
MMCJawa |

I'm hesitant to change something from its original mythology for no good reason. Like "too many river dragons" is not a good reason. We actually don't really have a lot of "river dragons" in the bestiary. River drake, maybe black dragons, but can't really think of any beyond that. Most live in mountains or forests. I think it'd be a huge disservice to the original mythology. I mean, we have a lot of siren-wannabes in the Bestiaries already (some of which you wanted if I recall correctly Sincubus). I'm sure we can make room for another river dragon, especially one as different as this.
Over at the Arcadian Resources Thread, I had an idea of the Gaasyendietha joining the Cipactli and the Cherufe as titanic beasts of different elements in Native American folklore. Almost like Native American behemoths. Thought it was a good idea.
I think the Sincubus version of the Gaasyendietha also sort of overlaps with the Outer Dragons a bit too much, being an alien space dragon.

JiCi |

Which reminds me. Certainly not Bestiary but... I really want a Pathfinder video game. Like, really badly.
There are several topics on this matter if you would wish to discuss. Here's mine ^_^ and here's another of mine XD.

Gancanagh |

I am sure if Paizo was inspired by a video game(or other media) for stats for a creature they would call it something else;)
Dont be too sure, there are always the Alraune, Salamander, ChonChon, Cerberus, Barghest and Leshies to prove you wrong.
So a Gaasyendietha that resembles the demons (armored destroyer) from Diablo III that crash from the sky like a meteor, isn't too far off, of course they would be dragon versions and not demons, but they would have the same skin and meteor-attack.
I really love mythological plant monsters and there are far too little numbers of them, Jubokko the vampire tree and Jidra the terrorplant are musts in Bestiary 5.

Gancanagh |
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Alraune is not a plantwoman in real myth, more like Mandragora so she is from a game (castlevania) also Vouivre, ChonChon.
D&D is also a game, and many creatures from there are very different from the myth.
List of monsters that are not 100% to their mytho-roots, and a reason why Cherufe, Gaasyendietha, Batibat and all those others should not be 100% copies from their real-myth also.
Don't see why all those creatures should be 100% accurate versions while the following lists are really not.
Banshee / Catoblepas / Chupacabra / Draugr / Dullahan / Gremlin / Mothman / Oread / Pech / Spriggan / Sylph / Triton
Ahuizotl / Akhlut / Baku / Baykok / Carbuncle / Dybbuk / Ghul / Globster / Hodag / Humbaba / Jorogumo / Kami / Kappa / Nixie / Nuckelavee / Nue / Peri / Popobawa / Sea Bonze / Simurgh / Stymphalian Bird / Tupilaq / Valkyrie / Vanara / Yuki-Onna
Abaia / Soucouyant / Einherjar / Fachen / Fossegrim / Graeae / Haniver / Harionago / Huldra / Hyakume / Isitoq / Jack-o-Lantern / Jinmenju / Leanan Sidhe / Ningyo / Oceanid / Pooka / Qalupiluk / Rat King / Rokurokubi / Svartalfar / Tikbalang
Athach / Bodak(Bodach) / Bunyip / Charybdis / Ifrit / Kelpie / Leucrotta(Crocotta) / Merrow / Undine / Wendigo / Xtabay
Adaro / Adlet / Alraune / Black Annis / Berbalang / Bhuta / Cerberus / Incubus / Akvan / Ghawwas / Sepid / Eidolon / Garuda / Fuath / Grootslang / Guecubu / Huecuva / Iku-Turso / Kirin / Kongamato / Leshy / Lukwata / Maftet / Oni / Pukwudgie / Rusalka / Sabosan / Siyokoy / Tanuki / Taotieh / Tatzlwyrm / Thriae / Hekatonkheires / Tzitzimitl / Vodyanoi
Almiraj / Alpluachra / Ankou / Aoandon / Apocalypse Locust / Argus / Barometz / Buggane / Chaneque / Dossenus / Drakainia / Erlking / Gaki / Guardian Dragon / Hypnalis / Ijiraq / Kapre / Karkinoi / Lampad / Lorelei / Myrmecoleon / Pard / Peluda / Nosoi / Sayona / Selkie / Springheel Jack / Fomorian / Tooth Fairy / Vouivre / Wayang / Xanthos / Yaoguai / Ypotryll / Zomok
And I probably would dislike many of these creatures if they were 100% based on their true myths so i'm very happy they changed them and I hope they keep doing it in the bestiary 5. Some like Barghest and Salamander would be cooler in their real-myth version, but D&D changed many things and Shadow Mastiff really makes up for it as that would be much like the real Barghest, another Salamander would be cool tho to make up for the humanoid form.

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KYTONS....Kytons, Kytons, and then some more Kytons with a nice tasty topping of Kyton overlords and a Kyton demagogue or two.
Also no necessarily that they have to do so in its own bestiary but I would love for them to compile all of the supplemental monsters that make it into modules and APs into one book.

Gancanagh |

Dragon78 wrote:definitely but not plants I'm kinda getting sick of themSome robots even if they are reprints.
More creatures from outer space/other planets.
More creatures with psychic powers.
How can you get sick of plants? They are the group that has the less entries of all groups...

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Cr500cricket wrote:How can you get sick of plants? They are the group that has the less entries of all groups...Dragon78 wrote:definitely but not plants I'm kinda getting sick of themSome robots even if they are reprints.
More creatures from outer space/other planets.
More creatures with psychic powers.
I just don't like the concept of them,the shambling mound and the Mi-go are all I need

JiCi |
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The plant type could use a group though, like... I don't know...
Treants (different kind of treats based on different trees):
- Oak
- Ash
- Cactus
- Sycamore
- Maple
- Birch
- Sequoia
- etc
Flower-kin (faerie-like plants based on flowers):
- Rose
- Delilah
- Lilipad
- Cherry-blossom
- Dandelion
- Jonquil
- Sunflower
- Petunia
- etc
Ok, cheesy as ever, but still...
Animals and vermins got more attention than plants.

Dragon78 |

We could use more cacti, kelp, weeds, vine, and fern based plant creatures. We already have a lot of tree and fungus/mold based plant creatures though I never get tired of flower based monsters.
I find it really strange that after 4 hardcover bestiaries we have no giant sundew or giant pitcher plants.
Also we need a plant monster that sings and has bardic music abilities.

MMCJawa |

I dunno...giant pitcher plants and sundews just feel more like environmental hazards than monsters, given the way they trap food.
I like the idea of some sort of flower fey/flower creature...seems to fill an empty niche in Pathfinder
Not sure how I feel about Treant variations...What would really be the difference for instance between an Oak or Ash Treant? Seems like something that could be more usefully done with reflavoring or in a Monsters revisited book.
That said there are a few "trees" that strike me being different enough to require their own entries. Reign of Winter had basically Pine "Treants" (Can't remember there name). And Bestiary 4 has Saguaro "treants" What about a Bald Cypress Treant? That seems like a pretty distinctive type of tree.

Gancanagh |

I just want a re-worked Umbdlebi. And the vampire tree or Jubokko.
But my new favorite plant-creature from mythology is the bizarre and ever-hungry Jidra, what an awesome creature that is!
And there is a plant-like fae creature, its called Tunche.
I won't really like 10 kinds of treants, I like the Treant and the Kapre being the evil/neutral/not-so-kind Treant version.

JiCi |

Well, ok, 10 new variations of the same treant would be a waste of space. HOWEVER, I could see ONE monster entry with MULTIPLE variants, for two pages MAX.
For instance, let's say there is a species of plants called "florakin". Well the layout could go like this:
Florakin, Rose
Medium Plant
[...]
Natural attacks with a thorny whip or rapier
[...]
Spell-like abilities
[...]
Other abilities
Then on the second page, there's a column with multiple variants, like a Jonquil Florakin, with a different natural attack, SLAs and abilities, a Lilypad Florakin, a Delilah Florakin, a Sunflower Florakin, etc.
That shouldn't take much more space than this.
Same goes with treants... well, "Arboreal Sentinels", with stats for one type of tree and variant rules for other types of trees.
We could use more cacti, kelp, weeds, vine, and fern based plant creatures. We already have a lot of tree and fungus/mold based plant creatures though I never get tired of flower based monsters.
Well, I feel like it's lacking a bonafide "Advanced awakened tree"-type of plant.
I like the idea of some sort of flower fey/flower creature...seems to fill an empty niche in Pathfinder.
I haven't seen monsters... at all... since D&D began at least.
And there is a plant-like fae creature, its called Tunche.
Except that it's Fey creature, not a Plant creature.

SAMAS |
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Mythological beasts:
Talos
Mokele-mbembe
Nyami Nyami
Asanbosam
Inkanyamba
Ninki Nanka
Hatuibwari
Kaiju:
A Celestial Humanoid whom can only be active a few minutes per day, and can link him/herself to a PC or NPC(A cookie to whomever gets the reference).
A Fiendish Kaiju that can split itself into smaller versions and re-form.
A Cyberne- Sorry, Half-Construct, Space Kaiju linked to the Dominion of the Black
Humanoids:
An Elephant-man from Vudra. Were- or otherwise.
Anything from the Advanced Race Guide that hasn't got an entry yet.
Other:
Tiny- or Small-sized creatures with voracious appetites that usually show up in large hordes.

Alex Smith 908 |

I wouldn't mind seeing an ihagnim* statted out. It hasn't had stats since 1st edition.
** spoiler omitted **
Do you have any source on that? All I have is the dragon magazine article that just seemed to call them devourers. Even then they were more a series of traps and terrain than a creature. They were a neat concept along with their dead world.

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a Nisser/Nisse. They're little creatures from scandanavian lore, who live on farms, protect the inhabitants of the farm, function as a father Christmas figure, and will play rather nasty pranks if insulted by the farm's dwellers. Would make a fun improved familiar, and would be amusing to have a tiny creature who has unusually high strength

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Mystic_Snowfang wrote:Oliphant like critters
sciapodes
some sort of spider based outsiders/magical creatures that are tricksters and either CN or CG (Ananzi)
Leanhaum-Shee
Gan Ceanach
Do you mean Anansi, Gancanagh and Leanan Sidhe?
Leanan Sidhe is already in Bestiary 4.
No, I mean the Leanhuam-Shee
The Leanhaum-shee is an Irish vampire fairy that engaged in vampiric activities. She would use her beauty to lure men to her; then she would use her charm to place the men under her spell. The victim would waste away, as the Leanhaum-shee drained away her victim’s life’s essence through exhaustive love making.

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Argopelter- A fearsome critter that amused itself by throwing twigs and sticks at passers by
Glawackus- A fearsome critter that is a cross between a puma(cougar), bear and a lion.
Hidebehind- A fearsome critter never seen because despite its strength it can hide behind the thinnest tree. The only way to prevent an attack is to be slightly drunk at all times, because it has an aversion to booze.
Squonk- a very ugly creature that would cry (and then apparently dissolve into tears) if ever sighted
Drop Bear- From austrailia, an evil koala that drops on people and eats their brain parts

Gancanagh |

While they probably put the Argopelter in the same cage as the Squonk and Drop Bear as humon-related creature, it is far from that.
It is one of the more dangerous and horrid creatures from woodcutter stories.
Whipping arms, appearance of a black feral baboon-like ape, mastery over wood and the ability to move fast in trees, also it can throw woodsplinters like they are bullets so deadly.

Gancanagh |

Well saying that it throws sticks like bullets sounds much more threatening then just saying it throws sticks.
From Wikipedia:
The Argopelter is a mythical fearsome critter said to inhabit hollow trees of the conifer woods from Maine to Oregon.[1] From this vantage point, the creature would await an unwary person and hurl wooden splinters and branches at the intruder.[1][2][3][4] Some have described the creature as being so quick that it has never been seen.[2] One reference describes the creature as having a "slender, wirely body, the villainous face of an ape, and arms like muscular whiplashes, with which it can snap off dead branches and hurl them through the air like shells from a six inch gun."[4] The argopelter subsists on woodpeckers, hoot owls,[4] high-holes[clarification needed], and dozy (rotten) wood.[3] Its pups are born on February 29 and always arrive in odd numbers.[3]