Multi class monk


Advice


Hi all, is there anyway of getting the scaling monk damage without taking a bunch of levels in Monk. Monastic Legacy doesn't scale quite well enough for my taste, are there better ways? Would love to make an unarmed striking character that has many attacks with a fighter/barbarian type of a to hit chance. Working out the numbers for an unchained monk his to hit is significantly lower then a fighter/barbarian/paladin when flurrying.


What about the Brawler from the Advanced Class Guide?


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no there's not. You need to take levels of a class to progress as the class.

Though it's unnecessary to get the IUS bumps. ALL those are doing is basically increasing your average damage by 1, so all you need is your class to add damage at about the same rate.

A barbarian gets +2 damage while raging, that's worth at least 5 levels of monk for damage. Fighter's get weapon specialization and weapon training to increase the damage.


Ohh, so are unchained monks basically inferior to fighters/barbs when it comes to DPR?


Moonclanger wrote:
What about the Brawler from the Advanced Class Guide?

Haven't had a chance to look at it really, can it do big damage?


There are Prestige Classes whose levels stack with Monks' for increasing Unarmed Strike Damage.

Atalius wrote:
Monastic Legacy

That's the way to keep doing better MUSD.

Atalius wrote:
Would love to make an unarmed striking character that has many attacks with a fighter/barbarian type of a to hit chance. Working out the numbers for an unchained monk his to hit is significantly lower then a fighter/barbarian/paladin when flurrying.

That wasn't my impression. I recall Unchained Monk to be a Full BAB character, and Flurry of Blows to be comparable with 2 Weapon Fighting.

Of course, you could do things like be a Martial Artist Monk and Multiclass with Barbarian and combine Flurry of Blows with Rage.


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Scott Wilhelm wrote:
Atalius wrote:
Would love to make an unarmed striking character that has many attacks with a fighter/barbarian type of a to hit chance. Working out the numbers for an unchained monk his to hit is significantly lower then a fighter/barbarian/paladin when flurrying.

That wasn't my impression. I recall Unchained Monk to be a Full BAB character, and Flurry of Blows to be comparable with 2 Weapon Fighting.

The Unchained Monk is a full BAB character, but because he's multi-attribute dependent and doesn't have abilities like rage or weapon training, in practice his modified attack bonus is likely to be lower than a Barbarian's or Fighter's.

Although I haven't seen the Brawler in action I suggested it because as a hybrid of the Fighter and Monk classes the numbers should fall somewhere in between.


Monk's Robes lets you take 5 levels in another class without penalty so you can grab 5 levels of barbarian and a decent amount of rage rounds. Monastic legacy should stack with this as well.


Scott Wilhelm wrote:

There are Prestige Classes whose levels stack with Monks' for increasing Unarmed Strike Damage.

Atalius wrote:
Monastic Legacy

That's the way to keep doing better MUSD.

Atalius wrote:
Would love to make an unarmed striking character that has many attacks with a fighter/barbarian type of a to hit chance. Working out the numbers for an unchained monk his to hit is significantly lower then a fighter/barbarian/paladin when flurrying.

That wasn't my impression. I recall Unchained Monk to be a Full BAB character, and Flurry of Blows to be comparable with 2 Weapon Fighting.

Of course, you could do things like be a Martial Artist Monk and Multiclass with Barbarian and combine Flurry of Blows with Rage.

Ya this is what I'd like to do, combine the two or three best martial classes (if they fit in well together) a raging monk sounds solid.


If variant multi-classing is allowed, you could go Fighter/monk vmc. You'd give up 5 feats (not as critical to a fighter) to gain unarmed damage as a monk 2 levels lower, improved evasion, and a ki pool. all and all not a bad trade off.

Personally, I'd just stick with the Unchained monk. You may not be equal in straight damage output to the other full bab classes, but your stunning fist condition options and ki powers more than make up for that in versatility.


Thunderlord wrote:
Monk's Robes lets you take 5 levels in another class without penalty so you can grab 5 levels of barbarian and a decent amount of rage rounds. Monastic legacy should stack with this as well.

Monks must be Lawful and Barbarians must be non-Lawful. I don't know of any rules option that allows you to play a multi-classed Monk-Barbarian (other than Beyond Morality, which is only available to mythic characters).


Moonclanger wrote:


Monks must be Lawful and Barbarians must be non-Lawful. I don't know of any rules option that allows you to play a multi-classed Monk-Barbarian (other than Beyond Morality, which is only available to mythic characters).

Martial Artist archetype of monk can be any alignment. Bloodrager can be any alignment.


Also, beyond the inability to level, Monks lose nothing from becoming nonlawful. This leads to the possibility of being lawful when gaining Monk levels and Neutral the rest of the time.


VMC Cavalier, Order of the Hammer.
Being a Ninja with the Master Trick + Monk Robe


Pink Dragon wrote:


Martial Artist archetype of monk can be any alignment. Bloodrager can be any alignment.

Martial Artist loses Still mind which is required for Monastic Legacy.

Silver Crusade

A martial artist/barbarian combo can work well given a 5th level martial artist is immune to fatigue so they can rage cycle. Plus the martial artist can specialize in unarmed for extra damage. They have good saving throws too. Unfortunately the AC tends to be poor.

Silver Crusade

Also a mutagenic mauler archytpe with either barbarian/bloodrager level, with pummeling style can out DPR most fighter/barbarians.

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