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I have seen someone play this type of bard. I looked at his character sheet.
The feat was fleet and spells were expedious retreat and alarm. Dex 20, cha 13, int 11, con 11.
They just played a coward that ran from everything, and never helped with anything.
Thi sounds like a callback to Edward, from Final FantasyIV.
"You spoony bard!"

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The GM announces that, 'we will be taking breaks every 20 minutes or so to hear a word from our sponsors'.
I mean, did you really believe that there was a corner of life that the epitome of pure evil could not reach? Bwhahahahaha!
Sounds like XCrawl to me.

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Finlanderboy wrote:Was his character's name Rincewind?Calybos1 wrote:Here's one that actually happened, in a PFS game with a not-that-kind-of-bard:
Player, during combat: "Hey, how about some Inspire Courage over here?"
NTKOB: "Sorry, I'm not that kind of bard."
Player 2: "Okay, how about helping us with the fight, then? I see you've got a sword..."
NTKOB: "Sorry, I'm not that kind of bard. I withdraw and go full-defense."
Player 3: "These guys have invisibility--do you know Glitterdust?"
NTKOB: "No offensive spells; I'm not that kind of bard."
Player 4, after the combat: "I've got a Wand of Mage Armor; can you UMD it?"
NTKOB: "Sorry, I'm... well, you know."
Much later, in a tricky NPC encounter: "Looks like we need some Diplomacy here. Bard?"
NTKOB: "Nope."
"Bluff?"
NTKOB: "No."
"Sense Motive?"
NTKOB: "Sorry."
"Knowledge checks?"
NTKOB: "Not today, sir, no. We usually get knowledges in fresh on Mondays. Today, the van broke down."Entire party: "You do HAVE some bard abilities, right?"
NTKOB: "Err...."We never did find out what he was actually capable of doing.
I have seen someone play this type of bard. I looked at his character sheet.
The feat was fleet and spells were expedious retreat and alarm. Dex 20, cha 13, int 11, con 11.
They just played a coward that ran from everything, and never helped with anything.
Clearly their name was Edward.
Ten points for anyone that catches the reference.

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you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
And the only tactics for it I could find were to hide behind the door if the PCs made noise in the fight outside its door...

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BigNorseWolf wrote:The DM is using a stuffed animal mini for the demon because that makes it "to scale"We did this a while ago.
FEAR THE GOAT!

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kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **
But it might have put some pressure on the creature, in some way.
Sigh. darkness at will sucks.

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BigNorseWolf wrote:The DM is using a stuffed animal mini for the demon because that makes it "to scale"We did this a while ago.
There is a Galorian map on the wall at this dude's house. That is hardcore.

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Jiggy wrote:** spoiler omitted **kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **

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kinevon wrote:** spoiler omitted **Jiggy wrote:** spoiler omitted **kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **
Joshua Frost scenario.
I could at least consider being sort of nice, now couldn't I?
Besides, as I said, none of them had an Ioun Torch or an oil of daylight or anything. I was happy enough that they actually had a wand of CLW in the party, and a witch PC who could use it...
And I am running part 3 this coming Sunday. Ought to be interesting. Amd all I really wanted to do was introduce Rafak and Kefti before one of the other GMs ran Part 3 of Destiny of the Sands, since I heard that we run into those two in that scenario, so I thought that maybe knowing some of the back story with them might be helpful...

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Rei wrote:There is a Galorian map on the wall at this dude's house. That is hardcore.BigNorseWolf wrote:The DM is using a stuffed animal mini for the demon because that makes it "to scale"We did this a while ago.
Our VC has two, one in the living room, one in the bedroom.

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So I set down with the guys for a new campaign. 8 people, 7 halfings and 1 dwarf. I wanted to cry.
You have a problem with the perfect party? Not a tiefling in sight!
You know you're in trouble when... only one person is playing a human, and the other players are razzing him for it. "Great... now we gotta have a light source for the wuss."

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kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **

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Jiggy wrote:** spoiler omitted **kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **

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Dhjika wrote:** spoiler omitted **Jiggy wrote:** spoiler omitted **kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **

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Jiggy wrote:Dhjika wrote:** spoiler omitted **Jiggy wrote:** spoiler omitted **kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **
** spoiler omitted **
[to many spoilers]... I think I don't need to spoiler this comment...
I was under the impression that spells from NPCs would have to be at the lowest level available, so you would have to get the 2nd level version of the spell and couldn't buy the 3rd... and this would effect WHO you got it from... It is only when PCs get in the picture that you can get the 3rd level version (and have it cast at a higher Caster Level too).

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Dhjika wrote:Jiggy wrote:Dhjika wrote:** spoiler omitted **Jiggy wrote:** spoiler omitted **kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **
** spoiler omitted **
[to many spoilers]... I think I don't need to spoiler this comment...
I was under the impression that spells from NPCs would have to be at the lowest level available, so you would have to get the 2nd level version of the spell and couldn't buy the 3rd... and this would effect WHO you got it from... It is only when PCs get in the picture that you can get the 3rd level version (and have it cast at a higher Caster Level too).
Ummm. No, you only have to take the minimum caster level when buying spellcasting services with PP.
You can definitely buy spells like Remove Disease with a higher caster level, so you have a chance of it working on those nasty diseases Pathfinders are prone to get. DC 16 disease is only a 50% chance of removal with a base caster, at d20+5...
And I could swear I have seen that DC 16 I mentioned in a low-tier scenario, and I think some of them are higher... Isn't the ghast version of ghoul fever DC 15? And I have seen a ghast in a sub-tier 1-2 scenario...
So, I don't think, as long as you pay gold, and specify it with the GM, and notate it on your ITS or chronicle, that you should be able to get a Clerical version of continual flame cast by an NPC on one of your items for 150 gp + 50 gp + item cost (25 gp for a dull grey Ioun stone). Can't get the burnt out Ioun stone until 2nd level, due to Fame requirements (I wouldn't spend 1 PP for one, myself, but maybe someone considers it worth the access after your first or second game? Or get a flawed/cracked Ioun stone that actually has that 150 gp cost for 1 PP, and get the spell cast on it...)
So, it is possible, if pricy, to have a clerical continual flame available fairly early on... I'll have to keep this in mind for some of my younger PCs...

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BigNorseWolf wrote:The DM is using a stuffed animal mini for the demon because that makes it "to scale"We did this a while ago.

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nosig wrote:Dhjika wrote:Jiggy wrote:Dhjika wrote:** spoiler omitted **Jiggy wrote:** spoiler omitted **kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **
** spoiler omitted **
[to many spoilers]... I think I don't need to spoiler this comment...
I was under the impression that spells from NPCs would have to be at the lowest level available, so you would have to get the 2nd level version of the spell and couldn't buy the 3rd... and this would effect WHO you got it from... It is only when PCs get in the picture that you can get the 3rd level version (and have it cast at a higher Caster Level too).
Ummm. No, you only have to take the minimum caster level when buying spellcasting services with PP.
You can definitely buy spells like Remove Disease with a higher caster level, so you have a chance of it working on those nasty diseases Pathfinders are prone to get. DC 16 disease is only a 50% chance of removal with a base caster, at d20+5...
And I could swear I have seen that DC 16 I mentioned in a low-tier scenario, and I think some of them are higher... Isn't the ghast version of ghoul fever DC 15? And I have seen a ghast in a sub-tier 1-2 scenario...
So, I don't think, as long as you pay gold, and specify it with the GM, and notate it on your ITS or chronicle, that you should be able to get a Clerical version of continual flame cast by an NPC on one of your items for 150 gp + 50 gp + item cost (25 gp for a dull grey Ioun stone). Can't get the burnt out Ioun stone until 2nd level, due to Fame requirements (I wouldn't spend 1 PP for one, myself, but maybe someone considers it worth the access after your first or second game? Or get a flawed/cracked Ioun stone that actually has that 150 gp cost for 1 PP, and get the spell cast on it...)...
It's the spell level that matters, and I believe that defaults to wizard unless it doesn't appear on that list.

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kinevon wrote:...nosig wrote:Dhjika wrote:Jiggy wrote:Dhjika wrote:** spoiler omitted **Jiggy wrote:** spoiler omitted **kinevon wrote:** spoiler omitted **you're running a scenario with a darkness using end guy, and the whole party is human, with a light spell and torches as their light sources...
** spoiler omitted **
** spoiler omitted **
[to many spoilers]... I think I don't need to spoiler this comment...
I was under the impression that spells from NPCs would have to be at the lowest level available, so you would have to get the 2nd level version of the spell and couldn't buy the 3rd... and this would effect WHO you got it from... It is only when PCs get in the picture that you can get the 3rd level version (and have it cast at a higher Caster Level too).
Ummm. No, you only have to take the minimum caster level when buying spellcasting services with PP.
You can definitely buy spells like Remove Disease with a higher caster level, so you have a chance of it working on those nasty diseases Pathfinders are prone to get. DC 16 disease is only a 50% chance of removal with a base caster, at d20+5...
And I could swear I have seen that DC 16 I mentioned in a low-tier scenario, and I think some of them are higher... Isn't the ghast version of ghoul fever DC 15? And I have seen a ghast in a sub-tier 1-2 scenario...
So, I don't think, as long as you pay gold, and specify it with the GM, and notate it on your ITS or chronicle, that you should be able to get a Clerical version of continual flame cast by an NPC on one of your items for 150 gp + 50 gp + item cost (25 gp for a dull grey Ioun stone). Can't get the burnt out Ioun stone until 2nd level, due to Fame requirements (I wouldn't spend 1 PP for one, myself, but maybe someone considers it worth the access after your first or second game? Or get a flawed/cracked Ioun stone that actually has that 150 gp cost for 1 PP, and get
But if you go to an NPC cleric in a game to buy the spell - how does the NPC cleric cast the spell as a wizard?

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Generic spellcasting services are at minimal CL, and you can't choose whether it's divine or arcane. So as much as one might want a priest to cast Continual Flame and raise the CL, the churches all use Wizards for that. :)
But, it seems that PCs could buy casting services from specific NPC casters from the scenario who have the spell available, possibly a day later.
This seems especially true if they're trying to aid the party. And you are paying. There's at least one instance where you're working with a church to solve murders that take place at night. It seems reasonable you could pay normal price to get a CF to aid your hunt from the Cleric who's advising you.
And then get it marked by the GM.

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Generic spellcasting services are at minimal CL, and you can't choose whether it's divine or arcane. So as much as one might want a priest to cast Continual Flame and raise the CL, the churches all use Wizards for that. :)
Got a citation for that, other than for PP purchases?
Spellcasting Services
Sometimes awful things happen to adventurers. After an all-night romp through the sewers, your wounds might start to fester with some foul disease—you might even die. You may have spells cast on your character, subtracting the gold piece cost from your total. If your gold is insufficient, the other players around the table may chip in to get you back on your feet, but they cannot be compelled to do so. It is their choice whether or not they aid you. Additionally, your faction may be able to aid you with certain issues as well, so long as you have enough Prestige Points to spend in exchange for their aid (see Fame and Prestige). Any spellcasting purchased using Prestige Points is cast at minimum caster level.
Generally speaking, you can pay to have spells cast on you at any time during the scenario so long as you’re in a settlement or have access to a temple, shrine, or wandering mystic. Page 163 of the Core Rulebook covers the rules for purchasing spellcasting services and the associated costs are listed in the Spellcasting and Services table on page 159.
Yes, per the italicized section, PP purchases of spellcasting is at minimum caster level, but the next paragraph directs you to the CRB for gold-based spellcasting services.
Page 159 shows the standard formula: Caster level x spell level x 10 gp, with the rider about additional costs for material components and such.
Page 163 has nothing about limits on caster level, beyond the assumed "must be high enough level to be able to cast the spell at all.", and the size limits for spellcasters available by settlement size.

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TriOmegaZero wrote:...the bad guy can only hit on a 20, but is using a x4 crit weapon.The main bad guy is using an x4 crit weapon, and has three minions with high crit range weapons, and Butterfly's Sting...
But luckily none of the minions can use butterfly's sting because none of them worship Desna.

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kinevon wrote:But luckily none of the minions can use butterfly's sting because none of them worship Desna.TriOmegaZero wrote:...the bad guy can only hit on a 20, but is using a x4 crit weapon.The main bad guy is using an x4 crit weapon, and has three minions with high crit range weapons, and Butterfly's Sting...
Unfortunately, all three of them follow Desna, but have been Dominated by the BBEG to think he is their friend...
Or, equally, they are CN and have been well-paid to work with BBEG, for some reason unknown to the PCs.

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kinevon wrote:But luckily none of the minions can use butterfly's sting because none of them worship Desna.TriOmegaZero wrote:...the bad guy can only hit on a 20, but is using a x4 crit weapon.The main bad guy is using an x4 crit weapon, and has three minions with high crit range weapons, and Butterfly's Sting...

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Castilliano wrote:Generic spellcasting services are at minimal CL, and you can't choose whether it's divine or arcane. So as much as one might want a priest to cast Continual Flame and raise the CL, the churches all use Wizards for that. :)Got a citation for that, other than for PP purchases?
Guide to PFS OP v5, page 24 wrote:Spellcasting Services
Sometimes awful things happen to adventurers. After an all-night romp through the sewers, your wounds might start to fester with some foul disease—you might even die. You may have spells cast on your character, subtracting the gold piece cost from your total. If your gold is insufficient, the other players around the table may chip in to get you back on your feet, but they cannot be compelled to do so. It is their choice whether or not they aid you. Additionally, your faction may be able to aid you with certain issues as well, so long as you have enough Prestige Points to spend in exchange for their aid (see Fame and Prestige). Any spellcasting purchased using Prestige Points is cast at minimum caster level.
Generally speaking, you can pay to have spells cast on you at any time during the scenario so long as you’re in a settlement or have access to a temple, shrine, or wandering mystic. Page 163 of the Core Rulebook covers the rules for purchasing spellcasting services and the associated costs are listed in the Spellcasting and Services table on page 159.Yes, per the italicized section, PP purchases of spellcasting is at minimum caster level, but the next paragraph directs you to the CRB for gold-based spellcasting services.
Page 159 shows the standard formula: Caster level x spell level x 10 gp, with the rider about additional costs for material components and such.
Page 163 has nothing about limits on caster level, beyond the assumed "must be high enough level to be able to cast the spell at all.", and the size limits for spellcasters available by settlement size.
It definitely wasn't core.
I think I might have conflated PP, or more likely PFS-item rules, & Spellcasting services. Oops.