Poll: Do you use the Eberron content in Dungeon?


Dungeon Magazine General Discussion

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Yes I do.

I GM a Greyhawk campaign. I'll be using that Eberon adventure with the warforged murders, substituting retired 1/2 orc mercenaries, as some insightful soul on these boars suggested, I might use the fallen tower adventure in, I dunno, the edge of the Sea of Dust/Hellfurnaces, I'll be using the Ring of Storms enbcounter tables for the Amedio jungle.

I like old-school Vance/Lieber/Tolkien D&D - Eberron is cool, and I can see it's appeal in spades, but I'm not running a new-school campaign for my players before they experience the old. Running and walking and all that.

Personally, I think that the estimate that 95% of players aren't interested in Eberron is *way* off.

M


Obscure wrote:


I agree that being new isn't reason enough to support it. Dungeon is publishing Eberron adventures because *it sells magazines*. Readers *want* Eberron, and there are *many* more Eberron fans than pure psionics fans and OA fans. Putting say, one Eberron adventure in every issue would turn off the generic fans, and Paizo would sell fewer issues. Dropping the Eberron support to one or zero adventires per year would mean Eberron fans wouldn't buy as many magazines, and Paizo would lose out. I'm sure that setting the support at the current level (4/year or whatever it is) maximizes the number of magazines that are sold. Paizo has done their research -- they aren't blindly picking and choosing which settings to support and which to ignore.

I don't think that you can say that cutting back or dropping Eberron would affect sales any more than I can state that increasing the amount of epic and psionic content would affect sales. Only Paizo knows for sure, from the results of their surveys. Paizo has done their research, and are continuing to do so.

I can state that an issue containing out-of-print campaign settings does sell well, as Erik Mona stated so in a recent issue of Dragon (referring to issue #315, the Campaign Classics issue).

Would you stop purchasing the magazine if Eberron were cut back? I play and DM epic-level campaigns using psionics in the Forgotten Realms and some of the defunct campaign settings. I still buy Dungeon most of the time, despite the fact that all these were cut back. However, I passed on the last issue because of the Eberron-heavy focus.

Dark Archive

Shade wrote:


I don't think that you can say that cutting back or dropping Eberron would affect sales any more than I can state that increasing the amount of epic and psionic content would affect sales. Only Paizo knows for sure, from the results of their surveys. Paizo has done their research, and are continuing to do so.

I can state that an issue containing out-of-print campaign settings does sell well, as Erik Mona stated so in a recent issue of Dragon (referring to issue #315, the Campaign Classics issue).

Would you stop purchasing the magazine if Eberron were cut back? I play and DM epic-level campaigns using psionics in the Forgotten Realms and some of the defunct campaign settings. I still buy Dungeon most of the time, despite the fact that all these were cut back. However, I passed on the last issue because of the Eberron-heavy focus.

Did you actaully even look at any of the three adventures from last issue. They were all generic and there was even one that was 18th level + . The only eberron stuff in there was 5 page article that further described a part of eberron that was the main focus of an upcoming video game. You actually are missing out cause the adventures that are in there are actually pretty decent. And on the comment of there being heavy eberron content verus generic or GH or FR adventures lets name off adventures that has been released so far for Eberron....let see "Queen with burning eyes" #113, "Fallen Angel" #117, "Crypt of the Crimson Star" #123, and "Steel Shadows" #115. Since last June.

If you want to agrue to much content agrue against Greyhawk which is the super-generic setting. Every single adventure that Dungeon releases can be drop in greyhawk. Don't take this wrong but IMO I find GH really bland. For god sakes it the darling of d&d and yet it hasn't had an offical release (campaign books or novels) for it since like the 80s. Not including the living greyhawk stuff which really doesn't count IMO.

Dungeon is not forcing eberron down our throats they are just trying to promote a setting that was released to get people excited about d&d again. So why not support it. I would like to see more content myself. And I think this thread shows that there are more people out there using than not. And for your info no I wouldn't stop buying Dungeon if they stopped releasing Eberron content, but the likelihood of the is slim to none.

In Closing: MORE EBERRON CONTENT!!!!!


"Dungeon is not forcing eberron down our throats they are just trying to promote a setting that was released to get people excited about d&d again."

By forcing it down our throats. There is nothing wrong with me, a Dungeon subscriber, saying that I don't want to pay for more than one full issue a year of Eberron material. That is wasted money for me. Why the heck shouldn't I say so?

"For god sakes it the darling of d&d and yet it hasn't had an offical release (campaign books or novels) for it since like the 80s."

http://www.amazon.com/exec/obidos/tg/detail/-/0786917423/qid=1114622999/sr= 8-2/ref=pd_csp_2/103-3817214-7084623?v=glance&s=books&n=507846

http://www.amazon.com/exec/obidos/tg/detail/-/0786917431/qid=1114622999/sr= 8-1/ref=pd_csp_1/103-3817214-7084623?v=glance&s=books&n=507846

http://www.amazon.com/exec/obidos/tg/detail/-/0786918438/qid=1114623072/sr= 8-5/ref=pd_csp_5/103-3817214-7084623?v=glance&s=books&n=507846

And that's just sticking with game books (not novels) published in the current decade. I won't bother listing all of the dozens of products published in the 1990s.

If you can't justify your love of something without resorting to lies, I would advise becoming a less-vocal Eberron fan. Your fellows don't need you spouting off like this on their behalf.


Yes. I use the Eberron content.

Don't play in Eberron but the adventures are adaptable. I like the style they present and I plopped warforged into my world (homebrew). I find Forgotten Realms adventures more annoying myself but can convert anything. Just need a decent story, I can work around the setting.

Dark Archive

Yamo wrote:


By forcing it down our throats. There is nothing wrong with me, a Dungeon subscriber, saying that I don't want to pay for more than one full issue a year of Eberron material. That is wasted money for me. Why the heck shouldn't I say so?

For one thing just because your name says subscriber next to it mean nothing. I buy dungeon and dragon every month from a locale hobby shop. And have been for several years. And let me point out that one adventure every maybe 2 to three months is not a big deal, geez every month there are at least two - three generic adventure.

Yamo wrote:


http://www.amazon.com/exec/obidos/tg/detail/-/0786917423/qid=1114622999/sr= 8-2/ref=pd_csp_2/103-3817214-7084623?v=glance&s=books&n=507846

http://www.amazon.com/exec/obidos/tg/detail/-/0786917431/qid=1114622999/sr= 8-1/ref=pd_csp_1/103-3817214-7084623?v=glance&s=books&n=507846

http://www.amazon.com/exec/obidos/tg/detail/-/0786918438/qid=1114623072/sr= 8-5/ref=pd_csp_5/103-3817214-7084623?v=glance&s=books&n=507846

yeah well let me point out your links show A) a generic adventure that is for generic D&D not specifically GH. And is about only release in 3rd edition of a "GH" module

B)the other two are just gazetteers. All the gazetteers do is update info on the region they give nothing to someone wanting to start gaming. I would love to see a new release of GH as campaign book like eberron or dragonlance or FR but the likelihood of that is slim to none.

Yamo wrote:


And that's just sticking with game books (not novels) published in the current decade. I won't bother listing all of the dozens of products published in the 1990s.

If you can't justify your love of something without resorting to lies, I would advise becoming a less-vocal Eberron fan. Your fellows don't need you spouting off like this on their behalf.

All of which were generic. I have stacks of old box sets from the 90's and the ones that aren't generic are FR. All GH has released aside from the occasional novel are gazetteers.

And no I won't stop being a vocal supportter of a great new setting ;p

Scarab Sages

I'm in the 'I don't use it, but will gladly cannibalize Eberron material for my games' camp. Eberron as a setting just doesn't jazz me...that's not to denegrate the product, it just hasn't captured my interest. Some folks are getting really, really excited by it and that's great. I don't mind it being in Dungeon, it's not useless because it may be something I can use or adapt or a torch so light up some dark plot-line hidden in the recesses of my own twisted little mind.

As for Greyhawk being bland and tasting like chicken (your opinion, to which you are fully entitled), let me just say...HEATHEN! VISIGOTH! (okay, please read that with a bit of humor). Greyhawk is D&D to me. It is vibrant, a huge fermenting vat for lots of great ideas, and room for unlimited growth. But then again, I think any setting can be that...these fantasy worlds are what the DMs and the players make them, not the settings books, not the modules, not the adventures in Dungeon. Granted all that stuff is a great help and can only add to the game, but IMHO it boils down to Garbage In/Garbage Out. A good DM and group of players means that it doesn't matter if it's Greyhawk, FR, Eberron, Raveloft, Krynn, Lanhkmar (sniffle, sniffle, yeah, I know) or ground-level homebrew...a good game is a good game.


"A) a generic adventure that is for generic D&D not specifically GH."

Lie.

"All the gazetteers do is update info on the region they give nothing to someone wanting to start gaming."

Lie.

"All of which were generic."

Lie.

Scarab Sages

Yamo wrote:

"A) a generic adventure that is for generic D&D not specifically GH."

Lie.

"All the gazetteers do is update info on the region they give nothing to someone wanting to start gaming."

Lie.

"All of which were generic."

Lie.

Yamo, are you going out of your way to be obnoxious, or is it in line with your regular demeanor? You can have an argument without just automatically gainsaying and saying someone is lying. If you disagree with points someone else is posting, please discuss, just saying 'Lie.Lie.Lie.' is the messageboard equivalent of putting your hands over your ears and saying "La la la! I can't hear you!"

Try to at least keep up with some pretense of civility.

/I'm aware that some of my phrasing may be somewhat inflamitory, but I felt it should be said.


"I'm aware that some of my phrasing may be somewhat inflamitory, but I felt it should be said."

He's lying. Deliberately and repeatedly. That's inflammatory.

Specifically,

a) The Living Greyhawk Gazetteer is a COMPLETE campaign overview, just as much as the Eberron and Forgotten Realms core books are. Anyone who wants to can read a complete rundown of the book's contents here: http://www.rpg.net/reviews/archive/10/10074.phtml

b) Return to the Temple of Elemental Evil is a Greyhawk advanture. Every single person, place, diety, etc mentioned in the adventure is from the Greyhawk setting. His accusation is like saying a particular adventure isn't an Eberron adventure even though it's set in Aundair and is about stopping the Emerald Claw from assassinating the visiting king of Breland. RttToEE is positively STEEPED in Greyhawk.

c) The Greyhawk materials published by TSR in the 90s (From the Ashes, and so on), were not generic suppliments in ANY WAY. Period.

He's just coming off as an immature liar who can't even be bothered to know what he's insulting.

Dark Archive

The agruement you put forth is that RttToEE is Greyhawk specific. Well by that same token you could there by say that D&D is only GH because of the fact that the generic gods, etc. in all the core books are GH. Mayhaps this would be because GH was the first the setting but its not the only. If you read RttToEE it specifically states it can be adapted to any setting. That and if it was a specifically greyhawk module it would prolly have the GH logo plastered all over it. GH is the generic setting that is why everything is adaptable to it. I am not saying this is bad in fact thats great but the short and simple is that after 15 years of gaming I would like a fresh campaign to turn into my players stomping ground. This seems to be the general consensus of the people on this messageboard and many others I visit. I am sorry you don't agree with that but its my opinion and I am allowed to have just as you are allowed to have yours. I am glad that you love GH so damn much. Good for you. Let me leave you with this morsel of truth...if WOTC wanted the main focus of D&D to be GH why then would they have gone out of their way to do a contest for the most original new setting and then pick from all of them eberron and then release it?

Simple: Because they are trying to broaden the horizons. So that there are more gamers! period. Eberron happens to be a great new setting that deserves time in the spotlight!

Oh and if you want to talk about insults, immaturity stop and look at your post first. You have repeatedly stated I am a liar and shown little prove of it.


It's not just gods, but geography, history, NPCs, etc. Basically everything about the adventure.

And many adventures have conversion notes for other settings, homebrew setting, etc, that doesn't mean a thing.

"That and if it was a specifically greyhawk module it would prolly have the GH logo plastered all over it."

The Living Greyhawk gazzetter doesn't have a Greyhawk logo, either.

Dark Archive

Oh and the gazetter are not the same as a campaign book for let say dragonlance, eberron, Iron Kingdom, Scarred Lands and the sort which are a fully realized campaigns that all you need is the core book of D&D and the main book for the setting. GH on the other hand as Koldoon pointed out has a library of previous releases and in order to even do it credit you would need all the previous books from 2nd ed back. 3rd edition simple has not been provided with enough content that is specially GH. simple as that.


"Oh and the gazetter are not the same as a campaign book for let say dragonlance, eberron, Iron Kingdom, Scarred Lands and the sort which are a fully realized campaigns that all you need is the core book of D&D and the main book for the setting."

What other books do you need and why? Specific books. Specific reasons.

Contributor

Guys, please leave out the personal attacks against other posters. If you want to discuss what exactly constitutes a Greyhawk vs a non-Greyhawk module or product, that's fine (although it probably belongs on another thread), but calling someone immature or a liar is out of line (even if you think they are).

If you disagree with what they said, or believe they are incorrect, or even deliberately misleading, then say so and point out why, but please don't resort to name-calling or slander.

Dark Archive

Yamo wrote:

"Oh and the gazetter are not the same as a campaign book for let say dragonlance, eberron, Iron Kingdom, Scarred Lands and the sort which are a fully realized campaigns that all you need is the core book of D&D and the main book for the setting."

What other books do you need and why? Specific books. Specific reasons.

I have nothing to prove to you so no I don't need to list every book that GH has ever possibly released want that go to amazon or the likes. Like I said before you would need 1st and 2nd ed and the 2 LGH books for 3rd ed or access to it to do the setting any kind of justice. And actually I own ROTOEE and it is not entrenched in GH lore. The original TOEE perhaps but not ROTOEE. Oh and the gazetter do have a the GH logo on its on the bottom of front cover. take a look.


Greyhawk is not a generic setting - it is a DEFAULT setting... there is a difference.

Yamo is right, you really don't need more than the Living Greyhawk Gazeteer to run a GH campaign. But what the Living Greyhawk Gazeteer is missing is everything that is NOT gazeteer.... prestige classes, setting specific spells, setting specific monsters and the like.

On the other hand, as I did mention, Greyhawk has a massive library of older support material, which is why I believe that RIGHT NOW, Eberron is deserving of the support. To be honest, I love Eberron, and FR, and GH, simply because I love being able to choose between different worlds. I love variety. One of the reasons I like generic adventures is because I want to be able to adapt them to whichever world I happen to be using at the moment.

Liar is a harsh word Yamo. And throwing it around invites conflict. I agree with you that he was mistaken in some of his assertions, but much of his argument rests on his definition of "generic setting"

- Ashavan

Dark Archive

No, I do not use Eberron content ever in my game and its continued existance in Dungeon is one of several resons why I canceled my subscription. Unlike Greyhawk or Forgotten Realms I find it difficult to place into my campaign and think that Paizo is trying to pimp something WotC dumped lots of cash into.


Pathfinder Lost Omens, Rulebook Subscriber
Obscure wrote:

Do you use the Eberron content in Dungeon (or plan/want to use it in the future)? Sound off with a "yes," "no," or "other" and feel free to explain your choice.

My vote: yes.

Eberron is exciting, it's interesting. Not because it's new, but because it's genuinely well-designed and innovative. It's exotic, and yet distinctly and unmistakably D&D. It has it's flaws, like any setting, but on the whole it's very good.

Greyhawk is bland. It's dull. It tastes like chicken. This works as an advantage in one sense, in that a Greyhawk adventure can be seasoned and cooked and modified to fit into whatever world you like. But to convert a bland Greyhawk module into a distinctly Eberron one can often take a lot of work, with some complete re-writing necessary (I'm sure anyone trying to convert Shackled City knows this). Sometimes it's almost as easy to start from scratch. This is why Eberron adventures are needed.

Yes.


Pathfinder Lost Omens, Rulebook Subscriber
SirKillian wrote:
Obscure wrote:

Do you use the Eberron content in Dungeon (or plan/want to use it in the future)? Sound off with a "yes," "no," or "other" and feel free to explain your choice.

My vote: yes.

Eberron is exciting, it's interesting. Not because it's new, but because it's genuinely well-designed and innovative. It's exotic, and yet distinctly and unmistakably D&D. It has it's flaws, like any setting, but on the whole it's very good.

Greyhawk is bland. It's dull. It tastes like chicken. This works as an advantage in one sense, in that a Greyhawk adventure can be seasoned and cooked and modified to fit into whatever world you like. But to convert a bland Greyhawk module into a distinctly Eberron one can often take a lot of work, with some complete re-writing necessary (I'm sure anyone trying to convert Shackled City knows this). Sometimes it's almost as easy to start from scratch. This is why Eberron adventures are needed.

Yes.

After reading everyones posts I thought I would explain why I said yes.

I never played Forgotten Realms becuase I never played 2nd edition. I played 1st edition and I remember when the game was young and everything coming out was new and exciting. Greyhawk was the bomb but it was the only D&D setting out there.

I started playing other games to get that feeling back that playing D&D was when I started 30 years ago. I played games like Tunnels and Trolls, Rune Quest, Champions, Palladium and any other game my GM found and we played.

I stopped playing D&D when they released 2nd edition, it no longer interested me, so I missed out on Forgotten Realms.

So Eberron to me is the new wow and I really enjoy it. It has so many areas to explore and as a GM I can create just like it was when Greyhawk was young. I have read the FR book and to me and this is my opion, thier is no room to create anything new, its all been done for me.

Now before I get flammed, I love GH and I hope Erik keeps putting content out for it. Because reading those adventures, reminds me of my youth.

Sorry about any grammer mistakes.

Contributor

Lord T, I'm not going to slam you (Yamo is doing a pretty good job all by himself), but I'm going to correct you. ALL of the material in the Core Books (PHB, DMG, and MM) is Greyhawk. (Well, the MM is pretty wide open) That's because GH is the core campaign setting. If you sit down to play D&D just with the basic 3 books, you're playing with Greyhawk material whether you plunk it down into a homebrew or other setting.

The gods in the PHB - Pelor, Kord, Nerull, etc... ALL Greyhawk. Spells - Tenser's whatever, Mordenkainen's what-have-you, Melf's Acid Arrow, etc, etc. ALL Greyhawk. The DMG provides info for creating new worlds and how to run a campaign, but the base world described... you guessed it, Greyhawk. Have a look at some of the magic items named - Daern's instant fortress, Heward's handy haversack, the mace of St. Cuthbert, etc, ALL Greyhawk.

Anyway, point is this... Core D&D = Greyhawk by default.

So before you and Yamo get into it again you ought to check into that a bit more. That's all.

Dark Archive

I just want to point out that at one point I did point out that the D&D generic gods, spells, etc. were GH. I know GH is the font from which everyting came and don't get me wrong by my eberron love, GH is great setting, I have found it real bland for a lot of years now IMO. Either way mark me down as a supporter of Eberron. I would like to see this setting gain its own library. ;)

Contributor

Lord Thasmudyan wrote:
I just want to point out that at one point I did point out that the D&D generic gods, spells, etc. were GH. I know GH is the font from which everyting came and don't get me wrong by my eberron love, GH is great setting, I have found it real bland for a lot of years now IMO. Either way mark me down as a supporter of Eberron. I would like to see this setting gain its own library. ;)

Fair enough. And perhaps you'll get your wish the way things have been going. Us fanatical Greyhawkers can get a bit surley, as you have seen ;)

Dark Archive

Steve Greer wrote:


Fair enough. And perhaps you'll get your wish the way things have been going. Us fanatical Greyhawkers can get a bit surley, as you have seen ;)

Used to be a Fanatical GHer myself just no so much anymore heh ;)


I don't use the content because I'm not in an Eberron game, but I enjoy reading it. I like Greyhawk, I like Eberron, I like Planescape and others beside. Adventures for any/all of those would be fine by me. The only exception would be the Forgotten Realms, which has more than enough support, and I say this after having just purchased 3 FR books.

The Ring of Storms was a fun little expose, and the art was very good. Haven't seen the other E adventure.

Four Eberron adventures in a year seems reasonable to me. Though I hope that they're very Eberron-specific adventures, not generic ones with warforged and shifters thrown in. Each setting has its own flavour, and Dungeon does no-one a favour by diluting their adventures so that they fit into any one of those worlds.


I use the Eberron content in Dungeon along with the rest of the WOTC Eberron material in my Eberron campaign. My wife uses some of the Realms material in her FR/Freeport campaign. The other material fits into one of our campaigns with some re-tailoring. After 25 years as a DM I find that the Eberron material fits into my campaign concepts better than most other settings that have come out of TSR/WOTC over the last 30 years.

The Exchange

The main reason I buy Dungeon these days when there hasn't been an adventure path is for Eberron material. So I'm very much in the yes crowd.

That said I'm actually running a Planescape campaign so I'll plunder anything that could be useful.


The bigger question I would ask is...Do you buy the Ebberon materials? That is the true test of support/use for which there will or will not be more content published. Whether you buy Dungeon or Dragon means nothing to the continued support or lack thereof of new Ebberon content. I check out the Ebberon book from my library and do use some of the content in my adventures. I haven't nor do I ever plan on buying any Ebberon books. Which means NO I don't support the Ebberon campaign setting. Where as the FRCS I buy everything published even if it doesn't look like someything I would use right away. That's because I want to see continued support for the FRCS. I don't see three or four Ebberon adventures yearly in Dungeon as overkill, nor does it entice me to buy any Ebberon merchandise.


My vote is:yes

Well actually not yet. A buddy of mine will be dming us in Eberron and he will be using most of the Dungeon adventures. I told him about Eberron since it came out and i bought the setting but he insisted that it was a @#^%$ world (without ever reading anything about it). It was only a month ago that he started really looking at it and discovered that it was an incredible setting. So we are excitedly anticipating sunday night when we will finally play our low-level artificers are warforged and dragonmarks in a completely new and untried world.

Keep up the good work Dungeon I plan on using the Eberron adventures for my players (well after we finish shackled city).


Nope.

But I run a Home Brew world. I bought the Dragonlance hardcover partly for nostalgia - but also because I liked the layout and wanted to do a write up in something approaching a similier manner for my home brew. Actually eventually decided that I was not completely enthuised with the DragonLance layout but in coming to that conclusion I got a better idea of why and so I guess it worked out in the end. That said I don't plan on buying any of the campaign setting materials anymore with the exception of Oriental Adventures - but thats on part because I have an Oriental themed land in my Home Brew.

All of that said I probably won't mind reading some Eberron adventures. I can't even use Grayhawk modules without modifing them so this is not such an issue - Though I guess if its really out of left field (I know pretty much nothing about Eberron) then that might make it significantly harder. However I'm all for having some of the content support some of the more obsure D&D places.

In fact I'd like to see one adventure or so a year with some more exotic locals. Say one for a fantasy Africa, another for a Fantasy Indonesia, throw in some of the no longer primarly supported games like SpellJammer. Not that the content should be only this by any means - here I am saying one year do an Afican Adventure and the next year do something along the lines of SpellJammer.

The Exchange

In answer to the bigger question - yes I buy all Eberron stuff that's been released so far. I've cut back on Forgotten Realms books as a result (but also because the topics of late haven't been that useful to me in terms of where I focus my FR games).

The main other D20 line I buy everything for is Freeport.

Sovereign Court

I use only the Warforged in my Forgotten Realms campaign.


From a DM's POV, I wouldn't use Eberron. It's just not the kind of DnD game I would like to run. That said, I wouldn't covert Eberron adventures for my Mystara game either. Well, I guess I should never say never but then again.......

From a PC's POV, I'm not in an Eberron game but it might be interesting to play. The Techno/Magic mix of Eberron is interesting. It's kinda like the way I have always imagined Mystara's Blackmoor.

For this poll, I should be considered to be a "No."

--Ray.


Yes, yes, yes, and yes. I've bought single issues since the late 80's, and as much as I loved Dungeon, I never bothered to subscribe. Then along came Mary...er, Eberron. New world, new surprises, new voice. A setting I have a chance to join on the ground floor, support, and see all the plot surprises of a new world unfold (or make my own.) Enter Dungeon's support with info on the Lord of Blades and then a handful of Eberron adventures. Huzzah for Keith Baker! Finally, the new format certainly didn't hurt in helping me make the decision to subscribe. Awesome job, ladies and gents, keep up the great work.


I enjoy the Eberron content in bolth Dungeon and dragon however i don;t use it yet... they key word being yet because i have not started an eberron campain i'm still ruinning Shackled city and hope to run Age of worms when it arrives. But i do wish to runn a campain in Eberron and you bet that i would be using the informatin out of Duneon and dragon


lordmolay wrote:
I enjoy the Eberron content in bolth Dungeon and dragon however i don;t use it yet... they key word being yet because i have not started an eberron campain i'm still ruinning Shackled city and hope to run Age of worms when it arrives. But i do wish to runn a campain in Eberron and you bet that i would be using the informatin out of Duneon and dragon

I'm chomping at the bit a little bit here too. My husband keeps on saying he's going to run something in Eberron, so I haven't read the setting information as thoroughly as I would like.

On the other hand, I haven't run the adventure path either... I'm waiting for the hardback edition to come out.

- Ashavan


My vote is yes. I started an Eberron campaign shortly after getting the Campaign Setting, and though it is currently on pause due to too many games going at once, I intend on going all the way through with it (20th level characters deeply involved with the world).

For the most part, I DM Arcana Evolved, and typicaly use specific adventures from montecook.com or diamondthrone.com, though a good portion of things are either converted from Dungeon, or inspired by the adventures/NPCs/encounters in the magazine, reguardless of the default setting. I don't have every issue that has an Eberron specific adventure, but so far from what I've seen given a bit of time they are easily converted.

As for the ratio of Eberron adventures per year, I'd say it is about good as is. From what I've seen it looks about equal to the number of Forgotten Realms adventures or adventures dealing with strongly Greyhawk themes. I understand GH is the default setting of D&D, but honestly, it is still only one of three supported campaign settings. I realy wish Darksun wasn't dropped in the trash, I wish they would release info for the only decent part of Forgotten Realms (Al-Quadim). Be glad your favored setting is still officialy in exsistance.


Yes and Yes. My mother told me I was special so I get 2 votes!

Honestly Eberron is cool and all of the published adventures are pretty solid.


Yes, I use the eberron material, but as with all the material in Dungeon I have to heavily modify it as it seems that your typical D&D wizard is farting magic(which doesn't really fit in with my very low magic game).


While I don't seek out Eberron content, and am unlikely to add Eberron content to an adventure that doesn't have it, I will use Eberron adventures in my game. In particular, I like the Shifters and Warforged as well as the Eberron political factions and their wrangling. I don't care for the Lightning Rail, or the tower city of Sharn, but the Moorland is cool.

I hope to eventually run one set of characters in my campaign through the three Eberron modules. Other characters will possibly do the Queen with burning eyes and the murder mystery one.

ASEO out


I have no interest in Eberron, and don't really want to see it in Dungeon, but I don't begrudge a couple times a year.

I really would like to see some adventures set in Kalamar, or Midnight, maybe 1x year or something, just to be exposed to a completely different setting. (I play Midnight, and the second edition looks like it will be awesome.)


MrCharm wrote:

I have no interest in Eberron, and don't really want to see it in Dungeon, but I don't begrudge a couple times a year.

I really would like to see some adventures set in Kalamar, or Midnight, maybe 1x year or something, just to be exposed to a completely different setting. (I play Midnight, and the second edition looks like it will be awesome.)

Mr. Charm -

You are unlikely to see that I'm afraid, as Dungeon really only supports official WotC settings (Greyhawk, Forgotten Realms, Eberron), and each of these settings only gets a few adventures a year - most adventures in Dungeon are intended for a generic world settings.

- Ashavan

Scarab Sages

I don't use any of the Eberron stuff. I've never liked the setting. However, since there are people who do like it for whatever reason, keeping a minimum level of Eberron specific adventures in Dungeon is fine by me. I think the ratio is about right as it is. Personally, I'd like to see alot more Greyhawk stuff, but I can live with what we get in Dungeon.

-Crypt Rat


Current results:

I play the Eberron content (I "heart" Eberron): 19 votes (40%)
I adapt the Eberron content (or Eberron's okay): 18 votes (38%)
Eberron? Blech!: 10 votes (21%)

I've dropped the simple "yes/no" results for now, as it seems to be an oversimplification of the issue, and I've lost track of the meaning of yes and no for this poll. If you like, you can add together the first two numbers for yes, as in, "Yes, I use the Eberron content in some way," but this isn't completely accurate.


Obscure wrote:

I've dropped the simple "yes/no" results for now

Now, now..... Yes means, "Yes I do" and no means, "No I don't". Can't be all that hard can it? :)

--Ray.


Eberron? Blech!

Simple as that...


No.

Eberron is the only D&D setting I've come across that I actively dislike.


I adapt the Eberron content (or Eberron's okay)

I almost ran the Fallen Tower as a side adventure to the Adventure Path (Lord Vhalantru sponsoring the expedition), but my players took another hook instead.


Chalk me up in the "Yes, I use Eberron content." In fact, it was the prevelance of Eberron material in Dungeon that convinced me to get a subscription.

I bought Eberron on a lark when it hit the shelves, and was simply floored by the intricacies and unique bits of the setting. Now I run a weekly game and clamor for all the Eberron-flavored stuff I can get a hold of.


Yes, i adapt eberron material to my campaign. I am running a Midnight Campaign (Fantasy Flight Games) and i used the fallen angel adventure by Baker as the main plot/motivation for the first 12 levels of my campaign. The characters are attempting to turn the angel to flesh as a powerful ally agaist the over whelming forces of evil in the midnight campaign world. The other module i adapted was The Grey Citadel (necromancer).
I like to convert modules on the fly and adapt them to fit the decisions of the PC's. The great thing about having a hundred issues of Dungeon on your shelf is you can always find a map/adventure/idea that you can easily adapt to fit the demands of your campaign.

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