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What do we have in pathfinder for Cold/Ice based arcane magic without resorting to feats or researching new spells? I think there's a total of 8 or so spells (about 1 per level) in the Core Book and frigid touch in Ultimate Magic... oh and the really awesome witch greater hex... can anyone point me in the direction of sources for other spells in pathfinder? Or a good guide for converting the spells from Frostburn?

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Admixture School
Associated School: Evocation.
Replacement Powers: The following school powers replace the force missile and elemental wall powers of the evocation school.
Versatile Evocation (Su): When you cast an evocation spell that does acid, cold, electricity, or fire damage, you may change the damage dealt to one of the other four energy types. This changes the descriptor of the spell to match the new energy type. Any non-damaging effects remain unchanged unless the new energy type invalidates them (an ice storm that deals fire damage might still provide a penalty on Perception checks due to smoke, but it would not create difficult terrain). Such effects are subject to GM discretion. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.
Elemental Manipulation (Su): At 8th level, you can emit a 30-foot aura that transforms magical energy. Choose an energy type from acid, cold, electricity, and fire, and a second type to transform it into. Any magical source of energy of this type with a caster level equal to or less than your wizard level is altered to the chosen energy type. This includes supernatural effects from creatures with Hit Dice no greater than your caster level. For example, you could transform a white dragon's frigid breath weapon (a supernatural ability), but not a fire elemental's fiery touch (an extraordinary ability). If an effect lies only partially within your aura, only the portions within the aura are transformed. You can use this ability for a number of rounds per day equal to your wizard level. The rounds do not need to be consecutive.
This school is good for changing elements with Versatile Evocation. The ability is limited per day, but it should last an entire adventuring day and a few combats

Fnipernackle |

Fourshadow |

Cool stuff guys. Thanks for the help, just kind of disappointed that's all there is... guess my next character is going to be spending a lot of money researching new spells... Any advice on converting Frostburn?
Frostburn was 3.5, correct? I don't see why you couldn't take most of the spells you liked straight from there with GM approval.
Boreal Wind, now that was a pretty impressive cold spell, IIRC.
Kayerloth |
Holt wrote:Cool stuff guys. Thanks for the help, just kind of disappointed that's all there is... guess my next character is going to be spending a lot of money researching new spells... Any advice on converting Frostburn?Frostburn was 3.5, correct? I don't see why you couldn't take most of the spells you liked straight from there with GM approval.
Boreal Wind, now that was a pretty impressive cold spell, IIRC.
Yes Frostburn was a 3.5 book.

K177Y C47 |