Just how dumb would you play a 7 intelligence?


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Grand Lodge

I've been out of the game a while. How dumb is a 7 INT?

Liberty's Edge

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You know that guy who always gets the joke last, never seems to use long words, and always takes a bit longer to get s@~@ done.. but otherwise seems normal? That's probably where 7 int is. It's low, but not enough to be considered non-functional in any significant way. But you wouldn't ask him to be the one to hit the books, nor expect him to be very helpful if the whole party does so.

You'd have to drop into the 4-5 range to be considered obviously disabled, IMO.

Sovereign Court

well there are other factors to take into account such as a wisdom but anyway...

7 int is under the average intelligence in an educated setting or the norm (orc village), so basically dumber than average. As in learn very slowly, he can still function of course with his wisdom and charisma influencing his personality and perception of the world.

Scarab Sages

Sean K Reynolds wrote: wrote:
Actually, that's not a theory--the 3E designers deliberately used "+5 on an ability score = twice as good" as a concept when working on the game.

Here are the given Benchmarks in Pathfinder for Intelligence:

-An INT 10 is Average intelligence.
-An INT <3 and you're unable to comprehend language.

I'd wager that an INT 7 PC would probably be low average or have borderline impaired function. INT 5 and the PC would be ruled incompetent to stand trial for their murderhobo crimes.

Personally, of all the ability scores, I think INT is the hardest to roleplay. It's difficult to play someone more or less intelligent than yourself in a game that at its basis consists of intelligence or dice. And in lots of ways it's hard for a GM to hold a person to their INT stat. Has your GM ever said to the INT 7 Paladin, "Your character isn't smart enough to have come up with this battleplan"? Though judge by the conjoined complexity/stupidity of many PC plans, maybe that is roleplaying it well.

The SKR quote does raise some serious(ly fun) issues with Charisma. It's not unusual for a PC to be 25-30 in their casting stat. Which for CHA-based characters could be interpreted as 3-4 times as attractive as an average person. My home rule for this would be to have all people potentially romantically/physically interested in that PC roll a will save to keep from hitting on them, DC 10+mod. Soon the PC will be wearing masks/veils in public.

Grand Lodge

Remember, the iconic village idiot has a 4 intelligence.

You might not be bright, but you are not village idiot stupid.


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B. A. Robards-Debardot wrote:

Here are the given Benchmarks in Pathfinder for Intelligence:

-An INT 10 is Average intelligence.
-An INT <3 and you're unable to comprehend language.

Was the heart accidental?


I have a character with 7 Int and Cha, 11 Wis. He's somewhat aware that he isn't the smartest person in the room and often the opposite, so he tends to let his fellows do the talking and when it comes time for action, he can do that. He is never involved with making the plans, never uses complex tactics, and is perfectly fine with being looked down on because at the end of the day, if he takes the beating, he can get a new scar and make sure his fellows walk away alive.


I have a character with 7 Int 12 Cha and 12 Wis...and I have no idea how to roleplay him...I have been doing the very rash and quick tempered but still being able to read the situation just barely well enough to know to just sit outside and breathe. I would like more help on this as well so definitely stalking this thread all creepy like


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Probably something like this.

Shadow Lodge

I play PCs with an 8 Int from time to time.

I take it seriously to play it as I see an 8 Int really being, which would be as close to the village idiot without actually being the village idiot.

In a recent scenario with an 8 Int PC, I spent a few rounds trying to disarm/grapple a spiritual weapon in order to deal with it, despite my party's cries that it couldn't be done.

To me, it's not just a dump stat so you have more points in your point buy, you pick a low Int because that's the way you want to play a character.

Scarab Sages

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Goddity wrote:
B. A. Robards-Debardot wrote:

Here are the given Benchmarks in Pathfinder for Intelligence:

-An INT 10 is Average intelligence.
-An INT <3 and you're unable to comprehend language.
Was the heart accidental?

Nope, love makes you stupid. (actually yes it was accidental)

Scarab Sages

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Oakbreaker wrote:
I have a character with 7 Int 12 Cha and 12 Wis...and I have no idea how to roleplay him...I have been doing the very rash and quick tempered but still being able to read the situation just barely well enough to know to just sit outside and breathe. I would like more help on this as well so definitely stalking this thread all creepy like

I don't know if the rashness is inline with the above average wisdom. In my life I've known very intelligent people be very rash, and very wise people not be the sharpest tools in the shed.

I remember finding this example from reddit illustrative

stats explained by a tomato wrote:
Strength is being able to crush a tomato. Dexterity is being able to dodge a tomato. Constitution is being able to eat a bad tomato. Intelligence is knowing a tomato is a fruit. Wisdom is knowing not to put a tomato in a fruit salad. Charisma is being able to sell a tomato based fruit salad.

Grand Lodge

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wakedown wrote:

I play PCs with an 8 Int from time to time.

I take it seriously to play it as I see an 8 Int really being, which would be as close to the village idiot without actually being the village idiot.

In a recent scenario with an 8 Int PC, I spent a few rounds trying to disarm/grapple a spiritual weapon in order to deal with it, despite my party's cries that it couldn't be done.

To me, it's not just a dump stat so you have more points in your point buy, you pick a low Int because that's the way you want to play a character.

8 and 4 intelligence are not the same thing.

Think about the difference between a 16 and 20 intelligence, or a 10 and 14 intelligence.

8 is just on the low end of average.

Maybe a common fast-food worker, or construction work laborer.

Most will not recognize the difference between a 10 and 8.

Scarab Sages

Additionally, I think the people over at D20PFSRD have some pretty nifty tables, which give some descriptions at different levels of the various ability scores.


blackbloodtroll wrote:
Most will not recognize the difference between a 10 and 8.

Including, most likely, the person with 8 intelligence. Makes for some potentially fun RP, depending on the rest of your character.

Silver Crusade

Magda has INT7 and WIS16. I play her as pretty dumb but quite wise. This can be entertaining when played for laughs, but can be quite frustrating when trying to solve puzzles. She doesn't even try to figure out puzzles. In fact, I've found low INT enough of a Roleplaying hindrance that I won't dump int that way again without a very good concept.

Grand Lodge

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"Consider just how stupid the average person is, and then realize that half of them are even stupider!"
~ George Carlin

Scarab Sages

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Magda Luckbender wrote:
Magda has INT7 and WIS16. I play her as pretty dumb but quite wise. This can be entertaining when played for laughs, but can be quite frustrating when trying to solve puzzles. She doesn't even try to figure out puzzles. In fact, I've found low INT enough of a Roleplaying hindrance that I won't dump int that way again without a very good concept.

I'm imagining Alexander and his solution to the Gordion Knot problem. With Magda doing things such as Stone Shaping your way through the maze or flying out of it.

Grand Lodge

On a more serious topic, I've considered an INT 5 Nagaji summoner whose eidolon is more intelligent than they are, and is quite exasperated with this fact.


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Mental scores of 7 are not really that bad. Even though 10 is average you have to remember that 1/6 of the population has an 8 before any racial modifiers are thrown in. Then if that mental stat is their racial weakness it is a 6 and they still function well enough. Dwarves take a hit to charisma(the stat that GM's like to may up the most rules for in order to punish players), and they are one of the races that is commonly respected in D&D/Pathfinder so. If a 7 was really that bad people would probably hate them rather than just look at them as grumpy.

With regard to intelligence if a 7 was that bad a race with a lower int would likely have already been taken over by another race through sheet trickery alone.

Shadow Lodge

There's stuff in the game for Int 6-7: Trolls, ogres, yrthaks.

Using the rules, and overlooking things like age adjustments, curses, etc... you can't have a human PC or NPC with a lower Int than 7, so with that score you're essentially making the least intelligent member of any community you're in.

I see any PC/NPC with a 7 Int as one that misuses words, talks really slow, forgets things, etc. You shouldn't be surprised if they put their shirt on wrong.

Scarab Sages

wakedown wrote:
There's stuff in the game for Int 6-7: Trolls, ogres, yrthaks.

I was just about to make that point.

wraithstrike wrote:
With regard to intelligence if a 7 was that bad a race with a lower int would likely have already been taken over by another race through sheet trickery alone.

Well, ogres do seem marginalized. But they also have str 21, I have a feeling that's why they haven't been taken over through sheer trickery alone.

Scarab Sages

As far as dwarves and their low charisma, they may be a little uncouth and rough around the edges, but I also imagine them as not very fun and dour worshipping Torag and working hard.

That is until they start quaffing, fighting with dwarven bread, and singing dwarf songs, which due to their low charisma (and thus low perform scores) mostly consist of singing the word "gold" repeatedly.

Scarab Sages

Patrick Star territory, perhaps.


Pathfinder Rulebook Subscriber

Unless you also have a low Wisdom, you may not be "dumb" at all, just learning impaired. It probably doesn't require any more roleplaying than what is required for having not many skills and struggling with maze. Just say, "I'm no good at these things," a lot and you're probably there. :)


B. A. Robards-Debardot wrote:

As far as dwarves and their low charisma, they may be a little uncouth and rough around the edges, but I also imagine them as not very fun and dour worshipping Torag and working hard.

That is until they start quaffing, fighting with dwarven bread, and singing dwarf songs, which due to their low charisma (and thus low perform scores) mostly consist of singing the word "gold" repeatedly.

Throw a bunch of people in close quarters and working conditions and they'll inevitably become a bit too familiar with one another. Go even a few months in these conditions and social conventions and sense of humor warp pretty rapidly to sort of gel with one another. Community can sort of develop its own language, verbal and nonverbal, that is fairly efficient and loses a bit of patience for communicating otherwise.

Bit more time and it becomes obnoxious to deal with people outside of the fold who don't get the jokes, innuendo, and subtle nonverbal queues that the group has established (consciously or not). A lot of things that normally go unsaid or implied are lost on the outsiders and it's just too much of a pain in the ass to explain why something should have been implied or ought to have been funny.

That's just my experience from a couple deployments to Iraq working, sleeping, eating, showering, and doing recreational stuff day in day out for a year straight.

If I imagine a typical Dwarven community I tend to picture essentially the same set up with the inclusion of cramped quarters. Communal dining halls, work and play mates are the same, etc.

So I can certainly see the -2 Charisma even for more outgoing Dwarves, never mind the rest of them that fall into the typical stereotypical Dwarven stoicism.


I think looking at monster descriptions for monsters with the right mental scores helps. Orcs is easily the most iconic 7 int, but it's other mentals aren't great.


A int 7 is like hodor from game of thrones with a little more vocabulary.


Forrest Gump...his IQ in the movie was right around 70.


Yep. Forest gump.
6 would be the ugly chap with the golden heart in goonies
8 is i would say ow hollywood shows people from iowa.


Poor memory; 10% less chance of remembering an important fact in battle. This can be compensated for with effort (leveling up and skill ranks). Consider what a level 5 Bard is capable of with 7 Int (learning many musical instruments, a wide variety of knowledge skills, multiple languages, magic, excellent diplomacy...) and you'll see that it's far from a crippling mental disorder.


Pathfinder Rulebook Subscriber

Whereas someone with Int 10 is reasonably competent at one or two jobs, and may have a hobby, someone with Int 7 is usually competent at just one thing. An Int 7 blacksmith could be a pretty good blacksmith, but don't ask him to help you shingle your house. With Int 7, your profession is probably whatever your parents' profession is, unless they are academics. With Int 5, you are a menial, or your family's wealth is used to keep you away from the public.

Scarab Sages

Matthew Downie wrote:
Poor memory; 10% less chance of remembering an important fact in battle. This can be compensated for with effort (leveling up and skill ranks). Consider what a level 5 Bard is capable of with 7 Int (learning many musical instruments, a wide variety of knowledge skills, multiple languages, magic, excellent diplomacy...) and you'll see that it's far from a crippling mental disorder.

And then his manager/accountant steals all his gold? I've definitely seen that on Behind the Music (is that still a show? (wait is VH1 still a channel?)).


B. A. Robards-Debardot wrote:
wakedown wrote:
There's stuff in the game for Int 6-7: Trolls, ogres, yrthaks.

I was just about to make that point.

wraithstrike wrote:
With regard to intelligence if a 7 was that bad a race with a lower int would likely have already been taken over by another race through sheet trickery alone.
Well, ogres do seem marginalized. But they also have str 21, I have a feeling that's why they haven't been taken over through sheer trickery alone.

Ogre's bad attitudes would probably make them the type you want to run off the land rather than try to rule.

Orcs, on the other hand while being strong would likely not fair well in war with their low intelligence and wisdom if a 7 was really debilitating. I also wouldn't see them being able to get rid of the invaders by planning a successful rebellion later on unless some special once in a life time leader was born.

edit: added the word "see"

Shadow Lodge

B. A. Robards-Debardot wrote:
Oakbreaker wrote:
I have a character with 7 Int 12 Cha and 12 Wis...and I have no idea how to roleplay him...I have been doing the very rash and quick tempered but still being able to read the situation just barely well enough to know to just sit outside and breathe. I would like more help on this as well so definitely stalking this thread all creepy like
I don't know if the rashness is inline with the above average wisdom. In my life I've known very intelligent people be very rash, and very wise people not be the sharpest tools in the shed.

I'd agree that rashness isn't really a trait I associate with low Int. Not that a low int person can't be rash, but they could just as easily be stubborn and slow to react.

With a slightly above-average wis and cha, I might think that the character has a bad memory for details but a decent sense of the good picture, or possibly that they aren't good at thinking abstractly and tend to use a lot of examples or metaphors. Speaking in parables or fables might be appropriate for this character.

Sam Gamgee might have similar stats. He's a little dense and doesn't really understand the significance of everything happening around him, but has good hobbit sense and though he's not a born leader he's earnest enough to win people over (especially in the movies where you see him emote more directly). He also does tend to put his foot in things, and bluster a bit.

Scarab Sages

wraithstrike wrote:
I also wouldn't them being able to get rid of the invaders by planning a successful rebellion later on unless some special once in a life time leader was born.
A great bard once wrote:
Some are born great, some achieve greatness, and some have greatness thrust upon them.

^And it's an innuendo.^

Just a reminder a hero can arise from unlikely circumstances. Also it seems Golarion Orcs are really hard to pacify


B. A. Robards-Debardot wrote:
wraithstrike wrote:
I also wouldn't them being able to get rid of the invaders by planning a successful rebellion later on unless some special once in a life time leader was born.
A great bard once wrote:
Some are born great, some achieve greatness, and some have greatness thrust upon them.

^And it's an innuendo.^

Just a reminder a hero can arise from unlikely circumstances. Also it seems Golarion Orcs are really hard to pacify

What I was saying was that someone had to be born who could make it happen. So my statement is still true.


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As to intelligence 7 in general, I guarantee you have known someone who fell in here as it isn't that far removed from human average.

I find most of the tables talking about intelligence in Roleplaying games to be especially nice going up and especially mean going down. Speaking as an older roleplayer (but not too old), I think a lot of this has to do with the nerd persecution of the 80s and 90s before nerd culture became "cool" and we prided ourselves as being especially intelligent compared to the philistines who were mean to us in school.

So, lets just look at statistics. With the standard stat array and rolling dice. Outcomes between 3 and 18. We end up with an average of 10.5 which meshes with the 10-11 range being human average.

We're looking at a standard deviation of 2.9. Ish. There's more to that decimal point but it isn't worth messing with too much. Close enough. That puts the range of one standard deviation, which should fit 68% of the population, between 7.6 intelligence and 13.4 intelligence.

15.87% of the population is dumber than that. We certainly don't institutionalize or give some sort of severe handicap treatment or disability payment to almost 16% of our population based on intelligence alone. Nowhere near that. So those at the bottom end of this spectrum, the 7's and 8's, must be pretty functional adults.

I was going to talk about the other standard deviations lower (second standard deviation from the mean takes us to 4.7), but I couldn't write it in such a way that didn't sound wildly offensive. So screw it.

Back on target. It is definitely safe to say you know someone with 7 INT. Probably not a lot of people with 7 INT, but a couple. You've probably worked with them, held conversations with them, and maybe even roleplayed with them. They're probably not particularly bright, but they're certainly not cretins capable of only grunting and scratching their asses. They likely have trouble picking up concepts the first time, but can work their way through it eventually.

7 INT works out to about 7% of the population.

Imagine your friend who is ugly. Not someone you know who is severely deformed. That friend you have that is ugly, they know they're ugly, everyone knows they're ugly, its obvious. They're not so ugly that it's outright offensive. You could say they're ugly, as a joke or serious, and not feel horrible about it afterwards. That sweet spot of ugly.

I feel confident saying that someone with a 7 INT is dumb. However, I feel confident saying that someone with 7 INT is someone you could say is dumb, to their face. In other words, they're dumb, but not so mentally handicapped as to break the "guilt barrier."

I'd make a comment about "That guy" at your table who always goes, "Wait, what do I roll again?" even though you've been playing for several months, but I think you get the idea.

They're functional adults who just aren't quick. They can perform all labor (so long as they're physically up to the task), and could even probably do your taxes so long as you don't require any oddball deductions or loopholes (basic taxes are pretty simple direction following). They wouldn't be your choice when it came time to optimize the layout of the factory, and they wouldn't be a smart pick if you needed someone to go through a bunch of transactions looking for mistakes, but they should be capable of functioning as adults. Attention span and memory probably aren't great, and you're going to have to go over that plan at least one more time before they've got it, but they're well above Hodor. Jesus I can't even believe a guy who can literally say only one word came up anywhere near a convo about INT 7.

Everyone who roleplays thinks they've got a 15 INT. Oh, at least, right guys! That means that anyone with a 7 should be a drooling moron who cannot understand basic conversation and should probably be cared for. Come on guys, if 10.5 is average then 7 isn't that dumb.

We could go further with this model and overlay IQ over the top of it, but it isn't worth the effort. For starters, IQ is sort of an abstract measure of intelligence in the first place. Additionally, what IQ measures doesn't mesh super well over the top of what the INT stat covers. Oddball measurement (with a healthy amount of criticism) overlaid on top of an abstracted game mechanic seems like a waste of time so let's skip it.


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The intelligence score has always been really funny to me because a humanoid with a 7 intelligence is about as smart as your pet rock but an animal with a 7 intelligence is a brilliant and elusive hunter with the capacity to outsmart the party on a regular basis.

Scarab Sages

ChainsawSam wrote:
That sweet spot of ugly.

Ha! I'm saving this wording.

Scarab Sages

Arachnofiend wrote:
The intelligence score has always been really funny to me because a humanoid with a 7 intelligence is about as smart as your pet rock but an animal with a 7 intelligence is a brilliant and elusive hunter with the capacity to outsmart the party on a regular basis.

Well, regular velociraptors have the following stat block:

Str 15, Dex 15, Con 19, Int 2, Wis 12, Cha 14
And has better base saves than an 8th level fighter.

They are wiser and have stronger personality than your average human. INT 2 is also as smart as your average dog (and they can do some pretty neat tricks). Look at what raptors can do with just INT 2.

INT 7 would be twice as intelligent. *shudders*


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Krunchyfrogg wrote:
I've been out of the game a while. How dumb is a 7 INT?

Not as dumb as a lot of people think.

If human intelligence is distributed as per rolling 3d6 and adding the total, which is how it was in original D & D, then 16.2% of people have an intelligence of 7 or less.

Its low average, but comfortably above having an intellectual disability. We all know people with ints 7 or less.


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I would say that int 7 is probably about what the dumb people have that I meet when I go to the supermarket after work. The kind that stands there blank faced blocking the way and upset if you ask them to let you go by. Or the ones that walk along the corridor with their cart, then they see something interesting, let go of their moving cart and turn to the shelves, ignorant about what their cart will hit.
In other words, sadly, everyday people we have to put up with.


B. A. Robards-Debardot wrote:
Matthew Downie wrote:
Consider what a level 5 Bard is capable of with 7 Int (learning many musical instruments, a wide variety of knowledge skills, multiple languages, magic, excellent diplomacy...) and you'll see that it's far from a crippling mental disorder.
And then his manager/accountant steals all his gold?

That would imply low Sense Motive, which is Wisdom-based.


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I like to think of 7 intelligence as Joey from Friends. Or rather, he is Low Int, Average Wis, and High Cha (so an average sorcerer, paladin, or oracle). He's not a slobbering idiot, but he consistently takes longer to figure things out, frequently gets common knowledge trivia wrong, and he often thinks he is being clever when he is actually doing things normally or even ineffectively.

Grand Lodge

2 is the typical animal

3 can now understand a language

4 & 5 are mentally challenged for a human. A real special ed. Perhaps momma dropped themon thier heads.

6-9 is below average but not needing a helmet and special care.

10 is average.

11-14 are your heads of the class.

14-16 are more your honor students in advanced classes.

16+ your pushing genius levels...of course there is even a difference between genius IQs so the higher you go the smarter of a genius you are.


Ms. Pleiades wrote:

"Consider just how stupid the average person is, and then realize that half of them are even stupider!"

~ George Carlin

Except that isn't how averages work. George should have reviewed measures of central tendency. :P


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ChainsawSam wrote:
15.87% of the population is dumber than that. We certainly don't institutionalize...almost 16% of our population based on intelligence alone.

Right...we use skin color for that.

Wrong thread?

Sovereign Court

"Some folks call it a Sling Blade, I call it a Kaiser Blade."

I reckon' that's about a 7 int.


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Friend of mine once played a grapple focused Barbarian. Only played him once with us, and he was pretty low int. May have been 6, I'm not sure. Either way, he played the guy like an eager, over strong puppy. Wanted to get into everything, didn't quite talk right, got confused easy....but boy, when that barbarian grappled the boss of the night for several rounds in a row while we killed off his minions, we didn't so much worry about his inability to not see doors as shoulder checkable objects.

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