Is it time to have another round of opening races?


Pathfinder Society

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Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Good morning all,

I know this is going to start a lot of heated debate, but please stay civil.

Skinwalker, dhampir, goblin, fetchling, grippli, ifrit, kitsune, nagaji, oread, suli, sylph, undine, vishkanya or wayang (and maybe catfolk and ratfolk).

These are the current races that are 'boon only' races. We've seen this list expand a bit. While too late for the 5.x version of the guide, can we have a civil discussion about opening up some of these to general use?

My opinion, is that the elemental kin should be opened up. They are, IIRC, the oldest of the boon races, and we've seen several cycle in since then.

Also, my opinion, I don't want to see the goblins grippli or vishkanya ever opened. but that's my biases.

Disclaimer: I don't have much interest in the elemental planetouched. I have a couple ideas for a fetchling PC, but I've enough conepts to play with. And yes, I know that Raksasha Tieflings are good proxies for catfolk.

Disclaimer II: I'm assuming that any 'race opening' would take place in 2014, with the new guide brought out at GenCon.

5/5 *

I don't have strong opinions either way (even now I still make more humans than any other race) but my only observations is that I think if any races are to be opened up, I would like the next one to be a Small race.

Last round we got 3 medium races, and the number of total Small races has stayed at 2 since the beginning. On top, out of the races unlocked by boons, we have only seen wayangs and grippli (not counting the 30-some goblins) opened up.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

My personal opinions (meaning, if they make you mad that is okay; you're allowed to have your opinion, too):

No.

-or-

Remove tielfling and aasimar from the legal-for-play list and add in the elemental races. Of course, I would expect existing tiefling and aasimar PCs to be grandfathered in, and for there to be an "end date" where people could get a game in with a newly-built tiefling or aasimar so that they WERE grandfathered in.

My reasoning:
With all the options available to these two races due to the "Blood of" books I have personally seen a heightening of the "freak show" aspect of games. It seems to me that tieflings and aasimar outnumber each of the traditional races by a pretty good margin, especially since the ruling that spell-like abilities count for requirements to prestige class entry. The number of new aasimar PCs is actually pretty surprising, I think, considering how good a choice they ALWAYS were, with their lack of stat penalty.

Anyhoo, considering how hard Paizo has worked at making Golarion gritty and human-centric, that rubs me wrong.

Considering how many advantages tieflings and aasimar have over traditional races, I am also "rubbed wrong" by their very nature.

The elemental races seem to be less "busted" and less "freak show" than the other options.

Again, these are my opinions. You don't have to angrily deny them. Instead, simply share your own.

Grand Lodge 4/5

I'm personally totally against opening it up to more. I think the races available currently match the world of Golarion as presented in the organized campaign setting. I like how it's not just human, but there's Taldan, Kelish, Ulfen, Shoanti, etc so it does break it up some, though we as players don't always take advantage of that diversity.

As for races, I just can't see monstrous races being a fit with the Society. Not even Tengus and Tieflings. Aasimars I'm still biased against, but ah well. Heh, I even have a race boon for a sylph I have yet to start because I can't figure how to make him fit in.

Overall, more races would just feel out of place. But it's just my opinion, no proofs or evidences, just opinion. :-)

5/5

2 people marked this as a favorite.

My personal preference is close to that of Drogon's...

No

-or-

Remove tiefling, aasimar, and tengu from legal-for-play list and No.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

11 people marked this as a favorite.

I would love to see a chart that plotted every "no" and "yes" against an axis of age. ;)

5/5 5/55/55/5

Yes.

I just got another race boon, which usually means its time for that race to get opened up to everyone. :)

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Jiggy wrote:
I would love to see a chart that plotted every "no" and "yes" against an axis of age. ;)

I think that would be pretty revealing, actually.

Spoilered to keep a derailment from occuring:
Then again, that opens up a different question I have always been curious about: what is the age demographic of PFS? I know the answer in my own store, of course, but I've always wanted to know what it is on a country-wide and then global scale.

5/5 *

On the subject, I do think that last time we opened up too many at once. I would be ok with opening up maybe one race every year.

In principle, I do agree with Drogon and others about the "zoo" problem, but over the years I have come to realize that races become a secondary part of the character concepts I see. I have more fun seeing people's interesting concept ideas, funky builds and well though-out backgrounds. Very rarely is race entirely pivotal to that, it is usually more based around the class.

Race has becomes more (in my view) a statistical and a cosmetic choice more than anything else. People want to make a character based around Aid Other, they pick halfling because they have a racial trait for it, and so on.

Granted, there are exceptions for sure. I have a Gnome whose main motivation in life is that she is bleaching, and is now a thrill-seeker, suicidal, rash person just to avoid it. The gnome bleaching is much more flavor than a mechanical effect, and it worked for this character.

But my bard's concept of a double-spy for Taldor could have been human or half-elf. Basically any race in the good graces of Taldor. But I wanted the bonus skill point and feat.

So over the years I have started to feel like other player's race choice impacts me less as a GM and as a player. So it breaks my Golarion lore a little bit less every year.

Liberty's Edge 1/5

Samhain Galanodel wrote:
I'm personally totally against opening it up to more. I think the races available currently match the world of Golarion as presented in the organized campaign setting. I like how it's not just human, but there's Taldan, Kelish, Ulfen, Shoanti, etc so it does break it up some, though we as players don't always take advantage of that diversity.

Speak for your self on that last point there.

I have, as far as ethnicities go, a Keleshite (from Qadira), a Shoanti (from Varisia), A Varisian (from Varisia), a Taldan (from Brevoy), and a Chelaxian (from Andoran).

So yeah I do take advantage of that.

4/5

Right now I would say no.

The GM Boons for Conventions with 15 tables or more does a lot to give out race boons. I think that's a good way of opening up some more races to hit the table.

I'm kinda overloaded on the Aasimar/Tieflings around here and probably will be on Ifrits pretty soon.

I like the idea of linking some more common race boons with a the completion of a 7-11 scenario in the way that an archetype was opened. That would be a neat way that everyone could have a chance at an interesting race without it flooding the streets.

5/5 5/55/55/5

The Aasimars are very popular because they're either 5 races, or 1 race with very near +2 +2 -0 for a stat line. On top of that they get darkvision.

5/5

4 people marked this as a favorite.
Sniggevert wrote:

My personal preference is close to that of Drogon's...

No

-or-

Remove tiefling, aasimar, and tengu from legal-for-play list and No.

This.

Liberty's Edge 1/5

I would be for opening up of additional races, though definitely not the whole list. For instance, despite never having an opportunity to get one, I think the Goblin Race boon needs to stay extremely rare and special.

I don't believe that the logistics of removing previously allowed races from the "always available" list of races is remotely feasible. I am open to having my mind changed on that point but I do not see it as a viable option as I see things.

To get Jiggy started on his chart :P:

37

5/5 5/55/55/5

<--- close enough to the other wolf for state work.

The Exchange 4/5 Owner - D20 Hobbies

Matthew Morris wrote:
Skinwalker, dhampir, goblin, fetchling, grippli, ifrit, kitsune, nagaji, oread, suli, sylph, undine, vishkanya or wayang (and maybe catfolk and ratfolk). Elemental Kin

I don't speak for others, but I could care less about all of these races.

Gathlain, Goblin, Kasatha, Kobold, Orc, Strix, or Svirfneblin. I'd play one of those.

Should your list of my list be opened up? Probably not beyond Boons.

5/5

graywulfe wrote:


I don't believe that the logistics of removing previously allowed races from the "always available" list of races is remotely feasible.

Oh, I doubt it's feasible, but the OP wanted personal opinions on the matter...

Liberty's Edge 1/5

Sniggevert wrote:
graywulfe wrote:


I don't believe that the logistics of removing previously allowed races from the "always available" list of races is remotely feasible.
Oh, I doubt it's feasible, but the OP wanted personal opinions on the matter...

Fair enough, I'm just putting out opinions and desires as well.

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

1 person marked this as a favorite.

I'm still waiting to be able to play an Illumian... :)

1/5 Venture-Captain, Germany–Hannover

1 person marked this as a favorite.

Haha Jiggy, that might be a real good idea!
More race diversity would also suit Paizo´s approach on gender justice*, race justice and sexual orientation justice a lot more.
(I use the term justice by now, because in my eyes it is much more adequate than the term equality.)

I´m for a clear YES.

My PoV and reasoning::

While Paizo made Golarion human centric, they are still releasing a lot (if not most) books for other races and stuff. Humans are nice, but it gets boring fast in my eyes. They core book race societies should play a bigger role somehow. Let the demons eat up half of the humans and make place for more diversity. Perhaps Syrinx and Strix could use that weakness to enhance their dominion. That would make for awesome stories, even more heroic. More monster empires and societies that actually function and are not just barbaric places or tribes that come to raid like demon hordes, out of some wood or nowhere. Make humans the slaves.

Like many others, i have this wide array of books, which i wouldn´t even call splatbooks, because most of them treat something that is already part of the core and part of the core world. So of course i want to play those.

There are several points to that:
-I can understand if people want to keep the freak show at minimum, i want to same, but from a different perspective. Keep things that are really freaky low, like third arms and other abberational stuff. Races that are clearly monsters like goblins and orcs are one thing that is kind of obvious. Half-human races though don´t need to have burning hair or other nonsense. They can just be that, half-human with some influences, like red/redly skin, pale skin or wahtever.
-If you want to keep it core races, buff some of them and expand them.
Halflings are a real nice race, but the canon makes them really difficult to play from time to time, since you are literaly a slave often. What then brings up misunderstandings and weird situations. Especially in PFS too. Or logical breaks.
Same is true for other core races and their player companions.
-Another point is that some of that core races stuff doesn´t even work right (another hint at halflings and slings, but also at the decision making between alternate racial traits)
-The quality of Paizo products was always good, but recently with some it got even higher and they are just awesome. Of course people not only want to buy those, but also play them. Isn´t PFS a marketing tool?
-Things that make a difference are always more interesting. Look at peoples motivations. All want to become the most mighty wizard or fighter or shining knight, even in an all human setting, so they are searching for for that possibilities. I prefer Drow to normal elves for example, just because of the purple skin. Much cooler. Or Kitsune, an awesome race. Not powerful, not much written on them and only a handful of racial feats (besides the archetypes, that aren´t that good mostly). The whole concept of them is fun to play for me and it´s mostly roleplaying.
-Looking at a lot of mythology from this world, there were plenty of gods, half-gods, devils, demons, ghosts, spiritual beings, whatever mating with humankind, which in turn gave then birth to some half human beings who made it into history by becoming great heroes or villains.
THAT is the stuff of legends.

Of course you have the effect that if new races are opened up a lot of people will try them out and take the oportunity, building up a bubble.
But how many ifrit are out there at the moment?
If you personaly meet a lot of chronicle only races in PFS, you should be quite happy, because you are living somewhere, where people have the opportunity to participate and run games at Cons where they can get those. And it seems they do, which in turn gives you a great community where you can participate and play or gm.

Lke i said, there is a clear line on how to open up things and still keep it human centric by giving half humans more human features but also supportung the other core races a bit more.

Dark Archive 4/5

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Aasimars and tieflings fit perfectly with a human centric world. They're both half-human.

And tengu may be an available option, but realistically, have you ever seen anyone play one? I haven't, and we run 6 to 10 tables of PFS at my store every single week, with a regular player base of over 65 players. Aasimars and tieflings see a lot of play because they're mechanically good and flexible. Tengu are good for precious few builds.

I'm torn on this issue. If they had never introduced the racial boon system, I'd be in favour of opening most of the ARG up for general consumption. I pretty much always favour more options and would always rather players be able to have the kind of fun they want to have than worry about the vague limitations of a campaign setting, especially when humans are still always going to be the most widely chosen race because there's still virtually nothing out there as good as getting a bonus feat out of your race.

But they HAVE been doing racial boons, and I remember how mad a few people at my store were when their tiefling boons were suddenly worthless, and how much more prevalent racial boons are today. In light of that, I actually think it would be a mistake to open up more races. Most racial boons are pretty easy to get, and I like that there's an aspect of hunting or putting some work into getting them. It makes the characters feel more special.

On the other hand, last night I put some work into putting together a racial stat modifiers cheat sheet, and was surprised to learn that (counting each sub-race of aasimar, tiefling, dhampir, and skinwalker) there are around 80 different player race options in Pathfinder. And honestly, the Trox, the races that can fly right at character creation, and the races that are plants or constructs are really the only ones that seem too powerful for your average campaign. So I will say that I feel the racial boon options could stand to be expanded somewhat. I realize that many races aren't available as boons due to their status as "irredeemably evil," but personally I find the concept of irredeemable inherent evil completely absurd. It's my biggest gripe with Golarion as a setting, though I realize that ship has sailed.

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

Benn Roe wrote:
Aasimars and tieflings fit perfectly with a human centric world. They're both half-human.

For clarity, actually only some are half-human. If used as a PC race in PFS, they are assumed to be half-human though.

5/5

James Risner wrote:
Matthew Morris wrote:
Skinwalker, dhampir, goblin, fetchling, grippli, ifrit, kitsune, nagaji, oread, suli, sylph, undine, vishkanya or wayang (and maybe catfolk and ratfolk). Elemental Kin

I don't speak for others, but I could care less about all of these races.

Gathlain, Goblin, Kasatha, Kobold, Orc, Strix, or Svirfneblin. I'd play one of those.

Should your list of my list be opened up? Probably not beyond Boons.

You're sending mixed signals here, James.

Sczarni

I'm throwing my lot in with any camp that lets me play a Sky Druid.

So, yes. Yes.

Please, for the love of all that is remotely holy, let me play a Sylph.

I am begging you.

Dark Archive 4/5

I'm aware of that, but given the PFS restriction, I didn't even think to mention it.

Oh, and I'm 30 if anyone really cares about age correlation to opinion. Most of Philly's PFS scene is between the ages of 20 and 35.

4/5

Violinist wrote:

I'm throwing my lot in with any camp that lets me play a Sky Druid.

So, yes. Yes.

Please, for the love of all that is remotely holy, let me play a Sylph.

I am begging you.

I'm hoping that becomes one of the GM Convention Boons in the future.

Since we're doing an age count I'll say 33.

Grand Lodge 5/5

I vote no.

Edit: And I'll be 29 in about 2 weeks.

Sczarni

Jeffrey Fox wrote:
Violinist wrote:

I'm throwing my lot in with any camp that lets me play a Sky Druid.

So, yes. Yes.

Please, for the love of all that is remotely holy, let me play a Sylph.

I am begging you.

I'm hoping that becomes one of the GM Convention Boons in the future.

Since we're doing an age count I'll say 33.

I live in Iceland. No conventions here, and no boons to trade. :(

Though at this rate I'll end up going to GenCon or something like it in the hope of getting one.

RE Age Count: 20


I'm all for opening up races that are mechanically close to equivalent. Specifically, with the old system of estimated class level and/or racial hit dice- races with those should be boon races, but I'd like to see more of the others permitted.

1. People want to play diverse humanoid races. Period. Therefore, I say Golarion should brace for social and demographical change.

2. The Pathfinder Society isn't a representative slice of the populace of Golarion anyway. These are adventurers (with class levels!) representing the best-of-the-best called to Absalom from a myriad of foreign lands. The "Mos Eisley" stereotype actually would make perfect sense here (and be a good thing).

3. As ever, decisions/restrictions suggested here, if taken seriously, will affect EVERY table EVERYWHERE. Some of us like our options, and would like more.

4. Why not empower the GMs to make local exemption? Petition your GM for more restricted games if problems arise, or you just like vanilla flavoured Pathfinder better

5. Also "freak" is our word, and you can't use it. ;P

5/5 5/55/55/5

Baron Ulfhamr wrote:
4. Why not empower the GMs to make local exemption? Petition your GM for more restricted games if problems arise, or you just like vanilla flavoured Pathfinder better

Because anyone with a pfs number can DM: there are no standards (which is a good thing or i wouldn't be able to do it...) This would completely open the races because all you'd need to do is find one person in favor of opening the flood gates and get them to run a first steps for you. Your character is now legal and shouldn't be turned down at any table.

5/5

Baron Ulfhamr wrote:

3. As ever, decisions/restrictions suggested here, if taken seriously, will affect EVERY table EVERYWHERE. Some of us like our options, and would like more.

4. Why not empower the GMs to make local exemption? Petition your GM for more restricted games if problems arise, or you just like vanilla flavoured Pathfinder better

The answer to the question in #4 is your mantra from #3.

4/5

One thing we need to also factor in is the fact that the Pathfinder Society Organized Play is a marketing tool for Paizo. As such it needs to represent the Golarion they want to sell to people.

They want Golarion to be more humano-centric then other fantasy games, and the best way for them to do that is by keeping many races locked. The boons do a good job of allowing those random elements from the stranger races into the game without the campaign looking like some other fantasy games out there where they allowed everything.

1/5

I was definitely sad to see the new Skinwalker race immediately go to Chronicle-Sheet-Boon-Only status.

Does anyone know under what circumstances one can acquire this boon? Does it even exist yet?

But...for the record, I'm pretty much happy with the existing race choices available for PFS.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Lamontius wrote:

I was definitely sad to see the new Skinwalker race immediately go to Chronicle-Sheet-Boon-Only status.

Does anyone know under what circumstances one can acquire this boon? Does it even exist yet?

But...for the record, I'm pretty much happy with the existing race choices available for PFS.

Actually I was sad but not surprised. (I had an idea for an Ulfen Fanglord for example). It was the adding to the boon list that got me thinking.

Thank you everyone, for being civil so far.

5/5

Jeffrey Fox wrote:
They want Golarion to be more humano-centric then other fantasy games,

Then why release so many other playable races? That's a rhetorical question--the answer is "because people will buy them for home games."

I feel like PFS is serving two masters: One, selling Golarion as a setting, and two, selling Pathfinder as a system. For every home game where the GM only allows humans and core classes, there's another where anything is open. The hell of it is, based purely on anecdotal evidence, if you held a gun to my head and made me guess, I'd say that the GMs running the restricted campaigns are doing their own settings (or at least doing their best to file the serial numbers off Golarion) and the free-for-all GMs are running the world as written. (Again, my evidence for that is purely anecdotal, so refuting it isn't exactly an argument-killer.)

The point I'm trying to get to is that I think PFS is better off opening up the good stuff, which might have only been published from a system perspective and not really belong on Golarion, because PFS is the only way to ensure with any level of success that everyone buys all the books they want to use. Home games--and this is again anecdotal but I'm a lot more confident about the validity of these anecdotes--are a lot more often run off pirated PDFs.

Again, that's still anecdotal evidence, but citing sales figures in opposition won't refute it; the point is some people pirate stuff when there's no reason not to, and most of us can probably think of at least one person we know with a few gigs of pirated PDFs on their hard drive.

Blah blah blah what I'm saying is this: If PFS is a marketing tool, let's market the sucker. Give players all the options so they have reason to buy all the books. They take those books to their home game and maybe GMs let them use them. Maybe those GMs buy the same books (if they're the buyin' type) so they can all be on the same page. If not, maybe those same GMs would buy third party stuff, or find it easier to just wave their hands and say no thanks.

Or, hell, I don't know. It just seems to me that locking out options isn't an effective marketing tool.

And on a side note: I would never pirate anything, of course! And I am certain that I would not maintain any kind of friendship with anyone who would! And I would never advocate it! And all those other disclaimers! (Just so we're clear.)

5/5 *

Lamontius wrote:
Does anyone know under what circumstances one can acquire this boon? Does it even exist yet?

My guess is that no, it doesn't exist yet. I'm pretty sure it was done preemptively, in case they decide to release it in the future.

There actually precedent for this now, the "racial mounts" boon from Gencon had options for Kobolds listed, which have never been released for PFS to date.

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

I'm fine with the options that are currently available, and additional races being made available through the boon system.

I am 37.

4/5

Patrick Harris @ MU wrote:
Or, hell, I don't know. It just seems to me that locking out options isn't an effective marketing tool.

Depends on the goal of the marketing.

Locking things up helps sell the theme of the game so that it doesn't appear the same as other fantasy games on the market [or previously on the market] that do use the kitchen sink method.

It helps set Paizo apart and as such is a good use of marketing.

Does it help sell all their books better, well no. Of course how many books out there don't have PFS legal content? People will still buy ARG for the core race stuff so that leaves us with like what, four - six books that aren't really used.

That's really not a lot.

Scarab Sages

I would like to see another race open up. Maybe a Fetchling or a Ratfolk.

Grand Lodge 4/5

I personally have Tieflings and Aasmir characters, but I think they were poor choices in races to open up. Mechanically they are better than nearly any other race at nearly any job. They have flooded the market sort of speak with the number out there. I would not mind if they were removed in future updates even though I've used them for a lot of builds, a few of which wouldn't have worked without those races.

From a pure numbers standpoint the core races are 8-11 BP's to build, while Tieflings are 13 and Aasmir are 15. They also have some crazy things they can do.

That being said, I wouldn't mind seeing different races potentially introduced, but I think it should be limited to BP 11 races and less, heck, maybe even say 8 or less. Nothing stronger than a half-orc. The power creep with Tiefling and Aasmir was nearly equivalent to what the APG or Ultimate books have done to the game, IMO.

Elemental races are a good choice and seem flavorful in Golarion.

30 years old this month.

Lantern Lodge 3/5

I am on the fence of this issue. I see the merits to both opening up some more races, as well as keeping them all boons.

Reasons for opening: It allows some folks who love the game and society but cannot make it to cons for various reasons a chance to enjoy the limited races as well. Likewise, I personally am of the opinion that more options = more fun.

Reasons for keeping limited: Frankly I think the boon system is awesome, and limited races being part of that system keeps them (somewhat) rare. It gives players something to be excited about the prospect of acquiring when they do attend cons.

We already have Aasimar and Tiefling, which are among the most mechanically strong of the races with a few exceptions (I'm looking at you Kitsune enchanter). So while balance issues may not be primary concern, we still have to look at setting integrity and "special reward" factors.

Overall, color me neutral on the subject.

30 years old for Jiggy's records. :p

5/5

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Sniggevert wrote:

My personal preference is close to that of Drogon's...

No

-or-

Remove tiefling, aasimar, and tengu from legal-for-play list and No.

This, preferably the 2nd. (and 34)

"Remove tiefling, aasimar, and tengu from legal-for-play list and add the elemental ones"... attractive to get rid of the former.

3/5

I do think that it would be a good thing to rotate the available exotic races, both because of power concerns about the planetouched as well as just to change things up. The elemental races are poor choices as they are currently the DM boon races. I think that a better choice for a race to open up would be the dhampir since it is along with the aasimar and tiefling it is one of the nonstandard races to have its own splatbook. Therefore there is potentially more excitement about options for dhampir characters and additionally could increase sales of Blood of the Night which is a nice little bonus for Paizo.

I do feel that this season it is far less vital to open up more races to be boon free than it was when the first three were added to the race choices. What has happened in the mean time is that Mike and leadership have made wonderful strides to rectify the uneven distribution of boons and spread PFS into new communities and make it more relevant outside of big cons in the USA.

So I would certainly like a new race opened up to continue the precedent of new races for new seasons. I think that the dhampir would be the best choice for this, although I am more ambivalent about it than I was last season.

Also I'm 25 for purposes of Jiggy's little census.

Silver Crusade 5/5 5/5 **

I've got a weird proposal. Its what I force myself to do (I have 2 aasimar characters and refuse to play another one).

Open up some races but restrict the number of characters of that race that a player can EVER have. So, for example, cat folk are opened up for play but you can only ever have 1 cat folk character

Obviously this would require players being honest but that doesn't seem a major problem.

This would allow players to experiment without turning PFS into a complete freak show. And it would probably make those characters tend to be mire valued.

Grand Lodge 2/5

Personally, drop the free for all races back to normal. All special races should be boon only, but make the race boons more common.
A suggestion would be send out 1 or 2 a year to VC's to hand out to their local players.

For Jiggy, I'm 39.

Silver Crusade 5/5

To answer the OP's question:

I would prefer not to see more races let in. And like Drogoon, I wouldn't mind seeing Tengu Tiefling's and Aasimar removed, while letting those that have characters of that race be grandfathered in.

So No.

I am sure the campaign staff will read this and come to a wise and balanced choice that takes everyones preferences in mind, not just my own.

For Jiggy, I'm 41

Scarab Sages

How about if they put a capstone on the seemingly infinite number of Tiefling/Aasimar/Tengu. Like "After 4/14/2014 new Aasimars, Tieflings, and Tengus cannot be made. Preexisting Aasimar, Tiefling, and Tengu characters before this date are still playable until retired. The new unrestricted races are [X], [Y], [Z]."


What about instead of just unlocking new races doing a scenario, or chain of scenarios, that if you complete provides a boon that can be applied to a new character that unlocks one? There was a special that did this, I think, but if you did a base scenario it would be a middle ground - not quite creating a big flood of new characters but pretty darn open. Since it would likely be a scenario that a lot of people would want to play you could use it to present a major plot point.

5/5 5/55/55/5

Tactical Monkey wrote:
How about if they put a capstone on the seemingly infinite number of Tiefling/Aasimar/Tengu. Like "After 4/14/2014 new Aasimars, Tieflings, and Tengus cannot be made. Preexisting Aasimar, Tiefling, and Tengu characters before this date are still playable until retired. The new unrestricted races are [X], [Y], [Z]."

Its kind of unfair to new players com]ming in who may want to make a tengu.

Paizo Employee 4/5 Developer

Myles Crocker wrote:
I am sure the campaign staff will read this...

Reading and lurking for the moment

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