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TheLoneCleric wrote:James Jacobs wrote:Might help if we had a better called out Faction alignment for the big, medium, and small groups. Written up using the Ultiamte Campaign options. At least in wiki. Because I've had PC's work for the League before as hired consultants.The Technic League is very much chaotic evil. Their regard for anyone NOT of the league pretty much cinches their evil parts.
The Black Sovereign himself is chaotic neutral though.
The fact that we can't do that for the Technic League until we have the actual tech rules in shape to support them is why we haven't done much with them so far.
That all changes next year, of course.
Which raises a new question. Are there FRIENDLY, non-CE tech based groups?

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James Jacobs wrote:Which raises a new question. Are there FRIENDLY, non-CE tech based groups?TheLoneCleric wrote:James Jacobs wrote:Might help if we had a better called out Faction alignment for the big, medium, and small groups. Written up using the Ultiamte Campaign options. At least in wiki. Because I've had PC's work for the League before as hired consultants.The Technic League is very much chaotic evil. Their regard for anyone NOT of the league pretty much cinches their evil parts.
The Black Sovereign himself is chaotic neutral though.
The fact that we can't do that for the Technic League until we have the actual tech rules in shape to support them is why we haven't done much with them so far.
That all changes next year, of course.
Not really. Which is part of the whole theme and plot of Iron Gods and Numeria in general.

Major_Blackhart |
So, James, have you decided on how elite the technic league will be? Something like Razmiran priests, where everybody and their mother can be one, or something much more exclusive, more demanding, physically and mentally?
Also, new robots are on the way I assume, but what about new constructs in general, similar to the Noqual golem? The technic league has a couple of those lying around.
And while they're goodies are badass and hardcore, do they have anything that can rival the wonders of Nex?

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So, James, have you decided on how elite the technic league will be? Something like Razmiran priests, where everybody and their mother can be one, or something much more exclusive, more demanding, physically and mentally?
Also, new robots are on the way I assume, but what about new constructs in general, similar to the Noqual golem? The technic league has a couple of those lying around.
And while they're goodies are badass and hardcore, do they have anything that can rival the wonders of Nex?
I'm working on that right now, but not everyone gets into the Technic League.
As for other stuff... yes... there'll be new things from monsters to robots to constructs. Some of the technological devices in Numeria will indeed rival anything in Nex. Technological artifacts exist, in other words.

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I have a plea for James Jacobs, Rob McCreary and Adam Daigle, PLEASE NO POWER SUITS OR GIANT ROBOTS YOU CAN PILOT, lets keep the tech more fantasy and less battle tech-ish.
FROM THE OFFICE OF EXPECTATION MANAGEMENT
At this point, I'm really not looking at including much at all in the form of technological vehicles in Iron Gods. That includes cars, helicopters, giant robot suits, spaceships, and the like. Purely on a complexity issue—the vehicle rules are complex and this AP is already going to be doing all sorts of crazy things, and I'm not interested in complicating that more by expecting people to add in vehicular stuff. There's PLENTY to do in Numeria that doesn't involve car chases and the like.
THAT SAID
There WILL be big robots in the AP. Just look at the opening illustration for Numeria in the Inner Sea World Guide for proof of that.
ALSO
There WILL be powered armor in the adventure, akin to what you see Iron Man wearing. A suit of powered armor showed up in Expedition to the Barrier Peaks, after all. It won't be as superheroy as Iron Man, of course... but power armor is an excellent example of a category of technological items I'm calling "Technological Artifacts." These items are akin to magic artifacts; they are EXCEPTIONALLY powerful and expensive, and do things most tech cannot do. And by the same extension, they will be used sparingly in the adventures, as the story demands them to be used, in the same way you see us use magic artifacts in other APs.
In any event, I'm fully aware that some of the things in Iron Gods are going to turn folks off and make them not want to buy the AP. That's an intrinsic part of an AP that's so unusual and different. But I like to point out the critical acclaim and excellent reception that a similar wild adventure got—"Rasputin Must Die." That adventure's acceptance by the community after a relatively long period of "I don't know" or "This makes me hate things" or the like is a HUGE part of why we felt comfortable in going forward with Iron Gods.
And yeah... check out "Expedition to the Barrier Peaks" for a thematic preview of where my head is for this AP.

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See: Apparatus Of Kwalish aka. LOBSTER MECHA.
Seriously, Destoyers...are a thing. I want GIGA DESTORYERS that take massive battles on them requiring the PC's to fight through the innards of a giant machine that is crushing a city hoping they can stop it in time before it takes out more innocent lives.
I want KAIJU vs ROBOT fights with 50's UFO's flying overhead raining down U-Rays.
I want crazy refernces to Forbidden Planet, Robocop, you name it.
And stuff that was inspired by Jean Giraud meets H. R. Giger.

captain yesterday |

auxmoulas and james both have great points, i understand the inclusion of occasional power armor, and as i said before i trust the AP design team enough to buy the AP when it comes out, i'm fine with battling giant robots like the annihilator from Inner Sea Bestiary, i was just concerned with piloting them and every BBEG from every module being fully decked out in a suit of full environmental power armor ala iron man.

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FROM THE OFFICE OF EXPECTATION MANAGEMENT
I've touched on this before in another thread: what I'd really like to see in the this AP is a dungeon-crawl exploration of a crashed spacecraft. Especially if there are aliens, technological traps, and robots involved. It takes the PCs completely out of their element and makes them think about the environment in new ways.
-Skeld
EDIT: Thus far, almost every avatar on this page is leaning in from the left side of their image and exposing the right side of their face. Auxmaulous and Kryzbyn are the exceptions. That is all.

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auxmoulas and james both have great points, i understand the inclusion of occasional power armor, and as i said before i trust the AP design team enough to buy the AP when it comes out, i'm fine with battling giant robots like the annihilator from Inner Sea Bestiary, i was just concerned with piloting them and every BBEG from every module being fully decked out in a suit of full environmental power armor ala iron man.
With regard to gear and allocation if JJ is going by S3, it will ALL be included very sparringly so I'm not worried that the whole party will eventually be decked out in Plasteel plate/riot armor, with the Fighter and Ranger wearing Battle and Scout suits.
I would love to see a variety of armor/weapons included in a technical addenda/supplement much like they do with magic items not directly placed in an AP (but thematically tied), but I don't need one suit for each PC. A few appearances of some cool gear throughout the AP + robots and I am sold.

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auxmoulas and james both have great points, i understand the inclusion of occasional power armor, and as i said before i trust the AP design team enough to buy the AP when it comes out, i'm fine with battling giant robots like the annihilator from Inner Sea Bestiary, i was just concerned with piloting them and every BBEG from every module being fully decked out in a suit of full environmental power armor ala iron man.
You have nothing to worry about then.

Vaellen |

There is a 3.5 third party adventure from the Blackmoor setting that involves exploring a crashed alien spacecraft. Its full of tons of awesome stuff but the adventure itself was supremely deadly. Escaped alien critters, hazardous environments, security droids. There is even one fight where your platform is sinking into a lake of plasma as the engine core is overloading.
We had a great time with that adventure and I'm hoping for more awesomeness from Iron Gods. I've never had issues with large doses of SciFi in my Fantasy.

Nate Z |

ALSOThere WILL be powered armor in the adventure, akin to what you see Iron Man wearing. A suit of powered armor showed up in Expedition to the Barrier Peaks, after all. It won't be as superheroy as Iron Man, of course... but power armor is an excellent example of a category of technological items I'm calling "Technological Artifacts." These items are akin to magic artifacts; they are EXCEPTIONALLY powerful and expensive, and do things most tech cannot do. And by the same extension, they will be used sparingly in the adventures, as the story demands them to be used, in the same way you see us use magic artifacts in other APs.
And yeah... check out "Expedition to the Barrier Peaks" for a thematic preview of where my head is for this AP.
Sweet mercy I want stats for this. This AP is going to be for me what "Wrath Of The Righteous" is for Mikaze.
Also....where would one get a copy of "Expedition to the Barrier Peaks"? I'd love to read it if for no other reason than to expose myself to some earlier edition stuff, but I imagine it's long out of print.

zergtitan |

James Jacobs wrote:
ALSOThere WILL be powered armor in the adventure, akin to what you see Iron Man wearing. A suit of powered armor showed up in Expedition to the Barrier Peaks, after all. It won't be as superheroy as Iron Man, of course... but power armor is an excellent example of a category of technological items I'm calling "Technological Artifacts." These items are akin to magic artifacts; they are EXCEPTIONALLY powerful and expensive, and do things most tech cannot do. And by the same extension, they will be used sparingly in the adventures, as the story demands them to be used, in the same way you see us use magic artifacts in other APs.
And yeah... check out "Expedition to the Barrier Peaks" for a thematic preview of where my head is for this AP.
Sweet mercy I want stats for this. This AP is going to be for me what "Wrath Of The Righteous" is for Mikaze.
Also....where would one get a copy of "Expedition to the Barrier Peaks"? I'd love to read it if for no other reason than to expose myself to some earlier edition stuff, but I imagine it's long out of print.
You can Probably find a PDF copy online via Google search. maybe even one for free if like being rebellious with your computer.

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Nate Z wrote:You can Probably find a PDF copy online via Google search. maybe even one for free if like being rebellious with your computer.James Jacobs wrote:
ALSOThere WILL be powered armor in the adventure, akin to what you see Iron Man wearing. A suit of powered armor showed up in Expedition to the Barrier Peaks, after all. It won't be as superheroy as Iron Man, of course... but power armor is an excellent example of a category of technological items I'm calling "Technological Artifacts." These items are akin to magic artifacts; they are EXCEPTIONALLY powerful and expensive, and do things most tech cannot do. And by the same extension, they will be used sparingly in the adventures, as the story demands them to be used, in the same way you see us use magic artifacts in other APs.
And yeah... check out "Expedition to the Barrier Peaks" for a thematic preview of where my head is for this AP.
Sweet mercy I want stats for this. This AP is going to be for me what "Wrath Of The Righteous" is for Mikaze.
Also....where would one get a copy of "Expedition to the Barrier Peaks"? I'd love to read it if for no other reason than to expose myself to some earlier edition stuff, but I imagine it's long out of print.
Please don't suggest piracy. Or even hint at it.
The most recent place to get this adventure is, I believe, in the hardcover reprint WotC recently released: Dungeons of Dread. I don't know if it contains the whole thing though... a previous reprint they did many years ago cut 2 levels from the adventure.

Kajehase |

James Jacobs wrote:
ALSOThere WILL be powered armor in the adventure, akin to what you see Iron Man wearing. A suit of powered armor showed up in Expedition to the Barrier Peaks, after all. It won't be as superheroy as Iron Man, of course... but power armor is an excellent example of a category of technological items I'm calling "Technological Artifacts." These items are akin to magic artifacts; they are EXCEPTIONALLY powerful and expensive, and do things most tech cannot do. And by the same extension, they will be used sparingly in the adventures, as the story demands them to be used, in the same way you see us use magic artifacts in other APs.
And yeah... check out "Expedition to the Barrier Peaks" for a thematic preview of where my head is for this AP.
Sweet mercy I want stats for this. This AP is going to be for me what "Wrath Of The Righteous" is for Mikaze.
Also....where would one get a copy of "Expedition to the Barrier Peaks"? I'd love to read it if for no other reason than to expose myself to some earlier edition stuff, but I imagine it's long out of print.
Best place to look for old TSR stuff is DrivethruRPG.com

zergtitan |

"James Jacobs wrote:Please don't suggest piracy. Or even hint at it.
You can Probably find a PDF copy online via Google search. maybe even one for free if like being rebellious with your computer.
Sorry, my bad. *note to self piracy jokes off limits on paizo messageboards*

Unruly |
zergtitan wrote:Nate Z wrote:You can Probably find a PDF copy online via Google search. maybe even one for free if like being rebellious with your computer.Sweet mercy I want stats for this. This AP is going to be for me what "Wrath Of The Righteous" is for Mikaze.
Also....where would one get a copy of "Expedition to the Barrier Peaks"? I'd love to read it if for no other reason than to expose myself to some earlier edition stuff, but I imagine it's long out of print.
Please don't suggest piracy. Or even hint at it.
The most recent place to get this adventure is, I believe, in the hardcover reprint WotC recently released: Dungeons of Dread. I don't know if it contains the whole thing though... a previous reprint they did many years ago cut 2 levels from the adventure.
On S3's wiki entry, they mention the abridged reprint in Realms of Horror as well as the current reprint in Dungeons of Dread. Since they don't mention Dungeons of Dread as being abridged as well, I'd assume that it's the full deal. Of course, we all know what assuming does.

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The most recent place to get this adventure is, I believe, in the hardcover reprint WotC recently released: Dungeons of Dread. I don't know if it contains the whole thing though... a previous reprint they did many years ago cut 2 levels from the adventure.
It's all there in the Dungeons of Dread book. I have both the module and the hardcover reprint. Only issue I have with the hardcover reprint is that some of the halftoned art suffered from moire issues after being scanned.

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I already have a couple of my players asking to play 1) kellid barbarian with a laser sword; 2) some sort of beast man; and 3) a female sorcerer... :)
In retrospect, it was awful convenient that every other 'wizard' in that universe was evil and devoted to overthrowing their rivals, and that the kind nice Ariel was 'helping' her barbarian buddy murder every one of them, starting with her uncle Sabian, clearing her way to become the new tyrannical sorcerer-queen...

Jim Groves Contributor, RPG Superstar 2010 Top 4 |
1 person marked this as a favorite. |

Unseelie wrote:I already have a couple of my players asking to play 1) kellid barbarian with a laser sword; 2) some sort of beast man; and 3) a female sorcerer... :)In retrospect, it was awful convenient that every other 'wizard' in that universe was evil and devoted to overthrowing their rivals, and that the kind nice Ariel was 'helping' her barbarian buddy murder every one of them, starting with her uncle Sabian, clearing her way to become the new tyrannical sorcerer-queen...
That would only make her more hot in my opinion. :D

Tinkergoth |

Set wrote:Unseelie wrote:I already have a couple of my players asking to play 1) kellid barbarian with a laser sword; 2) some sort of beast man; and 3) a female sorcerer... :)In retrospect, it was awful convenient that every other 'wizard' in that universe was evil and devoted to overthrowing their rivals, and that the kind nice Ariel was 'helping' her barbarian buddy murder every one of them, starting with her uncle Sabian, clearing her way to become the new tyrannical sorcerer-queen...That would only make her more hot in my opinion. :D
Can someone help me out with which story is being discussed here? I like the sound of it, and want to check it out.

Tinkergoth |

Thundarr the Barbarian
Cheers, much appreciated. Given that I was born in '89, I suspect that it wouldn't have been airing while I was growing up. Though that said, I did watch a lot of He-Man, mostly because my aunt had the whole series on VHS. Man, those were good times. And on that note, is it just me or does Thundarr look exactly like Prince Adam?

Oceanshieldwolf |

There is a 3.5 third party adventure from the Blackmoor setting that involves exploring a crashed alien spacecraft. Its full of tons of awesome stuff but the adventure itself was supremely deadly. Escaped alien critters, hazardous environments, security droids. There is even one fight where your platform is sinking into a lake of plasma as the engine core is overloading.
We had a great time with that adventure and I'm hoping for more awesomeness from Iron Gods. I've never had issues with large doses of SciFi in my Fantasy.
Did this adventure have a name/publisher?
"Escaped alien critters, hazardous environments, security droids"- sounds a lot like Expedition to the Barrier Peak...

Irnk, Dead-Eye's Prodigal |

DM_aka_Dudemeister wrote:Thundarr the BarbarianCheers, much appreciated. Given that I was born in '89, I suspect that it wouldn't have been airing while I was growing up. Though that said, I did watch a lot of He-Man, mostly because my aunt had the whole series on VHS. Man, those were good times. And on that note, is it just me or does Thundarr look exactly like Prince Adam?
Technically, it would be slightly more accurate to say that Prince Adam looks a lot like Thundarr...
But if I remember correctly they were both Hanna Barberra cartoons & so they likely had the same art direction.
Drock11 |
In an adventure path dedicated to 1) Baba Yaga of Russian folklore and 2) traveling to different and strange locations (from a typical fantasy world viewpoint), having the next to last adventure "go gonzo" by taking place in WW I Siberia (and tying it in with Rasputin and early-20th century mysticism) wasn't a big stretch IMO. Basically, the entire AP took the party from a typical town to a land of eternal winter, to a building that changes its layout based on location, to a megalithic structure in a "lost land," and to a frozen planet of dragon-riders before 1918 Russia. It's not as if the AP spent the first four volumes in a "normal" fantasy location before teleporting them elsewhere with no warning.
While not intending to go off on a tangent or derail the thread I will just have to say I highly disagree. Plot devices like teleporting and plane hopping (or going to another planet with more or less normal fantasy elements which is pretty much equivalent to plane hopping) have been a staple for the normal modern fantasy Pathfinder is based off of for decades now, probably since TRPGs and the stories that have been derived from them have been around. At best it's a slight twist and a slight displacement form it.
What Rasputin Must Die did was the equivalent of having a party out of the blue go to the real world Middle East because one's opponent is Baalzebul or Asmodeus, going to Greece because one is fighting a medusa, or hopping over to real world Ireland because your party is tracking a leprechaun. That's not a slight twist on standard RPG fantasy. It's so far out there one would need to Hubble telescope to see it. Yes, Baba Yaga is based off of real world folklore, but then again so is a colossal amount of material the game is based off of

Evil Midnight Lurker |

What Rasputin Must Die did was the equivalent of having a party out of the blue go to the real world Middle East because one's opponent is Baalzebul or Asmodeus, going to Greece because one is fighting a medusa, or hopping over to real world Ireland because your party is tracking a leprechaun. That's not a slight twist on standard RPG fantasy. It's so far out there one would need to Hubble telescope to see it. Yes, Baba Yaga is based off of real world folklore, but then again so is a colossal amount of material the game is based off of
Every single piece of information on Baba Yaga that has ever existed in Pathfinder has either heavily implied or outright stated that she is, in fact, a native of the planet Earth. Your analogies are inapplicable.

Evan Tarlton |

Tinkergoth wrote:DM_aka_Dudemeister wrote:Thundarr the BarbarianCheers, much appreciated. Given that I was born in '89, I suspect that it wouldn't have been airing while I was growing up. Though that said, I did watch a lot of He-Man, mostly because my aunt had the whole series on VHS. Man, those were good times. And on that note, is it just me or does Thundarr look exactly like Prince Adam?Technically, it would be slightly more accurate to say that Prince Adam looks a lot like Thundarr...
But if I remember correctly they were both Hanna Barberra cartoons & so they likely had the same art direction.
Hello and welcome to Pedant Minute.
Thundarr was produced by Ruby-Spears. He-Man was produced by Filmation.
Of course, R-S was a splinter group of H-B, and the two studios later teamed up to produce The Scooby & Scrappy-Doo/Puppy Hour, and the first season of Thundarr was released as part of an HB collection series even though HB had nothing to do with it.
This has been your Pedant Minute.

Tom Phillips Contributor, RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4 |

There was another one called "Temple of the Frog"
YES! If I'm remembering this correctly ... one of the encounter areas included an enormous swampy cavern-pit filled with 666 killer frogs -- voracious little hoppy buggers with talons and fangs. Good stuff! I vaguely remember the sci-fi tropes in Blackmoor, but the frog stuff ... oh yeah.

Justin Franklin |

There was another one called "Temple of the Frog" that had a lot of these tropes as well. IIRC, it was published for Blackmoor in the BECMI rules.
And it's sequel City of the Gods, or at least the next one in the DA series had tech in it too.

Drejk |

There was another one called "Temple of the Frog" that had a lot of these tropes as well. IIRC, it was published for Blackmoor in the BECMI rules.
According to wikipedia article on Blackmoor, Zeitgeist Games (re)published "Temple Of The Frog" adventure around 2007 for d20-based Dave Arneson's Blackmoor Campaign Setting.

Cthulhudrew |

According to wikipedia article on Blackmoor, Zeitgeist Games (re)published "Temple Of The Frog" adventure around 2007 for d20-based Dave Arneson's Blackmoor Campaign Setting.
They also put out their own version of City of the Gods. Both are rather different from the originals for BECMI (DDA2 and DDA3), and not just due to the different rule set.
Both feature technology to some degree, as do the originals.