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The Slumbering Tyrant Discussion


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Male AC 17/13/14 | Saves F6, R8, W9 (+2 vs enchants) | Init +9 | Perception +25 HP 56/56 Elven Wizard/9 Admixture (Evocation) School
DireMerc wrote:

Another topic has been for the darkland group.

http://paizo.com/campaigns/SlumberingTyrantTheDarklandApproach

This link is not working for me. Also, have the two groups split up yet? I was hoping to have more time on the ship before we launched ahead both to RP and to work out possible divinations. Our warpriest should be able to help I think.


AC 26/19/19 | Saves F15, R16, W11 (+2 fear/death) | Init +7 | Perception +21 HP 134/134; NL 40; THP 30/30 | Burn 3/9 | Buffer 1/1 | Active: fly, invisibility

The link should also be at the top of the page.

One last change before we leave. I got a fruitful sash so that we have access to attribute healing and food. As a sash, I changed it to a torso slot instead of a belt. Bye-bye wisdom boost.


Male AC 17/13/14 | Saves F6, R8, W9 (+2 vs enchants) | Init +9 | Perception +25 HP 56/56 Elven Wizard/9 Admixture (Evocation) School

Yea, the link at the top of the page worked. Thanks.


AC 26/19/19 | Saves F15, R16, W11 (+2 fear/death) | Init +7 | Perception +21 HP 134/134; NL 40; THP 30/30 | Burn 3/9 | Buffer 1/1 | Active: fly, invisibility

Now we need Aurora and we can start


Male Varisian 10th Level Kineticist | HP 73/153 (NDL 50) | AC 19 | T 14 | FF 15 | CMD 21 | Fort +17 | Ref +13 | Will +7 | Init +4 | Perc +15 | Burn: 5/11

I know the description of Flame Jet is different than what I described for Merius, but I figure a little creative refluffing isn't a big deal. I'm not changing the way it works, just a little thematic flair.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 6 / Brew Keeper 1 Initiative +3 Hp 57/57 AC 20 Fort +8 Ref +11 Will +5 Percept +13 (+3 Traps) Darkvision Conditions

Apologies Ilithial, but he would view that as cheating. He is lawful to a fault, I guess.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 6 / Brew Keeper 1 Initiative +3 Hp 57/57 AC 20 Fort +8 Ref +11 Will +5 Percept +13 (+3 Traps) Darkvision Conditions

@DM is it alright, since we haven't gotten going too far yet, to recon some equipment purchases, since having met our wizard friend?

I would like to have not purchased a wand of mage armor; and after discussing his willingness to cast it on me. Ahmose would have liked to purchase a pearl of power 1st for this quest.


ok ahmose


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 6 / Brew Keeper 1 Initiative +3 Hp 57/57 AC 20 Fort +8 Ref +11 Will +5 Percept +13 (+3 Traps) Darkvision Conditions

thank yee sir!


Male AC 17/13/14 | Saves F6, R8, W9 (+2 vs enchants) | Init +9 | Perception +25 HP 56/56 Elven Wizard/9 Admixture (Evocation) School

Commune questions posted here per DM Request.

1) Does the Whispering way know of our group's coming?

2) Will we fight enemies our first day after leaving the camp?

3) Will the cave entrance be guarded or warded?

4) Is Old Death a black dragon?

5) Is he a basilisk?

6) Will the underground group face a lich before we emerge from the caverns?


1: Yes

2: Yes

3: No

4: Yes

5: Yes

6: Unknown


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 6 / Brew Keeper 1 Initiative +3 Hp 57/57 AC 20 Fort +8 Ref +11 Will +5 Percept +13 (+3 Traps) Darkvision Conditions

Fun times! A Black Basilisk Dragon....that's new...lol.


Male AC 17/13/14 | Saves F6, R8, W9 (+2 vs enchants) | Init +9 | Perception +25 HP 56/56 Elven Wizard/9 Admixture (Evocation) School

Hmm. We have our answers. They know we are coming. We will fight our first day out. And Old Death is both a black dragon and a basilisk. I'll be packing some acid resistance. Oh, my 8th level school power is Elemental Manipulation. This lets me change one incoming energy type from one elemental type to another. But I have to set up in advance so could do Acid to electricity (Which Shimmer is immune to.) and energy in a 30' radius of me that was acid would be converted to electricity. Good only if I know to turn it on and we are warded against some energy type.

I am carrying one Resist Energy Communal. Anyone else?


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 6 / Brew Keeper 1 Initiative +3 Hp 57/57 AC 20 Fort +8 Ref +11 Will +5 Percept +13 (+3 Traps) Darkvision Conditions

Ahmose might have a thick twig to clench his teeth on when hit with energy.

Oh, the pains of not being a caster...although his saves are really good with Improved evasion, so, he should be fine.


Male AC 17/13/14 | Saves F6, R8, W9 (+2 vs enchants) | Init +9 | Perception +25 HP 56/56 Elven Wizard/9 Admixture (Evocation) School

Right. No resistance for you. :P


Raging:
HP 25/76 l +14/+9 (1d10+9) l F 10, W 13 l AC 21
Human Skald 10 HP 56/56 AC 22 DR 1/- (T12, FF21) F +11 l R +6 l W +1 , Per +14
spells:
Raging Song 22/25, 0 – Unlimited, 1st 6/6, 2nd 5/5, 3rd 4/4, 4th 2/2 (concentration +14)

Well I am kinda glad I am part of the Above ground party no basilisk dragon there haha, just hordes and hordes of undead...


LN Tiefling Magus (Blade Bound) 10 Max HP: 83/83 | AC: 19; Touch: 12; Flat-Footed: 17 | CMB: +9; CMD: 21 | Saves: Fort: +12; Ref: +7; Will: +9 | Initiative: +6 | Perception +10 (Darkvision 60') | Sense Motive: +4 Cold, Electricity, & Fire Res. 5 Shadow's Status |

Eeesh, Basilisk Dragon. I assume the consummation of that relationship was... you know what. Never mind. :-)


Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip

I have to assume there was a large paper bag involved.


I may have created a few things as well.

Old Death is just one of the nastier ones.

The above ground group will likely get a ravener


Raging:
HP 25/76 l +14/+9 (1d10+9) l F 10, W 13 l AC 21
Human Skald 10 HP 56/56 AC 22 DR 1/- (T12, FF21) F +11 l R +6 l W +1 , Per +14
spells:
Raging Song 22/25, 0 – Unlimited, 1st 6/6, 2nd 5/5, 3rd 4/4, 4th 2/2 (concentration +14)

Is it the dragon from the Paper bag princess?


Inspired Blade1/Magus 9 HP: 115| AC: 30 T:17 FF: 23 | Saves: Fort: 13, Ref: 14, Will: 13(+2 vs enchant) | Arcane pool: 12/13 | init:+6 Perception: +17

I used a ravenner in one of my older IRL games. It was pretty spooky, but with a paladin AND a channel based cleric it was a bit of a let down for its CR :(


Male Varisian 10th Level Kineticist | HP 73/153 (NDL 50) | AC 19 | T 14 | FF 15 | CMD 21 | Fort +17 | Ref +13 | Will +7 | Init +4 | Perc +15 | Burn: 5/11

Merc, would you like me to do a break down of Merius' Burn costs and reductions in my posts to help you out a little? I could put them in a spoiler to help keep the thread tidy.


spoiler tab would be good.


Male Varisian 10th Level Kineticist | HP 73/153 (NDL 50) | AC 19 | T 14 | FF 15 | CMD 21 | Fort +17 | Ref +13 | Will +7 | Init +4 | Perc +15 | Burn: 5/11
DireMerc wrote:
spoiler tab would be good.

You got it! I'll post one for this round and then add it in to all future combat posts.


HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1

Well last post for this morning before heading out for a 3 day trip. I doubt I will be able to have internet access where I will be. So please managed for Duskade.


Male Varisian 10th Level Kineticist | HP 73/153 (NDL 50) | AC 19 | T 14 | FF 15 | CMD 21 | Fort +17 | Ref +13 | Will +7 | Init +4 | Perc +15 | Burn: 5/11

Merc, a question for you regarding Merius' Burning infusion. When he successfully uses that on an enemy, would you prefer me to roll the fire damage for each successive round? Or would you prefer to do it yourself?

Also, just a note on that infusion, the enemy remains on fire until the fire is put out; there isn't a limit on rounds. So in theory, they remain on fire even after death, which I plan on using with Smoke Storm. If you disagree, just let me know and I will accept your decision on that.


I'm taking a short break will post here and there but posting will resume fully in the next couple days most likely this friday


no probs, thanks for the update


HP: 78/78, Arrows: 3, Arrows silver:5, Arrows cold steel 5, Heroic Surge: 2/3

No hassle by me.


Raging:
HP 25/76 l +14/+9 (1d10+9) l F 10, W 13 l AC 21
Human Skald 10 HP 56/56 AC 22 DR 1/- (T12, FF21) F +11 l R +6 l W +1 , Per +14
spells:
Raging Song 22/25, 0 – Unlimited, 1st 6/6, 2nd 5/5, 3rd 4/4, 4th 2/2 (concentration +14)

Away this weekend, back Sunday night


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 6 / Brew Keeper 1 Initiative +3 Hp 57/57 AC 20 Fort +8 Ref +11 Will +5 Percept +13 (+3 Traps) Darkvision Conditions

We are such good diplomats!..lol.

Michigan here, so Eastern Standard.


AC 26/19/19 | Saves F15, R16, W11 (+2 fear/death) | Init +7 | Perception +21 HP 134/134; NL 40; THP 30/30 | Burn 3/9 | Buffer 1/1 | Active: fly, invisibility

California here, Pacific Time.


HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1

+02:00 UCT


Male AC 17/13/14 | Saves F6, R8, W9 (+2 vs enchants) | Init +9 | Perception +25 HP 56/56 Elven Wizard/9 Admixture (Evocation) School

Central time for me. I am in northern Alabama.


Ontario, EST (-5:00)

Grand Lodge

Male Drone Parent4/Nurse3/Tired10

I am the same as Aurora


EST (-4:00) for me.


Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip

Was there some reason everyone is announcing time zones?


2 people marked this as a favorite.
AC 26/19/19 | Saves F15, R16, W11 (+2 fear/death) | Init +7 | Perception +21 HP 134/134; NL 40; THP 30/30 | Burn 3/9 | Buffer 1/1 | Active: fly, invisibility

Is there a reason you aren't? Are you trying to conceal something? Are you a criminal on the run?

Sorry- got carried away. In the other thread, it came up ooc because Shady is offset from the rest of us.

We don't need to see your identification. You can go about your business. Move along.


1 person marked this as a favorite.
Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 6 / Brew Keeper 1 Initiative +3 Hp 57/57 AC 20 Fort +8 Ref +11 Will +5 Percept +13 (+3 Traps) Darkvision Conditions

Waves hand casually.
These aren't the timezones you're looking for!


HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1

The idea behind this is to inform the GM and players of one's timezone (or actual state/country/province) so they can have an idea of one's typical posting times, or not available to post (particular sleeping or at work).


Also it's kinda neat to were everyone is from.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 6 / Brew Keeper 1 Initiative +3 Hp 57/57 AC 20 Fort +8 Ref +11 Will +5 Percept +13 (+3 Traps) Darkvision Conditions

I have always found it cool that we all can game from anywhere.


Male Varisian 10th Level Kineticist | HP 73/153 (NDL 50) | AC 19 | T 14 | FF 15 | CMD 21 | Fort +17 | Ref +13 | Will +7 | Init +4 | Perc +15 | Burn: 5/11

I am CST (-6:00), Chicago timezone.


Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip

Mountain time (US).


Female Human Cleric of Urgathoa 10 (HP 85/85 | AC: 19 | T: 10 | FF: 19 | CMB: +0 | CMD: 10 | Fort:+11 | Ref:+5 | Will:+14 | Init: +0 | Perc: +5 | Speed 30)

I'm EST (-5:00), NYC timezone.


M Dhampir Warpriest 10

I'm NZDT (+12:00)


Merry Christmas, Everyone!


Merry Christmas! And happy new year


Male Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip

Merry Christmas.

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