In my case it wasn't a Wild Druid, but a Storm Druid, wo really needs max Wisdom. He can shoot his lightnings 9x a day on lvl 10, but I wanted to be able to deal some damage with a weapon as well, so I took strength. I had not really enough spell slots to prepare something other than Heal (this was pre-healing-circle). And to have high Constitution is needed for any character regardless of his class, especially with a class with only 8 hp per level.I started with Str 16 Dex 12 Con 12 Int 10 Wis 18 Cha 10, putting my attribute boosts every 5 levels in all but int and charisma.
It is the same for non-Dex Druids. (I am playing one, with high Strength and high Wisdom, and as good as no Dex. It is viable, it is fun, but I get constantly critted.)
First of all, you really do not need to build a shop, Magnimar is a big city and almost everything should be avaiable. In my experience I never bought something in a shop (unless it was plotrelevant), and just bought everything in Downtime, because it might be interesting for buying the items for one character in game, but for the whole group it is tedious in my opinion.
Spells in short and simple:
I think if you don't think Paizo can produce a successful system using only internal testing, you haven't been paying much attention to Starfinder.
Do you remember the first DCs for the space combat in the Starfinder core rulebook?Well, I have seen the 1.0 Version of the Playtest. This is the product of internal testing.
Franz Lunzer wrote:
I throw another number.9,10,11,12,13,14,15,16,17,18,19,20 are 12 out of 20, or 6/10. Which is as much as 60%.
With the special ability to use Intelligence instead of Wisdom or Charisma for skill checks or will saves, for a heavy stress price (like the influence system of the Medium class, how strong the stress influences you). Only possible for skills you already have a few ranks. Can lead into a hefty breakdown.
The Combat Trick is from Pathfinder Unchained and not from Ultimate Combat like the feat. So it is not a proof for the intention of the feat.
Comparing it with other Mysteries, it should be quite clear that it is once per day. There is no default rule written, but most Revelations are once per day, 3+CHA per day, lvl*min/day or lvl*hours/day. The rest of the description only fits to once per day, it cannot be something else. Sometimes the rules are badly written, but in this case it is quite possible to reconstruct the actual ruling.
The Songbird of Doom: A Guide to a most unlikely tank and Mechanism of Mass Destruction (Warning: GMs will hate you)
The Songbird is no longer legal in Pathfinder Society.
Campaign Clarifications wrote:
I'm not sold on the "no bookkeeping". In fact when I gm Pathfinder, I don't bookkeep nonlethal damage as such, but as normal damage (treating the enemy as unconcious when it is down), because it is really hard to kill someone with nonlethal damage.
If the wearer is an inquisitor, she is treated as five levels higher when using her bane and greater bane abilities
This does mean she is treated as five levels higher only in regards to bane. Yes, with this item has an Inquisitor level+5 rounds of bane a day.I think your interpretation is based on a translation error. (I can't explain it to you because my english isn't that good.)
Please, everyone, calm down. It is not easy to read and interpret the intention of written words. Mistakes are common. Especially for people in the Autistic Spectrum (like myself). But also for other people.