About Gobo Horde
New goblin gunslinger named ziggs in the works. Rengar will be kept in 'storage' below for later :)
More notes on character description:
While not cruel or spiteful Ziggs makes murder his trade. A solder for hire, Ziggs will eliminate those in front of him with extreme prejudice and noise. Ziggs has rose from the ranks of the goblin masses and like any other goblin, was capricious and cruel. Fom his experiences in 3 seperate wars, he has mellowed out considerably and could almost be considered civilized. The more he interacts and comes to care for those around him the more he sheds his 'monstrous' heritage and thrus far, almost to the point where he could be considered kind.
Covered in bells, jingles and jangles Ziggs is often seen sporting his Somarian the Fourths Regimental Solders Uniform.This tattered green uniform, covered in rings, bells and noisemakers has so many holes in it and clashes so badly with Ziggs as to make your eyes hurt. He looks like a misshappen patchwork of olive green, goblin green, silver and steel with a big toothy grin in the middle. Smile! Wrapped around his right arm is a brown bandoleer and in his left, an oversized pistol, battered and bloody, affectionately named his "Boom Cannon" with its pair, "Flashfire" at his waist. Slung arcross his back can often be found a keg of blackpower with the word "EXPLOSIVES" ettched into its side. Why any sane character would strap something so volatile to its back says plenty about the goblinoid known as ziggs.
General Character Crunch
All this mostly speculated and easily changed.
Ten Minute Background:
Step 1: Background and concept elements
Wields an oversized revolver called his Boom Cannon
He got his weapons from watching a band of gunslingers from Aeonar fight with a group of angry bears. He raided the corpses and found a few that worked.
Big flappy ears on an oversized head. He has a bullet hole in the right one
NE he kills for a living, used to be chaotic, recently is becoming more 'civilized.'
Claims he is a 'vegitarian' that only eats meat
His favorite food is cats
Loves sound (he hasn't gone deaf yet!!)
He has seen much in his short 13 year lifespan. He has participated in 3 wars and traveled half way across the contenent in his quest to get to Aeonar, the city of Guns.
Step 2: Goals
Step 3: Secrets
He actually interrupted TWO rituals that day. The afore mentioned one and its counterpoint summoning spell ment to summon Asmodius, the Planetar Angel of destruction and retribution. The big shiny is the focal point to bring both sides into the mortal realm so they can wage their war. Nether side is happy with the loss of the artifact.
Step 4: Relationships
Rogar the Somarian Army General. Ziggs fought in Rogars Fourth Regiment in its latest campaign. There he impressed Rogar during the capturing and razing of the town Korvosa and the suppression of the rebels of the New Sommarian Freedom Force. While Gatts, the leader of the NSFF escaped, they were able to put the uprising down. It was during these campaigns that Ziggs saw the Somarian Armys cannons in action. It was love at first sight.
Stabbedgutz the goblin chieftain of the Vex Valley goblin tribe. He exiled Ziggs for fear of his new found power and influence. He fearded he would lose out against the young goblin and his "Boom Sticks" and so pre-emptively struck at Ziggs's warband. While spears and clubs were no match for gunpowder, Ziggs's warband was annihilated. In a rage, Ziggs slew the remainder of the invading force and went to confront Stabbedgutz. He was repelled when Stabbedgutz banished him with the backing of the whole tribe. Ziggs rage smolders within him to this day.
Step 5: Quirks
Ziggs first stumbled apon a group of hunters in the Valley of Vax. He was curious so he tailed them. Later on the group found a wounded bear and shot it. This was the first time Ziggs had seen a gun being fired and was terrified. Well the bears family also heard it, and came to defend their wounded bear cub. The hunting party got wiped out and when the bears moved on, Ziggs inspected the bodies. He had a good ten guns that still worked, and he set about trying to figure out how they worked. Remembering the humans pointing and pulling the trigger, he did the same for all of them. Then he remembered the humans stuffing the white pellets into the barrels so he tried that. Much exploding guns and one bullet though his ear later he figured out how to load and fire a gun. The last thing he took from the corpses was an Aeonar Hunting Insignia. He now wants to go to Aeonar to learn more about guns.
Ziggs loves his uniform and sees it as a badge of honor. He gets upset when anyone offers to repair it as that would be covering up the wounds and trophies of war he has.
He has been in 3 seperate wars, 1) in the Somarian army crushing the rebels, 2) In the Vax Valley goblin tribe against a rival tribe. He also postponed the war between the Planetar Angel Asmodius and an army of demons. They are not happy about this :)
Like all goblins Ziggs cant read. Unlike other goblins he seems to have an innate ability to occasionally gather meaning from the odd scribbles and lines on the wall and this scares him greatly. For whats worse? Words stealing thoughts from your mind or words putting something into your mind?
RP elements: In the works now!
Later that evening when Albina was comfortably sated on whiskey, the high elf sullen but silent and Ziggs merry with that dazzled look he gets when drinking, the humans in the corner got up. Mildly interested, Albina glanced over and watched them pull out some instruments, first a fiddle then a flute. Next a harpsichord and lastly a set of drums. he was quite content to sit back and enjoy the music when he saw that mischievous look in Ziggs eye once again. Vaguely wondering if he should put a stop to whatever he was about to do but unwilling to move he watched as the small goblin got up and started towards the impromptu band. Now vaguely worried, he was about to get up when Ziggs started to dance. Falling back to his seat laughing instead at the sight of the comical goblin flailing about. The band spurned on by their diminutive dancer played all the harder laughing as they went.
Round we go, round we go
He had never heard the goblin singing before and although it was quite screechy it was amusing.
You can break its legs and watch it squirm
With that verse even the orcs started laughing and joining in by stomping their feet.
Round we go, round we go
Now even the barkeep couldn't keep it in and was almost in tears at the sight of the goblin flailing and wailing about!
Now get your friend an gather round
This was turning out to be quite the night made all the more merry at the sight of the high elfs discomfort and his companions enjoyment of the whole of things. Yes he was quite liking that goblin indeed!
Round we go, round we go
* * * *
One more section to go :)
Rengar the Dragonspawn:
Rengar the Dragonspawn
Male Human Fighter 1
Rengar is an orphan. Rengar was found as an infant in the cold peaks of Rimeskull and was nearly killed right then and there when he was discovered for Rengar has an unusual trait. He is albino. For a baby with an almost deathly visage to be found in the steeps of the Dragon Arkyhrst the White's domain and abandoned no less was considered a terrible omen. The local druid and Shaman demanded that he should be killed and sacrificed to advert the terrible disasters that would surly follow such an abomination. Only one woman objected and instead took the infant to Nybor where she had heard the locals were unusually known for their tolerance hoping for the child to have a future there. The journey was difficult and trying for a frail lady caring for an infant traveling on her own. When she had finally made it she was at deaths door and passed away but not before warning the elders of the curse following the child and the edicts of the Shaman.
Growing up as an orphan is difficult anywhere in Varisia, how much more so for a child as white as death and with a dragons curse looming above him? Beaten and bullied on a regular basis Rengar grew up hard and tough and was an outcast all his growing up years, yet this might have been tolerable had not that very same Shaman come to visit 6 years later. Recognizing the boy instantly, for who couldnt, the wiseman started proclaiming loudly that the son of the Dragon Arkyhrst would be the downfall of not only Nybor but also the surrounding towns of Whistledown, Sipplerose and Sandpoint. Life quickly became unbearable after that and Rengar was forced to the outskirts of the town where he survived by begging and fighting with the local goblin tribe for scraps and refuse. Only one man took pity on the child who became known as The Dragons Folly, Rukksgarr the village elder who welcomed him into the village those years past. He allowed him to work at his house as a servant and a cooks apprentice for his family. This was all kept hushed up for if the other elders found out that he was helping the dragonspawn, they would give him the same derision. This was to continue for 4 years and Rengar knew relative peace and acceptance with the Rukks's family until one particularly loose lipped servant had a bit to much to drink at the local watering hole and the ruse was up. Forced to part ways or sully the name of his only family in the Rukks he once again left for the outskirts, going further away into the Sanos Forest.
For the next 5 years little was seen of The Dragons Folly as he only came into town for supplies once or twice a month but the growth of his stature was evident. Coming in at over 6 feet, yet surprisingly wiry and lean with an ashen mane and ice blue eyes, the strength of body and mind behind that icy stare apparent during the few scraps and brawls he got into with the local boys. While well known for taking on gangs of 5 or more at a time, wether at range or close up, what was less apparent was his life outside the town. Having formed an uneasy truce built by his strength with the goblins in the area he would trade for their findings and trappings in exchange for a fine meal. He still kept his cooking talent from his time with the Rukks and used it as a service to the goblins and any passerby that he happened to meet. While he enjoyed the occasional company, he mostly kept to himself and preferred to hide away from the eyes of peering and jeering men. While he retains a healthy amount of suspicion for those he meets his good nature and kind heart draws him out to greet those he does happen on and often offers a meal for some company and conversation.
Recently, A goblin invasion has befallen Nybor disrupting trade and slaughtering some of the residents, including the Rukks. This had severed the last bits of attachments he had for the town, helped in no small part by the locals blaming him for the incident and his own guilt, for he believes the tales of his curse to be truth. Learning of troubles in Sandpoint and spurned on by the tales of the travellers he has met and fed Rengar has decided to set off and explore the world around him. He figures it is time to try and find out about his past, of the kind woman who saved his life, knowing only the name Abby. Of his homeland in Rimeskull and his connections to the Dragon Arkyhrst the White. To find out if there is any truth to this curse, if he finds trouble or if trouble follows him. Besides he has a bone to pick with a certain Druid named Bartholomew...
Arriving in Sandpoint and finding work as a cook in the local tavern, he notices some unusual patrons enter.......
Links and Notes:
The character should be entirely core except for the traits and some foodstuffs. I dont even know if there are any core traits...
Rangar is 6' 4" 145 lbs (about my size), is physically strong and simple of mind. He quite likes goblins but has no qualms killing them if needed (such is goblin way). He is kind and caring if a little distrustful and shy. While soft spoken and preferring to listen over boastful talk, yet seems none can deny his presence or his stark looks.
The connections to the dragon is mostly just flavour, unless we decide to peruse it further.
Rengar is quite heavly weighted down, due to the abundance of food (trail rations are boring, besides it is part of his story) and a multitude of weapons due to him being a thrower. The food aspect can easily be glossed over or played up as fits the story.
Yay Rengar is done ^-^
Human Barbarian (Hurler) 1
NG Medium Humanoid (human)
Init +2; Senses Perception +4
AC 12, touch 12, flat-footed 10 (+0 armor, +2 Dex)
hp 13 (1d12 +1)
Fort +2, Ref +0, Will +0
Speed 30 ft.
Melee woodsmans axe +4 (1d6+5/20/x3) and
quarterstaff +4 (1d6+5/20/x2)
Ranged club +3 (1d6+5/20/x2) and
wooden stake +3 (1d4+4/20/2)
Str 16, Dex 14, Con 12, Int 10, Wis 10, Cha 8
Base Atk +1; CMB 4; CMD 16
Feats Two-Handed Thrower, Quick Draw
Traits Devotee of the Green (Knowledge: geography as class skill), Ordinary Heroes
Skills Climb +7, Knowledge (Geography) +7, Knowledge (Nature) +7, Perception +4, Profession (Lumberjack) +5, Stealth +2, Survival +4
Languages Common (spoken only)
SQ Rage (5 rounds) +4 str, +4 con, +2 will, -2 AC
Other Gear woodsmans axe, quarterstaff, club (6), wooden stake (5), torch (5), twine (50 ft), flint and steel, travellers outfit, pesants outfit, backpack, ale (8lbs), trail rations (3 days worth)
Devotee of the Green +1 to Know (nature, geography) Geography is class skill.
Ordinary Heroes As your characters have been spending their lives working toward certain trades, players get 1 free rank in profession (Lumberjack). They also get +2 trait bonus to knowledge (nature) and knowledge (geography).
Quick Draw may draw a weapon as a free action. Can throw weapons at full rate of attacks.
Rage can enter a rage as a free action. +4 str/con, +2 will, -2 AC moral bonuses. Fatigued for 2x rage duration after it ends. Cannot enter rage while fatigued.
Two-Weapon Throwing apply 1 1/2 str to thrown weapons with both hands, may throw weapons at full rate of attacks.
Balhmahut is a simple lad. Following his Papas trade he became a lumberjack and relished the time spent working with his father out in those forests. Time he would never have again after a tree fell on him and took his life four years ago. Despite the good Docs efforts, his Papa passed away and he took refuge in the wild forests. Since then he has spent much of his time out in the woods and while he is simple minded he knows nature well and has grown strong and rugged. Thickset and brawny, with wild and unkempt hair framing his tanned face and dark brown eyes. Out there he would often hunt wolves and other wild game. Knowing that he could never catch them on foot he took to flinging his beloved woodsmans axe or large logs from the trees he cut down with tremendous force.
Kommandar Killjoy Goblin Synthesist/Gunslinger 12
CN Small Humanoid (Goblin) Initiative +6 Senses Darkvision 60ft Preception +19
AC 30 Touch 22 Flat Footed 16 FF Touch 11 (10 base, +8 dex, +5 armor, +1 size, +3 dodge)
Feats Blindfight (bonus), Ricochet Shot, Signature Deed (ricochet shot), Vital Strike, Improved Vital Strike, Extra Evolution (x2), +3/9
Languages Common, Goblin
00,700: Wayfinder with Cracked Incandescent Blue Sphere
Fused Eidolon use Eidolons physical stats, natural armor, special abilities, evolutions, outsider type and hps as temporary hps. Retain summoners mental stats and equipment (except armor).
Kommandar Killjoys Battle Tank Goblin Synthesist/Gunslinger 12
CN Small Humanoid (Goblin) Initiative +9 Senses Darkvision 60ft Preception +27
AC 50 Touch 25 (28), Flat Footed 38 FF Touch 9 (12), (10 base, +9 dex, +5 armor, +8 natural armor, +10 natural armor bonus, +4 shield, +2 large evo, -1 size, +3 dodge, +3 luck against firearm attacks.)
Feats Blindfight (bonus), Multiattack (bonus), Ricochet Shot, Signature Deed (ricochet shot), Vital Strike, Improved Vital Strike, Extra Evolution (x2), +3/9
Languages Common, Goblin
00,700: Wayfinder with Cracked Incandescent Blue Sphere
Appearance and Personality:
Kommandar Killjoy, or Killthemjaro as his real name is, is a small goblin, not unlike most others. He wears a grey beret on his head and a spic and span uniform that he takes great care in maintaining. He saw one of the leaders in his dream wearing something similar and he does his best to emulate it. He carries a double barrelled shotgun he calls his "Shogun" and literally a tank in his pocket.
His tank is a mechanical beast. While not true metal, it is composed of an ultra-hard ceramic like substance that is partially see-through and made up from the essence of his mind. It consists of 2 gigantic treads on each side in the shape of a triangle, has a double barrelled cannon aptly and affectonatly named his "Boomcannon" protruding from its front and kegs of gunpowder on a platform in the rear. Inside the Kommandar can be seen scuttling about, pulling leavers and pushing buttons as he frantically tries to keep the beast moving and aimed at the right targets. The Boomcannon is capable of devastating blasts that are as loud as all get-out yet fire single shots and have a noticeably long reload time. His whole tank is painted red!
12,000: Seekers Sigh