AP 7 Set in Varisia?


Lost Omens Campaign Setting General Discussion

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N'wah wrote:

James Jacobs seemed to insinuate that a future AP might take folks back to Sandpoint (AP 7 is certainly going to be set somewhere in Varisia)

Paizo Employee CEO

Answer foggy. Ask again later. Much later. :)

-Lisa

Contributor

Lisa Stevens wrote:
Answer foggy. Ask again later. Much later. :)

Seconded. Any talk of this right now is kind of like getting excited about the movie Iron Man 4. Looking forward to it and I'm sure it'll be awesome, but I think I'd like to see the second one first.

Anyway. What does N'wah know? He's drunk on Purplesaurus Rex Kool-Aid most of the time. :P


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

They're making Iron Man 4? That's great! What's it about, I can't wait!

Liberty's Edge

Zaister wrote:
They're making Iron Man 4? That's great! What's it about, I can't wait!

It will be a lot like Iron Man 1, because 3's plot tried to do too much and suffered for it. They will go back to basics.


Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
F. Wesley Schneider wrote:
What does N'wah know? He's drunk on Purplesaurus Rex Kool-Aid most of the time. :P

Well we can hardly blame him for that, it is the best Kool-Aid flavor and the best Kool-Aid flavor name.

RPG Superstar 2009 Top 32

Do we even know anything about Adventure Path #6 yet?


What I really want to know about is AP 13.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Lord Fyre wrote:
Do we even know anything about Adventure Path #6 yet?

Isn't AP six set in the River Kingdoms?

Paizo Employee Creative Director

Jam412 wrote:
Lord Fyre wrote:
Do we even know anything about Adventure Path #6 yet?
Isn't AP six set in the River Kingdoms?

Yes. All we've really said about AP6 so far is what we mentioned in the product description for "Guide to the River Kingdoms."

And yes, the plot and location of AP7 is murky. Nothing is set in stone there yet at all.

Liberty's Edge

My prediction is that AP7 will begin in Varisia and then move away … far FAR away.

Paizo Employee Director of Narrative

Sharoth wrote:
What I really want to know about is AP 13.

I heard that AP 13 will be entirely set inside a transdimensional puzzle box resting on the dresser of a tiefling girl among fiendish dolls, stuffed unicorns, shiny costume jewels, various tubes of horn gloss and her pet lizard, Peeky's, cage.

Dark Archive

Daigle wrote:
Sharoth wrote:
What I really want to know about is AP 13.
I heard that AP 13 will be entirely set inside a transdimensional puzzle box resting on the dresser of a tiefling girl among fiendish dolls, stuffed unicorns, shiny costume jewels, various tubes of horn gloss and her pet lizard, Peeky's, cage.

::Scraps idea/proposal for idea for Pathfinder AP 21 that would be run with PRPG 3.0::

RPG Superstar 2009 Top 32

Daigle wrote:
Sharoth wrote:
What I really want to know about is AP 13.
I heard that AP 13 will be entirely set inside a transdimensional puzzle box resting on the dresser of a tiefling girl among fiendish dolls, stuffed unicorns, shiny costume jewels, various tubes of horn gloss and her pet lizard, Peeky's, cage.

Her name wouldn't be Elmyra Duff would it?

Paizo Employee Director of Narrative

Lord Fyre wrote:
Daigle wrote:
Sharoth wrote:
What I really want to know about is AP 13.
I heard that AP 13 will be entirely set inside a transdimensional puzzle box resting on the dresser of a tiefling girl among fiendish dolls, stuffed unicorns, shiny costume jewels, various tubes of horn gloss and her pet lizard, Peeky's, cage.
Her name wouldn't be Elmyra Duff would it?

No, but it is interesting to note that Elmyra's name is an anagram for flamed fury.


Lord Fyre wrote:
Daigle wrote:
Sharoth wrote:
What I really want to know about is AP 13.
I heard that AP 13 will be entirely set inside a transdimensional puzzle box resting on the dresser of a tiefling girl among fiendish dolls, stuffed unicorns, shiny costume jewels, various tubes of horn gloss and her pet lizard, Peeky's, cage.
Her name wouldn't be Elmyra Duff would it?

I think her name's Daigle ;-)

Liberty's Edge

Daigle wrote:
Sharoth wrote:
What I really want to know about is AP 13.
I heard that AP 13 will be entirely set inside a transdimensional puzzle box resting on the dresser of a tiefling girl among fiendish dolls, stuffed unicorns, shiny costume jewels, various tubes of horn gloss and her pet lizard, Peeky's, cage.

ok that would be fun to play, already preparing my paladin with smithe plush!

Liberty's Edge

Hehe AP7 will be fitting as a return to Varisia and Sandpoint since that's when I'm going to rotate back into the driver's seat for an AP in my group. I'm currently the guy in charge of RotRLAP (which we're hoping to finish up this summer)


Mothman wrote:
My prediction is that AP7 will begin in Varisia and then move away … far FAR away.

Nah... it'll move north... frozen north [I hope]

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

No, it's all true! And you fight a Runelord name Grabbug the Gnawer! And everyone gets magic hats! And the Thirteen Forks of Breakfastro the Ever-Greasy will be united again! Tiefling prostitutes! Numerian metal-men wielding gnomes with guns! IA! IA!

Pass the Kool-Aid. :P

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber
Daigle wrote:
Sharoth wrote:
What I really want to know about is AP 13.
I heard that AP 13 will be entirely set inside a transdimensional puzzle box resting on the dresser of a tiefling girl among fiendish dolls, stuffed unicorns, shiny costume jewels, various tubes of horn gloss and her pet lizard, Peeky's, cage.

I've been looking forward to that one. Got my teddy bear barbarian statted up already.


Maybe it will be "Viperwall". One Adventure Path. Six Adventures. One Dungeon! All-out dungeoncrawl with at least one of every critter in the bestiary.

Or not.

Sovereign Court

Well, it's technically set in Varisia. Well, what will be called Varisia about 10,000 years after the AP takes place. AP7 is a historical set in Thassilon.

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
Black Dow wrote:
Mothman wrote:
My prediction is that AP7 will begin in Varisia and then move away … far FAR away.
Nah... it'll move north... frozen north [I hope]

Roof of the world, baby. Minkai or bust!

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
KaeYoss wrote:

Maybe it will be "Viperwall". One Adventure Path. Six Adventures. One Dungeon! All-out dungeoncrawl with at least one of every critter in the bestiary.

Or not.

Asps, very dangerous. You go first, KaeYoss.

But seriously, I do think that Viperwall is a cool settingn for a crawl.

Liberty's Edge

logic_poet wrote:
Black Dow wrote:
Mothman wrote:
My prediction is that AP7 will begin in Varisia and then move away … far FAR away.
Nah... it'll move north... frozen north [I hope]
Roof of the world, baby. Minkai or bust!

Yup. That's my guess.

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber

Now for my own guess. Council of Thieves is a thieves guild in an urban setting. This is a good, classic feel, which has a similar dynamic to the Rise of the Runelords kill the foozle dynamic. AP6 in the River Kingdoms? I'm hoping it ends up being more than one dragon trying to run proxy governments for their own inscrutable reasons. AP7, I want something slightly exotic, like Legacy of Fire, perhaps Gorum-worshipping horselords sweeping out of Silkroadistan. Maybe what we need is a centaur invasion on the far end of Qadira. And Vudrani psionicists in howdahs on dire elephants.


logic_poet wrote:
AP7, I want something slightly exotic, like Legacy of Fire, perhaps Gorum-worshipping horselords sweeping out of Silkroadistan.

I thought that the odd-numbered APs were innovative in their implementation but not concept, and that the even-numbered APs were where the wilder experimentation happened.


It will be great, return to the Runelords plot ^^

Paizo Employee Creative Director

tbug wrote:
logic_poet wrote:
AP7, I want something slightly exotic, like Legacy of Fire, perhaps Gorum-worshipping horselords sweeping out of Silkroadistan.
I thought that the odd-numbered APs were innovative in their implementation but not concept, and that the even-numbered APs were where the wilder experimentation happened.

The APs that debut in February will tend to be the more experimental, since the ones that debut in August are the Gen Con releases. Of coruse... that release philosophy is hardly written in stone...

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

Davelozzi wrote:
F. Wesley Schneider wrote:
What does N'wah know? He's drunk on Purplesaurus Rex Kool-Aid most of the time. :P
Well we can hardly blame him for that, it is the best Kool-Aid flavor and the best Kool-Aid flavor name.

It's absolutely the best name, but old-school Lemon-Lime is the undisputed king of Kool-Aid flavors.

Scarab Sages Contributor, RPG Superstar 2008 Top 4, Legendary Games

logic_poet wrote:
Now for my own guess. Council of Thieves is a thieves guild in an urban setting. This is a good, classic feel, which has a similar dynamic to the Rise of the Runelords kill the foozle dynamic. AP6 in the River Kingdoms? I'm hoping it ends up being more than one dragon trying to run proxy governments for their own inscrutable reasons. AP7, I want something slightly exotic, like Legacy of Fire, perhaps Gorum-worshipping horselords sweeping out of Silkroadistan. Maybe what we need is a centaur invasion on the far end of Qadira. And Vudrani psionicists in howdahs on dire elephants.

Watch out overhead! You do know that dire elephants have a climb speed, don't you?

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber
James Jacobs wrote:
The APs that debut in February will tend to be the more experimental, since the ones that debut in August are the Gen Con releases. Of coruse... that release philosophy is hardly written in stone...

Y'know, I noticed that pattern, actually. I kinda got a kick out of the fact that every odd-numbered AP I seem to pass to Ben to run. But then again, I'm an absolute lunatic. :P

And I noticed the hint there, JJ. Can't wait to see the stats for the Stonewritten Coruse! :P

Disclaimer: N'wah is an expert on exactly zero things and has not slept in a while. Take all comments typed by him in this thread with 37 metric tons of salt. Overexposure to N'wah may cause dizziness, nausea, night terrors, spontaneous combustion, and random psychoses as per the rules in Unearthed Arcana. All symptoms were described as "like, totally bad, man." Consult your doctor before use.


Wants: Adventure from 15-20th set in Varisia tying together the characters and plots from the first three Pathfinder APs.

Me and everyone else, right?

Paizo Employee Chief Creative Officer, Publisher

I'd love to do a product like that some time in the (not so near) future.

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
toyrobots wrote:

Wants: Adventure from 15-20th set in Varisia tying together the characters and plots from the first three Pathfinder APs.

Me and everyone else, right?

While the idea is cool, by the time they have an AP slot to do that, they'll be well into PRPG rule set. While the two rule sets are compatible, it'd be quite awkward to tell people to convert old characters to the new rule set.

That said I support the concept, particularly if it could support (even force) mismatched adventurers (like the Iconics.) A fighter and rogue from AP1, a cleric from AP2, a wizard and druid from AP3. It would allow for some interesting situations where characters from one AP would know something that characters from the other two APs might not (particular if an old enemy NPC resurfaced.)


toyrobots wrote:

Wants: Adventure from 15-20th set in Varisia tying together the characters and plots from the first three Pathfinder APs.

Me and everyone else, right?

I'd like to see this. I would suggest expanding the levels a bit beyond 20th, just to see what Paizo comes up with.

Scarab Sages

Pathfinder Maps Subscriber

I heard AP 13 was actually going to be on the Red Planet that they have gotten permission to rename the planet Barsoom and it has 15 foot tall green six armed barbarians who fight with swords and rifles with radium shells that explore on impact. A planet of wanning resources and a corrupt religion - this I can't wait for.

Grand Lodge

Shem wrote:
I heard AP 13 was actually going to be on the Red Planet that they have gotten permission to rename the planet Barsoom and it has 15 foot tall green six armed barbarians who fight with swords and rifles with radium shells that explore on impact. A planet of wanning resources and a corrupt religion - this I can't wait for.

Sounds a lot like Cheliax... except the rifles, barbarians, and radium shells...and ummm... never mind...

Scarab Sages

Pathfinder Maps Subscriber
Krome wrote:
Shem wrote:
I heard AP 13 was actually going to be on the Red Planet that they have gotten permission to rename the planet Barsoom and it has 15 foot tall green six armed barbarians who fight with swords and rifles with radium shells that explore on impact. A planet of wanning resources and a corrupt religion - this I can't wait for.
Sounds a lot like Cheliax... except the rifles, barbarians, and radium shells...and ummm... never mind...

Just like a Dwarf not to look up from his tunneling to the stars above...


You are all wrong.
AP#13 will take place aboard a silver skyship that goes back through time by sling-shotting around the sun, In the past you will bring back two humpback whales to Golarion in order to save it from destruction.


Call me crazy, but I'd rather see more APs set outside of Varisia before we go back to the 2.5 set there in their entirety. The Land of the Linnorm Kings is screaming for an AP. Irrisen too, though those are probably too similar to have come in close succession just like scheduling one in Osirion or Qadira is probably not the best idea in close proximity to Legacy of Fire. Now a Sargava/Mwangi AP... Or an off the map to Vudra or Kelesh...

I'm sure you can do an AP or two in similar areas and not repeat too much, but it seems like a waste to revisit areas already done while so much remains untouched.


My hope is for Galt and Andoran, and the chelaxian influence. The reasons for their revolutions, the differences and the similarities, democracy Golarion style, heavy intrigue and politics, guillotines, devils, blood on the streets... sorry... drooling a bit there.


toyrobots wrote:

Wants: Adventure from 15-20th set in Varisia tying together the characters and plots from the first three Pathfinder APs.

Me and everyone else, right?

Signed!

I would love to come back to Varisia for higher level play. Although I wouldn't be interested in an entire epic level AP set there. The idea to tie the first three APs together and make a final stand for Varisa is great!

I planed to do something similar, but I wanted to tie CotCT (our current campaign) and LoF (hopefully our next) together. I saw a war between Korvosa (Lorthact and summoned devils etc.) and Magnimar (the water spirit from the Seer's Stone and golems etc.) mixed with the remaining villains of CotCT and RotR. No SD, as I am a player in that AP at the moment.

But, I like the idea of toyrobot better! So I would be really really great to see something like that!

Grand Lodge

Shem wrote:
Krome wrote:
Shem wrote:
I heard AP 13 was actually going to be on the Red Planet that they have gotten permission to rename the planet Barsoom and it has 15 foot tall green six armed barbarians who fight with swords and rifles with radium shells that explore on impact. A planet of wanning resources and a corrupt religion - this I can't wait for.
Sounds a lot like Cheliax... except the rifles, barbarians, and radium shells...and ummm... never mind...
Just like a Dwarf not to look up from his tunneling to the stars above...

Trust me, the stars are over rated. Diamonds on the other hand!

Grand Lodge

Sunderstone wrote:

You are all wrong.

AP#13 will take place aboard a silver skyship that goes back through time by sling-shotting around the sun, In the past you will bring back two humpback whales to Golarion in order to save it from destruction.

You are one sick freak to even remember and bring THAT up! It took a year of specialized therapy to forget that! Dang it!

Scarab Sages

Pathfinder Maps Subscriber
Krome wrote:
Sunderstone wrote:

You are all wrong.

AP#13 will take place aboard a silver skyship that goes back through time by sling-shotting around the sun, In the past you will bring back two humpback whales to Golarion in order to save it from destruction.
You are one sick freak to even remember and bring THAT up! It took a year of specialized therapy to forget that! Dang it!

I was in the dwarf's group - never another skyship, never....

Scarab Sages

Pathfinder Maps Subscriber
Krome wrote:
Shem wrote:
Krome wrote:
Shem wrote:
I heard AP 13 was actually going to be on the Red Planet that they have gotten permission to rename the planet Barsoom and it has 15 foot tall green six armed barbarians who fight with swords and rifles with radium shells that explore on impact. A planet of wanning resources and a corrupt religion - this I can't wait for.
Sounds a lot like Cheliax... except the rifles, barbarians, and radium shells...and ummm... never mind...
Just like a Dwarf not to look up from his tunneling to the stars above...
Trust me, the stars are over rated. Diamonds on the other hand!

Crve not these things - fly free to the planets were they say the diamonds are even bigger and lying on the ground for any dwarf to just pick up.

Scarab Sages

Shem wrote:
I heard AP 13 was actually going to be on the Red Planet that they have gotten permission to rename the planet Barsoom and it has 15 foot tall green six armed barbarians who fight with swords and rifles with radium shells that explore on impact. A planet of wanning resources and a corrupt religion - this I can't wait for.

It's actually called Akiton, has six-armed guys with flechette rifles...

Akiton including art


the next AP should be a story around the Worldwound or something with the "Great Beyond", and its planar adventures.

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