." The reason why it wasn't worded "extra rounds of" is that you do gain early access to greater bane. That's it that's all, that's what the punctuation in the sentence imply. English is just funny like that. If it was in regards to during the period of active use of the ability, the word used would have been "while" not "when." In this case when is being used in more of an infinitive use, not a specific.
If you really want confirmation take it to a university and show it to an English professor, preferably an old professor.
I'd suggest a linguist instead - they're more likely to tell you how people would actually phrase things rather than how they're supposed to phrase things. (In particular, if you're looking for an old professor preferentially it sounds like an out of date linguistic useage.)

Gallant Armor |
@Gallant Armor:
Using is not activating. I can use two rounds of bane with only one activation./cevah
A level 10 Inquisitor without bane baldric can activate bane anywhere from 1 to 10 rounds with a single activation.
A level 10 Inquisitor with bane baldric can activate bane anywhere from 1 to 15 rounds with a single activation as the ability was activated by an effective level 15 Inquisitor.
If you want to be pedantic an Inquisitor uses the item when they activate or choose to extend bane; it is a narrow, discrete effect not a broad, continuous effect.
The reason why the word when is so important in this context is that when is much more limiting than while. It limits the effects of bane baldric to the bane and greater bane class features. Nothing else is gained.

Cevah |

Cevah wrote:@Gallant Armor:
Using is not activating. I can use two rounds of bane with only one activation.A level 10 Inquisitor without bane baldric can activate bane anywhere from 1 to 10 rounds with a single activation.
A level 10 Inquisitor with bane baldric can activate bane anywhere from 1 to 15 rounds with a single activation as the ability was activated by an effective level 15 Inquisitor.
Not quite. They activate it as a 10th level Inquisitor, but they get an extra 5 rounds worth after activation.
If you want to be pedantic an Inquisitor uses the item when they activate or choose to extend bane; it is a narrow, discrete effect not a broad, continuous effect.
The reason why the word when is so important in this context is that when is much more limiting than while. It limits the effects of bane baldric to the bane and greater bane class features. Nothing else is gained.
"When I use a hammer on a nail" implies the entire time I have a hammer in hand and a nail in front of me. It does not mean only when I actually hit the nail.
"When in Rome" means all the time I am in Rome. It is semantically the same as "While in Rome".
Activation (and changing) requires a swift action. Keeping bane up is a non-action. Why would the baldric trigger on a non-action?
The bane, when activated, lasts the whole round, with the possibility of multiple attacks. It lasts until the start of the next round, adding attacks of opportunity to the attacks with bane.
If the baldric only worked when you activated or expend a round of bane, then you would loose the extra 5 rounds of bane since the effect was not on at the beginning of the next round when you want to extend bane.
An Inquisitor of level 1, 2, 3, or 4 does not have the Bane class ability to activate and so uses this item as if he/ she was not an Inquisitor. The Baldric does not grant early access to the Bane class ability to add extra rounds to.
Not so. A low level Inquisitor gets no benefit. Either you are an Inquisitor or you are not. Inquisitors get a benefit when expending bane. Non-Inquisitors get a different benefit. If the Inquisitor has no bane to expend, then they get no benefit from it.
/cevah

CraziFuzzy |

A shame how poorly this is worded. Especially when a 1st level fighter who stumbles across this would gain an amazing benefit, while a 4th level inquisitor would gain no benefit. Additionally, an inquisitor that trades out bane via archetype would not gain anything from this even at 20th level.
Neat idea - poorly executed.