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![Hawk](http://cdn.paizo.com/image/avatar/A10-Kwava_final2.jpg)
Yes. There's been some very good projects on kickstarter. I certainly broke my kickstarter rules for the long-shot of Pathfinder Online's vision: "Only back what you really dig... and don't dig too deep into your pockets!" ;) It is an exception that is already being offset I'm happy to say. In some ways the risk was minimal given I've not subbed to an mmorpg for a while now, from that pov, which possibly is good news as far as pathfinder online is concerned and seems reflected in other people's dissatisfaction with mmorpgs for a good while now, I believe. I think PFO will have legs as far as kickstarter projects are concerned!
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I and my friends have been playing Table Top since the 70s. We've each tried to get into MMORPGs over the last 15 years but haven't found anything that caught.
We play Pathfinder now and I found the Tech Demo Kickstarter and put in. When the Kickstarter for the game launched we ended up chipping in for Guild level plus many add-ons because we trust Paizo and we thought we saw something that might be what we've been looking for.
I am a lurker. I read every blog post (repeatedly) and a great majority of the threads on the forums. You contributors don't know me but I know you. Ish. The discussions on these message boards are extremely entertaining and informative. From me and, possibly other lurkers here, thanks for the insight.
Looking forward to shiving you in game. ;)
-A
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![Hawk](http://cdn.paizo.com/image/avatar/A10-Kwava_final2.jpg)
Morain: I'm skeptical given the slow-motion car crash of the mmorpg genre over the past decade!
I think if it's possible to give a nudge, given a cracking design blue-print, a targeted audience and the middleware affordability in recent years, then it's worth a punt. I speak for myself.
In terms of updates weekly, participation over a couple of years that in part spreads the cost over that time in addition to pledge rewards and the final product. It's not an option I could repeat but I have not seen another option to compete either: Large publishers make me more uneasy in games development all the time. For eg EQ:N might be great but the way it's been communicated to date, I dislike that a lot because it's the same for the last number of mmorpgs: Like when film-makers treat their audience as morons to reach the widest audience for the latest blockbuster. I'd add Star Citizen looks like it could be very successful and EVE seems to go from strength to strength, but I still think a terrestrial fantasy avatar game which is BIG/DEEP has a lot of potential that is not tapped over a decade. Really I'd like to be a part of the next stage of story-telling where players make the stories, which is glimpsed in EVE for eg.