What is the DC to leap across a ten foot wide pit?


Rules Questions

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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

"Obvious" is such a funny word. As someone who has taken way too many college math courses (and taught a few, too), I can say with confidence that when something is "obvious" or "clear" it either means that it's close to being axiomatic for me (or less charitably, I feel it's true but haven't scratched at enough to explain further) or it's too complicated for me to explain why.

Apologies for leading to a bump, but those kinds of comments remind me of a joke that I'm going to massacre about a professor explaining a problem in front of the class, starting with "It's clear that...". A student asks if it's really obvious. The professor gets a weird look on his face and walks out of the room to his office. He works at it for half an hour and then returns to the class. He says, "Yes." and explains the rest of the problem.

And I intend this to be my last post here. There's no need to keep it up now that we're past 1100. :-)


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Pathfinder Lost Omens Subscriber
Berinor wrote:


And I intend this to be my last post here. There's no need to keep it up now that we're past 1100. :-)

you'll be back, they always come back. [/joke]


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Just remember the first taste is free.

Sczarni

Nefreet wrote:
I think now's an excellent place to stop, too.

Once more, with feeling.


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Nefreet, I'm totally with you. We are in the same boat. Simply put, the original text in the CRB was ambiguous. One camp focused on the first part and another camp focused on the second part. The FAQ clarified it is the first part that matters. Those of us in the second camp can understand and accept the reasoning behind the FAQ.

It's been an interesting debate all. Moving on now.


To have ever thought that the DC for a huge creature to jump a 5' pit was DC20 is, quite frankly, ludicrous. Most huge creatures could just step over a 5' pit, but throw in a hop and all of a sudden they had to be acrobatics masters or fail?

This result from Nefreet's 'DC = pit size + creature size' should have been the necessary reality check 1,100 posts ago. The fact that the FAQ can't seem to even put a dent in people's claims that this was a 'reasonable' interpretation of the rules is mind boggling.

Sczarni

Psst... I stopped making that argument some 700 posts ago, well before the FAQ came out.

That reasoning is exactly what got me to change my mind. I even stated as such more than once. No need to keep rubbing my nose in it.

Are we done yet?


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At this point, I recommend the "Hide this Thread" button on the far right of its link. Otherwise, the dot will keep bringing you back.

Someday, there may be another call for clarification but this thread has run its course.

Silver Crusade

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Last one to post wins?


I think what is interesting is that this applies to high jumps as well.
Say you have a flying mob 15’ above you. |P|5’|X|M|
If you make a DC20, you expend 10’ of upward movement, and given your 5’ reach, you can then use your standard action to make an attack action.

{mumbles something about provoking while falling back to ground}


Pathfinder Lost Omens Subscriber
Nefreet wrote:


Are we done yet?

no, YOU MUST PAYYYYYYYYYYYYYY for those 700 posts[/joke]


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Havoq wrote:

I think what is interesting is that this applies to high jumps as well.

Say you have a flying mob 15’ above you. |P|5’|X|M|
If you make a DC20, you expend 10’ of upward movement, and given your 5’ reach, you can then use your standard action to make an attack action.

{mumbles something about provoking while falling back to ground}

Wouldn't it be a DC 40 to jump 10ft straight up? 4 x hieght to get the base dc of the jump.


Only if you don't have a running start - then the DC is doubled.
There are other factors like base speed, ect.

"you can use the Acrobatics skill to make jumps or to soften a fall. The base DC to make a jump is equal to the distance to be crossed (if horizontal) or four times the height to be reached (if vertical). These DCs double if you do not have at least 10 feet of space to get a running start."


Havoq wrote:

Only if you don't have a running start - then the DC is doubled.

There are other factors like base speed, ect.

"you can use the Acrobatics skill to make jumps or to soften a fall. The base DC to make a jump is equal to the distance to be crossed (if horizontal) or four times the height to be reached (if vertical). These DCs double if you do not have at least 10 feet of space to get a running start."

Without a running start then you have a DC80 jump for 10ft.


*smile* You're only jumping over 5' of vertical space to move 10' ...just like Long Jump rules. In this case the gap is 5'. It's no different, only upwards.


Havoq wrote:
*smile* You're only jumping over 5' of vertical space to move 10' ...just like Long Jump rules. In this case the gap is 5'. It's no different, only upwards.

God point, good point. I was trying to get even with them. I do tend to get stuck unless I am playing a flying game.

Shadow Lodge

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Tin Foil Yamakah wrote:
Last one to post wins?

DON'T MIND IF I DO!


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Pathfinder Lost Omens Subscriber
TOZ wrote:
Tin Foil Yamakah wrote:
Last one to post wins?
DON'T MIND IF I DO!

or don't


Dibs


no you don't


Bandw2 wrote:
TOZ wrote:
Tin Foil Yamakah wrote:
Last one to post wins?
DON'T MIND IF I DO!
or don't

I always win these.


That's what they all say.


Pathfinder Starfinder Society Subscriber

This is crazy, but I can see why the thread was pertinent after playing at PPC.


I said this should have been locked about 200 posts ago. Maybe Beating A Dead Horse can make another official appearance.


At this point I think people are just trying to increase their number of posts.

Oh look. One more for me. :p


Who would do that?

Cha-ching!

Sovereign Court

This whole thread is a pit.


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Pathfinder Lost Omens Subscriber
Troll Bait wrote:
Bandw2 wrote:
TOZ wrote:
Tin Foil Yamakah wrote:
Last one to post wins?
DON'T MIND IF I DO!
or don't
I always win these.

gerd derm it nefreet


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Manwolf wrote:
I said this should have been locked about 200 posts ago. Maybe Beating A Dead Horse can make another official appearance.

It's threads like this that make me yearn for a good old paladin falls/alignment debacle


Pathfinder Lost Omens Subscriber

IT LIVES!

Sovereign Court

Pathfinder Maps, Rulebook, Starfinder Maps, Starfinder Roleplaying Game Subscriber
Quadstriker wrote:
This whole thread is a pit.

But what is the DC to Jump across it?


Pathfinder Lost Omens Subscriber
Tim Statler wrote:
Quadstriker wrote:
This whole thread is a pit.
But what is the DC to Jump across it?

currently 1132


Quick, somebody make a build that can make that acrobatics roll!

Liberty's Edge

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5th level wizard casts fly.

What do I win?

Grand Lodge

Pathfinder Adventure, Rulebook, Starfinder Adventure Path Subscriber

5th level wizard casts dispel magic.

Have a nice float!


*continues to smell delicious*


Pathfinder Lost Omens Subscriber

*glares are nefreet for making this thread so long*

:3

does this look like the face of mercy?

Dark Archive

This is like watching a train wreck... so much devastation!


Beating A Dead Horse wrote:
Manwolf wrote:
I said this should have been locked about 200 posts ago. Maybe Beating A Dead Horse can make another official appearance.
It's threads like this that make me yearn for a good old paladin falls/alignment debacle

If a paladin beats a dead horse, does he fall?


DrDeth wrote:
Beating A Dead Horse wrote:
Manwolf wrote:
I said this should have been locked about 200 posts ago. Maybe Beating A Dead Horse can make another official appearance.
It's threads like this that make me yearn for a good old paladin falls/alignment debacle
If a paladin beats a dead horse, does he fall?

Depends on whether the horse is undead or not.


Bumps thread, snickers and runs away


Pathfinder Lost Omens Subscriber
Bandw2 wrote:

okay so there's a ledge 4 feet higher than the highest you can reach what is the DC to grab the ledge, 16? or 17 because you need your fingers to get above the ledge to get a grip.

i'm a monster

we need this answered now


OBVIOUS TROLL IS OBVEOS wrote:
Bumps thread, snickers and runs away

Admit it. You like me.


Beating A Dead Horse wrote:


It's threads like this that make me yearn for a good old paladin falls/alignment debacle

At least now he doesn't need to roll a 9 or higher on the d20 to fall into the pit.


What's the DC to jump a 10' Pit Fiend?


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Deadbeat Doom wrote:
What's the DC to jump a 10' Pit Fiend?

40 with a running start for most people. 5 for a succubus.

Silver Crusade

Just want to voice my mild amusement/exasperation at the ability of theorycraft to take the simplest of issues and make it so obscenely complicated that it beggars description.

Sczarni

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Isonaroc wrote:
Just want to voice my mild amusement/exasperation at the ability of theorycraft to take the simplest of issues and make it so obscenely complicated that it beggars description.

Or this could have been about two sides that equally believed their argument to be the simplest, most common sense interpretation.


Nefreet wrote:
Isonaroc wrote:
Just want to voice my mild amusement/exasperation at the ability of theorycraft to take the simplest of issues and make it so obscenely complicated that it beggars description.
Or this could have been about two sides that equally believed their argument to be the simplest, most common sense interpretation.

[sarcasm] Common sense will not be tolerated [/sarcasm]

Exactly. Each viewpoint seemed obvious to each viewer, some agreed for different reasons, and some disagreed for the same reasons. What didn't make sense to either viewpoint was why the other didn't see why it was so obvious.


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When one interpretation gives you a dozen different DCs based on combinations of creature size and grid alignment, and the other interpretation gives you ONE DC equal to the width of pit, it seems hard to defend the first as common sense, IMO.

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