How do you handle group loot?


Advice


In the campaign that I am playing in, one of the party members is in charge of keeping track of group loot. She carefully divides the loot into shares appropriate for the size of our party but she has neglected to tell the rest of us that we have a share of gold coming to us.

When confronted about this, she has stated "WELL I TOLD ALL OF YOU HOW MUCH GOLD I GAVE YOU ALL SO IF YOU DON'T PAY ATTENTION WHEN I TALK THEN YOU ARE AT A LOSS." I am not sure whether she was yelling or just loud but when asked how much gold she has on her character she has stated, "It isn't fair to compare my gold to yours because I have bought a number of potions, wands, and other items."

We have been playing these characters since level 1, and we are currently level 5. Apart from starting equipment my inventory consists of a masterwork set of studded leather armor and an amulet of natural armor +1 and 111 gold.

Any advice on how to fix this problem? The DM has taken a hard line of hate vs my character stating that if a level 5 eidolon hits someone for ~45 damage in one round he doesn't need magic items.

(Any advice other than find a new group?)


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Is she a rogue? Never trust the rogue.


You should track the group's loot as it comes in, just like she does. You may never recover the gold you've already lost, but since the income at each level is higher than the last, your past losses will quickly be overshadowed by your income.

Dark Archive

Right; if you don't trust her, don't let her be party accountant.


Keeping track of party loot, writing it down, itemizing it, and splitting it so that it is fair for every party member is a tough and thankless job, made even worse when you are generally ignored, then yelled at because one person feels that someone else has better stuff then them so it is obviously your fault as it is your job to be their mom and make sure their underwear is on the right way around every morning.

My advise it to stop telling jokes when she is talking and telling you how much your cut of the loot is, she isn't your mom. Or is she your mom? even so, it's time to cut the purse strings and put on the big boy pants. If you cannot be arsed to listen when she tells you what your cut is, then knobs to you, you can collect pretty stones.

Most adults do loot seperation this way, with one party member acting as the accountant. regardless of the actual division. As adults we need to learn to respect this position and actually listen and write down the numbers they spew out so we have loot to spend. As opposed to telling penis jokes.


Thalin wrote:
Right; if you don't trust her, don't let her be party accountant.

I am about half thinking I should just kill her character. Especially for the attitude she has given me in the past. But that is a different issue.


Lap-Lem wrote:

Keeping track of party loot, writing it down, itemizing it, and splitting it so that it is fair for every party member is a tough and thankless job, made even worse when you are generally ignored, then yelled at because one person feels that someone else has better stuff then them so it is obviously your fault as it is your job to be their mom and make sure their underwear is on the right way around every morning.

My advise it to stop telling jokes when she is talking and telling you how much your cut of the loot is, she isn't your mom. Or is she your mom? even so, it's time to cut the purse strings and put on the big boy pants. If you cannot be arsed to listen when she tells you what your cut is, then knobs to you, you can collect pretty stones.

Most adults do loot seperation this way, with one party member acting as the accountant. regardless of the actual division. As adults we need to learn to respect this position and actually listen and write down the numbers they spew out so we have loot to spend. As opposed to telling penis jokes.

I will ignore the attitude presented in this post and simply state, that I do not ignore her. I am usually very quiet during the games and she is loud and obnoxious enough to get me yelled at by my downstairs neighbors each time we play. She has only one time announced our shares, which is why I currently have ~100g, when I ask her about what the shares are supposed to be she says "We will split it later." and the number of the shared split is never stated.

Do not pretend to know the game that I am in, and stow the attitude.


Lap-Lem wrote:
stuff

I am sensing some unnecessary hostility here. Yikes.

Mogart wrote:
I am about half thinking I should just kill her character. Especially for the attitude she has given me in the past. But that is a different issue.

More hostility.

Simple solution: also write down what loot is coming in. Double check the math out of session. If it doesn't work out, bring it up politely that something is wrong. If the DM is not giving enough wealth for your level, it may be a mistake or it may be intentional. Wealth by level guidelines are just suggestions. Bring up your concern politely with the DM if you have to.

I would say it's very important to do any bringing up of things away from the table, or at least distinctly after the session is over. Best to not bog down what should be a fine time with concerns.


The loot bearer and I have had issues before, and I have been asked by the DM to simply avoid the issue because she is somewhat.......the best phrase is emotionally unstable.

Disputes have mainly been over game rules, and the fact that she has attacked my character with her snake venom teeth twice in my sleep and I have not been allowed to retaliate.

In one instance:

Her: "I want to move 30 feet then take my free 5 foot step and cast a spell."

Player1: "You can't do that."

Me: "Um. You can't do that, you can't do 2 move actions in one round."

DM: "Right, you can't move twice in a round and take a standard."

Her: (Directed at me) "If you don't shut your g$! d%$n mouth I am going to punch you in the Fu##ing face. You are making me feel like I am stupid so if you say one more word I am going to punch you in the f#@#ing face."

The room goes silent.

(Jaws of everyone around the table drop. The DM slides me a note that says "Just let her do what she wants to do, I don't want you to be forced to throw someone out of your apartment.")

This was a few months ago, so we have had some major "Disagreements" the DM put her in complete control of the loot in response of this to give her something to keep herself busy.

When I say it out loud.....I really just need to find a new game.


You have 6000 gold.

How do I know? Because you should definitely have at least 50% of what a level 5 character could have right?

So Mr GM you give out less than half of the gold that's expected? What % do you give? 33%? (3000 gold). 20%? 2000. 10%? 1000.

Worst case you are 900 gold better off.

----------

If a CHARACTER is cheating you then I guess you have to deal with it in character. But there is a pretty big modifier to your sense motive check if you have had 100 gold when she clearly has masses more!

If a PLAYER is cheating you then speak to you DM and I guess if they do nothing then take over distributing gold yourself.

Another question: How do the other players feel? How many players are there? Suggest you all speak with the DM (without her there) or evn get SOMEONE ELSE to raise it if the DM 'hates' your character. If the character is cheating us then our characters just realised - its pretty bloody obvious if all of you don't know how much gold you have. You cannot ALL have missed it EVERY session!

Is she someone in the groups girlfriend? Can you just ban this person from YOUR house due to neighbours complaints?


I'm a big fan of e-mail distribution for loot. Someone(s) track it at the table and after the session they can do the lookups and division in a nice table. E-mail the numbers and then its up to each person to decide what if anything they want to buy, and discuss.

That leaves a paper-trail.


Lightbulb wrote:


Another question: How do the other players feel? How many players are there? Suggest you all speak with the DM (without her there) or evn get SOMEONE ELSE to raise it if the DM 'hates' your character. If the character is cheating us then our characters just realised - its pretty bloody obvious if all of you don't know how much gold you have. You cannot ALL have missed it EVERY session!

Is she someone in the groups girlfriend? Can you just ban this person from YOUR house due to neighbours complaints?

The other players have known her for longer than they have known me, so she is always given the benefit of the doubt.

The excuse that was used when she had her outburst was "Well she hasn't gotten much sleep lately due to a flea infestation at her apartment so she has been a little cranky."

My normal response for when someone threatens me in my own home is to never allow them to come back. That said I am good friends with 2 of the people in the game and they have asked me as a personal favor to allow the game to continue at my home. Meaning that the woman with a case of the crazies is still allowed to come over as well.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Loot distribution issues are pretty common in my experience.

How I hand loot:

As a player, I generally run excel on a netbook during the game and track everything we pick up and where it goes to which party member or the loot sold pile. If someone else wants to be loot accountant, I just offer my services as a back up in case either of us miss a session. After most sessions I send out an email with treasure distrusted and a link to a Google document with the spreadsheet and encourage people to look for errors. (If I am the accountant and miss a session someone else can update the google document)

Even with this, I am repeatedly asked "How much gold did we get when? How much gold in total have we gotten? Am I getting a fair share of the loot?" etc.

As a GM, I try to track where significant loot items go to make sure there is a semblance of balanced distribution. And make a note of party share amounts when they are distributed in a campaign log. And I make periodic reviews of my players character sheets if I get the feeling loot distribution is becoming an more serious issue than it should be.

What would I recommend for you:

1, Become a backup account. Its generally a good thing since attendance is rarely perfect among gamers. I'd also publish your notes publicly as you go. Then if you have any disputes when shares are distributed you'll have notes to back up any claims you might be making.

2, Based on the "hate of the GM". The "you don't need magic items" comment seems to me that the GM isn't hiding the fact that he is tailoring magic item distribution a bit. And quite frankly tailored loot is one of the best and easiest tools the GM has to improve the effectiveness of the less effective and keep table deliminators from becoming more dominate.

3, Ask yourself if you are having fun. Ask yourself if you feel your character is significantly contributing the party's success. If the answers are yes. Then things are going well and nothing really needs to change. If the answers are no. Tell your GM that you aren't having fun and/or you don't feel your character is effective. You can probably work something out short of leaving the game. Though a different character might well be in order.


Anguish wrote:

I'm a big fan of e-mail distribution for loot. Someone(s) track it at the table and after the session they can do the lookups and division in a nice table. E-mail the numbers and then its up to each person to decide what if anything they want to buy, and discuss.

That leaves a paper-trail.

Now this is an idea I can get behind.


Mogart wrote:

The loot bearer and I have had issues before, and I have been asked by the DM to simply avoid the issue because she is somewhat.......the best phrase is emotionally unstable.

Disputes have mainly been over game rules, and the fact that she has attacked my character with her snake venom teeth twice in my sleep and I have not been allowed to retaliate.

In one instance:

Her: "I want to move 30 feet then take my free 5 foot step and cast a spell."

Player1: "You can't do that."

Me: "Um. You can't do that, you can't do 2 move actions in one round."

DM: "Right, you can't move twice in a round and take a standard."

Her: (Directed at me) "If you don't shut your g@% d%&n mouth I am going to punch you in the Fu##ing face. You are making me feel like I am stupid so if you say one more word I am going to punch you in the f#@#ing face."

The room goes silent.

(Jaws of everyone around the table drop. The DM slides me a note that says "Just let her do what she wants to do, I don't want you to be forced to throw someone out of your apartment.")

This was a few months ago, so we have had some major "Disagreements" the DM put her in complete control of the loot in response of this to give her something to keep herself busy.

When I say it out loud.....I really just need to find a new game.

This isn't a loot problem any more. This is a personality clash. If your account of what's happening is accurate, then it's time to find another group.

As for the gold issue, we had a similar problem with people not knowing how much they had even though one person was keeping track. However the reasons they didn't know were legit. Not everyone can make every session. Then she ended up leaving the group due to work issues. No one knew what they had. What I did as GM, was just add up everything they had and compared it to the WBL. Anyone who fell short had a windfall. There was only one person who was over and he sold a bunch of stuff he wasn't using to add to the party pool. I use Hero Lab so keeping track of WBL is very easy.


Mogart wrote:
Anguish wrote:

I'm a big fan of e-mail distribution for loot. Someone(s) track it at the table and after the session they can do the lookups and division in a nice table. E-mail the numbers and then its up to each person to decide what if anything they want to buy, and discuss.

That leaves a paper-trail.

Now this is an idea I can get behind.

But she doesn't sound like the type that would. Just kindly talk to your GM.

Silver Crusade

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Mogart wrote:

Her: "I want to move 30 feet then take my free 5 foot step and cast a spell."

Player1: "You can't do that."

Me: "Um. You can't do that, you can't do 2 move actions in one round."

DM: "Right, you can't move twice in a round and take a standard."

Her: (Directed at me) "If you don't shut your g~+ d$!n mouth I am going to punch you in the Fu##ing face. You are making me feel like I am stupid so if you say one more word I am going to punch you in the f#@#ing face."

The room goes silent.

...

W.T.F ?

Don't give her control of loot.
Heck, don't even make her play in your game. Or better, as you said, find another game if kicking the hysterical one out isn't possible. You don't have to suffer being on the verge of physical assault when you simply remind a rule to someone you are playing a freaking roleplaying game with.

Lantern Lodge

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Mogart wrote:
Lightbulb wrote:


Another question: How do the other players feel? How many players are there? Suggest you all speak with the DM (without her there) or evn get SOMEONE ELSE to raise it if the DM 'hates' your character. If the character is cheating us then our characters just realised - its pretty bloody obvious if all of you don't know how much gold you have. You cannot ALL have missed it EVERY session!

Is she someone in the groups girlfriend? Can you just ban this person from YOUR house due to neighbours complaints?

The other players have known her for longer than they have known me, so she is always given the benefit of the doubt.

The excuse that was used when she had her outburst was "Well she hasn't gotten much sleep lately due to a flea infestation at her apartment so she has been a little cranky."

My normal response for when someone threatens me in my own home is to never allow them to come back. That said I am good friends with 2 of the people in the game and they have asked me as a personal favor to allow the game to continue at my home. Meaning that the woman with a case of the crazies is still allowed to come over as well.

@o@!!! The game is held at YOUR PLACE?!?!

And the DM and this player treats you like this?!?!?!

SINCE Level 1 and you are now Level 5?!?!?!?!?!

*Faints from shock...

*Calming down... Explain to the DM that you want him to fix this by stating an amount of gold he/she feels the party SHOULD minimally have at this point in the Adventure.

Make it CLEAR that you are no longer tolerating this "hate" and "abuse" from BOTH HIM/HER and this other player. The DM MUST deal with this as he/she is the DM and that DM aka Dungeon Master MEANS something.

Communicate with the DM! Let him/her know that YOU have been generous and gracious in letting them make use of your home and that at the base human thing for THEM to do is to start acting like proper guest and give you some respect.

Seriously... you are really kind to allow this to go on for so long. Anyone else would have kick them out.

COMMUNICATE! Let your DM know what you feel or its just going to be words on this forum. Aka nothing is going to change unless you make it so.

Sczarni

Maxximilius wrote:
Mogart wrote:

Her: "I want to move 30 feet then take my free 5 foot step and cast a spell."

Player1: "You can't do that."

Me: "Um. You can't do that, you can't do 2 move actions in one round."

DM: "Right, you can't move twice in a round and take a standard."

Her: (Directed at me) "If you don't shut your g~+ d$!n mouth I am going to punch you in the Fu##ing face. You are making me feel like I am stupid so if you say one more word I am going to punch you in the f#@#ing face."

The room goes silent.

...

W.T.F ?

Don't give her control of loot.
Heck, don't even make her play in your game. Or better, as you said, find another game if kicking the hysterical one out isn't possible. You don't have to suffer being on the verge of physical assault when you simply remind a rule to someone you are playing a freaking roleplaying game with.

Yea I don't know what everyone in this thread is talking about...as a GM at the end of an encounter I say, "Everyone will receive XXX exp, and as loot from the encounter you have 10,000 gold, Bracers of Armor +1, a +1 Short Sword, etc., etc., etc." and then my players take the time to discuss and split everything up and write it down in their notebooks (which every player SHOULD be keeping notes in).

My players last week got Boots of Haste, Goggles of the Dark, Gloves of Dexterity +2 and 8,000 gold...well 3 got items (each of those are valued at like 8000-10000 gold each) and one guy got just straight gold. Loot and problem solved.

If there is someone that is handling GROUP loot then it should just be the loot that is available for the whole group to use when the time is right. An example would be the Air Elemental Gem, Potion of Invisibility, and Decanter of Endless Water my group has stored in the Bag of Holding. Those are all items that are situational and depending on the situation anyone can take advantage of.

Just tell the crazy lady that as loot comes in you'd like to take 30 seconds to divide everything equally and write your share down. Because as someone has said already...you SHOULD have about 6,000 gold in magic items and loose change.


Mogart wrote:
Lap-Lem wrote:

Keeping track of party loot, writing it down, itemizing it, and splitting it so that it is fair for every party member is a tough and thankless job, made even worse when you are generally ignored, then yelled at because one person feels that someone else has better stuff then them so it is obviously your fault as it is your job to be their mom and make sure their underwear is on the right way around every morning.

My advise it to stop telling jokes when she is talking and telling you how much your cut of the loot is, she isn't your mom. Or is she your mom? even so, it's time to cut the purse strings and put on the big boy pants. If you cannot be arsed to listen when she tells you what your cut is, then knobs to you, you can collect pretty stones.

Most adults do loot seperation this way, with one party member acting as the accountant. regardless of the actual division. As adults we need to learn to respect this position and actually listen and write down the numbers they spew out so we have loot to spend. As opposed to telling penis jokes.

I will ignore the attitude presented in this post and simply state, that I do not ignore her. I am usually very quiet during the games and she is loud and obnoxious enough to get me yelled at by my downstairs neighbors each time we play. She has only one time announced our shares, which is why I currently have ~100g, when I ask her about what the shares are supposed to be she says "We will split it later." and the number of the shared split is never stated.

Do not pretend to know the game that I am in, and stow the attitude.

My tongue was in my cheek, but you also made it sound like she was giving loot out after encounters and you were neglecting to write it down until an oppertunity to shop was at hand, where you asked for an accurate itemized list.

It still sounds to me like this is about WAY more then the dividing of loot, it sounds like your problem is with her and not her method of dividing loot. There's a good chance that there is no clean solution to this problem and your best bet might be to gracefully bow out of of gaming with this group of friends for a short time. I would suggest lying and claiming that life is to busy for you at the moment to meet for gaming. That leaves you open to join the group again if everyone else becomes tired of her antics and kicks her out.

Liberty's Edge

Secane wrote:


Seriously... you are really kind to allow this to go on for so long. Anyone else would have kick them out.

This.

My friend, you hold the greatest power in the game : the place where your group plays is yours.

Make it very clear to your group and especially to the GM that you all need to talk things through and find a solution together that you (and them) can truly agree with.

If it is not possible, then kick them out of your place.


Loot distribution is a function of alignment! Don't you all know?!?

If the majority of the group is lawful, then everything is broken down to a gold piece value and each person gets a share. If the magic longsword happens to be over the average share value, than the person that takes that item then "owes" the group the remainder.

Now onto chaotic or neutral good versions where the person that can best use an item gets it, then everything else is sold off and shares divided.

And don't even get started with rogues and evil wizards being the accountants....

But the above is more in jest than the topic of this particular thread.

If you are having problems as discussed, there should be a conversation held that at least allows all people to voice their opinions. I find these conversations need to happen by e-mail as that way people are normally calm and can say all that they want to/need to say without fear of not being able to remember what you wanted to say.


Sounds to me like there is a clash of personalitys.
ask yourself one simple question if you where not gaming togeather would you want to spend time with this person ?
If the answer is no then you will probally never get on and this problem will just keep coming back.

Silver Crusade

ossian666 wrote:
Yea I don't know what everyone in this thread is talking about...as a GM at the end of an encounter I say, "Everyone will receive XXX exp, and as loot from the encounter you have 10,000 gold, Bracers of Armor +1, a +1 Short Sword, etc., etc., etc." and then my players take the time to discuss and split everything up and write it down in their notebooks (which every player SHOULD be keeping notes in).

As a player, at the end of a session, we just wonder what will happen next. XP was dumped a good year ago, and we level up at key turning points in the story, usually after a good share of adventuring including at least one "well, if I don't gain at least 210 levels with this much difficulty, something is wrong" encounter.

Loot is pretty strict for us, following the closer possible the Wealth By Level rules from the book. Usually, we have no way to buy/craft what we need, whenever we need, and since a level up happens in key points of the story, these points usually happen to come with some kind of "safe room" time. It may be the end of a quest with a reward from A NPC, some big treasure, access to an antic forge we can choose X number of items from, a NPC from our PC's family who let us inherit a powerful family item... so basically, we allways have the wealth we should have for our level. We accept the idea that while this is an obviously convenient way of doing it, it is also a perfect way to keep everyone's fun without any character overshadowing another. Sometimes a character is able to get more wealth than others, especially the roguish ones, but we don't care too much and the rogue player knows the limits of where his pleasure hinders ours.

So, to OP :

- You are in your damn home. You don't have to tolerate any people disrespectuous of your logement, and your neighbourhood.
- You are in your freaking home. You don't have to tolerate any crazy hysterical girl threatening to associate her punch and your face in a displeasant way, especially when she just bursts out without reason. You don't have to tolerate anyone threatening you at all. Even if she has real life troubles, it doesn't mean she has the right to liberate her frustration on any people playing in a game with her for pleasure - especially less when said player is the one heberging everyone for the game. And it's coming from someone chronically depressive.
- Talk to your DM. HE has to settle this. Either by putting everyone in a nice, shiny framework of "learn to respect others's pleasure, jerk" lesson next time you play, or by definitively putting said threatening element out of the game. Seeing the loot disappear should be easy, if he is saying you deserve it, b@&!+~%+. There is a difference between "Rogue sometimes takes double his part of the loot" and "Rogue has the f$+%ing total loot of one of his companions since level 1, and he's level 5". Using the term "f u c k" in various variations may help, so he understands that YOU have a reason to be annoyed by this kind of behaviour.
- If nothing else works, just leave the game. You'll probably have more fun with any other group out there than in a game which brings you neighborhood hate and vocal/physical assault when you correct someone about a rule, while the same kind of player seems particulary lenient when it comes to respecting WBL rules.


This GM sounds familiar. In a previous thread we had a cranky GM nerfing the player of the summoner. However, I believe it was a different player posting. Could this be the same?

Anyway, there is a big difference between a CHARACTER keeping track of, and distributing loot, and a PLAYER doing so. And this is what you need to clarify, both with this GM, and with the player in question.

I have a hard time understanding how the player, or the GM, could justify a single character either leaving your whole share of the loot in the street without you noticing, or keeping it and somehow storing it all on her person (without magical aid). However, if it is the character who is splitting the loot, this is what the player and the GM would have you believe is happening. They need to do some explaining. You need to get straight with the GM if he is allowing characters to steal from one-another, and if not, point out that he needs to be aware that one of the players is playing that way. Point out to him that he needs to know what is going on with this player's character sheet. Remember: if the GM is not aware of it, it DOESN'T EXIST in the game world.

If this is a player doing this, she is either a mountainous jerk, or cheating, or both. Again, ask the GM if he is aware of this, and if he condones it. If he does, he has a serious problem. Elect a new person to keep track of loot, preferably yourself, or your outraged pal, who I suspect is the person who was complaining about this GM in the previous thread.

Or just move to California and I'll GM for you. (The ever growing number of bad GMs reported to these forums is starting to make me think I could make a living doing this for people.)


Use/devide the treasure as you would if you were playing Balder's Gate on the PC and had a stash of loot. In the PC game, you control a group of six characters. You accumulate treasure, including magic items, weapons and gold. You give the weapons and magic items to the one who can most benifit from it , sell the rest. The gold is then used to purchase more stuff that will benifit the group. If it's to buy a new sword for the fighter, then THAT benifits the group, as he'll be more effective in combat and the rest of the party will take less damage.

I understand that each character at a gaming table is an individual, so just split the gold evenly at the end of the adventure (or when needed). But the magic items and magic weapons/armor should be given to those who need/want them first.

That's how we do it anyway. And no one ever made a fuss about it either.

Ultradan


Its times like this I am so happy I am dumping the entire wealth system.

That said, if someone spoke to me like that unappologetically in my home they would not be coming back. I dont care who asked for a favor. I wouldnt expect preferencial treatment for hosting, but I do expect a level of descency.

This game isnt worth your time if the people in it arent going to be desent human beings toward you. Let them find somewhere else to play.


Does the DM announce the loot after each fight and the psycho then writes it down? If so, you should also keep track of the loot. Whenever your party distributes loot - end of combat, end of session or whenever - you're in a position to see whether she dividing it evenly.

In my group we allocate magical loot straightaway to whoever needs it most/can best use it and then split the cash, gems, sell unwanted magic items when we get back to a town. We've found that the allocation of really good magic items is done fairly over time by the DM so there is no need to do the old "You got the +2 sword, so you get less cash" routine as it balances our nicely over a few sessions.

But as for the far more serious issue of being abused by a player in your own home and the DM (and presumably the other players) essentially telling you to put up with it....

You say two of the players are good friends - are they better friends with you than with the psycho? If so you should be able to frankly discuss the issue with them after she has gone.

Tell them you are not comfortable with the way she plays - presumably she is aggressive to all the other players - and how would they feel about excluding her.

What is her relationship to the DM? Is it a case of if she goes the DM goes?

How many other players are there beside you, your two good friends, and her? Can you sense if the other players don't like her behaviour? Why does everyone put up with her? I'd much rather play in a happy group of 4 people than a tense, unpleasant group of 5.

At best she is an aggressive bully, at worst she has some serious psychological issues. (not that bullying isn't a serious issue in itself). You shouldn't have to be in a position where you have to deal with her behaviour during your leisure time.

If she is making you, and others, lose their enjoyment of the game then you need to get rid of her. Pathfinder is meant to be a fun way to spend your leisure time. I've been in groups in the past where it was not fun and either left the group or the group decided one member had to go.

If the rest of the group are happy to keep her then you really need to find another group (acknowledging that this isn't necessarily an easy thing to do).


Many people here have suggested many (if not all) of the loot tracking solutions I would suggest to you.

Concerning the DM's unwillingness to figure out what your gold share is: He is in your home. You are doing at least two of his players a /favor/ by being willing to host. Point out (respectfully) that you have had trouble for hosting the game and that you feel that it would only be a reciprocated courtesy if he figured out what your share of gold is.

Concerning Psycho the Banshee's attitude: This is your house. As such, while you are doing your friends a favor, you do not need to extend that favor to her. I will predict that killing her character will satisfy you for 3.5 seconds, until she starts, shattering windows and piercing eardrums with her... enthusiasm. You need to make it very clear TO HER that you will not accept any out of character name calling or hostility from her. You should also make it clear that should she threaten you again, you will be calling 911. Oh and the next time she acts in the way you described to us? Call 911. Seriously. Don't even stop to think. Call 911.

Her psychological issues are not your problem. You can certainly empathize, but when all is said and done it is. Not. Your. Problem. And you should not have to deal with it.

Silver Crusade

By the way, would you mind posting your summoner build ?
Just curious about the 45 average damage at level 5. Is it with Haste ?
Because maybe you should talk to the DM about something called "Damage Reduction". Or "Squishy Summoner just behind". Or "the wizard puts 4 people out of fight for 1d4+1 rounds at same level each round".


As GM, I always keep a tally sheet with how much was looted in gold, silver, etc,. by MY side. Amazing how quickly the haul starts matching my list. Items go on index cards, stacked in front of my pile of stuff, often in a rubber band (legacy of work). Wt is noted and heavy stuff soon gets knocked off the card as the party slows. Items also get ID numbers by encounter so the Cursed items aren't slyly discarded, etc. I can also track who got what and any enhancements added, etc.

Usually have multiple players recording exp and loot, oddly all wind up sitting at the far end of the table. hmm...

The biggest bone of contention has normally been how the shares are split, as the 3 groups I currently run use 4 different systems (one group switches depending on who's playing). Nobody uses the same system for magic. Most of these split actual coinage evenly or by levels (a third level getting 3 shares to a Fourth's 4). One group sets an extra share aside for the potion Cleric and the scroll Wizard, material costs you know. The Fighter insisted on this, I think he did in order to whine and moan when they don't have just the right maguffin at the right time. Mind you, he's RPing, he's never meta-ed which specific or even close, always 'x that does y', often things that don't exist. One rank of K: arcane so he can Bluff, also 1 rank.

Silver Crusade

Wow. That's all I can say. I am with Bruunwald, if you ever find yourself in the Kansas City, MO, I'll GM for ya. Seriously-players, you deserve a better cailber of Gamemaster.

Shadow Lodge

Thalandar wrote:
...Kansas City, MO...

I'm in Kansas City and I run games. I'd love a chance to get to play. Email me? My email is jstead2 at gmail.com. At the minimum, we should compare notes.

On topic...
The method in which I run, and granted, I run a group of mostly noobies, is all of the loot is written down by one person, and then broken up at the end of the encounter or sometimes even the secession.

If you're having problems getting your "share," I agree with the general consensus: keep track of the loot yourself. Don't initiate party drama though. I'd start keeping campaign notes, which I suggest every player do, and keep track of the loot there.

Scarab Sages

Mogart wrote:

Her: (Directed at me) "If you don't shut your g!~ d~!n mouth I am going to punch you in the Fu##ing face. You are making me feel like I am stupid so if you say one more word I am going to punch you in the f#@#ing face."

The room goes silent.

(Jaws of everyone around the table drop. The DM slides me a note that says "Just let her do what she wants to do, I don't want you to be forced to throw someone out of your apartment.")

YOU let someone speak to YOU like THAT in YOUR place and let them get away with it. This is the sort of thing that cam escalate beyond the initial 'confrontation'....you have now let her think she can treat you like dirt anywhere.

Seriously, I'd have sent a note back to the GM - "wrap the game up in the next 10 minutes" and then took the GM aside and let him know your feelings. I get the impression that she needs professinal help of some sort.

You, sorry, the GM has two choices, remove her from the group or find somewhere else to play...you on the other hand need to find another group. You have my sympathy on this as I have through my long life met people like this.

Dark Archive

Mogart wrote:
My normal response for when someone threatens me in my own home is to never allow them to come back. That said I am good friends with 2 of the people in the game and they have asked me as a personal favor to allow the game to continue at my home. Meaning that the woman with a case of the crazies is still allowed to come over as well.

If it were me, no matter how good friends I were with the other people (or with the person in question), after one outburst like that I'd say "Right, you've used up your allowance of speaking to me in that way. Once more and you are not welcome again." Simple as that.


Wow. I read through a few of the posts. Wow. I've got a simple solution. I'm sure someone has mentioned it.

Find a new group. No one is going to be that disrespectful in my house to anyone. I would have asked her to leave. End of subject.

Harsh to say, but I'm not the one throwing a 2 year old tantrum.


What we do is pretty simple:

1. All monetary treasures (coins, gems, art, etc) get put on a single common list called "party gold". When a party member wants to buy something the cost gets subtracting from the "party gold". The list is public for everyone to see so everyone knows how much "gold" the party has. I have never had a player be a big enough jerk to want to spend it all on something for themselves (unless the group decides that is necessary, which does happen).

2. All magic items get handed out immediately upon acquisition for encumberance and usage purposes. If no one wants a magic item someone just volunteers to carry it until it can be sold or it gets left behind.

Simple. In our 1,000 years of playing together we have never had an argument about this process.


Our groups method is not as simple as some, but it works pretty well.

Whenever we get monetray treasure or liquidate items, the treasure is divided by the number of party members plus 1. Everybody gets a share and the extra share goes to party treasure.

Incidental expenses are taken fom party treasure and big expendatures are voted on.

When we find special items (magic and whatnot), characters that want and can legitimately use the item roll dice to see who gets it. The party generally give a "thumbs down" if someone want to roll for an item that another character really needs (like if it would be a backup weapon for character X but the primary weapon for character Y).

A character who just acquired the item can not just turn around and sell it, but if they later get something better, they can sell it. The paprty members get the right of first refusal to buy the item for 40% of market (10% less that retail).

We used to have arule that anyone who received non-consumable "special" item would not get a share of the cash loot and his/her share would be split amoung the rest of the party. That however, proved too complicated and subjective, so we abandoned it for simpler model.


I had a woman like this in my game once very briefly. This was followed with a rule about not having any significant others as players. I'm assuming of course because unless sex or sexual interest is involved I can think of no reason why this chick would be kept around.

Sczarni

Sardonic Soul wrote:
I had a woman like this in my game once very briefly. This was followed with a rule about not having any significant others as players. I'm assuming of course because unless sex or sexual interest is involved I can think of no reason why this chick would be kept around.

I live with my girlfriend but if she pulled this crap I'd still kick her out of my house...there is no need for such blatant disrespect. Period.


I wonder about her side of the story...

Do you routinely make fun of her or indirectly accuse her of being stupid?
Do you usually doubt or question what she does?
Have you accused her of being unfair?

You have valid points of contention. She is secretive about the group treasure list and made a threat at the table... a highly inappropriate threat. Although unless she is truly unstable I doubt she meant to actually carry out her threat. The fact that you went against your own normal reaction and did not throw her out suggests to me there was merit in her reaction. You may have actually been ridiculing her in front of everyone.

I was in a similar situation a long time ago. I didn't know the rules very well but wanted to play. I was often overly excited and loud enough to disturb neighbors. I was laughed at when I screwed up an action because I didn't understand a rule. Now I never threatened anyone... ever. But I think I can understand her frustration. In fact the first character I played with that group was level 1 entering a 5th to 6th level game. The GM was also very nice to me, he let me handle group treasure, he tutored me on his mercantile house rules, and I started having a lot of fun brokering back room deals with merchants, authorities, and sometimes even bad guys. I also kept the treasure list secret... for good reason. I was making a lot of money buying and selling stuff with the group treasure pile. Although when the group did eventually find out I had been effectively skimming loot the GM was nice enough to point out that through my actions deal making the group was richer than they would have been even with my skimming. There was one player however... I can still remember how angry he got... he was red in the face angry. He spent a good 30 minutes yelling at me when the group wouldn't let him kill my character. He quit the game the next day. I am to this day grateful to that GM and those other players who made the game fun for me, even if I was a bit devilish (in a good way) about my back room deals.

In the years since then I have matured as a player and became a good GM. I hope I have given back as much or more than I was given early on.

For the OP's sake I hope he isn't like red faced angry guy. That guy gave gaming a bad name. I say talk to her away from the others. Find out what you are doing to get her upset and then if it IS something bad (like ridiculing her) then stop doing it and let her know you are not going to do it again. That should dramatically ease tensions. As far as the treasure is concerned... just track it yourself. If she asks why then tell her you keep missing out on hearing your split so you want to keep better notes so that you know how much you have. If she is skimming that might stop her right there. And if it doesn't then your characters can handle the obvious discrepancies like adults.


I thought this was going to be a GM needing advice for allocating group loot.
Your problems go beyond the tabletop, you need to address them before you guys go back to playing. If you want to keep playing with these people, then have a sitdown and talk to them about the situation. Put forward the issues you have a problem with and be respectful. Allow them to do the same. If they cannot be respectful or begin to threaten you, then you shouldn't have anything to do with them at all.
Hope this helps.

Silver Crusade

The next time she dosen't give you loot, pick up a chair and smash it over her. Then follow up with a pepsi in the face of the DM.

WHAT??

Look if what the OP is saying is true, and it is really happening like he says it is, there is no help for this. Anyone who lets another person treat them like that, and them comes to a board to complain, has a lot more to take care of then fake treasure. It sounds like like a bunch of schoolyard kids picking on eachother. Might as well suggest an equally crazy solution. Who knows, maybe the girl like the OP. You know how young girls can show affection with violence at first.

To the OP, if you are serious, and you are being treated like this and it is all thier faults, and you haven't misrepresented anything, find new friends... Loot issues is the least of your wories.

(edited cause I type like a drunken monkey)


"Her: (Directed at me) "If you don't shut your g~* d#%n mouth I am going to punch you in the Fu##ing face. You are making me feel like I am stupid so if you say one more word I am going to punch you in the f#@#ing face.""

I think she is in love with you :)

Ok besides the love angle, she is feeling like you and possible others are making her feel stupid. You happen to be the focus of her outburst. I would not put up with this either but I would try and talk with her outside of the game. Be polite and just state that you would like to talk about the game and understand what is bothering her during the game. Discuss both sides and just maybe thing will turn out for the better. there are 2 sides to everything, obliviously something is really bothering her for her to go that far.

Good luck.


I've started giving players in my campaigns two options, that are made clear from the start:

1.) Divide evenly (in the case of money) and Roll-Off for dibs on magical items. Roll-offs constitute a pecking order that repeats until the magic item list is depleted.

2.) Roleplay it out. It is admittedly far from fair, but so long as people can manage not to get butthurt out-of-character over it, it manages to provide some humorous player squabbles.

While I pull for option 2 personally (I confess, I like player-driven developments far more than any railroad tracks I've laid for them) I can understand completely how this doesn't work. I've seen several examples of it not working. When the Barbarian, who hates the wizard, starts taking things he needs just to spite him, the wizard player is likely going to feel cheated and put off. That's why I give the options to the players beforehand though. I let them know what they're signing on for, and forewarn them that if they're willing to commit to it, they need to be thick-skinned about the disputes that will crop up later - disputes that will be resolved in-character.

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