Ranged Healing?


Advice


I have been trying to find a spell or ability that heals at a range; short, medium, or long. The only thing I can think of that heals beyond touch range is channeling... The idea is for my UMB rouge to be able to heal at a range beyond touch. Is there any way to achieve this?

Dark Archive

Spectral Hand would make all your touch spells of 4th level and lower into medium range spells for 1 minute per level.

(My witch uses this for both cure spells and attack spells).


Reach Spell feat.


Sacred Bond sets up a link between you an another player so you can heal that one guy at range

Eldritch Heritage: Celestial gives you a really weak ranged heal usable 3+Cha Mod/day

The Words of Power system from Ultimate Magic makes nice ranged heal spells if your DM will let you use it.


Reach spell metamagic feat and associated metamagic rod. However those are hardly options for a rogue unless your GM allows for a wands that contain spells altered with metamagic feat. In such case I present you a wand of close range cure light wounds (4,500 gp, heals 1d8+3 hp to one living creature within 30 feet or deals the same damage to one undead with a successful ranged touch attack or half after if the undead succeeds a Will saving throw against DC of 11).

Another option would be getting a staff of mass cure light wounds (36,000 gp; CL 9th, heals 1d8+9 to a maximum of nine creatures within 45 feet and no more than 30 feet of each other; undeads suffer damage instead or half if they succeed Will saving throw with DC of 17).


Words of Power.


"close range cure light wounds"? I couldn't find that in any of my books...


IQuarent wrote:
"close range cure light wounds"? I couldn't find that in any of my books...

It would be cure light wounds with Reach Spell feat I linked applied once (thus changing range from touch to close) - as I mentioned it relies on you GM allowing for wands containing spells altered with metamagic feats (and would not be PFS legal).


Applying Potions or Alchemist Extracts to weapons that can be thrown or shot.
At higher levels, the healing outclasses the damage of the weapon.
Or rogue talent Familiar, one that can fly, can deliver touch spells for you.


There's a paladin feat. Word of Healing I think? Let's you use your lay on hands at range. I think it only works for half effect though.


IQuarent, you can apply metamagic feats when you make a scroll, potion, or wand. It will raise the spell level appropriately and thus raise the cost.

However, while it is in the rules to do this it isn't the "run of the mill Wand of Cure Light Wounds" so your GM still has to allow you to find one for sale.

Example:
A wand of Cure Light Wounds is (SL 1)*(CL 1)*750 = 750
A wand of Cure Light Wounds with Reach Spell is (SL 2)*(CL 3)*750 = 4500gp
It will heal 1d8+3 and have a touch range of 30feet.

CRB p549 wrote:
While item creation costs are handled in detail below, note that normally the two primary factors are the caster level of the creator and the level of the spell or spells put into the item. A creator can create an item at a lower caster level than her own, but never lower than the minimum level needed to cast the needed spell. Using metamagic feats, a caster can place spells in items at a higher level than normal.

- Gauss


Rocky Williams 530 wrote:
There's a paladin feat. Word of Healing I think? Let's you use your lay on hands at range. I think it only works for half effect though.

The main use is to apply mercies to the ally to cure daze or something, more than the actual hp healing.


Gauss wrote:

IQuarent, you can apply metamagic feats when you make a scroll, potion, or wand. It will raise the spell level appropriately and thus raise the cost.

However, while it is in the rules to do this it isn't the "run of the mill Wand of Cure Light Wounds" so your GM still has to allow you to find one for sale.

Example:
A wand of Cure Light Wounds is (SL 1)*(CL 1)*750 = 750
A wand of Cure Light Wounds with Reach Spell is (SL 2)*(CL 3)*750 = 4500gp
It will heal 1d8+3 and have a touch range of 30feet.

CRB p549 wrote:
While item creation costs are handled in detail below, note that normally the two primary factors are the caster level of the creator and the level of the spell or spells put into the item. A creator can create an item at a lower caster level than her own, but never lower than the minimum level needed to cast the needed spell. Using metamagic feats, a caster can place spells in items at a higher level than normal.
- Gauss

That's a great idea, but it doesn't work for PFS...

Sometimes I forget that all my questions have PFS in mind because that's all I play with pathfinder, and that other people might not play it :P


PFS makes your options a little harder

I suppose there is the Syringe Spear from the Adventurer's Armory. Load it up with a Healing Potion declare you are making a non-lethal attack on your buddy and Jab: Potion injected.


Yeah, you really need to preface questions that it is for PFS if it is. :)

- Gauss


Shield Other? Alternatively, a Life oracle has quite a few options for ranged healing.


Get a familiar to deliver your touch attacks. I used an air elemental (which have flyby attack and 100ft of flying movement so yeah, massive range) :)


Metamagic Reach is the easiest way but the mythic hierophant power 'Faiths Reach' is another (if Mythic is available).


IQuarent wrote:
Is there any way to achieve this?

Take your next level as Oracle. Pick the Life Mystery. Select the Life Link Revelation. Wand of Cure Light Wounds yourself.


The OP says he's a rogue using UMD, so the usual caster-class options like a familiar and Spectral Hand aren't available to him.


Why is a rogue the healer? Why are you healing in combat? Sometimes its unavoidable, and you never one people to be knocked out. Which is where potions of cure X wounds (whatever is cost and level appropriate to save your bacon mid-combat). After combat it's ye olde stick of cure light wounds to get everybody back into fighting shape.

In any event...see if you can find an item that will allow you to use Spectral Hand that is PFS legal.

Dark Archive

Not technically healing, but a scroll of stabilize would save someone, and doesn't require a touch.


Thanks guys! These are some great suggestions. Spectral Hand looks like my best bet.


CalethosVB wrote:
Words of Power.

This is by far the best answer in a campaign starting at level 1. You drop from a d8 to a d6, but you can boost it and add other buffs to it.

But, of course, you'd have to be able to cast spells or convince your GM to waive the feat requirement.


A familiar starting at level 3.


Reach metamagic rod is almost as important to a dedicated healer as an extend spell metamagic rod is to a conjurer. Reach Spell will allow you to increase the range for +1 spell level to a ranged touch.

Second best option is to take Eldritch Heritage (Arcane) and get yourself a familiar, since a familiar can deliver touch spells for you. At later levels picking up an improved familiar who can easily wade into battle (such as a Fairy Dragon who can turn himself invisible) will allow you to deliver those touch range heals and still be able to take your move action to go in a different direction (maybe to deliver a quickened heal into another ally). At later levels if you really want more action economy you can do the above and still deliver another spell by having your familiar cast it via Familiar Spell, though at +3 spell levels it's not really that good unless you can mitigate that somehow, which you pretty much can't in PFS without wasting your traits on it.

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