
GM Ellix |

Hey all, had an idea for a redux of the Kingmaker AP played out from the perspective of the Sootscale Kobold tribe immediately following the deaths of Chief Sootscale and Tartuk at the hands of the "PCs"
The kobolds home is left devastated and leaderless, but those who remain desire their revenge against the scaleless who encroach on their territory.
So this will be a Kingmaker AP played out with kobolds and possibly some other beastie allies if you can come up with a good enough reason for them to join then on their quest to claim the stolen lands for their own.
Some things will be very similar to the standard AP, while some other things might not be. Like actively sabotaging the scaleless ones, or defending your home from their attempts to end your tribe once and for all.
Game will likely be 20 pb, all paizo sources including the ACG, 2 traits, 1 universal - 1 racial Kobold trait, possible 3p allowances.
Who is interested?

Jubal Breakbottle |

Sounds fun. Like an extended We Be Goblins, except kobolds.
Kobolds have 5 RP as a race, so are very weak. You may want to add another trait or point buy to give the characters more umph. You suggest "1 racial Kobold trait," but according to the OGL there is only 1 Kobold race trait: Kobold Faith. You probably mean something else.
cheers

GM Ellix |

im very interested in joining, but what "beasties" would be acceptable? I have an idea for a gnome that talked his way out of being eaten by kobolds
I'm not totally opposed to it, so long as the story is good and he doesn't mind killing a few scaleless.
If I do take a non-kobold it will probably be only one to stick to the main theme.

GM Ellix |

Sounds pretty cool, I might be interested in joining.
EDIT: When you said that ACG is allowed, did you mean the most recent update of the beta so far? Just want to make sure, I think I have a few different versions on my hard drive...thanks!
The latest iteration of the beta in addition to any notes that were added as a result of feedback that were not in the book, such as Investigator's Study ability lasting their int modifier in rounds up from 1/2.

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Dotting for interest because Kobolds are great and the formation of a kingdom by a group of them seems like an amazing idea, as fo ways of making them a bit less weak considering the 5RP nature of the race the 25 PB an additional traits thing seems good, maybe even the ability to pickup the alternate racial traits for 'free' in some manner(even if perhaps just by spending one of the extra normal trait slots.)

CaptainFord |

Sorry I'm referring the ones available to Kobolds based on scale color.
Perhaps we'll make it 3 traits. 2 universal, 1 scale color.
I don't mind making it 25 pb if people would rather it.
This campaign sounds absolutely awesome, but I would say 20 PB is peachy for me, and two traits is totally cool. More points are always fun, but part of the joy of playing a kobold (in my humble opinion, anyways) is that they ARE underpowered. It forces you to think hard about what to do with your little guy, and adds real risk to the game; they're the underdogs (underlizards?) of the world.
Anyways, that's out of the way. How's a kobold paladin sound for this gang?

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I'd like to post my interest here. What are your thoughts on the playtest classes from the ACG?
I'll put this right up front, I'm often out of the civilized world on weekends and generally can't post from Friday afternoon until Monday morning. I'm not sure what player expectations are for this particular campaign, just wanted that out there.

GM Ellix |

Will the kobolds wipe out an adventuring party and wind up with a tattered copy of the charter to cleanse the contested lands of unrepentant banditry? Because that would be awesomlarious.
I can think of a number of scenarios where the glorious Sootscale tribe steps on a poor adventuring party trying to accomplish something in the River Kingdoms.
In the mentioned scenario I could easily see that happening. Then the kobolds deciding that if they killed the scaleless who that the other scaleless are afraid of, then obviously they'd all leave out of fear of the strength of Clan Sootscale. Only to find much to their chagrin, humans arriving in droves after the defeat of said bandits.

Jubal Breakbottle |

Hmm. Interesting ideas depending on where other submissions go:
- Barbarian (titan mauler) who returns from exile after his cousin Sootscale is killed
- Ninja taking Smoke Bombs at 2nd level coupled with Smoke Resistant to sneak in smoke
- A druid could be powerful, need more info on where to focus: underground, forest, swamp, or no focus
- Then there's the stereotype rogue or ranger focusing on traps and
- Sorcerer focusing on dragon stuff
Decision, decisions.
What do kobolds use as mounts? It's not obvious in the Bestiary. Maybe a cavalier!
It probably would be worthwhile when you start to recruit to describe the Sootscale tribe a bit better. Not everyone has played Kingmaker. For example, it would help to imagine if a paladin would fit into the community.
cheers

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What do kobolds use as mounts? It's not obvious in the Bestiary. Maybe a cavalier!
It probably would be worthwhile when you start to recruit to describe the Sootscale tribe a bit better. Not everyone has played Kingmaker. For example, it would help to imagine if a paladin would fit into the community.
cheers
According to PFS? Giant Geckos.
I expressed interest via PM for playing a Bloodrager heading towards Dragon Disciple. I'd be down for just about whatever. I do love me some Kobolds.

karlprosek |

What do kobolds use as mounts? It's not obvious in the Bestiary. Maybe a cavalier!
It probably would be worthwhile when you start to recruit to describe the Sootscale tribe a bit better. Not everyone has played Kingmaker. For example, it would help to imagine if a paladin would fit into the community.
cheers
According to Kobolds of Golarion, kobolds like to use giant weasels as guard animals and mounts.
While I'm not the DM of this game, the Sootscale tribe in KM has had some bad luck recently- they were taken in by a shaman who wanted to destroy them and according to the OP both their chief and the shaman died when a bunch of adventurers came through. So they're now leaderless and have been whittled down by that shaman over the past few months. That doesn't have anything to do with whether a paladin would fit in, but they're generally in bad straits.
They live in an abandoned silver mine and have recently been at war with a tribe of mites, if that makes a difference to anyone's concept.

Mr. Pants |
I had thoughts on a "Death from above" ranger/rogue (or, really anything with animal companion capability) that uses a large greasy bird of some sort as a "mount". Not so much riding it as dangling precariously beneath it and being dropped onto/into things .. I feel like that might be hard to manage though.

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I think it'd be pretty awesome to see a kobold ranger hang gliding in with a Giant Vulture. Good luck with your endeavors Mr. Pants.

Mr. Pants |
I'm attracted more to the mental image of a kobold blowing a whistle or similar, holding up a short "grab handle", and then vanishing into the sky in a cloud of dust and feathers.
Also, it removes some of the need for favorable terrain, as I've brought my own high place along.
It's not the actual acquisition of the bird that I think would be difficult, that's pretty easy for a lightweight small character. I think the game overhead of, well, keeping track of a character overhead, might make it less than ideal.

Gritt the Large |

Here is LibraryRPGamer's submission - Gritt the Large - Kobold Huntmaster Cavalier- he's mean, but his dog is meaner.
The basic crunch is done but I need to flesh out a background and choose equipment.
@ GM - What's our starting gold? And, are there any online resources that we can read to find out more about Clan Sootscale?

Kher |

Here's alexgndl's submission-Kher the TWF Slayer. I'll try and get an actual character description set up for her tomorrow on her account page, but I think I've got a basic outline of what I want her to do ready to go. I took average starting wealth as a rough guideline-if this changes, please let me know. Also if there's anything glaringly wrong as well, just tell me-I sometimes miss the obvious stuff.

GypsyMischief |

I'd be interested in submitting a Sorcerer who reveres the Draconic lords of fire as though their wills fueled his very soul. A somewhat reserved kobold, he would wield arcane fire against his enemies with an indifferent wrath, fueled by an internal conflict of impulses stemming from his otherwise pure Draconic blood being polluted by a distant Orcish witch.
So uh, to recap:
-Cross-blooded Tattooed Sorcerer guy, yeah

Harakani |

Hmmm - I have an idea for a Kobold Wizard with White and Black scales who reveres Nethys.
would use...
You have learned how to use destructive energy to empower yourself. When you cast an evocation spell that deals damage, you gain a number of temporary hit points equal to the total number of dice used to determine the damage caused by the spell. Temporary hit points gained from this discovery do not stack and disappear after 1 hour.
Probably a pterosaur and later pseduodragon familiar, though I could be tempted by a Dwarf Caiman or Bonded Quarterstaff.