Deighton Thrane |
Rule number one of killer hobo party: You do not talk about killer hobo party! .... Wait, how does this help? S+$!
Rule number one of killer hobo party: Don't f+#*ing SUNDER LOOT!
Hey, as long as you have a 7th level cleric, you just have to make sure the item isn't more than 5 lbs/level, and at or below your caster level. Or you have to hold on to things for a little while to get fixed before you sell them.
Ascalaphus |
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DocShock wrote:The vast majority of animals, aberrations, constructs, magical beasts, fey, dragons, elementals, etc, will never wield an axe or don a suit of plate. There are typically plenty of humanoids in APs, but if someone took power attack and two sunder feats, I certainly wouldn't fault them for making use of it. If your group is sundering spell component pouches and holy symbols too much, well... wizard's convert into arcane sorcerers so easily. And have you noticed how many clerics and oracles have birthmarks these days?You realized you're posting in the PFS forum right?
Oh, wait, this got shuffled to Advice.
Finlanderboy |
Finlanderboy wrote:James Anderson wrote:I disagree. I've looked into making a sunder or disarm build before. Especially against a holy symbol or spell component pouch, it feels like a d*** move, and ruins the day for the GM.I am cool with this as a DM. I would rather have players surprise me with things that are different. Infact I can not think of a single tactic the PCs as a group could do that would upset me.
The only time I get annoyed is when a player or two is hogging the action from other players.
I don't mind the tactic. I do mind that the bad guys are so absurdly vulnerable to some tactics.
Just about every character played by a competent, experienced player has backups of important things unless there is a roleplaying reason not to.
Backup spell component pouches, holy symbols, weapons, a dagger, etc.
Sundering a wizards spell component pouch should be a good tactic as it forces him to spend a round getting his backup, it shouldn't completely end the encounter.
My wizard with eschew material components has one. The one time it should have worked the Dm asked if i had my spell pouch out. I said yes. So he sunders it/ My turn next I 5 foot step and cast fireball and explain I have eschew. The DM gets upsets rewinds the game and decides he attcks me instead and rolls damage. HE said the bad guy would have known that.
Wei Ji the Learner |
My wizard with eschew material components has one. The one time it should have worked the Dm asked if i had my spell pouch out. I said yes. So he sunders it/ My turn next I 5 foot step and cast fireball and explain I have eschew. The DM gets upsets rewinds the game and decides he attcks me instead and rolls damage. HE said the bad guy would have known that.
...that's really not kosher.
Was this in a home game or PFS?
Finlanderboy |
Finlanderboy wrote:
My wizard with eschew material components has one. The one time it should have worked the Dm asked if i had my spell pouch out. I said yes. So he sunders it/ My turn next I 5 foot step and cast fireball and explain I have eschew. The DM gets upsets rewinds the game and decides he attcks me instead and rolls damage. HE said the bad guy would have known that....that's really not kosher.
Was this in a home game or PFS?
PFS, but it was not worth fighting.
Tursic |
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Sunder is part of the game. So is the impervious enchantment for both armor and weapons. I have this added to my main weapon before I go for +2 enchantment as well as getting Rune of Durability cast on my main weapon, and to my armor before +4 enchantment. I also shell out the extra 3,000gp before enchantment for a adamantine main weapon. One or two backup weapons is a must.
The Rune of Durability is a must. It only cost 150gp to have it cast on your weapon.
Sundering only works some of the time. It cost a feat to not cause an AoO. To use it to good effect you need an adamantine weapon which cost 3,000gp. Not all spells need components. Do not forget That it mirror image is you have to hit the right pouch.
As to the point of NPC not having a good gear list. That is not a problem with space, that is a problem with the writers not adding them. If you look at items that NPC have more than one of like arrows it is written arrows (20). So to add extra spell component pouches just add (5) after the name of the item.
Sundering is not a common build so why would a caster have multiple spell component pouches. If I have a clear shot at a spell caster why would I break their gear when I could kill them. After all casters are weak (not a lot of HP). Yes, I know this does not hold true, I am looking at it from the NPC point of view.
Gisher |
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Wei Ji the Learner wrote:PFS, but it was not worth fighting.Finlanderboy wrote:My wizard with eschew material components has one. The one time it should have worked the Dm asked if i had my spell pouch out. I said yes. So he sunders it/ My turn next I 5 foot step and cast fireball and explain I have eschew. The DM gets upsets rewinds the game and decides he attcks me instead and rolls damage. HE said the bad guy would have known that....that's really not kosher.
Was this in a home game or PFS?
Did the GM give a reason why people can tell that you've taken Eschew Materials just by looking? Because I can't think of one. Were the players also allowed to determine NPC feats at a glance?
Finlanderboy |
Finlanderboy wrote:Did the GM give a reason why people can tell that you've taken Eschew Materials just by looking? Because I can't think of one. Were the players also allowed to determine NPC feats at a glance?Wei Ji the Learner wrote:PFS, but it was not worth fighting.Finlanderboy wrote:My wizard with eschew material components has one. The one time it should have worked the Dm asked if i had my spell pouch out. I said yes. So he sunders it/ My turn next I 5 foot step and cast fireball and explain I have eschew. The DM gets upsets rewinds the game and decides he attcks me instead and rolls damage. HE said the bad guy would have known that....that's really not kosher.
Was this in a home game or PFS?
I think I remember Triomegazero saying "bad gms are bad gms"
Sometimes you let crappy a ruling slide just to continue the game. I just remember and try to avoid that guy again.
Depeche Mode |
To use it to good effect you need an adamantine weapon which cost 3,000gp. Not all spells need components. Do not forget That it mirror image is you have to hit the right pouch.
When that guy got in my head. My steel+1 furious Fauchard smashed into two that bard's +1 addy scimitar. But I was raging and on a lot of mutagen at the time.
Gisher |
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Gisher wrote:Finlanderboy wrote:Did the GM give a reason why people can tell that you've taken Eschew Materials just by looking? Because I can't think of one. Were the players also allowed to determine NPC feats at a glance?Wei Ji the Learner wrote:PFS, but it was not worth fighting.Finlanderboy wrote:My wizard with eschew material components has one. The one time it should have worked the Dm asked if i had my spell pouch out. I said yes. So he sunders it/ My turn next I 5 foot step and cast fireball and explain I have eschew. The DM gets upsets rewinds the game and decides he attcks me instead and rolls damage. HE said the bad guy would have known that....that's really not kosher.
Was this in a home game or PFS?
I think I remember Triomegazero saying "bad gms are bad gms"
Sometimes you let crappy a ruling slide just to continue the game. I just remember and try to avoid that guy again.
Wow. The longer I visit these forums the less appealing PFS gets.
Finlanderboy |
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Gisher wrote:Wow. The longer I visit these forums the less appealing PFS gets.Imagine how much less appealing a home game is, where you can't even take your character to a different table and be assured to play it.
PFs has it's place. A home game with a great Dm and that your group can regularly meet is better. But these are often hard to find.
PFS also allows beginner Dms that are new experience in a one off to become better. So what you have to deal with a poor dm for 4 hours. Of my hundreds of games only a small amount are bad DMs.
Why don;t you try Dming PFS and check it out before you make an assumption?
Gisher |
Gisher wrote:Wow. The longer I visit these forums the less appealing PFS gets.Imagine how much less appealing a home game is, where you can't even take your character to a different table and be assured to play it.
I play with good friends, so wanting to go to another table isn't an issue.
Gisher |
TOZ wrote:Gisher wrote:Wow. The longer I visit these forums the less appealing PFS gets.Imagine how much less appealing a home game is, where you can't even take your character to a different table and be assured to play it.PFs has it's place. A home game with a great Dm and that your group can regularly meet is better. But these are often hard to find.
PFS also allows beginner Dms that are new experience in a one off to become better. So what you have to deal with a poor dm for 4 hours. Of my hundreds of games only a small amount are bad DMs.
Why don;t you try Dming PFS and check it out before you make an assumption?
I never considered GMing PFS. That's an interesting possibility down the road. I'm still unfamiliar with a lot of the game elements right now. There's a lot more to Pathfinder than there was to 1st edition D&D.
Goth Guru |
Is it an appropriate tactic, from a roleplaying perspective?
A Lamia or atheist will attack holy symbols.
Some barbarians will attack spell component pouches or obvious familiars, if they really hate magic.
If a caster has escue materials, they still need to use a higher level spell slot to cast. If a GM asks during battle if your character has a spell component pouch, tell them "Yes and the eschew materials feat" to see if they change tactics. They really shouldn't.
For arcane casters I have always bought several belt pouches.
Rolls D6,"Three climbing spikes and 5 copper pieces tumble out of the ruined pouch." "I use vampiric touch." :)
Gisher |
Gisher wrote:I play with good friends, so wanting to go to another table isn't an issue.Obviously, it is for Finlanderboy.
I feel like we are having two different conversations. I was saying that the many stories like his that I've read here make PFS sound less appealing to me. I'm not criticizing anyone else for playing it.
I also find shrimp unappealing, but I don't look down on people who like eating them.
Finlanderboy |
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TriOmegaZero wrote:Gisher wrote:I play with good friends, so wanting to go to another table isn't an issue.Obviously, it is for Finlanderboy.I feel like we are having two different conversations. I was saying that the many stories like his that I've read here make PFS sound less appealing to me. I'm not criticizing anyone else for playing it.
I also find shrimp unappealing, but I don't look down on people who like eating them.
You have a good attitude. I think if you picked up a low level adventure you would be great with it. You should try it.
As for me, I love roleplaying in all of it's flavors. I do not care if it is organized play, home game, 1st ,2nd,5th, white wolf, or whatever.
Gisher |
Gisher wrote:TriOmegaZero wrote:Gisher wrote:I play with good friends, so wanting to go to another table isn't an issue.Obviously, it is for Finlanderboy.I feel like we are having two different conversations. I was saying that the many stories like his that I've read here make PFS sound less appealing to me. I'm not criticizing anyone else for playing it.
I also find shrimp unappealing, but I don't look down on people who like eating them.
You have a good attitude. I think if you picked up a low level adventure you would be great with it. You should try it.
As for me, I love roleplaying in all of it's flavors. I do not care if it is organized play, home game, 1st ,2nd,5th, white wolf, or whatever.
Thanks for the encouragement. I might try it in a few years when my time constraints from parenting and career ease up.
KarlBob |
I ran a Mind's Eye Theatre LARP for a while back in college. It was fun, and the stories evolved very differently than typical tabletop games. Lots of PCs playing opposing sides of conflicts, with a few more PCs as neutral parties in the middle. It took a team of GMs just to coordinate the various plotlines and adjudicate the opposed actions (as a game system, MET had its share of quirks).
Regarding home games vs. PFS: When I don't have a home game group, PFS is both a good fallback option and a fertile recruiting ground. Sometimes the (over-)emphasis on Rules As Written is frustrating, but I understand why it's set up that way.
Devilkiller |
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I like shrimp. Shrimp is the fruit of the sea. You can barbecue it, boil it, broil it, bake it, saute it. There's shrimp-kabobs, shrimp creole, shrimp gumbo. Pan fried, deep fried, stir-fried. There's pineapple shrimp, lemon shrimp, coconut shrimp, pepper shrimp, shrimp soup, shrimp stew, shrimp salad, shrimp and potatoes, shrimp burger, shrimp sandwich.
I'm not as sure about PFS since I've only played it a couple of times. It didn't make me sick though. Shrimp makes my aunt sick, but sometimes she eats it anyhow.
Wei Ji the Learner |
I used to like shrimp. Shrimp doesn't like me. It'll barbecue me, boil me, bake me, saute me. Internally, I'll feel kabob'd, boiled to creole, gumbo, pan-fried, stir-fried. Pineapple by itself is okay, as is lemon, coconut, pepper, soups and salads without shrimp, potatoes, burgers and most other sandwiches that don't have shrimp.
I'm not quite sure what a Sunder build is about, since I've never seen it in play. It does sound rather sick, though. Shrimp will make me violently ill, and I definitely don't eat it.
Redblade8 |
...Wow. That escalated quickly...
It jumped up a notch.
Once upon a time, sundering armor was an extremely all-or-nothing situation, in that if you didn't get the guy's armor to broken in one swing, the time spent wasn't worth it.
However, the Weapon Master's Handbook from last fall changed the calculus some. Now, things like Smashing Style or Crush Armor make any successful Sunder help out some. Might be worth looking into if that's your cup of tea.
Anarchy_Kanya |
Did the GM give a reason why people can tell that you've taken Eschew Materials just by looking? Because I can't think of one. Were the players also allowed to determine NPC feats at a glance?
Maybe he assumed that Eschew Materials means the Wizard doesn't have a spell component pouch? That was my first thought, but then I reread the feat and it's only for the cheap stuff, so the Wizard would still need a pouch.