| Amanuensis RPG Superstar 2015 Top 8 |
Added several manias to the document.
Coming up with fitting spell lists has proven to be quiet challenging, because manias have a very focused concept and bonus spells need to be limited to spells with a short duration/casting time (since you can only use them while in rave).
This is slowly getting out of hand--I still have ideas for about ten more.
| Amanuensis RPG Superstar 2015 Top 8 |
You mean like the original sorcerer's bloodline spells, available all day long, in addition to the mania spells, available only during rave? That seems a bit much to me. However, I did consider making the 1st mania spells 'set' (accessable all the time, unless he choses a different mania during a rave, in which case they would be replaced). But then again, if you really need to cast one of those spells, entering a rave for 1 round is probably not too much to ask.
I did remove the nonlethal damage part of rave. I still think bonus to Wis and penalty to Int makes sense, because Int represents rational thinking ("how well your character learns and reasons"), while Wis implies cognitive abilities more closely related to emotional states ("willpower, common sense, awareness, and intuition")--maybe with the exception of common sense.
| Amanuensis RPG Superstar 2015 Top 8 |
Added the predicant (warpriest archetype).
Because sometimes, you have to smack the heathens with that big holy book. This one might be a bit silly, but I had to get the idea out of my head.
| Bwang |
Looking for a 'Mage Warden' as an agent of a over-blown, over-hyped and ultimately inefficient mage's guild. The basics would be Inquisitor, Investigator or Magus based and geared towards a 'have gun, will travel' type that acts with little official support. We had a Abjurer of this mindset some years back and the idea of a 'naughty mage' catcher was a twist that had several intriguing story lines.
In a current game I play in, we are currently trying to find which of several Gnome Wizards are, is, whatever are responsible for dumping Halfling servant golems in a quarry to annoy vagrants. Such an Archetype would be way too useful.
| Amanuensis RPG Superstar 2015 Top 8 |
Finally finished the maniac. The document now includes 20 different manias, representing a wide spectrum of human emotions. This turned out to be more an alternate class than a regular archetype, but I found the concept of an emotion-based caster too intriguing to let this opportunity pass.
That concludes this project (I had originally planned to do the last remaining APG classes--witch and oracle--, but, as with the sorcerer, it would take an alternate class to take them in a new direction). This was an interesting exercise and I'm grateful for everyone who posted their opinions and suggestions.