35 player Hunger Games Style Tournament. What would you make?


Pathfinder First Edition General Discussion

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This upcoming weekend I'll be participating in what sounds like a real fun time, the above mentioned tournament. Really i was just wondering what ideas other people have for characters? I'm hopeing it will be an open map with plenty of room to run around, alas I am not a host and they haven't released much info. Carry on with the ideas if you would.


It's lv10 any race with lv adjust, no psionic


Level matters a lot. A master summoner is probably going to be the class to be at any low level.


Depends on level. If it's an early level, a more martial character would make you more survivable. Later levels, a caster would be better. Druid or barbarian are what I would most likely pick.


Sorry remember after


Make sure you have a way to see everybody else. You don't want to have beaten everybody else to lose to somebody who hid under invisibility the entire time and is still at full strength.


Wizard with wealth spent only on scrolls of gate.


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If it's true hunger games style and there's very limited equipment it would seem like a chance for a monk to shine.


Sissyl wrote:
Wizard with wealth spent only on scrolls of gate.

If it was true hunger game style it's unlikely that you have the scrolls.


This tournament should be done using the Traveler ruleset. You'll eliminate 1/3 of the characters before character creation is complete.

Druid can be pretty awesome with spell choice and elemental wildshape.


I recommend Druid. Elemental Wildshape has a lot of versatility and spellcasting can help with invisible and area control.


I would be tempted to run a CRB monk or an unchained rogue. See Invisibility won't help vs. stealth.

Let the other players kill everyone off before going for the weakened stragglers. Don't forget your alchemical supplies to neutralize scent.

Max out your UMD and take are few of the more useful low level spells in scroll form. Don't forget your oil of Bless Weapon.


I'm going with stealthy monk with amazing grapple, hide and wait, pick of the weak and distracted


Goblin anything with maxed out stealth. Make yourself basically invisible and wait for everyone else to kill each other while you nap.


With equipment, scroll gating in a solar is a great idea. Without, go sorcerer or monk.


a sandwich

Liberty's Edge

Do everything you can to have others believe that you are worth keeping alive till the end and that they can kill you anytime they choose

You don't want your opponents temporarily banding together just so they can get rid of your threat

Halfling Oradin ?

With obscure feats and archetypes to defeat the metagaming


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Druid. Become a hawk and hide in a tree during the day, and become an owl and hide in a tree during the night. Wait until everyone kills each other.


Sounds like you will play a bunch of people hiding.


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Sissyl wrote:
Sounds like you will play a bunch of people hiding.

Because fighting other people at any point before the final standoff is a bad strategy when it can be avoided and you don't need equipment.


Lol idk I know for a fact there will be a decent amount of fairly new players, so...yay fodder!


Solars take down lvl 10 characters like a dozen a round. Jus' sayin'.


But how would you control them at lv 10?


Bladebound Kensai Magus. High AC, powerful attack spells, good saves. That's what I would do.


CannibalKitten wrote:
But how would you control them at lv 10?

The scroll has a CL of 17. This gets you 34 total hd. True, no one creature may be higher than your CL, 17, so solars are out. However, two planetars fit the bill perfectly. They cost, sure, but you do have 62.000 gp at 10th level. You can go for more planetars. The issue here is scroll failure, which is bad, but hey, can't have everything.

The Exchange

Sorcerer.

Round 1 greater invisibility
Rounds 2+ Persistent (magical lineage) confusion.

The Exchange

Candle of Invocation (chaotic evil)
Gate in a Shemhazian under your control.

Liberty's Edge

Level 10 is right when slayers gain hide in plain sight. Be a sniper with one of the races, talents, or unchained stealth that reduces the -20 sniping penalty.
Basically, all the other player will know is "somewhere within 1,000 feat is a sniper who can see you."
Dwarf is a good candidate, getting essentially +5 to saves if you can make the stats work.


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The fight would be more interesting if everyone had permanent faerie fire on them and there were a fairly low ceiling. Otherwise flying while invisible is just too good of a strategy.


Sissyl wrote:
CannibalKitten wrote:
But how would you control them at lv 10?
The scroll has a CL of 17. This gets you 34 total hd. True, no one creature may be higher than your CL, 17, so solars are out. However, two planetars fit the bill perfectly. They cost, sure, but you do have 62.000 gp at 10th level. You can go for more planetars. The issue here is scroll failure, which is bad, but hey, can't have everything.

I mean once they are gated in how does a lv 10 control them, gate is not summon monster nor planar ally, It just makes a door between planes, I always thought.


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CannibalKitten wrote:
Sissyl wrote:
CannibalKitten wrote:
But how would you control them at lv 10?
The scroll has a CL of 17. This gets you 34 total hd. True, no one creature may be higher than your CL, 17, so solars are out. However, two planetars fit the bill perfectly. They cost, sure, but you do have 62.000 gp at 10th level. You can go for more planetars. The issue here is scroll failure, which is bad, but hey, can't have everything.
I mean once they are gated in how does a lv 10 control them, gate is not summon monster nor planar ally, It just makes a door between planes, I always thought.

From Gate:

"In the case of a single creature, you can control it if its HD does not exceed your caster level. A creature with more HD than your caster level can't be controlled."

Scroll failure is legitimate, though. It requires an 8+ on the d20 for a lvl 10 caster to successfully use the scroll due to the level of the spell.


Saldiven wrote:
CannibalKitten wrote:
Sissyl wrote:
CannibalKitten wrote:
But how would you control them at lv 10?
The scroll has a CL of 17. This gets you 34 total hd. True, no one creature may be higher than your CL, 17, so solars are out. However, two planetars fit the bill perfectly. They cost, sure, but you do have 62.000 gp at 10th level. You can go for more planetars. The issue here is scroll failure, which is bad, but hey, can't have everything.
I mean once they are gated in how does a lv 10 control them, gate is not summon monster nor planar ally, It just makes a door between planes, I always thought.

From Gate:

"In the case of a single creature, you can control it if its HD does not exceed your caster level. A creature with more HD than your caster level can't be controlled."

Scroll failure is legitimate, though. It requires an 8+ on the d20 for a lvl 10 caster to successfully use the scroll due to the level of the spell.

Fair enough, but is is Hunger games, and with enough people to potentially rally together long enough to destroy the monsters and you before turning on eachother.But still, what a possible f#+& you to them all if they don't lol.

Not much has been released by the hosts as far as the terrain, rules and such, but they did confirm it will last a few "in game" days and it is not 1v1.(last bit not specifically aimed at you guys who replied )


Also, it is strictly 3.5 dnd, which I was saddened by, so the pathfinder ideas wouldn't be allowed, i did post here so I could hear them though, i prefer pathfinder but the hosts are not used to it sadly. Otherwise I would be a brawler instead of a monk, also only been given 50000 gp.


If it's an outdoor type setting like the first movie, then how about a Stryx dedicated archer? Of course, this assumes that appropriate gear is possible.

Fly far enough away that your opponents have a hard time bringing any offense to bear and shoot 'em up. If you're an archer Warpriest, the Air Blessing removes range penalties for your bow attacks. With a Composite Longbow, you could be 1100 feet away and still firing at full effectiveness.

Edit: was ninja'd by your last post. That probably means a Stryx isn't an option.


Saldiven wrote:

If it's an outdoor type setting like the first movie, then how about a Stryx dedicated archer? Of course, this assumes that appropriate gear is possible.

Fly far enough away that your opponents have a hard time bringing any offense to bear and shoot 'em up. If you're an archer Warpriest, the Air Blessing removes range penalties for your bow attacks. With a Composite Longbow, you could be 1100 feet away and still firing at full effectiveness.

Edit: was ninja'd by your last post. That probably means a Stryx isn't an option.

Still, I've been flirting with the idea of hosting one myself at some point and i would allow pathfinder since i love it. So all ideas from both versions are welcome. Also, grand idea, i personally enjoy the Stryx alot anyway.


At that level someone could get scrolls of superior invisibility or just cast it.. I'm not saying that you should, I'm saying that someone else probably will. There's really no way to prepare for every strategy. It should be absolute chaos. Will everyone be at one table? Is it online?

Another strategy would be to play a sorcerer or something, go invis and fly out of range. Attract no attention to yourself. Let other kill each other for awhile then start picking off wounded enemies once the field has been cleared somewhat.


CannibalKitten wrote:
Saldiven wrote:

If it's an outdoor type setting like the first movie, then how about a Stryx dedicated archer? Of course, this assumes that appropriate gear is possible.

Fly far enough away that your opponents have a hard time bringing any offense to bear and shoot 'em up. If you're an archer Warpriest, the Air Blessing removes range penalties for your bow attacks. With a Composite Longbow, you could be 1100 feet away and still firing at full effectiveness.

Edit: was ninja'd by your last post. That probably means a Stryx isn't an option.

Still, I've been flirting with the idea of hosting one myself at some point and i would allow pathfinder since i love it. So all ideas from both versions are welcome. Also, grand idea, i personally enjoy the Stryx alot anyway.

Gets even sillier with a +1 Distance Composite Longbow.

Then, it's 2200 feet away while firing at full effectiveness.


Ciaran Barnes wrote:

At that level someone could get scrolls of superior invisibility or just cast it.. I'm not saying that you should, I'm saying that someone else probably will. There's really no way to prepare for every strategy. It should be absolute chaos. Will everyone be at one table? Is it online?

k
Another strategy would be to play a sorcerer or something, go invis and fly out of range. Attract no attention to yourself. Let other kill each other for awhile then start picking off wounded enemies once the field has been cleared somewhat.

It is at a bar...Lol so many table, 35 people is a fairly rough estimate but nearly 50 have been invited. I'm not much of a drinker so I have the advantage of people starting to make poor choices as the night goes on. So I chose the sneaky Luchador monk who will hide alot and pick off the weak and injured and survive, hopefully, off of whatever terrain is available. Amazing grappling.


Saldiven wrote:
CannibalKitten wrote:
Saldiven wrote:

If it's an outdoor type setting like the first movie, then how about a Stryx dedicated archer? Of course, this assumes that appropriate gear is possible.

Fly far enough away that your opponents have a hard time bringing any offense to bear and shoot 'em up. If you're an archer Warpriest, the Air Blessing removes range penalties for your bow attacks. With a Composite Longbow, you could be 1100 feet away and still firing at full effectiveness.

Edit: was ninja'd by your last post. That probably means a Stryx isn't an option.

Still, I've been flirting with the idea of hosting one myself at some point and i would allow pathfinder since i love it. So all ideas from both versions are welcome. Also, grand idea, i personally enjoy the Stryx alot anyway.

Gets even sillier with a +1 Distance Composite Longbow.

Then, it's 2200 feet away while firing at full effectiveness.

I love that weapon ability so hard lol


Wait, this is in 3.5? So Pun Pun is legal? No way. There have to be more rules than this. Pun Pun is a god, literally.

10th level in 3.5 is nuts. Full casters with location confirming telepathy is the way to go.

As for the archers, how do you intend to see the wizard at 2200 ft?

Level 10 and 50k gold in 3.5 is out of control. The game will never end unless the GM's add poison gas or whatnot.

Here are the big things, regardless of class:
1.) don't need to breath.
2.) maximum permanent immunties and resistances
3.) be able to heal
4.) be hard to find
5.) cheat when finding other PC's, like via telepathy radar.

Ask this question: What are the DM's going to do to make me fight? That's the real question.

Second question: How quickly can I kill several other players and then take all of their stuff and hide?


Thing is, summon some eight planetars, and it won't much matter if they gang up. CR 17 is massive against CR 10s. And yes, that is beating the odds with scroll failure. And yes, it is for the f~!# you value. =)


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Also, if I were creating a tournament in the style of hunger games, then it would need to have the participants start with very little equipment, like the hunger games. Katniss didn't even get to start with a bow.


A CR 10 cannot control a CR 17, it would kill the owner too.

I reread the "eight", if 15 lv 10s gang up I don't see how your math works out lol CR is not a perfect reference of strength always, in my opinion.


Gevaudan wrote:

Wait, this is in 3.5? So Pun Pun is legal? No way. There have to be more rules than this. Pun Pun is a god, literally.

10th level in 3.5 is nuts. Full casters with location confirming telepathy is the way to go.

As for the archers, how do you intend to see the wizard at 2200 ft?

Level 10 and 50k gold in 3.5 is out of control. The game will never end unless the GM's add poison gas or whatnot.

Here are the big things, regardless of class:
1.) don't need to breath.
2.) maximum permanent immunties and resistances
3.) be able to heal
4.) be hard to find
5.) cheat when finding other PC's, like via telepathy radar.

Ask this question: What are the DM's going to do to make me fight? That's the real question.

Second question: How quickly can I kill several other players and then take all of their stuff and hide?

I think your overestimating it a bit, people will die and eventually there will be only one lol


CannibalKitten wrote:

A CR 10 cannot control a CR 17, it would kill the owner too.

I reread the "eight", if 15 lv 10s gang up I don't see how your math works out lol CR is not a perfect reference of strength always, in my opinion.

No. The CL is what you get from the SCROLL. That is still CL 17. It does pan out.

Seven CR is a pretty massive difference. You have a pretty good chance to wreck most their faces if you get more than two planetars out.


I still think its only possible, but think what you will.


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Sissyl wrote:
CannibalKitten wrote:

A CR 10 cannot control a CR 17, it would kill the owner too.

I reread the "eight", if 15 lv 10s gang up I don't see how your math works out lol CR is not a perfect reference of strength always, in my opinion.

No. The CL is what you get from the SCROLL. That is still CL 17. It does pan out.

Seven CR is a pretty massive difference. You have a pretty good chance to wreck most their faces if you get more than two planetars out.

13,850 gp per scroll.

35% chance of failure per attempt
Even if successful, nothing stops everyone else from targeting you.

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