"Best of all, Starfinder is designed to integrate easily with the Pathfinder roleplaying game, meaning your power-armored marine can still go toe to toe with orcs and dragons." This is the line that gives me the most dread. It makes me concerned that they're going to go through a lot of effort and expense to try and cram more stuff into the shell of 3rd edition rules and I'm worried in the end it will just be Pathfinder in Space. I wish they'd start work on something completely new. Sci Fi RPG? Wow yes! Easily integrated with Pathfinder? Uh oh.
I want a 30 page thread on the DC to jump over a 6 inch piece of bacon. And then a 20 page thread about whether you can remember the bacon you may or may not have eaten last session. And then a 10 page one about being able to recognize if this piece of bacon is the same type of bacon I had 3 sessions ago without a Knowledge: White Meat roll.
Page 36: Tracking Prestige Points is fairly simple;
This needs to be changed.
N N 959 wrote: Just out of curiosity, where is it written (RAW) that characters in PFS don't retain monster knowledge from scenario to scenario? Yes, I know there is that boon from 2014, but is it actually written that characters cannot retain knowledge? You're just going to get a mix of "If it doesn't say you can remember things, you can't" and "omg you can't possibly recognize that it's the same type of creature you've seen before" from a certain crowd.
Stephen Ross wrote:
p35. Pathfinder Society Roleplaying Guild Guide "If, for example, yourplayers manage to roleplay their way through a combat and successfully accomplish the goal of that encounter without killing the antagonist, give the PCs the same reward they would have gained had they defeated their opponent in combat. If that scene specifically calls for the PCs to receive gold piece rewards based on the gear collected from the defeated combatants, instead allow the PCs to find a chest of gold (or something similar) that gives them the same rewards."
rknop wrote:
Yeah that's where I'm at too. It's spiraled out of control since they dumped so many new classes in a 12 month period into the game (ACG, Occult) and I'm tired of not having a clue what anyone else at the table can do in a pickup game. It's like they actively want to discourage people from GMing with all this. Well it worked. I'll run a CORE game once in awhile and fortunately I have a home game.
TriOmegaZero wrote: Highlights will remain up after the game as I understand it. Session highlights are up. If you have gamed, this has happened to you.
Clockwise!
One for Scooby!
Dig Dig Dig!
Delma and Fread have words
Scooby Doo, where are you?
I was thrilled just to have a mini on display with such a wide show of talent. I don't even have the words to describe being recognized as a prize winner! Thank you to Tonya and all those involved at Paizo for putting the competition together, and a big congratulations to everyone who put a mini on display for the community!
The only thing that used to bug me about no replay is when a bad GM made a mess of a scenario and the experience sucked, with no chance to really get anything out of it. One chance. Gone. Now with Core, there's another chance! So I'm all good with the current status quo. The term "geek sudoku" though, that's a good one.
Just once during mustering I'd like to see a Venture Officer announce the following: "Okay, everyone playing a character won't help in combat until XYZ happens during a full moon on an odd numbered day because you're a special snowflake and that's what your character would DOOOOOOOOO... you're all at this table."
Wei Ji the Learner wrote:
This I can agree with. I find it totally disrespectful.
I'm just hopeful that the new ruling takes into account the current contradiction that Brock put into place by allowing a tablet of official pdfs to be fine to hand to a GM to read up on the rules for your character, but handing it to the GM as a character sheet? OMG DEVICE WORTH HUNDREDS OF DOLLARZZZZ WAT IF DROP?
Excited to be included in the contest! Mortimer Raven's profile page is available here. I had no painting experience until I shattered my heel last march while playing frisbee golf (a long story). After surgery, I was left unable to stand or walk for two months. I knew that if I just sat around watching TV and playing videogames I would feel miserable about myself, so I decided learning to paint minis would give me something positive to do. I'm very happy with the way Mortimer turned out and he's a lot of fun to play. Thanks for your consideration.
G-Zeus wrote: you should both have a talk with them about how to better optimize their characters as well as build the best/ most optimised character you can As posted in the thread already, members of the lodge have tried teaching them how to play better. It went nowhere and was dismissed with poor attitude.
Nohwear wrote:
Well, it's the store owner's ultimate right to allow someone to be there or not. Speaking with the ownership and letting them know what's going on, why it's a problem, and the steps you want to take to correct them seems to be the natural steps. If the ownership opposes you on the issues, yeah, you're going to have to find somewhere else to take the games or watch it whither and die.
Bob Jonquet wrote: It sounds like adequate attempts to talk to and train the players have been made with no success. It's time to cut them loose for the health of the community What everyone who has stopped attending this gameday is thinking wrote:
Before the gameday drops to 0 tables you have to act. Bexlee made it sound like diplomacy has been tried and failed. The organizer or officer should approach them in private before the start of the next game with the last chance ("here's the standards of behavior everyone is expected to abide by, yada yada") and then be ready to wish them best of luck on their future endeavors when they don't follow them.
You're in a tough spot. I won't mince words here. From your OP, it sounds like they're a lost cause and them attending game days will only be a negative for the group from this point forward. Once people are choosing to stay home rather than show up and chance playing with them, severe damage has already been done. The process of taking these players by the hand, convincing them that what they are currently doing isn't up to par, and showing them step by step how to improve, would take a lot of time. A *lot* of time. And even then the chances of success are minimal. These aren't new players to the gaming world. These are people who have done things a certain way for years, and my experience with the elderly is that they don't learn/change too quickly, if at all, ever. Just linking them to an internet guide and thinking that will help at all will be completely useless. Even *if* someone did all that, you'd then have to convince others to please come back, I promise they're getting a bit better, they're not all that awful I swear! I wouldn't buy that story and I doubt others will. Good luck with this spot. It sucks.
Andrew Christian wrote:
Correct, via pg. 21 of the Pathfinder Society Roleplaying Guild Guide. You also get no downtime for dayjob rolls, etc. Page 37 lists the gold reward rules.
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