I have no idea where they fall in the hierarchy, but Paladins can be absolute monsters with a bow.
Late game, Shelyn Paladins and Insinuator Antipaladins are among the strongest. Saddle Surge, High Charisma... Smite evil... Ouch. Unsanctioned Knowledge to get Divine Power from Inquisitors.But for level 10 with regular stats, I think other classes are way better.
The URL provided http://donovanpoe.net/pathfinder/dpr.html]http://donovanpoe.net/pathfinder/ dpr.html
Doesn't work anymore. Also, it's for level 10. Anyways, we don't need a DPR calculator to evaluate damage. Just seeing the attack rolls and damage bonuses is enough to predict the incoming pain.
I think I've proven that a Ranger is slightly stronger at level 20 than the Arsenal Chaplain. And we are not even abusing Named Bullet Greater and Greater Quarry here.
Especially since the main Arsenal Chaplain buff is Divine Power and Ranger could always cast it from a scroll with UMD. If we are playing a game where Warpriests have access to Gloves of Dueling, why not Divine Power for a Ranger?
My own top 5 for archery builds :
Why is the Arsenal Chaplain the top one again? Are you doing these same calculations?
Weapon Training +4
+ Divine Power with Fate's Favored : +7
Total : 1d20 +21, 1d8+19 +2d6 dmg
If we are talking about Self-Buffs, then yea this Warpriest is absolutely insane.
The Ranger in Compararison :
Total : 1d20+25, 2d6+15 dmg
So I still think this Ranger is very competitive. Especially considering we auto confirm crits and we have named bullet greater.
I see that there are going to be quite a few frontliners already.
So the build is :
Then we go into Ninja. I like this class. You get a ton of skills, sneak attacks, tons of ninja tricks and you can pick the rogue advanced talents too. Even though the BAB is not idea, we will have good enough attack rolls and we get that extra attack too. Sneak Attack damage will do a lot of damage. Antipaladin is probably the best choice because you can have better alignments than LG.
When choosing a domain, you have to look at a couple of things, the powers and the spells.
Every single teleport spell you might need for moving around in the world, you can use Miracle instead at 0 cost (Miracle doesn't costs gold if you just replicate a spell).
After that, the Animal domain gets you Shapechange. And Shapechange will grant you access to all the good spells : Giant Form II , Form of The Dragon 3 etc.
Eyes of the Hawk (Ex): You gain a racial bonus on Perception checks equal to 1/2 your cleric level (minimum +1). In addition, if you can act during a surprise round, you receive a +2 racial bonus on your Initiative check.
my top domains:
Just wanted to say that your character sheet is beautiful.Did you do everything by hand? What is your template?
I would compare the cost of the Graveknight to the cost of other costly things, items. We can get a lot of value out of this servant.
That gets us to 375k for a Level 20 Graveknight, which is still pretty cheap so you might want to rework the numbers for higher levels.
Don't sell it for less. This thing can be useful even for you guys. Just open the bag somewhere, leave and let it do the dirty business for you.
Build #1, that dip abuse!Build #2 Daring Champion is always a lot of damage
These builds are strong! I especially like Build #1
You can also have a multiclassed Dex to damage Monk with 3 levels of UC Rogue.
How are you qualifying for Eldritch Knight? You don't have Martial Weapons Proficiency as a Wizard
It seems that the next ally has to use a melee attack, so a bow attack would not work.
One really OP Paladin archetype is Virtuous Bravo but that's not good for a ranged build.
Chosen One is another great archetype. A straight upgrade. You lose pretty much nothing. The smite and divine graces comes a bit later... and you get a familiar that scales with paladin level.
Would this be useful to your build?
Maximum +10 to CMB.
I would just do Ranger VMC Summoner, TWF build with Butterfly String. I worship Gozreh (N)
Damage is : 3d6+14/×3. I have 19HD with a Celestial or Fiendish template so I can smite too for +19 damage.
Or use the greatsword with power attack: 4d6+21+19 = 4d6+40+12(pa) = 4d6+52 (enlarge person) -> 6d6+52 (leadblades) = 140 average
Cloud giant is (With broadsword) : 4d6+18 + 16 = 4d6+34
Edit : Doesn't work with bows, forget about the bow section.