Full Name |
Bug Eater |
Race |
Stats: Init +5, AC 31,FF 27, T 16 fort +11, Ref +10, Will +12, 84/84 HP, perception +16, CMD 30, 40 grapple, 40 trip |
Gender |
Male |
Size |
Medium |
Age |
18 |
Alignment |
NG |
Deity |
Sarenrae |
Location |
Cheliax |
Languages |
Taldan, Shoanti, Qadiran |
Occupation |
Pilgrim |
About Bug Eater
Bug Eater
Human (Shoanti) fighter 10
NG Medium humanoid (human)
Init +5; Senses Perception +16
--------------------
Defense
--------------------
AC 31, touch 16, flat-footed 27 (+11 armor, +1 deflection, +3 Dex, +1 dodge, +1 natural, +3 shield, +1 trait)
hp 84 (10d10+20)
Fort +11, Ref +10, Will +12 (+3 vs. fear); +4 vs. effects that cause you to lose your grip on weapons
DR 5/—
--------------------
Offense
--------------------
Speed 30 ft.
Melee +1 seeking adamantine starknife +19/+14 (1d4+10/×3)
Special Attacks weapon trainings (armed bravery, thrown +4)
--------------------
Statistics
--------------------
Str 16, Dex 20, Con 14, Int 10, Wis 14, Cha 8
Base Atk +10; CMB +13; CMD 30 (34 vs. disarm, 40 vs. grapple, 34 vs. sunder, 40 vs. trip)
Feats Advanced Armor Training, Advanced Weapon Training, Close-quarters Thrower[UC], Clustered Shots[UC], Dodge, Point-Blank Shot, Precise Shot, Quick Draw, Rapid Shot, Ricochet Toss, Weapon Focus (starknife), Weapon Specialization (starknife)
Traits defender of the society, seeker
Skills Climb +8, Perception +16, Survival +15, Swim +8
Languages Common, Shoanti
SQ armor training 2
Combat Gear wand of cure light wounds, antiplague[APG] (2), antitoxin (2), holy water (2); Other Gear +2 adamantine full plate, +2 buckler, +1 seeking adamantine starknife, amulet of natural armor +1, cloak of resistance +2, gloves of dueling[APG], handy haversack, ring of protection +1, candle (2), chalk, everburning torch, hammer, piton (4), sack (2), silk rope (50 ft.), sunrod (3), tindertwig (4), 191 gp
--------------------
Special Abilities
--------------------
Advanced Weapon Training You are specially trained to use your weapon skills in new ways.
Prerequisites: Fighter level 5th, weapon training class feature.
Benefit: Select one advanced weapon training option, applying it to one fighter weapon group you h
Armed Bravery (+5/+10) (Ex) Add bravery bonus to will save, Intim. DC to demoralize you increases by amount shown.
Armor Training 2 (Ex) Worn armor -2 check penalty, +2 max DEX.
Armored Juggernaut 5 (Ex) Gain DR based on armor worn, stacks with adamantine armor.
Close-Quarters Thrower (Starknife) Attacks with selected weapons do not provoke attacks of opportunity
Clustered Shots Total damage from full-round ranged attacks before applying DR
Damage Reduction (5/-) You have Damage Reduction against all attacks.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Ricochet Toss Throwing weapon returns immediately after attack is resolved.
Trained Throw (Weapon Training [Thrown] +4) (Ex) Thrown weapon atk using Dex mod, add double training bonus to damage.
Weapon Training (Thrown) +4 (Ex) +4 Attack, Damage, CMB, CMD with Thrown weapons