GM Hmm |
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Hey Gang, thanks for your patience with me. I am back from PaizoCon and am ready to get us going again.
PART I
Part 1 begins and ends on June 9th. It will last only one day. Do the mustering portion earlier, so that your characters all check in to your gameplay threads. If you do not have a Gameplay thread, you need to start one now and PM all your players so that they can start interacting and getting in character.
At the start of June 9th, I will post something like the following across all threads:
“Pathfinders—welcome and well timed. Please, make your ways to the designated safe areas quickly and carefully, and please mind the wards. Try to keep the paths clear, as we have some very delicate equipment coming through. I have some amazing discoveries to share in just a few more moments.”
Then you table GMs will:
1) Provide the Spoilered Knowledge Checks
Since they are the same spoilered knowledge checks for everyone, does someone want to make up a google doc for that everyone can cut and paste?
2) Provide Parties with their Caches of Supplies (offer Planetary Adaptation!)
3) Provide your own box text.
PART II
On June 10th, we launch Part II. Finish part A as soon as you can, because it gets you no successes, and then move your players to the fun part -- the choice of routes.
You will have 26 days to go through this part, so whatever route you take, you will need to move as fast as you can. We will have a Cosmic Captive Reporting Form to which you can report successes and clues. I need to update it because we have had some GM changes and additions since we put this form together, and I want to make sure that all tables are listed here.
I am also trying to figure out how to let all of you see the answers as we go, so that everyone can see where we are with success types. I know that it relieves GM anxiety to know how the rest of the house is doing.
I will communicate with all of you the whole way through in this thread, and let you know at the midpoint if there are any elements that seem underrepresented.
PART III
On July 3rd, we start Part III whether you all get the requisite successes or not. We will then be going until the end point, July 21.
Here is my very short Time Line Doc.
I will need to change the calculations because it looks like I am activating 2 more tables based on the waiting list, but it will give you some idea of what I am looking at.
Does this help? Any questions?
Hmm
Woran Venture-Captain, Netherlands |
Im not GMing but I am curious how you will handle planar adaptation.
You get 1 energy resistance from the spell. But it looks like people will get it cast before they pick a path. Will GMs steer theit choices? Will you let them pick randomly with the chance that they pick something that has no relevance?
Woodenman |
Im not GMing but I am curious how you will handle planar adaptation.
You get 1 energy resistance from the spell. But it looks like people will get it cast before they pick a path. Will GMs steer theit choices? Will you let them pick randomly with the chance that they pick something that has no relevance?
The planar adaptation in this scenario does not grant energy resistance....as per the scenario writeup it grants benefits vs a number of scenario specific hazards instead.
Magabeus |
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I made two opening posts to be posted back to back:
The first contains the knowledge checks and the second contains the planetary adaptation and supplies
In my opinion posting them back to back works better than putting everything into a huge wall of text. Off course this is easy adjusted if you want everything in one post.
Feedback is appreciated, you can react in the document.
GM Hmm |
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Opening Box Text
Thank you, Magabeus! That looks great!
Site Issues
Nightdeath, the site has been having serious issues.
I am going to strongly suggest that GMs set up Google Hangouts for their tables where every player can check in (in case of site outage.)
I am also going to suggest that you ask players for botting protocols, and set up bot policies. If you can get players who are willing to bot others in combat, that can also work.
If we lose too much time, I can also add time on the back end for the special. I just want to avoid this if we can.
Updated Cosmic Captive Reporting Form
Feel free to kick the tires and do a test submission now.
Hmm
GM Hmm |
Everybody should have received an invitation to a Google Hangout, sent to your Paizo-registered email. If you did not get the invite, please send a chat request to me (since1978@aol.com), and I will add you to the group.
Thank you, Granta, for doing that set-up for me. Most appreciated!
Everyone, Chris Marsh (aka Dungeon Master S) is going to be MY backup for Overseer. If I am sick or at a con, he may leap into action for me.
I wanted to make sure that everyone knows!
Hmm
Hawkmoon269 |
PART II
On June 10th, we launch Part II. Finish part A as soon as you can, because it gets you no successes, and then move your players to the fun part -- the choice of routes.
Keeping in mind, I'm running a card guild table:
Do we need to wait for you to make announcement that Part II is beginning before beginning actual play? If so, do you have a guess as to when you would make that announcement? I'd like to post the opening of the card game as close to when you open Part II as possible.
GM Silbeg |
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Per discussion today, I've volunteered to be another backup GM for GM Hmm... I ran this at high tier (10-11) at Gen Con last year, so have some experience in the insanity of this one.
Also, as we discussed, I am available to help with high tier tactics, etc... it is a rough one for those GMs, as I can attest to, so if you want to bounce ideas off of me, please do!
(Other tiers are welcome to do so as well...)
--
Silbeg...
GM Hmm |
Ah, heck. I'm not sure we need it, but I just created an Overseer Thread where posts will air first. You can use it to quickly ascertain what conditions have been announced.
I figured that it can also be a place where players can ask questions. We launch shortly.
Hmm
GM Hmm |
- ★ - LINKS - ★-
And we're off!
GM Thread:
(Here! Detailed questions, links and other awesomeness)
Cosmic Captive Sign-Up Sheet
(in case you need to pull someone from the wait list)
Cosmic Captive Overseer Thread
(in case you need to look at all Overseer posts in one place)
Cosmic Captive Reporting Form
(Here's where you input your successes!)
Cosmic Captive GM Emergency Hangout
(For notifications during site outages and quick questions)
Magabeus |
GM Granta |
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I like Magabeus' argument for including companions/familiars in the 1 PP spell. My player also asked about the air crystals though, and here is how I ruled, in case anybody else runs into the same question:
Similar to a potion, it would take a full-round action instead of a standard to administer to another creature. I'm also going to say it requires a "push", as chewing for 1 minute without swallowing is unnatural for a velociraptor.
GM Hmm |