Adventurer

Ninin's page

4 posts. Alias of The Thing from Beyond the Edge.


About Ninin

There were many battle-sites left by the war, perfect locales for witches specializing in spirits to work and harness power. One such witch, sought to harness and gather these powers to fuel her transformation to lichdom. She used a very young and pure of heart child (half-orc, as blood draws blood and there were many humans and orcs and half-orcs who perished in the war) as bait to draw these forces out for capture and harness. But, her prey finally got the best of her and killed her. In the fight, many of her siphons broke open. In a rush of spiritual force, many of them enveloped the poor child and transformed her. These spirits and haunts battled within the young girl and she was fortunate that the more powerful spiritual forces that had melded with her were relatively benevolent. Eventually they helped her to master the forces warring within her and have aided her from time to time since. Now, grown to a young woman, Ninin has stepped forward to help those around her.

Quote: Look at the world around you. Many have passed before you. Bury them but remember them. Use what they have left and taught you as a foundation to stand upon and build something lasting of your own.

Physical Description
Race: Half-Orc
Sex: Female
Age: 16
Height: 6'-0"
Weight: 140 lbs
Hair: Black
Eyes: Hazel
General: Ninin is a tall and relatively shapely Keleshite human with long curly black hair and hazel eyes that flash green when excited or angry. She is typically calm and well-spoken in a warm manner that puts people at ease.
Languages: Common, Orc, Celestial

Attributes
+0 Strength 10
+2 Dexterity 14
+0 Constitution 10
+0 Intelligence 10
+2 Wisdom 14
+3 Charisma 16

+2 Perception +2 wis
+2 Initiative +2 dex

Combat:

8/8 Hit Points
18 Armor Class 10 +4 armored coat +2 hvy wooden shield +2 dex
12 Touch 10 +2 dex
16 Flat Footed 10 +4 armored coat +2 hvy wooden shield

Saving Throws
+0 Fort +0 con +0 base
+2 Ref +2 dex +0 base
+4 Will +2 wis +2 base
Ninin gains a +2 bonus on Will saves against enchantment spells or effects (Two Minds).

Heavy Mace
+0 to hit, 1d8 x2 damage

sling
+2 to hit, 1d4 x2 range 50'

Channel (Su)4x/day Damage 1d6 Save DC 13
Ninin can channel positive energy like a cleric, using her oracle level as her effective cleric level when determining the amount of damage healed (or caused to undead) and the DC. She can use this ability a number of times per day equal to 1 + your Charisma modifier (4x/day).

Oracle Spells
first level 4x/day (3+1 charisma bonus)
Zero known: detect magic, light, purify food and drink, read magic
first known: bless, cure light wounds, protection from evil

Curse Tongues: In times of stress or unease, Ninin speak in tongues. Whenever Ninin is in combat, she can only speak and understand Celestial. This does not interfere with spellcasting, but it does apply to spells that are language dependent. Ninin gains Celestial as a bonus language. At 5th level, she will pick an additional language to speak in combat and add it to her list of known languages. At 10th level, she will understand any spoken language, as if under the effects of tongues, even during combat. At 15th level, she will speak and understand any language, but her speech will still be restricted during combat.

Racial:

Oracle:

Level: 1

Archetype Possessed: Some oracles are possessed by spirits, demons, or similar beings. Instead of drawing her powers from a deity, the spirits and haunts that melded into Ninin's soul work their magic through her.

Curse Tongues: In times of stress or unease, Ninin speak in tongues. Whenever Ninin is in combat, she can only speak and understand Celestial. This does not interfere with spellcasting, but it does apply to spells that are language dependent. Ninin gains Celestial as a bonus language. At 5th level, she will pick an additional language to speak in combat and add it to her list of known languages. At 10th level, she will understand any spoken language, as if under the effects of tongues, even during combat. At 15th level, she will speak and understand any language, but her speech will still be restricted during combat.

Mystery: Life

Revelations
1st level Two Minds (Su): (gained from Possessed archetype) Ninin gains a +2 bonus on Will saves against enchantment spells or effects. At 7th level, she may reroll a failed Will save once per day as an immediate action but must take the second result, even if it is worse.
Extra Revelation: Channel (Su): Ninin can channel positive energy like a cleric, using her oracle level as her effective cleric level when determining the amount of damage healed (or caused to undead) and the DC. She can use this ability a number of times per day equal to 1 + your Charisma modifier (4x/day).

Feats:

1st level Extra Revelation (Channel)

Traits:

1. Sacred Touch: the haunts and spirits that melded with Ninin have transformed her into a gifted healer. As a standard action, she may automatically stabilize a dying creature merely by touching it.

Skills:

Acrobatics Dex
Appraise Int
Bluff Cha
Climb Str
+4 Craft (paper)^ +0 Int +1 rk +3 class
+7 Diplomacy^ +3 Cha +1 rk +3 class
Disable Device Dex
Disguise Cha
Escape Artist Dex
Fly Dex
Handle Animal Cha
+6 Heal^ +2 Wis +1 rk +3 class
Intimidate Cha
Knowledge^ (arcana) Int
Knowledge^ (dungeoneering) Int
Knowledge^ (engineering) Int
Knowledge^ (geography) Int
Knowledge^ (history) Int
Knowledge^ (local) Int
Knowledge^ (nature) Int
Knowledge^ (nobility) Int
Knowledge^ (planes) Int
+4 Knowledge^ (religion) +0 Int +1 rk +3 class
Linguistics^ Int
+2 Perception +2 Wis +0 rk
Perform Cha
+6 Profession (teacher)^ +2 Wis +1 rk +3 class
Ride Dex
Sense Motive^ Wis
Sleight of Hand Dex
+4 Spellcraft^ +0 Int +1 rk +3 class
Stealth Dex
Survival Wis
Swim Str
Use Magic Device

-4 armor check penalty

^ denotes class skill

equipment:

heavy mace
sling
bullets x20
dagger
50' silk rope

traveler's clothing
armored coat
heavy wooden shield
belt pouch 4 gp, 15 sp
belt pouch 10 sp, 27 cp

bedroll
backpack
winter blanket
sling bullets x30
soap
sunrod x5
whetstone
candle x10
flint & steel
chalk x10
chalkboard