DM Patcher's Reclaiming the Stolen Lands (A modified kingdom building extravaganza)


Recruitment

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Shadow Lodge

That sounds like a fun idea, but that is a lot of people. Perhaps Mark's traveling kobold salesman could be a link between the towns/groups?


Balodek wrote:
That sounds like a fun idea, but that is a lot of people. Perhaps Mark's traveling kobold salesman could be a link between the towns/groups?

It's a lot of people, yeah... but I'm good at management, as it were.


DM Patcher:
Haha, well crud. Looks like he's going to be neutral then! Unless you don't mind-hand waving that requirement. I may need to update the backstory to be more clear, but I see him as a barbarian because he loses his temper easily, especially now that his wife and son have been killed. This is how "rage" plays in. I don't see him as a barbarian in terms of the strict sense of the word (a marauding, primitive fighter).

I'm open for suggestions and don't mind adjusting him to be a true neutral leaning neutral-good character if that's the direction I need to take.


I've taken a look at the characters now.

The amount of applicants is surprisingly low, considering how many simply expressed interest but never submitted a character. This is sad.

That's 11 players, with 13 characters. A lot of humans. Seven, in fact. More than half.

Only one goblin.

Only one kobold.

Only one half-orc.

Why no love for the bestial races? D:

Submissions
Denji - Calavas Orlosky (Half-Elf Sorcerer)
DukeRuckley - Khalil Jabir (Human Barbarian)
Balodek - Nimeon (Half-Elf Paladin)
MisterLurch - Kezzin (Kobold Wizard) & Jericho Dask (Human Wizard)
Lukan Swane "Swaney" - Korvin (Goblin Rogue)
Lloyd Jackson - Alexei (Half-Elf Wizard)
The Thing from Beyond the Edge - Ninin (Human Witch) & Alrich (Half-Orc Oracle)
Malkovitch - Lyle Brandt (Human Rogue)
Dax Thura - Jerix (Human Sorcerer)
Mark Thomas 66 - Kalaya (Human Witch)
Keddah - Andreev Brevic (Human Paladin)

NPC players
Mark Sweetman - Kobold Witch

People who expressed interest
Solos
Xzaral
seekerofshadowlight
Azure_Zero
J. Cayne - really hoped for a submission. :(
Tilnar - really hoped for a submission :(
Jestem
Daniel Stewart
Arknight


Actually I was just finishing writing up my backstory for submission. If I'm not too late I'll slide it in under the wire, otherwise I'll have to simply wish everyone else best of luck.

I nixed the summoner, in the end though it was mechanically very powerful, especially at this point buy level, I couldn't come up with a build that I found very exciting. To that end I had in mind a magus instead. I've not written up the character sheet yet, I'll do that tomorrow if you give me the go ahead, but he'll be pretty much a bog standard strength magus, likely going the the bladebound archetype.

Falger Ortio:

Falger Ortio had grown up hearing his grandfather spin tales
of that brief, shining moment that had been Celtara. A
place of wonder and promise that had been wiped from the
face of Golarion out of envy and fear. Of course his
grandfather hadn't been there, that was before his time, the
old man had heard the tales of that place from his own
grandfather. By all accounts his grandfather's grandfather
had been there at the fall of Celtara, fought in its armies,
defended the kingdom with blade and spell until there was
nothing left but to run and hide.

Eventually Falger's forebearer had ended up in Brevoy, in
the wilder places near the border of the lands that had once
more been stolen. In time he had a family and he taught
them what had been lost, he told them they must never
forget, that one day they or their children must resurrect
the dream that was Celtara. Falger's grandfather had heard
the stories from the old man himself, even learned how to
cast a spell or two from him before he died. That was all
before Falger's time though.

An expedition had been mounted to establish a settlement in
the Stolen Lands while Falger was a kid. His parents had
joined, dreams of vanished Celtara dancing in their eyes.
They had left Falger with his grandfather with the hope that
they would send for him later once a settlement had been
established. Word never came though, eventually the
expedition had been presumed lost, it had simply vanished
without a trace. And so Falger came to be raised by his
grandfather, who was at once a hard man and a dreamer. Many
years before Falger had been born his grandfather had stood
amoungst the ruins of Celtara, had searched for some secret
that might help restore the kingdom, all he found were the
terrible injuries with which he had barely escaped from that
overgrown place with. True to the legacy that had been left
him though, he taught Falger as best he could, handing down
what remained of the secrets of the Celtaran Spellguard as
had been taught him years before.

Such was Falger's life for quite some time, studying under
his grandfather, and though he would daydream of a once
great kingdom he was content with his lot in life. Of
course such a state of affairs could not continue forever,
life has a way of catching up to people and making them move
on, and so it was with Falger Ortio. The situation in
Brevoy had grown worse and worse over the years, and finally
the touch of the uprisings began to reach even their
isolated home, and more and more refuges began to flee
south, looking to make a new home away from the coming civil
war. Falger's grandfather, sensing the time was right,
declared they would be going south as well, that they would
make one last try to bring back old Celtara or die in the
process. Visions of childhood tales dancing in his head,
Falger could not help but share his grandfather's
enthusiasm.

The night before they set off south, Falger's grandfather
had dug something up from an old chest, a worn old sword
that looked at least a hundred years out of fashion. He
said it had been there, that it has seen the last days of
that ill-fated kingdom. That now Falger should use it to
help win it back. It was under the awesome weight of that
charge that Falger began his journey south, adventure, pain,
promise, and loss all lying before him like a crooked trail
where it was impossible to see past the next bend.


J. Cayne wrote:

Actually I was just finishing writing up my backstory for submission. If I'm not too late I'll slide it in under the wire, otherwise I'll have to simply wish everyone else best of luck.

I nixed the summoner, in the end though it was mechanically very powerful, especially at this point buy level, I couldn't come up with a build that I found very exciting. To that end I had in mind a magus instead. I've not written up the character sheet yet, I'll do that tomorrow if you give me the go ahead, but he'll be pretty much a bog standard strength magus, likely going the the bladebound archetype.

Horray. Am glad. Go ahead and finish your character sheet, you've given enough technically to be part of the submissions.

What race and class will he be?


DM Patcher wrote:
J. Cayne wrote:

Actually I was just finishing writing up my backstory for submission. If I'm not too late I'll slide it in under the wire, otherwise I'll have to simply wish everyone else best of luck.

I nixed the summoner, in the end though it was mechanically very powerful, especially at this point buy level, I couldn't come up with a build that I found very exciting. To that end I had in mind a magus instead. I've not written up the character sheet yet, I'll do that tomorrow if you give me the go ahead, but he'll be pretty much a bog standard strength magus, likely going the the bladebound archetype.

Horray. Am glad. Go ahead and finish your character sheet, you've given enough technically to be part of the submissions.

What race and class will he be?

Human (or possible half-elf, but probably human) magus. :)


Ok - really late on this one. Are you still taking submissions? If so, I will try to put together a Kobold Witch. Never played a witch before and really think that it is an interesting class. If you want a character submission, let me know and I will try to get one together tonight or tomorrow.


Tirion Jörðhár wrote:
Ok - really late on this one. Are you still taking submissions? If so, I will try to put together a Kobold Witch. Never played a witch before and really think that it is an interesting class. If you want a character submission, let me know and I will try to get one together tonight or tomorrow.

Go for it. I recommend you be as swift as possible.


DM Patcher wrote:


Submissions
The Thing from Beyond the Edge - Ninin (Human Witch) & Alrich (Half-Orc Oracle)

Ninin is an oracle. Part of her backstory had her used by a witch as bait to attract spirits.

Note: I will happily change her to a half-orc because I have always been patial to playing them. :D

Spoiler:

That would require dropping the alignment channel feat (keeping extra revelation), one skill rank (probably craft paper), adding the half-orc racial traits (probably dropping ferocity for sacred tattoo), and changing the trait from sacred touch to birthmark.

Gaining proficiency with great axe would allow use of a weapon favored by Inanna. Plus, I think her quote would be an excellent one for attracting half-orcs. :D

But, I'm happy with both ideas.


I actually considered a change in my character concept, but since my laptop got a major virus on it the other day, I haven't been able to expand on it ( having Windows 7 ask you what you'd like to use to open an executable file is somewhat of a shock )

It centered around an orphaned kobold, raised by a blind spellslinger who shared stories of the Kobold Marksmen in action. As a result, the character responded by (as he had no magic ability) becoming a Cavalier (Order - Knight Errant; Luring Cavalier, Musketeer). With the death of his mentor and the settlers heading for the scarred lands to establish a settlement, there is a thought in his head about reestablishing the Marksmen. He's just not sure where to begin yet.


@Ninin: Ah, my bad. I was skimming through the texts and saw witch under her descriptions, so made a faulty assumption.

@Arknight: Interesting concept. As mentioned in the kobold descriptions, they were known for their riflemen. A nice idea to expand upon this. I hope you can submit something more complete before the morrow, though I will consider you in the run. Thank you for responding.


I will more fully develop Kezzin, then.

In another PBP game I have played for some small time, the DM also had a large number of applicants. He simply made more than one campaign thread and gave the campaigns similar names. I think it would be fairly easy to manage three-ish groups in that manner if you don't mind the extra work to do so and to weave them all together from time to time.

After writing the backstories for both Kezzin and Jericho, I am more interested in playing Kezzin. Feel free to use Jericho as an NPC, or if you do multiple towns I could do something with him similar to what Mark Sweetman proposed in a town different from where Kezzin and Co. have set up.

Also, your ruling on the three feats from Races of the Dragon?

Also, also, are there any racial traits for kobolds, and are there any alternate preferred class bonuses for kobolds?


@MisterLurch: I am fully prepared to run two or three groups in that manner. It's hilarious madness, my daily drug, as it were. I think I may be mental.

I fully welcome kobolds. I love the little critters to death. I would be honoured to have Jericho as an NPC too.

Re: feats. They're fine as they are, though I would prefer if you achieved the wings in-character through some sort of magical experiment or mishap rather than being a dragon descendant - though this is mostly because dragons and their ancestors are susceptible to a dragon blight that may or may not have been vital in the destruction of Celtara (history records are a bit fuzzy on the details).

I haven't thought of any racial traits for kobolds or goblins yet. I may in the future. If you have any suggestions, feel free to suggest, though I will be particularly critical about these.


Just a quick note, DM, but depending on your ruling regarding the non-Lawful requirement of barbarians I may decide to adjust Khalil's stats to be a fighter. His backstory will remain entirely the same (and might even fit better with a fighter). I will work with you on that pending your decision.


Khalil Jabir wrote:
Just a quick note, DM, but depending on your ruling regarding the non-Lawful requirement of barbarians I may decide to adjust Khalil's stats to be a fighter. His backstory will remain entirely the same (and might even fit better with a fighter). I will work with you on that pending your decision.

Truth be told I am considering simply sticking to the rules and not hand-wave it. It's simply the whole "letting go of yourself" aspect of raging that goes against the ... intended principle of the lawful axis. My interpretation of the intended principle, at least.


I'd be game to be either an itinerant Kobold merchant between groups or settle down with a specific town depending on what different groups thought would fit.

Depending on how many witches and wizards make it into the groups, I'm always open to reskinning my guy so as to not step on any PC toes.


DM Patcher wrote:

** spoiler omitted **

** spoiler omitted **

** spoiler omitted **

I think I'll close recruitment soon. I am looking over the applications at the moment.

I wonder if it would be a way to include all of you without cluttering the entire campaign - while the idea of having 15 different players is... overwhelming... unless...

Idea: what if you're divided into groups that settle into different parts of the Stolen Lands? It could lead to an interesting experience, watching you interact with one another in each others' villages, forming trade alliances... or possibly becoming rivals.

Oooh, I'm excited. Can't wait.

Hrmm... The idea sounds fantastic. It would be an epic endeavor. You are a better man than I if you can pull it off =)

DM Patcher:
I'd like to remove the archetypes from Korvin's submission. I thought it'd add flavor, but he can be the same 'ol Korvin without them. Plus uncanny dodge and being able to disarm magical traps are abilities that are just too good to replace.


DM Patcher wrote:
Truth be told I am considering simply sticking to the rules and not hand-wave it. It's simply the whole "letting go of yourself" aspect of raging that goes against the ... intended principle of the lawful axis. My interpretation of the intended principle, at least.

In that case, I'll either make him a neutral character or stat him up as a fighter. It's unlikely I'll make the decision on how to proceed with him before you done making your decision on the party (or parties!), but again, the backstory will remain the same. And he'll still have the same role in a party.

Hmmm... As a fighter, I can make him a half-orc for the extra intimidate bonus and darkvision. Or I could just take the extra feat... Choice, choices!


DM Patcher wrote:
Re: feats. They're fine as they are, though I would prefer if you achieved the wings in-character through some sort of magical experiment or mishap rather than being a dragon descendant - though this is mostly because dragons and their ancestors are susceptible to a dragon blight that may or may not have been vital in the destruction of Celtara (history records are a bit fuzzy on the details).

How severe of a threat would the dragon blight be to Kezzin if I were to keep the dragonwrought aspect?


The reason I chose barbarian in the first place was for the picture I had in my mind of a large man wielding a scary weapon, with a scar running down his face. I also wanted to play a warrior character that didn't dump charisma, since that is far too often the case.

So, anyway, I've decided to stick with my initial ideas of character and go with barbarian. I've changed his alignment to NG and fleshed out his backstory a little bit more. He's more about being anti-evil (he sees the murder of his wife and kid in an attempt to pay him back as an evil act) and less about lawlessness.

I think he's just about ready. Thanks for the feedback, DM!


I present Kezzin. Still needs equipment though. That will come tomorrow. Time for bed.


Tirion would like to present Msosth the Grey - Kobold Witch.


@Mark: I like the idea.

@DM Patcher: I like the idea of multiple groups, but only if you're up to it. It's going take quite a bit of work to prevent things from bogging down and/or getting out of sync between groups. Personally, I like things to progress fast, which means frequent posting. I don't want to spend 6 months at level one.


Lloyd Jackson wrote:


@DM Patcher: I like the idea of multiple groups, but only if you're up to it. It's going take quite a bit of work to prevent things from bogging down and/or getting out of sync between groups. Personally, I like things to progress fast, which means frequent posting. I don't want to spend 6 months at level one.

Somewhat related to that point I once again suggest this: http://seankreynolds.com/rpgfiles/misc/AlternativeLevelAdvancement.pdf

It won't get you to level two any faster, but it will break up the wait some.


Ireally like the idea of two groups, perhaps even founding two separate colonies that trade with each other.


Lloyd Jackson wrote:

@DM Patcher: I like the idea of multiple groups, but only if you're up to it. It's going take quite a bit of work to prevent things from bogging down and/or getting out of sync between groups. Personally, I like things to progress fast, which means frequent posting. I don't want to spend 6 months at level one.

I'm very much up to it - after all, I suggested it.

The step progressions system that J. Cayne linked is one I regularly use and will use for this/these campaign(s) too - it is to alleviate the potentially slow pace.

@Khalil: So long as you are comfortable with the character, I have no objections. The stat block doesn't matter too much if the backstory remains, as I then have a good idea of what character would potentially fit what group.

@Kezzin: To put it in simple terms, the dragon blight is essentially rabies for dragons. It'd only be a danger if/when you stumble upon a dragon, which wouldn't be until level 7+ (or so).


It is good you like your ideas. ^_^

It's not so much the level itself, as the actual time needed. PBP combat is slow. That's just how it goes. However, if posting is a bit slow, it can take weeks to resolve a single encounter/lair. That's not the most enjoyable thing, hence the six months at level one. It's also what worries me about multiple groups. If one group spends a week or two real time adventuring/fighting, but only a few days game time, what happens to the other group, especially if they're all back in their city wanting to build, which usually involves months game time rather than days?

I didn't, and don't, mean to imply it's a bad idea. I'm just interested to know how it will work out.


Sorry, Patcher -- life sort of exploded, and I didn't want to step on Korin's toes.

Of course, now that there's multiple groups, I can have something for you in a few hours... :)


Tilnar wrote:

Sorry, Patcher -- life sort of exploded, and I didn't want to step on Korin's toes.

Of course, now that there's multiple groups, I can have something for you in a few hours... :)

Brill. Will be waiting for your submission then before I close recruitment.

@Lloyd Jackson: It's unrealistic to expect both groups to be in sync. I can, to some degree, manipulate the flow of time through NPCs, quests and objectives, but that might be difficult to pull off, and it might seem too much like railroading.

Combat can take time, yes, and in the process of one encounter, the other group could, potentially, have advanced several months if they only focus on kingdom building.

Ultimately, though, I'm not worried. So long as the focal point isn't "the groups must interact" but rather, "they may", and the groups are okay with minor retcons or callbacks, then it shouldn't pose too much of a problem.

If it doesn't work out, then we simply separate the groups and have two different continuities. I would prefer to at least try, though.


In looking over the applications and seeing the lack of divine casters, I made a small concept change (which also adds a bit of flavour, I think) -- Rather than being a ranger, Irikar will be an Inquisitor of Erastil (Animal Domain, or one of the subs) -- though he'll still consider himself a ranger and be all about hunting the bad things that would hurt his community.

I'm just nailing it all down -- should be ready to go in a few hours.


@DM Patcher: Got everything hammered out as far as gear and such. Two groups sounds pretty cool, from a story potential aspect. If you're up for it, I'm definitely interested.

I am curious about the steps progression system, as in how it will transfer to a pbp. It seems pretty cool, though.


DM Patcher:
I am strongly considering changing Kezzin to a sorcerer. I also am going to change his feat to dragon wings, drop the dragonwrought idea, and cause his wings to be as a result of a magical accident, unless you would prefer me to take the feat and wait to get the wings until an appropriate event happens in-game. Thoughts?

Dark Archive

Just checking if there was still spots open or will just dot for interest ^^


Deiros wrote:
Just checking if there was still spots open or will just dot for interest ^^

If you hurry with your submission, you'll be included in the selection process.

Kezzin:

I would prefer if you got the wings as part of the story, rather than from first level. If you wish to obtain them through the feats you listed, I can rewrite the feats so they are more on-par with Pathfinder's standard, and remove the level restriction. While I am not opposed to wings in general, it would be peculiar - perhaps too peculiar - that a kobold at 1st level had wings, especially since no other kobold does. It sticks out a lot at low levels.

It is your choice if you wish to switch to Sorcerer - though the fluff would be easier to deal with if you, say, went with the Draconic bloodline. You don't have to, though.


Tilnar wrote:

Sorry, Patcher -- life sort of exploded, and I didn't want to step on Korin's toes.

Of course, now that there's multiple groups, I can have something for you in a few hours... :)

"No worries mate, 'every one is always steppin' on my toes. Use'ta it by now."

The prolonged suspense is killing me. DM Patcher, you think you will have the selections made by tonight sometime?


Korvin wrote:
The prolonged suspense is killing me. DM Patcher, you think you will have the selections made by tonight sometime?

Very likely. If not within a couple of hours, tomorrow morning.


Patcher --

Sorry for the nasty point-form history -- I promise I'll flesh it out later -- I've just been rushing around far too much today -- Hopefully this gives you a few RP hooks and an idea what this character is about -- more than happy to answer questions, too (even if I'm technically on the late-side of submission)

Thanks!


Msosth watches the other prospective recruits from the shadows. Whenever one of them steps away for a few moments, Msosth Slumber Hexes them and then performs a non-lethal coup de gras. Voila - less competition.


All right, let's wrap this up. My apologies, Deiros, you won't be able to join the main groups, but if you wish to take an NPC role like Mark Sweetman, then that can be arranged.

There were seventeen characters submitted - fifteen different posters/users. This means I can run three groups of five. Here is the final list. Yes, I'm taking all of you. MisterLurch and The Thing, I decided to go with Kezzin and Alrich for racial variety, though if you feel as though your other character is more developed, I don't mind if you swap.

Submissions
Keddah - Andreev Brevic (LG Human Paladin)
DukeRuckley - Khalil Jabir (LN/TN Human Barbarian/Fighter)
Balodek - Nimeon (LG Half-Elf Paladin)
Lloyd Jackson - Alexei (NG Half-Elf Wizard)
Denji - Calavas Orlosky (NG Half-Elf Sorcerer)
Tirion Jörðhár - Msosth the Grey (NG Kobold Witch)
Malkovitch - Lyle Brandt (NG Human Rogue)
MisterLurch - Kezzin (CG Kobold Wizard)
J. Kayne - Falger Ortio (Human or Half-Elf Magus)
Dax Thura - Jerix (CG Human Sorcerer)
The Thing from Beyond the Edge - Alrich (Half-Orc Oracle)
Tilnar - Irikar (Goblin Inquisitor)
Lukan Swane "Swaney" - Korvin (CG Goblin Rogue)
Mark Thomas 66 - Kalaya (CG Human Witch)
Arknight - ??? (Kobold Cavalier)

Other submissions
MisterLurch - Jericho Dask (NG Human Wizard)
The Thing from Beyond the Edge - Ninin (Human Oracle)

NPC players
Mark Sweetman - Kobold Witch

People who expressed interest
Solos
Xzaral
seekerofshadowlight
Azure_Zero
Jestem
Daniel Stewart

Here is the OOC thread - all players report here, please. We have matters to discuss.


DM Patcher wrote:

All right, let's wrap this up. My apologies, Deiros, you won't be able to join the main groups, but if you wish to take an NPC role like Mark Sweetman, then that can be arranged.

There were seventeen characters submitted - fifteen different posters/users. This means I can run three groups of five. Here is the final list. Yes, I'm taking all of you. MisterLurch and The Thing, I decided to go with Kezzin and Alrich for racial variety, though if you feel as though your other character is more developed, I don't mind if you swap.

Submissions
Keddah - Andreev Brevic (LG Human Paladin)
DukeRuckley - Khalil Jabir (LN/TN Human Barbarian/Fighter)
Balodek - Nimeon (LG Half-Elf Paladin)
Lloyd Jackson - Alexei (NG Half-Elf Wizard)
Denji - Calavas Orlosky (NG Half-Elf Sorcerer)
Tirion Jörðhár - Msosth the Grey (NG Kobold Witch)
Malkovitch - Lyle Brandt (NG Human Rogue)
MisterLurch - Kezzin (CG Kobold Wizard)
J. Kayne - Falger Ortio (Human or Half-Elf Magus)
Dax Thura - Jerix (CG Human Sorcerer)
The Thing from Beyond the Edge - Alrich (Half-Orc Oracle)
Tilnar - Irikar (Goblin Inquisitor)
Lukan Swane "Swaney" - Korvin (CG Goblin Rogue)
Mark Thomas 66 - Kalaya (CG Human Witch)
Arknight - ??? (Kobold Cavalier)

Other submissions
MisterLurch - Jericho Dask (NG Human Wizard)
The Thing from Beyond the Edge - Ninin (Human Oracle)

NPC players
Mark Sweetman - Kobold Witch

People who expressed interest
Solos
Xzaral
seekerofshadowlight
Azure_Zero
Jestem
Daniel Stewart

Here is the OOC thread - all players report here, please. We have matters to discuss.

This will be the godless realm --> 2 paladins, 1 inquisitor and 1 oracle . . . no clerics, gotta love avoiding the preachy types.


Msosth the Grey wrote:
DM Patcher wrote:

All right, let's wrap this up. My apologies, Deiros, you won't be able to join the main groups, but if you wish to take an NPC role like Mark Sweetman, then that can be arranged.

There were seventeen characters submitted - fifteen different posters/users. This means I can run three groups of five. Here is the final list. Yes, I'm taking all of you. MisterLurch and The Thing, I decided to go with Kezzin and Alrich for racial variety, though if you feel as though your other character is more developed, I don't mind if you swap.

Submissions
Keddah - Andreev Brevic (LG Human Paladin)
DukeRuckley - Khalil Jabir (LN/TN Human Barbarian/Fighter)
Balodek - Nimeon (LG Half-Elf Paladin)
Lloyd Jackson - Alexei (NG Half-Elf Wizard)
Denji - Calavas Orlosky (NG Half-Elf Sorcerer)
Tirion Jörðhár - Msosth the Grey (NG Kobold Witch)
Malkovitch - Lyle Brandt (NG Human Rogue)
MisterLurch - Kezzin (CG Kobold Wizard)
J. Kayne - Falger Ortio (Human or Half-Elf Magus)
Dax Thura - Jerix (CG Human Sorcerer)
The Thing from Beyond the Edge - Alrich (Half-Orc Oracle)
Tilnar - Irikar (Goblin Inquisitor)
Lukan Swane "Swaney" - Korvin (CG Goblin Rogue)
Mark Thomas 66 - Kalaya (CG Human Witch)
Arknight - ??? (Kobold Cavalier)

Other submissions
MisterLurch - Jericho Dask (NG Human Wizard)
The Thing from Beyond the Edge - Ninin (Human Oracle)

NPC players
Mark Sweetman - Kobold Witch

People who expressed interest
Solos
Xzaral
seekerofshadowlight
Azure_Zero
Jestem
Daniel Stewart

Here is the OOC thread - all players report here, please. We have matters to discuss.

This will be the godless realm --> 2 paladins, 1 inquisitor and 1 oracle . . . no clerics, gotta love avoiding the preachy types.

Don't be so sure. Alrich didn't take perform (oratory) for nothing. :D

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