Pathfinder Confessional


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The problem with the last thread in this vein was it encouraged shunning which led to it being locked.

I want none of that, keep it pleasant, no mocking or shunning :-)


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I confess, I love their are no Mind Flayers or Beholders in Pathfinder :-)


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I also like Rogues, always have, always will :-)


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I confess that I may be too soft on my PCs. I'm trying to improve and challenge them, but it's hard for me to consider killing them off if their RPing has been great.


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I love The Technology Guide and Iron Gods :-)

Which surprised me because I didn't think I would at all, in fact I had every intention of skipping it completely.

Now it's hands down my favorite adventure path, even more then Skull and Shackles :-)


Also I'm pretty sure my party would find a way to nerf Mythic in WotR, but with the heavy vermin theme and a recent war vs fleas in the rearview mirror, my party has zero interest in WotR :-)


I'll probably keep going until someone else notices

Mad props to Dragoncat for keeping me company :-)


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I really enjoy world creation. I'll gladly putter around with that and it can often be more fun than actually playing/GMing.


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knightnday wrote:
I really enjoy world creation. I'll gladly putter around with that and it can often be more fun than actually playing/GMing.

I am this in spades. I also enjoy house ruling more than playing.


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captain yesterday wrote:

The problem with the last thread in this vein was it encouraged shunning which led to it being locked.

I want none of that, keep it pleasant, no mocking or shunning :-)

If I might offer some constructive criticism, the problem with this thread was that it offered a passive-aggressive font for framing oneself as the "underdog" being "oppressed" by the Paizo mainstream. This led to strawmen ("I know I'll be shunned for this, but I actually like martials. I don't know why all the people talking about disparities hate non-magic characters so much.") which inevitably led to arguments. The encouragement of "shunning" wasn't the problem—the problem was that the thread encouraged people to paint themselves as victims when in reality their views were majority or very close to it. It became a haven for people who were tired of debating but still wanted to complain about how wrong people were.

If you want to avoid this thread getting locked, you'll take pains to discourage that, but I don't know if it can be done. I cited an example from the martial-caster disparity debate, but a lot of arguments made their way onto the old thread in various forms.

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Rosita the Riveter wrote:
knightnday wrote:
I really enjoy world creation. I'll gladly putter around with that and it can often be more fun than actually playing/GMing.
I am this in spades. I also enjoy house ruling more than playing.

Maybe Paizo should create a PFS-like group for people who prefer to do anything with the game but play it. :)


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Well said Kobold Cleaver, point taken:-)

I hear ya, that's why I want everyone to keep feedback positive :-)

We're all here to have fun:-)


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I don't like medieval fantasy that much, at least as a worldbuilder. I play Dragon Age and Skyrim and Neverwinter Nights and have fun with them, but when I build my own worlds for Pathfinder I never go for something medieval.

I despise small sized races. That's why my worldbuilding never includes them.

I think guns do belong in fantasy, and I no longer build settings without them. I feel the same way about railroads and public transportation, but that's probably because I study Urban Planning and Geography with a focus on transportation in college. I'm so exposed to the subjects that I can't not include them.

I have no objection to Asian elements in my fantasy. In fact, I have few objections to letting some Anime elements bleed in, as long as it doesn't get out of hand or touch certain things like all the women looking or being underage.

I don't really go for traditional adventures. Most of the stuff I build is relatively high when it comes to development and industrialization and has competant police (at least in well settled areas). Adverturer behavior wouldn't logically be tolerated, and the government would of course have it's own professional monster and mage hunters to deal with things that get out of hand. I address this by making those government agents the player characters.

My worldbuilding tends to be pretty optimistic and look like something that'd be pleasant to live in, unlike the standard fantasy setting where peasant life is meh at best and harsh as hell at worst. Since things are pretty stable and prosperous, conflict comes from the idea that the constant efforts of government agents to keep monsters, demons, and rogue mages suppressed are what allows the world to be such a nice place. All that fighting and killing the players do allow the average civilian to live such a comfortable life.

I tend to look towards American history and geography a lot in my worldbuilding. Lot of advantages, especially in terms of making both Western Europeans and East Asians very easy to fit together in the same territory in a logical manner (which is something that is quite important to me), while opening up the game to Native Americans, Mexicans, Africans, Polynesians, and much, much more in terms of characters that have a well established place in the region they live in. An American focus also fits perfectly with my heavy inclusion of railroads and firearms, considering how much popular American history emphasizes trains and guns.


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I love tinkering with rule systems and world building. The strangest ideas sometimes see expression in my games.

Like my world where everyone is perfect. Nobody even has words for ugly or stupid. Character creation was an array; take six 18s and arrange them any way you like across your six stats, pre racial of course.

My beautiful world campaign where no ordinary landscapes exist. Everything is majestic and awe inspiring. I would have loved to be a tourist there traveling from the Crystal Mist Mountains, across the painter's fields, and arriving at the Saphire Coast. Then of course I would have to take a swan boat out to explore the sea of jeweled fish.


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I Confess I have no idea about the old thread...what it was about...or that it even existed.


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I think I just thought of something, actually, so I'll post it here.

I kind of don't like Paizo's idealistic views of feminism in Golarion. I get the "escapist" nature of the game and I wouldn't take that away from anybody, but it bugs me a little how open-minded the majority of the world is. Misogyny on Earth became so powerful for a number of reasons, and most of those reasons (social status based on money earned through work outside the home, for instance) should by all rights exist on Golarion, too—or at least be a traditional element, even if it's gone out of style.

I know that "All heroes should be white straight males because REALISM" is a sore point for a lot of people, but I do like to examine the roots of fantasy cultures, so just ignoring certain influences like "Women are going to end up being treated as lesser because there's a natural pressure for them to handle the kids, which is unpaid and generally keeps them more isolated than their money-earning partner" doesn't sit perfectly with me.

Don't get me wrong. It certainly beats the reverse.

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Kobold Cleaver wrote:

I think I just thought of something, actually, so I'll post it here.

I kind of don't like Paizo's idealistic views of feminism in Golarion. I get the "escapist" nature of the game and I wouldn't take that away from anybody, but it bugs me a little how open-minded the majority of the world is. Misogyny on Earth became so powerful for a number of reasons, and most of those reasons (social status based on money earned through work outside the home, for instance) should by all rights exist on Golarion, too—or at least be a traditional element, even if it's gone out of style.

Your assumptions are based on a planet with ONE intelligent species. Golarion however is a world with a whole crapton of intelligent species, many in violent competition with one another. There is no comparable situation in Earth history to compare it to.


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It makes Golarion different. It does not mean the same factors do not apply. One difference doesn't mean all bets are off.


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Kobold Cleaver wrote:
I kind of don't like Paizo's idealistic views of feminism in Golarion.

I like it only because I know a lot of other people like it. I have never played in Golarion, know very little about it, and have basically zero interest in it. But if it gets/keeps people in the hobby, then I like it.


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I think that sums up my views, more-or-less. I'm not a huge fan of it personally, but I know it appeals to a lot of people and makes them feel more welcome than they do in other games. And who can argue with that?


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I don't miss Pathfinder.


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Here is my confession. I got interested in Pathfinder mostly as a consequence of stumbling upon the bestiaries online and in the Laramie Hastings. I HAD played 3.5, but stopped after my group scattered to the 4 winds. However I enjoy world building and have for years been slowly research folklore and reading other fiction to have my own go at creating a original novel. Golarion and other Pathfinder works tend tend to be a great source of inspiration.

To this day I spend far far more time reading through Campaign Setting books, adventure paths, and similar books than I do actually playing the game. HOPEFULLY this will change when I move in a few weeks to a more populous area.

The Exchange

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I like R-Rated content in my games despite the fact my players do not. I don't force it on them, but it's there in the back of my mind.

I like Iron Gods and the tech guide even though my players do not.

I like the idea of fixing up part of the divinity and doing a Spelljammer version of Pathfinder.

I like beholders and have converted them to Pathfinder.

I love playing rogues. GMing for a rogue player, however, I find tedious. But this is a playstyle difference. I usually carry many dirty tricks in my bag, where my players just tend to rely on class abilities alone. I don't think I've even seen them use tanglefoot bags.

Finally, I love the kitchen sink idea of Golarion and strive to make each region vastly different from another. As Kobold Cleaver was saying earlier, in my version of Taldor you get many men playing the protector and the women playing the good housewife, whereas in Cheliax it is the reverse, and in Ustalav power is held equally. It depends on where you are in the world.

Paizo Employee

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I don't really enjoy playing that much and would cheerfully just GM all the time.

Cheers!
Landon


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I love that the Landon always says cheers, brightens my day every time :-)

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

Most of my posting history is intended solely to be entertainment.


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I enjoy shunning. This is part of the reason why I add so many different elements to my world building; All my NPCs hate each other!


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I confess to not liking halflings and gnomes because they remind me of Kender, and I hate Kender.

I'll also confess to loving Steampunk once.

Liberty's Edge

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I have an incredible love of dark fantasy/alterna-history, and subject my players to it often. They love it, but still.


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Every campaign I say to myself "you know, this is it, I'm making an Elf, maybe a human or possibly a Half-Orc" and then I always end up with a Dwarf or Halfling, like for almost 30 years now :-)


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I confess to nothing! NOTHING, I SAY!

*takes blue pill and tries to stop foaming*


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In my campaign, Golarion Catfolk look like anime humans with cat ears and a tail.


I confess that the favorite character I ever played was a Kender Wizard that's sole purpose was to annoy other players after a previous character got killed as the result of PVP.

I'll also confess that I've never played a character higher then 5th level. My group's home campaigns always broke up before hitting anything higher. Due to this I always build my characters to be as fun to play at first level as possible with little to no thought on higher level.

Shadow Lodge

I hate halflings and like gnomes & dwarves because the later two can do anything the former one can, but better. There is no point to tolken ripped off hobbits when they don't have their own special niche.

I love RP over combat. Combat is actually kinda boring.

I prefer R-rated and adult gaming to Disney flavored PG and G rated games.

There is not enough misogyny to fight against in the game. Why are slavery, bondage, and murder the only habits of bad guys in Pathfinder? Some times bad guys should be all around bad guys and not simple and easy to spot bad guys.

I hate the concept of drow being black skinned elves with super powers. Why can't drow just be evil elves who's skin color doesn't matter. That's scarier. Then you have to actually figure them out like any other race.

And I hate the destruction of the Shadow Lodge. Why y'all hatin' on us?


Misfit Monsters Redeemed is my most used book of the campaign line

I wish they would have a Dragon as the end guy of a campaign

I hated Psionics yet I can't wait to get my hands on all the Occult Adventures shit they release, all of it!


I don't get why they haven't released an AP set in Galt, how did Giantslayer make it before Galt!?


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Mar Nakrum wrote:

I confess to not liking halflings and gnomes because they remind me of Kender, and I hate Kender.

I'll also confess to loving Steampunk once.

I still love Steampunk. Especially the Victorian kind with goggles and improbable airships.


I confess I'm not overly fond of how Pathfinder's monstrous races are so over-the-top in how evil they can be. For me, there doesn't appear to be a great deal of nuance in telling stories with them as antagonists. It bothers me that they're essentially there for players to mow down for XP and little else.


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I confess I really like races that are virtually all evil, as well as races that tend to share the same basic personality traits. Exceptions can exist, but by-and-large, all goblins are manic, all hobgoblins are calculating sons-of-b&$#&es, all kobolds are spiteful little bastards, and all dwarves like ale and make fun of elves. Note that none of these traits precludes any particular alignment—you can have a kobold paladin PC who's got a spiteful and conniving manner, but always still does the right thing in the end. But I like those tendencies. I think it makes the races more interesting and distinctive.


I think that was more in line with what I was trying to say in my previous post, KC.


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captain yesterday wrote:

The problem with the last thread in this vein was it encouraged shunning which led to it being locked.

I want none of that, keep it pleasant, no mocking or shunning :-)

captain yesterday wrote:
I confess, I love their are no Mind Flayers or Beholders in Pathfinder :-)

You really want to make that hard from the very start captain, don't you? :P


Dragoncat wrote:
I think that was more in line with what I was trying to say in my previous post, KC.

But isn't that exactly what Golarion does?


Kobold Cleaver wrote:
Dragoncat wrote:
I think that was more in line with what I was trying to say in my previous post, KC.
But isn't that exactly what Golarion does?

Yes, it is. I kinda chose my words poorly.


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Another confession:

I really love "star wars cantina" type settings. I like tons of unique races, the less traditional the better.

I especially love it when a setting incorporates oddball races that are not simply reskinned elves or dwarves, or even worse, existing earth ethnicities reskinned as elves and dwarves.

Strangely enough though I also like the human baseline, where they are the most common/dominant race. I admit to having a really weird time reconciling these factors.


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My confession:

I like the "bikini armour" style of fantasy female character art because I wish I was pretty and comfortable/confident enough with my body to be able to dress like that, sometimes.

Even still, Rob Liefeld needs to go away.

Shadow Lodge

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Agreed on Rob Liefeld.

Sovereign Court

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I confess to being underwhelmed lately by the AP choices. I understand that not all of them will be perfect for me, and I embrace that. However, the last several have been meh for me and I'm afraid for the upcoming announcement at gencon.


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Pan wrote:
I confess to being underwhelmed lately by the AP choices. I understand that not all of them will be perfect for me, and I embrace that. However, the last several have been meh for me and I'm afraid for the upcoming announcement at gencon.

On a somewhat related note...

I confess that I loathe the Kingmaker AP, and can't for the life of me fathom why it's so popular on the boards. My experiences with it have been almost uniformly disappointing at best and disastrous at worst--my first foray into it (on the tabletop) ended very poorly.

I'm currently in a Kingmaker PbP now, and I'm doing my best to give the AP a second chance, but so far things aren't looking up...


I don't houserule at all. I just play rules as they are. I suppose I do a lot of RAI, but that's about as far as I go.

While I like both, I haven't played in a while and I think I want to play Shadowrun over Pathfinder.

I cannot fathom playing over the internet. It just does not compute for me.


Albatoonoe wrote:

I don't houserule at all. I just play rules as they are. I suppose I do a lot of RAI, but that's about as far as I go.

While I like both, I haven't played in a while and I think I want to play Shadowrun over Pathfinder.

I cannot fathom playing over the internet. It just does not compute for me.

What you did there, I see it.

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