Ruins of Empire

Game Master EltonJ

In this campaign, players play regents of Cerilia. They may take on a domain and rule it. The campaign happens in Anuire, to keep things familiar and simple.

Map of Anuire

Map of the Southern Coast.

Map of the Heartlands.

Map of the Eastern Marches.


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Well for the record, it would be valuable to point out that Elton directed everyone to "finish characters first" - possibly without taking into account that people who are new to the setting might not know that character class choice impacts realm choice and domain mechanics.

The classic "I wanna play a cleric" "who wants to be a paladin when they grow up" mind sets don't work in Birthright, at least not without the accompanying "so you want to earn resources from temples?" (or guilds/sources etc) guidance. I had suggested a while back that people take a close look at the sample domain example. People should probably also get down and tight with Table 14 of the campaign book too.

I can go with "last in, last out" too though; seems fair to give people that space. Happy to have a more fluid discussion on Discord too if anyone wants :)

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On Sidhelien and Religion

Real quick, I wanted to point out that while there is an in-world reason ascribed to the lack of Temple holdings in Elven realms, this was also a mechanical choice by the creators. The Elves have an advantage on the Province vs Source level issue. Raising up a Province in an Elven realm doesn't push down the max Source level in that province as it does in Human, Dwarf, Goblin, and other Realms. If an Elf Realm was permitted to have Provinces, Law, Temples, Guilds, and Sources all maxed, their Realms would have a "natural" advantage, mechanically, over other Realms. Thus, Elves can't have their cake (Sources) and eat it too (Temples).

Anyways, enough from me on this, I am playing neither an elf, nor a priest.

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