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Mr. Jacobs, had a quick Mythic question, and if it's been answered before I'm sorry :/ (There's a lot of posts to go through)
I'm playing a Wizard in Wrath of the Righteous. We'll be Ascending somewhere between 5-7. If I took the Crafting Mastery Archamge Path ability (lets me craft magic items as though I had all item creation feats) can I craft staves at level 5-7 (again, when we ascend) assuming I have the resources and time?

Ross Byers RPG Superstar 2008 Top 32 |

How does one reconcile the requirement for clerics to worship a God with the plethora of demigods and planar powers introduced in setting materials, particularly Inner Sea Gods?
Or, to put it another way, does a cleric need to know the name of the God they worship? Would it be possible for a Tien character to gain divine spells from Torag, by worshipping the art of forging metal?
It just seems that with so many divine powers that a cleric of any given philsophy is actually agreeing with some obscure god, even if they don't realize it.

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Mr. Jacobs, had a quick Mythic question, and if it's been answered before I'm sorry :/ (There's a lot of posts to go through)
I'm playing a Wizard in Wrath of the Righteous. We'll be Ascending somewhere between 5-7. If I took the Crafting Mastery Archamge Path ability (lets me craft magic items as though I had all item creation feats) can I craft staves at level 5-7 (again, when we ascend) assuming I have the resources and time?
That's a rules question that's better asked in the Mythic Adventures forum or rules forum, so it can be FAQed.

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How does one reconcile the requirement for clerics to worship a God with the plethora of demigods and planar powers introduced in setting materials, particularly Inner Sea Gods?
Or, to put it another way, does a cleric need to know the name of the God they worship? Would it be possible for a Tien character to gain divine spells from Torag, by worshipping the art of forging metal?
It just seems that with so many divine powers that a cleric of any given philsophy is actually agreeing with some obscure god, even if they don't realize it.
I don't see how this is a problem. You worship the deity you know and believe in. Your prayer and worship doesn't randomly go to some similar god you've never heard of. It goes to the deity you DO worship. And if you don't know the deity you worship... you're first of all not a cleric, but second of all not really all that much of a worshiper at all. It's not even lip service at that point.
You get to choose where your faith goes, in other words. It's not something that all the gods out there can poach or snatch up. Your faith directs where your faith goes.

Ross Byers RPG Superstar 2008 Top 32 |

And if you don't know the deity you worship... you're first of all not a cleric, but second of all not really all that much of a worshiper at all. It's not even lip service at that point.
You get to choose where your faith goes, in other words. It's not something that all the gods out there can poach or snatch up. Your faith directs where your faith goes.
How do the obscure deities get clerics in the first place? It would seem that largely, no one has heard of them, and therefore can't worship them.

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James Jacobs wrote:How do the obscure deities get clerics in the first place? It would seem that largely, no one has heard of them, and therefore can't worship them.And if you don't know the deity you worship... you're first of all not a cleric, but second of all not really all that much of a worshiper at all. It's not even lip service at that point.
You get to choose where your faith goes, in other words. It's not something that all the gods out there can poach or snatch up. Your faith directs where your faith goes.
The same way any deity gains worshipers; the faithful spread the word. If all the faithful are dead, the god doesn't die... but records of that god exist in old ruins or books and could start things again. Or the god could send minions out to do missionary work. Or the god itself could do the missionary work.

Generic GM |

Hello Mr. Jacobs!
I hope to day finds you well, and congratulations on your weight loss! I doff my cap to you!
1. I was curious if you wouldn't mind talking a bit about how Obox-ob operates in your homebrew game. I know that Rovagug is based largely off of him, but I was wondering if they had major differences?
2. I was also wondering if you would recap what happened when your homebrew Karzoug stormed Baba Yaga's Dancing Hut?
3. In your opinion would the gargantuan Deskari mini be a good representative for Obox-ob at full demon lord power? I have been toying around with using Obox-ob in my game, but I want to use a mini for him and so far Deskari has seemed to be the best fit, but I figured I would ask the man who brought Obox-ob to life for his opinion.
Have a great day and thank you for answering my question!

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Hello Mr. Jacobs!
I hope to day finds you well, and congratulations on your weight loss! I doff my cap to you!
1. I was curious if you wouldn't mind talking a bit about how Obox-ob operates in your homebrew game. I know that Rovagug is based largely off of him, but I was wondering if they had major differences?
2. I was also wondering if you would recap what happened when your homebrew Karzoug stormed Baba Yaga's Dancing Hut?
3. In your opinion would the gargantuan Deskari mini be a good representative for Obox-ob at full demon lord power? I have been toying around with using Obox-ob in my game, but I want to use a mini for him and so far Deskari has seemed to be the best fit, but I figured I would ask the man who brought Obox-ob to life for his opinion.
Have a great day and thank you for answering my question!
1) Pretty much the role Rovagug plays in Golarion today is the role Obox-ob played, except he wasn't imprisoned in a prison. He dwelt on the 666th layer of the Abyss, and also had a lot of the role that Lamashtu plays as well. So basically, combine Rovagug and Lamashtu into one deity and that's pretty much Obox-ob. And then combine THAT with his writeup in D&D's "Hordes of the Abyss" and the last few Savage Tide adventures.
2) That was a high level adventure for 2 players. By that point, I'd already run two full-length campaigns from 1st level up to 20th or thereabouts, and the two players each picked one of their characters from those two campaigns to "take out of retirement" and go on a super high-level adventure I wanted to run. The plot was as follows:
Karzoug found this out, and also found out a way to use a triad focus to ascend to divinity. The previous triad focus he had hoped to achieve this had been "burnt out" in a previous campaign's climax when Obox-ob tried to use it to directly manifest in the world and pull that world into the Abyss as a trophy (he was defeated by the PCs of that campaign when they collapsed the triad focus on him). So Karzoug had to find a different one; he chose Baba Yaga's.
He invaded her hut and while he couldn't kill her, he did the next best thing; he trapped her inside a prison inside the hut. This made the hut go berserk and it kinda went on a rampage through Shoanti lands; Karzoug didn't care because he was fine inside the hut doing the research to bend the triad focus to his will.
One PC became involved when the hut started attacking his homeland. The second PC became involved because he wanted the triad focus for his own divine apotheosis. They teamed up to enter the hut, and explored it, looking to free Baba Yaga to get her aid in fighting against Karzoug.
It was pretty amusing, actually; these two PCs were VERY powerful, but Baba Yaga and her hut's reputation had been built up so much that even they were super paranoid about doing anything in her hut. They essentially went through every encounter area and didn't interact with ANYTHING, because they were afraid of what it might do and afraid of Baba Yaga's wrath if they broke something. Ironically, that meant that the bulk of the adventure started feeling pretty boring, so I kind of "fast-forwarded" through a lot of the rooms and the PCs rescued Baba Yaga, then finally confronted Karzoug at the hut's inner sanctum. They defeated Karzoug, and the PC who had been after the triad focus used all the energy Karzoug had been accumulating to fuel his own ascencion, and in so doing became the third god of magic in my campaign setting (previously, there was Bolag, god of evil magic, and Lydia, god of good magic; the new one was Proteus, god of neutral magic).
3) I suppose that'd work fine. Obox-ob is more of a scorpion/centipede than a locust, but he's close enough.

SAMAS |

Ross Byers wrote:How does one reconcile the requirement for clerics to worship a God with the plethora of demigods and planar powers introduced in setting materials, particularly Inner Sea Gods?
Or, to put it another way, does a cleric need to know the name of the God they worship? Would it be possible for a Tien character to gain divine spells from Torag, by worshipping the art of forging metal?
It just seems that with so many divine powers that a cleric of any given philsophy is actually agreeing with some obscure god, even if they don't realize it.
I don't see how this is a problem. You worship the deity you know and believe in. Your prayer and worship doesn't randomly go to some similar god you've never heard of. It goes to the deity you DO worship. And if you don't know the deity you worship... you're first of all not a cleric, but second of all not really all that much of a worshiper at all. It's not even lip service at that point.
You get to choose where your faith goes, in other words. It's not something that all the gods out there can poach or snatch up. Your faith directs where your faith goes.
So wait... If you had enough clerics who were devoted to a certain ideal rather than a specific deity, would that faith eventually coalesce into a nascent Emperyal Lord or something?

Dragoncat |

Hello again James!
I have a couple of questions relating to Rise of the Runelords:
1) What is the Thassilonian symbol of Wrath? Is it identical to the Sihedron rune or something different altogether?
2) What evidence would Brodert Quink have that Old Light is actually the remains of a Thassilonian siege weapon and not a lighthouse?

SAMAS |

Dear James,
How would an inquisitor of Achaekek differ from a more tradtnal inquisitor? What does being an inquisitor for the god of murder really entail? Particularly for one within the ranks of the Red Mantis Assassins?
I ain't James, but I can answer that.
They're basically clean-up crew. They take out targets normal mantises couldn't, make sure a target stays dead (especially if the mantis that did them has since died), and hunt down those assassins that try to escape or otherwise betray the group.

Larkos |

I couldn't find this question on this thread so I apologize if I'm repeating an answered question.
If I as a cleric choose to heal a group of people that includes a disguised vampire, do I harm it or does nothing happen? For clarification, this means the vampire is pretending to be a normal human and I have no idea he is an undead. I am choosing to heal the living but an undead is in the radius of the spell. Also assume the vampire doesn't just resist the channeling.
Similar situation from the other side: I, the evil cleric, want to harm those foolish do-gooders interfering with my plans yet again! So I channel negative energy with the intent to kill them but one of them is secretly a Dhampir. Is he healed, harmed, or does nothing happen?

danmasucci |
Howdy,
Quick question about the AP's. I'm currently running Rise of the Runelords for an inexperienced gaming group and Skull & Shackles for a ridiculously experienced gaming group. It seems to me that the AP's are written for intermediate to inexperienced players. Is that so? I'm making this guess based on how easily or difficult the challenges are met by my groups.
For example- during the Free Captain's Regatta in the S&S AP, my PC's met every challenge with zero resistance. Their skill checks to navigate the seas and hazards posed no difficulties whatsoever. They tailored their characters using the resources available through the AP, the AP's Player's Guide, and the items given in the AP.
Thanks for your time!
Dan

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James, may I ask for your assessment of the new Godzilla movie (assuming you're going to/have seen it)?
How does it compare to your favorites of its predecessors?
Did it surprise you in good or bad ways?
I just saw it this morning. And I'll be seeing it again in a few hours.
It was great. VERY great.
It's one of the best Godzilla movies I've seen, in fact.
A few scenes actually made me tear up! And one scene in particular was a delight and a surprise, since I'd been waiting for it the whole time... but I'll wait to talk about that until the spoiler window closes.

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James Jacobs wrote:So wait... If you had enough clerics who were devoted to a certain ideal rather than a specific deity, would that faith eventually coalesce into a nascent Emperyal Lord or something?Ross Byers wrote:How does one reconcile the requirement for clerics to worship a God with the plethora of demigods and planar powers introduced in setting materials, particularly Inner Sea Gods?
Or, to put it another way, does a cleric need to know the name of the God they worship? Would it be possible for a Tien character to gain divine spells from Torag, by worshipping the art of forging metal?
It just seems that with so many divine powers that a cleric of any given philsophy is actually agreeing with some obscure god, even if they don't realize it.
I don't see how this is a problem. You worship the deity you know and believe in. Your prayer and worship doesn't randomly go to some similar god you've never heard of. It goes to the deity you DO worship. And if you don't know the deity you worship... you're first of all not a cleric, but second of all not really all that much of a worshiper at all. It's not even lip service at that point.
You get to choose where your faith goes, in other words. It's not something that all the gods out there can poach or snatch up. Your faith directs where your faith goes.
No. It doesn't work that way.
At least... not usually.

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Dear James,
How would an inquisitor of Achaekek differ from a more traditional inquisitor? What does being an inquisitor for the god of murder really entail? Particularly for one within the ranks of the Red Mantis Assassins?
That inquisitor would be all about red mantis stuff. He/she would dress similarly and use sawtooth sabres and be an assassin who does inquisition stuff. Would probably even have some prestige class levels, perhaps.

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Hello again James!
I have a couple of questions relating to Rise of the Runelords:
1) What is the Thassilonian symbol of Wrath? Is it identical to the Sihedron rune or something different altogether?
2) What evidence would Brodert Quink have that Old Light is actually the remains of a Thassilonian siege weapon and not a lighthouse?
1) Wrath is the rune at the 9:00 position on this Sihedron.
2) Various old books he's referenced and studied over the course of his long life, combined with studies of runes and ancient Thassilonian relics and deductions and old stories and legends.

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I couldn't find this question on this thread so I apologize if I'm repeating an answered question.
If I as a cleric choose to heal a group of people that includes a disguised vampire, do I harm it or does nothing happen? For clarification, this means the vampire is pretending to be a normal human and I have no idea he is an undead. I am choosing to heal the living but an undead is in the radius of the spell. Also assume the vampire doesn't just resist the channeling.
Similar situation from the other side: I, the evil cleric, want to harm those foolish do-gooders interfering with my plans yet again! So I channel negative energy with the intent to kill them but one of them is secretly a Dhampir. Is he healed, harmed, or does nothing happen?
Nothing happens. When you choose to heal, you can't hurt undead. You can't heal them either. In that case, nothing happens and that's a good clue that the person in question is hiding something...

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Howdy,
Quick question about the AP's. I'm currently running Rise of the Runelords for an inexperienced gaming group and Skull & Shackles for a ridiculously experienced gaming group. It seems to me that the AP's are written for intermediate to inexperienced players. Is that so? I'm making this guess based on how easily or difficult the challenges are met by my groups.For example- during the Free Captain's Regatta in the S&S AP, my PC's met every challenge with zero resistance. Their skill checks to navigate the seas and hazards posed no difficulties whatsoever. They tailored their characters using the resources available through the AP, the AP's Player's Guide, and the items given in the AP.
Thanks for your time!
Dan
The APs are indeed written for intermediate players, so that it's an easier thing to adjust for new players or experienced players. Same reason we assume the medium XP track; it's easier to adjust to slow or fast.
You as the GM need to know your players' skill at the game. If it's low, you should consider boosting their power and giving them a higher point buy, or conversely you should soften/weaken the encounters. If it's high, you should consider having the players make characters with a 10 point buy and/or increase the challenge by adding hp or numbers to monster encounters.

Cheapy |

Cheapy wrote:Was Aroden the god of humanity on Golarion, or the god of humanity for the entire universe?
Are there aboleths on other planets, or are they uniquely on Golarion?
God of humanity in the Inner Sea region.
There are aboleths on other planets.
Thanks!
Did Aroden have any significance off planet, above and beyond the significance the whole "being a god" thing gives?

Ravingdork |

...people at Paizo [do] not like you [Ravingdork].
Is it true? You guys really don't like me?
*cries. LITERALLY cries*
...cause I really love all the fine work you guys do...
(Please tell Sean I'm sorry if you see him.)

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Can Lawful Good and by proxy paladins be sexual as a core theme and. i'm not talking about paladins of Lymnieris or Arshea. i'm talking about paladins of Iomedae and Sarenrae or Abadar. so is it possible for "paladins" of those last three gods to have sexuality as a core theme of there personality?
Absolutely.
Lawful good creatures can be as sexual as they want. There's nothing in the alignment preventing sexuality. Alignment is not the same as a faith or creed or religion or following or vow.

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3 people marked this as a favorite. |

Sean K Reynolds wrote:...people at Paizo [do] not like you [Ravingdork].Is it true? You guys really don't like me?
*cries. LITERALLY cries*
...cause I really love all the fine work you guys do...
(Please tell Sean I'm sorry if you see him.)
I don't hate you.
I don't enjoy the hornet nests you kick up on the boards now and then (such as pointing out we don't have our house in order), and I can't say your style of playing the game perfectly matches mine, but I certainly don't hate you.
In fact... I love ALL Pathfinder players! You gals and guys are all the best!

xavier c |
xavier c wrote:Can Lawful Good and by proxy paladins be sexual as a core theme and. i'm not talking about paladins of Lymnieris or Arshea. i'm talking about paladins of Iomedae and Sarenrae or Abadar. so is it possible for "paladins" of those last three gods to have sexuality as a core theme of there personality?Absolutely.
Lawful good creatures can be as sexual as they want. There's nothing in the alignment preventing sexuality. Alignment is not the same as a faith or creed or religion or following or vow.
How does Sarenrae and Iomedae about her worshipers being more sexual then most people?

Alexander Augunas Contributor |

You know, James. I've never met you. But this evening, while sitting in the movie theater watching a Godzilla movie for the first time since 1998, I knew what it was like to BE you.
As a matter of fact, whether they know you or not, I'm pretty sure that the whole country now knows what it is like to BE you.
Every man, woman, and child in my movie theater knew James Jacobs the first time they revealed Godzilla in his full glory. And the finale? When Godzilla [REDACTED] in [REDACTED]'s [REDACTED]? Every single person in the theater clapped. And then, they knew James Jacobs too.
When I drove out of the movie theater tonight, in my heart of hearts I knew that you had already seen this movie and loved it. I've never been so excited at the possibility of a sequel before and I'm glad that you got the Godzilla movie that you, no, this generation deserves.

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Jeff Erwin wrote:James, may I ask for your assessment of the new Godzilla movie (assuming you're going to/have seen it)?
How does it compare to your favorites of its predecessors?
Did it surprise you in good or bad ways?
I just saw it this morning. And I'll be seeing it again in a few hours.
It was great. VERY great.
It's one of the best Godzilla movies I've seen, in fact.
A few scenes actually made me tear up! And one scene in particular was a delight and a surprise, since I'd been waiting for it the whole time... but I'll wait to talk about that until the spoiler window closes.
Huh. In the paper today they gave it 2 out of 4. I'm not sure what to believe about it, and whether to see it or not.
I'm starting to think I'm coming at the whole Celtic thing from the wrong angle. I just learned that the father of King Arthur's mother, Igraine, was named Amleth...the same name as the Prince of Denmark that inspired Shakespeare...I need to start looking at the Ulfen a bit more closely!
What do you think?

The Golux |

James,
I was catching up on the thread and the Nocticula ascension questions made me think of this, so sorry for calling back to something that was mentioned a couple pages ago.
If nocticula became a neutral goddess, is there any chance she would simply stay in her realm in the abyss, albeit with its nature changed slightly? Gorum and Calistria have their realms in Elysium, I believe, and the maelstrom is not exactly conducive to building realms in. Or would she be more likely to just transplant herself into islands in the maelstrom, or perhaps even set up a realm in Elysium? Would it be possible to transplant her whole realm into a different plain, or would she have to leave it and start a new one? The main problem I see with just staying in the midnight isles in the abyss is that the neighbors there are more likely to take issue with a neutral neighbor than the other inhabitants of Elysium are.
Obviously, response would in no way be seen as binding, just wondering what your thoughts on the matter at the moment are and if you have any sharable insight on how the planar and realm stuff in question might work.

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Ral' Yareth wrote:Kyonin isn't a closed nation. They allow most folks in there. They keep an eye on them though.James.
Are half-elves allowed within the borders of Kyonin (no counting Greengold), or are they considered non-elves?
Text from Elves of Golarion seems to indicate otherwise, I know that the book is a 3.5 product, but Queen of Thorns seems to agree with it it's writings. And none of the newer Inner Sea text gives any conflicting impression.
Greengold is the only open port where non-elves can dock and settle. Krages is a village of half-elves, but they're pretty hostile to strangers. The only other exception are the gnomes who've been allowed to live above Onesta. All the text from Queen of Thorns indicates that access to Kyonin outside of Greengold is by express leave only. It is noted that there are areas of Kyonin's interior that aren't under elven control, but presumably they guard their borders pretty fiercely. They've shown some sympathy to refugees on their borders, but not to the point of allowing them entry.
There's not much love for the Pathfinders either. The queen has had at least one Pathfinder group, the Leaves of Talhinda assasinated in 4708 AR, presumably for the Pathfinders' propensity to loot any elven artifacts they can get their mitts on.
It's understandable to some extent. Humans breed fast compared to elves, and if human settlement weren't restricted, the elves would be a minority in their own country within an elven generation.

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James Jacobs wrote:How does Sarenrae and Iomedae about her worshipers being more sexual then most people?xavier c wrote:Can Lawful Good and by proxy paladins be sexual as a core theme and. i'm not talking about paladins of Lymnieris or Arshea. i'm talking about paladins of Iomedae and Sarenrae or Abadar. so is it possible for "paladins" of those last three gods to have sexuality as a core theme of there personality?Absolutely.
Lawful good creatures can be as sexual as they want. There's nothing in the alignment preventing sexuality. Alignment is not the same as a faith or creed or religion or following or vow.
There seem to be missing words in that question; I'm not sure what you're asking, alas. Please rephrase.

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You know, James. I've never met you. But this evening, while sitting in the movie theater watching a Godzilla movie for the first time since 1998, I knew what it was like to BE you.
As a matter of fact, whether they know you or not, I'm pretty sure that the whole country now knows what it is like to BE you.
Every man, woman, and child in my movie theater knew James Jacobs the first time they revealed Godzilla in his full glory. And the finale? When Godzilla [REDACTED] in [REDACTED]'s [REDACTED]? Every single person in the theater clapped. And then, they knew James Jacobs too.
When I drove out of the movie theater tonight, in my heart of hearts I knew that you had already seen this movie and loved it. I've never been so excited at the possibility of a sequel before and I'm glad that you got the Godzilla movie that you, no, this generation deserves.
YAY
And based on how the movie's doing at the box office... it looks like a sequel is inevitable.
MOTHRA RISES!!!!!!