
nerdamus |

Are there really only TWO archetypes?? Or am I missing something?
I like the concept here, that any class can take an archetype as on overlay for whatever class they chose. I think in combination with themes and the inherent options provided in each class, this really lets any character feel truly unique. But, they only gave us two??
Does anyone know if/when more will be released? Or perhaps a system for creating our own?

nerdamus |

You make a solid point Lost in Limbo. It is a Core Rulebook. I guess I am just super eager, and I have never been involved in the release of a Core before so I take for granted all the material available for something like PF.
Thanks for that info jack ferencz.
So, from what I can tell, Pact Worlds won't be released for another year. I guess its the two archetypes they gave us, or homebrew until then?

Voss |
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I still find it mind of odd they didn't just move archetypes completely into the a Pact Worlds book and foot something else in, but that's just me
Well, not necessarily a pact worlds book but some expansion material. This does feel like a waste of space, and an area that needed more time/work. The classes give up very different things (mystics, especially, seem to pay an escalating price rather than a fixed price), and often don't seem to be in line with each other.
and the two archetypes are... uh. Yeah. They exist, certainly.
But given how specific all the SF classes are so far I don't know that this archetype iteration works. They seem to tread too hard on the dividing lines between classes, class specializations, themes and feats. Phrenic adept particularly should be a class rather than a bad feat chain and a bad archetype. And the Starfinder Whatever should just be a theme.

Mark Carlson 255 |
I often go both ways when I see this type of stuff. One it is good to provide some info on a possible important part of the system but if you are not really going to flesh it out (ie at least one per class or race) then I often find it better to save for another book.
More often than not I prefer to see it saved it for other products and devote more space to areas that could use it.
MDC

Shinigami02 |

if you are not really going to flesh it out (ie at least one per class or race)
Considering the goal is archetypes that can be taken by any race and class combination, having "at least one per class or race" doesn't really make much sense. I agree that it is a bit limited (both in number and strength) but those exact criteria don't fit the goal at all.

EC Gamer Guy |

Whereas I find the themes kind of bland mechanically. +1 to a stat which has been shown to be mostly a throw-away with the way stats increase. And then a bonus to a knowledge-type skill.
I do like them for flavor reasons and would like to see a few more.
Although Xenoseeker-Quick pidgin is very cool.
I'd rather have more themes, archetypes are outdated.