How do I survive this?


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If you play this game then tell me about your character you play. Leave some facts about yourself. But for now, this is me:

My name is Duna. I come from the country of Indol. I am a 8th level druid. I have a pet Velociraptor(dinosaur) named Raptin. Recently I've been going through some weird stuff on my quest with my party to save the world. Since last month(game time) I've been cursed with being a werewolf. Recently I found a ring and I just found out today that it made me Lawful Evil and immortal! I was at -39 in battle today still standing and NOT a werewolf. There is a downside to this though. My party leader said that only the ring will destroy me when it wants to. I tried to take it off and he said I couldn't because it was,"Precious to me." Now I found out we would be wiping all EVIL off the world. I'm now evil!

What do I do? Any suggestions about what to do, asking a question of what we need to save the world, how to get off this RING or just a plain out question. Like I said before tell me about your character. Wish me luck...

Dark Archive

Gollum. LOL!

Grand Lodge

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New GM? I mean Sheeeesh. Pet Dinosaur, Werewolf, finding the campaign equivilent of the One Ring? Next thing he'll be giving you a battlemech... oh and limiting your choices to the point where "you feel you need to climb up the ladder and into the funny throne and put on the crown with wires coming out of it"

That said, if you are enjoying the game (and putting skill points into Piloting:Mech) I'd go find sages etc. They'll give you (hopefully) the overall story around the One Ring and where to go to find the campaign equivient of Mt Doom.

The Exchange

the tried and true method of chopping your finger off should work, or rather having someone else do it for you


Zerombr I asked him if I could chop off my finger after someone told me to. I can't now that I'm evil I don't want anyone to tell me what to do(now he's kinda in charge of what I can do).


Duna the Explorer of Indol wrote:
Zerombr I asked him if I could chop off my finger after someone told me to. I can't now that I'm evil I don't want anyone to tell me what to do(now he's kinda in charge of what I can do).

The decisions of your character are your responsibility, unless your Pc is magically compelled your DM should not tell you what to or not to do.

If your Pc have lost his free will and you can not do anything about it you should try makig another character.


Quit the Game/Group, The DM/GM obviously doesn't like you.


Duna the Explorer of Indol wrote:
Zerombr I asked him if I could chop off my finger after someone told me to. I can't now that I'm evil I don't want anyone to tell me what to do(now he's kinda in charge of what I can do).

IF you feel limited in your choiches and you don't like it, speak about it with your Dungeon Master.

If he insist and you don't really like where is going give him you character sheet and walk away.

There are plenty of ways to remove a cursed ring, in this case is to change DM.


I don't want to change my character. Plus he says unless we die as of a few games ago we can't change because on the bright side we'll start a new one as level 1's in a couple of weeks. Plus to someone else, he likes me just he tries to make it interesting. I ask him a question he says maybe all the time or we'll see.


Another question to all who read this:

To save the world we need a couple of items. One of the most hard to get is the one we failed at getting. We need a Chaotic Evil Red Dragon to GIVE us one of his scales. Two problems there:

1) We can't fight him or offer anything in return. How in the world do we get this?

2)He won't give it to us likely because again, he's CHAOTIC EVIL!!!!

I need all of your help. It's not impossible he says but what do you think I should do?


Honestly? If you're not going to get mad at the GM for this one? Start thinking like an evil character. If your parties goal is to destroy all evil and you're evil, stop them.

Also, You need a chaotic evil dragons scale and you're evil? Go con him out of one. Trade it to your party under the condition that they take a compulsion to find a way to save both you and the dragon. Don't offer this to the dragon, convince the dragon to give it to the rest of the party on a silver platter.... cursed with said compulsion.

That's what I'd do anyways. Might mean you have to seperate from the group though and tell this to your GM secretly, but it's worth a try!


Also: lie, cheat and steal. No one says you have to tell the dragon the full truth for that matter. Just stop being good and think evil.


Helaman wrote:
New GM? I mean Sheeeesh. Pet Dinosaur, Werewolf, finding the campaign equivilent of the One Ring? Next thing he'll be giving you a battlemech...

Battlemechs should be withheld until at least level 16. Sheesh, what is he thinking...

(Unless of course the game is based around them. Most people like my campaign world losely based on Final Fantasy and Vision of Escaflowne.)

Scarab Sages

If your alignment has changed, then you should start thinking like a lawful evil character. A LE character would NOT wear a ring that could destroy him at any moment. That's a bit crazy for anyone to do.

I would seriously consider letting him take control over your character and create a new one if you do not enjoy playing lawful evil and turning on your party. Why any GM would do that, I don't know.


Lawful Evil means non-neutral, and thus you lose at least some of your Druid powers.
Ouch.

I suggest confiding in a party member, and then conspire to get REALLY drunk and pass out, so they can just take the ring off.

For the dragon scale, you need a ridiculous Bluff or Diplomacy check. There are spells (Glibness) and items (ring, +10 to a skill; circlet of persuasion) which can help you out there. Chaotic Evil or not, Dragons still have personality. Offer him wealth in exchange for an audience, and then smooth-talk him into handing over the scale.

A good lie would be that you need to give an emperor some proof that "the great and powerful Tarinax is REAL, not just a story", and his diviners could use the scale to verify; you want to let that dragon's name be spoken of in fear and admiration across the land, and also elevate your own name, for having met The Mighty Tarinax and lived.
"Oh, Mighty Tarinax, let me be your messenger, your harbinger, and the emperor will know that you are to be feared, and given due tribute! I know your apatite for wealth is as great as your Earthshaking wrath, and if you give me but one scale, I can use it to spread your name in all its fear and majesty, and thus help satiate your hunger... and mine."


Dragons shed scales, just rogue in and yoink one.


Nice ideas but there's a few problems. Deidre Tiriel, I didn't know it was bad until it made me immortal. I never saw Lord of the Rings. It said it was for humans, little did I know that it was one of the 9 Rings of Men. I looked it up as soon as I heard the name and found this all out. And to others, I don't have bluff or diplomacy but my partner has that. I don't want him to do that again. The hard part is this: this special dragon will eat many types of things. His favorite food is "FEMALE HUMANS!!!" Even if I'm evil too he still may want to eat me. Plus my other partner who I turned into a faerie(ha ha) would totally offer me to the dragon. He hates me so I threatened to turn into a pterodactyl and eat him, he's small now so I will if he bothers me. I already killed him once when I was good. He was controlled by a BOOK that said "do not read." He turned back to good and CHOSE to continue to be bad. He would have been an Anti-Paladin so I killed him.


Just realized...
Offer the Dragon your ring as a gift, in exchange for a non-fatal audience!

With any luck, he'll try it on. Lawful Evil can be easier to deal with than Chaotic Evil.

Scarab Sages

oui. I don't think I can help with this. sorry.


Malignor I can't offer anything. It has to be freely given, I could say something. Plus it doesn't make you Lawful Evil until the next day, it changes you in your sleep. Thanks though.


You're not offering anything for the scale.
You're bribing the dragon so he'll listen instead of kill you.

It's the conversation of flattery and/or lies which earns you the scale. The offering is just a "please hear me, please don't kill me" gift.


I understand that but my DM said no. P.s. A lot of you are saying he's not nice but he's actually really nice, he just tries to make it challenging for us.


Eh, it sounds like he's got you on the railroad. But that's not always terrible, if the scenery's nice and you want to go where the train is headed...

Remember that Evil is not a synonym for "stupid", and Lawful Evil characters can be GREAT team players, even if what they do may horrify the rest of the team once in a while. ("No, I HAD to set fire to that orphanage. The distraction was vital to our success." :D ) And remember, most people don't think they're evil, and will go to absurd lengths to rationalize whatever awful things they do. (Obviously, in a PF setting, this won't apply to actual demons, priests of evil gods, and similar Made Of Evil characters.)

As for the Ring: it makes you unkillable, until the GM decides to drop some Plot on you? I wouldn't worry about it, since the GM can ALWAYS kill you at any time they want to. Smart GM's just don't.

If this forced alignment shift does make you lose druid powers, I would definitely recommend complaining to the GM about that. (At level 8, that's going to hurt.)

As for getting the ring off, possibilities (although 'you' wouldn't suggest them, from the sound of it...) would include Remove Curse, mind-control magic, or even just a really good theft check by the group's Rogue. (If it's an artifact-level ring like it sounds like, this probably won't help, but it's always good to get the simple solutions out of the way first.) Another possibility would be the Atonement spell, which can cure magical alignment shifts, and might turn off the 'preciousssss' effect for a bit. But if the ring will just shift you back, you'll need a sure-fire way to get if off, first...

Grand Lodge

Your GM obviously has this "masterplan" which is almost 'novel' like. You can sling the dice but the overall story and plot is being driven by him. You are merely in the passenger seat while he, not you, drives.

I'd guess he's new to GM-ing ... It's a rookie mistake.

If you are enjoying it, fine. If not retire the character... It's your choice to play a DMV sock puppet or not.


This is a little off the topic but I found out how to cure me as a werewolf! I'm almost level 9 and that's going to help me. I found out there is a plant, Belladonna that has a 50% chance of curing me. The other half is that I die. When I'm level 9 I have an ability that is called Poison Immunity. So the 50% chance I get poisoned and die is gone. Now it's 50% I get cured and the other is that I don't. Either way I live.


Duna the Explorer of Indol wrote:
This is a little off the topic but I found out how to cure me as a werewolf! I'm almost level 9 and that's going to help me. I found out there is a plant, Belladonna that has a 50% chance of curing me. The other half is that I die. When I'm level 9 I have an ability that is called Poison Immunity. So the 50% chance I get poisoned and die is gone. Now it's 50% I get cured and the other is that I don't. Either way I live.

Your DM might find the Pathfinder rules interesting to peruse at some time. See, that Belladonna thing... that's D&D 3.5e talking. Pathfinder has similar but different rules.

I should also mention... you're an 8th level druid. You gained access to neutralize poison three levels ago. Just saying... your character should know he/she has options. Let's not forget bear's endurance assuming you haven't got a +4 Con boosting item yet. That'll give you a +2 to your Fort saves for a while. Oh, and there's this really fun thing called a 0th level spell. Your friend and mine... guidance. Hey, look. Another +1 to a saving throw.

Let's see... 8th level druid has a +6 Fort save, plus any Con modifier (let's assume none, just for fun), then +2 because of bear's endurance, then another +1 from guidance. Let's spend another moment discovering druids get resistance, another 0th level spell and suddenly we realize we're at a health +10 Fort saving throw. You could always roll a 1, true. But otherwise you're at 12 or higher.

Prepare a few neutralize poison spells, some lesser restoration spells, and the ones above. Hunt down some (whatever poisonous plant works in your campaign) and deal with your problem.

Next, your character can wake up and realize he/she has a loaded gun pointed at his/her head, only it's on one finger. Evil doesn't mean psychotic or stupid. Your character might enjoy hurting people for entertainment value, for instance, but there's nothing compelling him/her to not see the ring as a} dangerous and b} mind-altering.

Get ready. Here it comes.

Your character is evil. This ring is a really, really bad thing, right?

Are you ready?

[EVIL]
The ring has to go. Cut the finger off. If you can't do it yourself, get your friends to do it. Just get it done. The plan is... once it's off... stick it on the finger of someone else. That's evil. You're evil. Inflict the evil cursed ring on someone else. Anyone else. Preferably an innocent. Maybe a small child. Let the kid's parents cut off their precious infant's finger to get it off. Heh. Maybe you can watch. Better yet, remove everything sharp from the house and make them chew their baby's finger off. Good times.
[/EVIL]

See... you're evil right now. THINK evil. Only once the ring's off, assuming you're not evil anymore, skip the bit about the baby. Horrible idea. Don't know what you were thinking.

If your DM is going to force stuff on you, do like Microsoft. Embrace and extend. "I'm evil? Lovely."

Oh, yes, I caught you're Lawful Evil. Fine. Still. Find a pick-pocket, find the pick-pocket's baby, and stick it on the kid. Instant punishment. Maybe Dad will learn to keep his fingers to himself. Get it? Fingers? To himself?

Grand Lodge

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I love it - its campaign destructive but yeah you could go this way and then some... Evil? Right!

*Orgy of blood and fire follows*

Let the DM work out where he went wrong somewhere along the way.


Another topic:

To save the world we need a couple of items. We have 3 out of the 6 items we need. We failed at getting two of them. Here's where the question comes in. One of the items we need is a Sea Serpents Heart. Is our only option to slay it, or can there be another way? Any ideas?


Duna the Explorer of Indol wrote:

Another topic:

To save the world we need a couple of items. We have 3 out of the 6 items we need. We failed at getting two of them. Here's where the question comes in. One of the items we need is a Sea Serpents Heart. Is our only option to slay it, or can there be another way? Any ideas?

Generally, it's hard to remove a creature's heart without killing it... look for whatever the fantasy equivalent of prize-fishers are, and ask them if they're going after a sea-serpent anything soon? Try the exotic fish-markets? Explain it's a save-the-world situation to the High Priest of the Sea Goddess, and let HIM deal with it?

Or cheat. Use an ordinary eel's heart. "Is it a serpent? Yes. Does it live in the sea? YES. Is it huge? DOESN'T MATTER, the list didn't specify that!"


Today I was the only one who showed up at the game. I got to do a solo mission. Of course I don't get to choose what I want to do, the ring does. There are 16 people I have to face, and there's only me and my dinosaur. I get to a really cool HOLY AVENGER. Holy swords are for good guys. I pick it up and I corrupt it into a Shadow Avenger. +13/+11 and if the enemy is a good or chaotic alignment I get a 2d6 of extra damage. There's also a cold damage if I hit. Also once a day I can either do 150 damage by touch or heal me or any undead character 150 hp. When it was still holy it said on it,"To serve and to protect." I corrupt it and it reads,"To conquer and to destroy." If that isn't enough I level up to level 9 and get leadership. When I get outside do you guys know what's waiting for me? A NIGHTMARE! (For people who don't know what it is, it's a jet black horse with a mane and hooves of fire. It can breathe smoke that will blind and choke you). I read that it only chooses a rider who is one of the most evil. Now this is getting interesting. Let me know what you think, or a evil act you want me to do now that I'm over the "OMG I'm evil," phase.


O_o

...By any chance, in real life are you a female the GM has a crush on?


Reminds me of when El Ravager from KotDT -- in his earlier years -- picked up Carvin' Marvin, the evil intelligent sword.

*Marvin chops off Rav's hand*
"Ooooh, poor baaaaaaaaaaybee!"


Duna the Explorer of Indol wrote:
Of course I don't get to choose what I want to do, the GM does.

Fixed it for you. I'm glad you are enjoying the story being told, but I weep that you do not seem to be given ANY choice about how YOUR character is played.

You mentioned you need six items to save the world, but have already failed to recover two of them. Is there any way to try again? Otherwise I'm thinking that you may as well give up. If you must have all six items and can no longer obtain all of them, then there seems to be no way to "save the world."

Also, from what are you saving the world? If it is utter annihilation I can understand a lawful evil character working along side (presumably) good adventurers to gather the items and stop the destruction. If you are only "saving the world" from being ruled by a BBEG (Big Bad Evil Guy), then perhaps you, being lawful evil now, might want to throw in and work for or with the villain. Only to stab him in the back once you've won over the forces of good and take his seat on the throne.

2cp


You're lucky. All I've ever gotten from my DM or party whenever I've turned evil is: "You're Evil?" (SPLAT!)


To recover the six items we can try again. We need a:

Red Dragon's Scale(Failed)

Sea Serpent's Heart(Didn't Try)

The Starstone(Have)

The Amulet(Have)

The Eye of Odin(Have)

The Lich's Phylactery(Failed)

Some weird items but we have some of them. Plus this is a secret. Some of you are saying,"Why are you siding with the people who are going to destroy you." Well I'm not. I am planning on going against them and siding with the bad guy. Any other evil acts before I finish this game?


Sounds like a good plan.

With out knowing your specific game world, there might be more than one red dragon in the world. Since you are immortal try making some promises to the dragon that it will have a seat of power once the new order of things comes around. Same thing for the lich, now that I think of it. Maybe open the bid by exposing a weakness of one of the PCs.

The Exchange

I'm a little confused by your posts, Duna. I gather that you're asking for advice. But what, exactly, are you asking us to advise you on? How to save the world? How to get your ring removed? How to get the GM to change his mind? We can't really help until we know what's troubling you and what you want to get done.


Lincoln Hills I'm sorry I'm confusing you but I'm generally keep asking different things. You can answer whichever one you want. Either how to get my ring off, how to get a dragon scale, sea serpent heart or anything you really want to add.


Duna the Explorer of Indol wrote:
You can answer whichever one you want. Either how to get my ring off, how to get a dragon scale, sea serpent heart or anything you really want to add.

Are you going to actually try anything anyone's suggested? So far I haven't heard much from you how you're taking anyone's advice. Because of that, we have no way to tailor our advice to your personality and the way you want to play your PC. Now, I get it that you're used to someone telling you what to do, but most games aren't like that. We want to hear from you what you want.


I actually have tried 2 things you guys suggested. One person told me for the Sea Serpent's Heart to use an eel's. I asked and he said I couldn't because a sea serpent is more than an animal, it is a magical beast. I also tried to cut my finger off or tell someone else to do it. My DM said that wouldn't work because I don't want the ring to be cut off, or I'm faster than anyone else so the rouge can't steal it off me. Honestly I just like the ideas from you guys.


I just found out something really cool. I am a level 9 character and I have the feat Leadership. A Young Crystal Dragon fits almost all my standards to get one. They have the alignment of Lawful Neutral. Would it follow a Lawful Evil character such as myself? If I could find one it may work.

Silver Crusade

The more I read, the more this thread smells funny.


Maxximilius wrote:
The more I read, the more this thread smells funny.

There is something rotten in the state of Indol.


What did I do?:(


Duna the Explorer of Indol wrote:
What did I do?:(

.

.
Might be more about what you didn't do, on the list, answering certain questions...


If you can't control your own character you are really playing. The GM is running a movie or novel, and you are just watching. Find a new GM.
This is so bad however that I hope it is a prank thread.


This is actually the first time I've ever played pathfinder. My first character. I know I'm bad. I just wanted someone to help me:(


Duna the Explorer of Indol wrote:
I asked and he said I couldn't because a sea serpent is more than an animal, it is a magical beast.

That's a reasonable ruling from a DM. If some ritual calls for X and you come up with almost-X, it's still not X. So this one doesn't bother me.

Quote:
I also tried to cut my finger off or tell someone else to do it. My DM said that wouldn't work because I don't want the ring to be cut off

Right here. Here's where you should be stopping.

Your next sentence should be "evidently I do, or else I wouldn't keep asking."

This is the bit where you explain your character's viewpoint, not the least motivating portion of which would be fear. This isn't a simple case of "you got charmed and it'll wear off in a few minutes" or "you failed your Will save against suggestion so you have to drop your weapon" or even "you believe the illusion is real because you haven't interacted with it." This is significantly different.

This is "you are not playing a role-playing game... I am."

I've made my argument previously; evil doesn't mean stupid. Your character knows this ring is going to destroy them. Your character also knows that it's made him or her evil. Against his or her will.

Understand that if you don't remedy this situation, you're watching TV. Someone else wrote this story and you can't participate in it. If you want to rescue a baby from a monster, you can't unless your DM happens to want you to. If you want to feed a baby to a monster, you can't unless your DM happens to want you to. There's no real input from you.

There's a reason why so many of us are getting bent on this. Alignment changes are HUGE. They dramatically alter a character from who-the-player-chose-to-create to something not like that character at all. This, forced on you. Bad.

Quote:
, or I'm faster than anyone else so the rouge can't steal it off me.

What does that even mean? Faster. What? So... you've got +20 to Initiative, so even if you roll a 1 and the rogue rolls a 20 you still go first? Or you've got move 40 and the rogue only has move 30 so he can't catch you when you run away? Or your CMD is so high that mysteriously a natural 20 on a CMB for a nice steal attempt Just Can't Work?

There's a word. It's not a nice word. It starts with a "b" and ends with "it". If your character was a Bad Guy (which incidentally, your character is), the rogue would get the danged ring off the finger.

Have you ever played a video game where there's this beautiful environment you can walk around and look at everything, only down this one corridor there's a small box or barrel that blocks your travel? You can see where you want to get to, but the game designers want you to go a different way. That's what your campaign sounds like.

I would love to help you. But I can't. Because our advice doesn't change what your DM wants to happen to you, and that's the only thing influencing your PC's future. Not you, not me, not the rest of the forum.

A good DM rolls with his players' decisions and incorporates them into the story. If done well, the player never knows they didn't do what the DM "wanted" or planned, because that implies the DM has wants and plans.

Good luck to you.

Liberty's Edge RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Duna the Explorer of Indol wrote:
This is actually the first time I've ever played pathfinder. My first character. I know I'm bad. I just wanted someone to help me:(

If what I've read in this thread is accurate and I have no real reason to doubt it then it's not you who's bad. It sounds more like your GM is either inexperienced or making mistakes typical of a novice GM. I have played in games similar to what you describe and it's not fun. Our group still jokes about some of those old games: "You have to find the fragment of the first world it looks like a grain of sand . . . and it's in the desert! GO!"

You may not survive it and that won't necessarily be your fault. It sounds like your GM has a solution in mind and if you don't follow that course you are bound to fail. Also, since he's usurped a number of your PC's choices (probably without a save since one was never mentioned) Don't take it as a personal failure if your character dies.

Unless there are compelling reasons to stick with the game you might seriously consider politely telling your GM you are not enjoying the play style and if he isn't willing to work with you then walk away.


I will +1 what Anguish and Locke wrote. You are not a bad player. Unfortunatelty your GM isn't letting you be a player at all, good OR bad.

You need to have a serious talk with your GM. Ask him what he enviisions for this "campagin" he is running. Ask him what he has planned for your character. Then tell him what YOU want for your character.

Also, what do the other players think of this railroading? (Railroading is a term used when a GM forces-through various means-the players to do and act in a way the GM determines is best)

If I may be so bold as to say something on behalf of this wonderful gaming community: The reason many of the responses might seem harsh is that if you take away a player's free will, remove their ability to develop the PC's personality as they like, take away creative thinking, then we all may as well stay home and play a video game.

And welcome to Pathfinder. I've found the players and developers of the game to be very helpful and supportive on this site. I hope you do too.

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