Rise of the Wicked (Inactive)

Game Master DireMerc

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Grand Lodge

M CE Dhampir URogue (Master of Disguise) 3 | HP: 17/17 | AC: 18, T: 14, FF: 14 | CMB: 2, CMD: 16 | F: +2 (+2 vs disease), R: +7 (+1 vs traps), W: +3 (+2 vs Mind-effecting) | Init: +4 | Perc: +9 (+1 in dim light), SM: +7 | Speed 30ft | Active conditions: none

Sorry, Ryzz, don't know what's better.

Slid is ready. If I do multiclass, it's going to be at a later level. Dex to damage is too good to not get it now. Also, I'm happy with Iron Will for now. Weapon focus will have to wait.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

No worries Slid. :) Just taking the opportunity to get others' opinions, on this tricky draconic druid build.

Story wise I think I be oki, while sorting out these two.

One thing for sure, I like both to have their breath weapons at level 3.


@R'yzznt sorry Natural spell would still be required to cast spells while in draconic form. Bassicly the idea is you need to adjust to your new body to be able to cast your spells in this new form and this feat represents that training.

I believe a flying mount would likely be more useful overall but it's hard to say as a lot of the adventure will take place indoors or underground.

@cori agile breastplate would give you...220 gold. I only had a regular breastplate when I did the match for the sword and armor. Add the sword to that and you have 245 gold.


Female Half-Elven Anti-Paladin of Calistria 5 l AC 25 T 14 FF 21 l HP 47/47 l F +10 R +7 W +7 l Init +3 l Perc +2 I CMB +8 I CMD 21 I Low-light Vision
DireMerc wrote:


@cori agile breastplate would give you...220 gold. I only had a regular breastplate when I did the match for the sword and armor. Add the sword to that and you have 245 gold.

Thanks! Time to do a quick bit of shopping.

Potion of magic weapon, 50 gp
Potion of vanish, 50 gp
Potion of jump, 50 gp
Potion of pass without trace, 50 gp
Vial of Alchemists' Fire, 20 gp.


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

So am I right in the fact that we have 5k to fund this heist?


@vinnick correct


Female Half-Elven Anti-Paladin of Calistria 5 l AC 25 T 14 FF 21 l HP 47/47 l F +10 R +7 W +7 l Init +3 l Perc +2 I CMB +8 I CMD 21 I Low-light Vision

So, do we divvy it up, 1000 gp each, or should we try to figure out things that we would collectively need for the plan to succeed?


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Oki, I toss out a feat and put in Nature Spell for the Dragon Forms I & II from level 10.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

We already have a wand of cure light, correct? At some point I think we need a wand of lesser Restoration too. Would be nice if we can find a partially charged one though. 4500 for a full one.

R'yz, I'll take a look at your archetype later. I have never read it so am not good at making recommendations. Am I right in guessing that the only shape change you can do is into dragon types?


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

I have not done any shopping yet. will do so today and get my alias updated by early tomorrow.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Back from out trip. Cooked and backed, with scorching heat of 37+ degrees for most of the day.

Yep only dragon forms are allowed for draconic druid.

Going to relax to cool off then get back to working on the build.


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

We also have a wand of infernal healing for more efficient OOcombat healing and so we can heal slid easily.

I'd suggest against the wand at the moment. It's far to expensive to buy one for the off chance we might use it.

I'm fine with splitting it or with using it to purchase things we might need.

Vinnick should have craft wonderous item now as well. I figure it will pay off more than making my control spells 1 higher DC. At least a little ways down the line.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

I have put the progression plan onto Google docs. See link below.

Draconic druid progression


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

I tried to take a look. Says you need to grant access to the file.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

I have updated my alias and am ready to move forward with the exception of spending gold. Thinking I will spend my 1000.00 gp on a cloak of Resistance unless Vinnick can make me one. Is there time?

Another consideration is Grumblejack. Sounds like we do not want to bring him on this trip but we will need to equip him if we get to keep him.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Weird. I keep getting error internal error when I try to share to all. Also get internal error even when trying to send feedback to Google.

*shrugs*

First is the Druid, 2nd is Drake.

Note: not complete. just planning.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells Per Day HP roll Favourite Class
0th 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Skills Feats Other Notes
1st +0 2 0 2 Drake companion, Dragon sense, Orisons 3 1 — — — — — — — — 8 Linguist: Common Perception, Know: Nature, Know: Geography, Survival Draconic Aspect
2nd +1 3 0 3 — 4 2 — — — — — — — — 7 Spell Craft Perception, Swim, Climb, Survival —
3rd +2 3 1 3 Trackless step 4 2 1 — — — — — — — 4 HP Perception, Know: Arcana, Know: History, Spell Craft Draconic Breath GM trait: Draconic Breath, Draconic Glide
4th +3 4 1 4 Resist dragon’s might, Dragon shape (1/day) (Dragon aspects 1 use) 4 3 2 — — — — — — — Perception, —
5th +3 4 1 4 — 4 3 2 1 — — — — — — Perception, Draconic Glide Draconic Glide (No Fly check to glide, 10 feet horizontal per 20 feet drop)
6th +4 5 2 5 Dragon shape (2/day) 4 3 3 2 — — — — — — Perception, —
7th +5 5 2 5 — 4 4 3 2 1 — — — — — Perception, Outflank Outflank (BAB: min +4)
8th +6/+1 6 2 6 Dragon shape (3/day) 4 4 3 3 2 — — — — — Perception, —
9th +6/+1 6 3 6 — 4 4 4 3 2 1 — — — — Perception, Natures Spell
10th +7/+2 7 3 7 Dragon shape (4/day) (Form of the Dragon I, 2 uses, recharge 1 use) 4 4 4 3 3 2 — — — — Perception, — Dragon Paragon (Fly speed, 20 Average)
11th +8/+3 7 3 7 — 4 4 4 4 3 2 1 — — — Perception, Dragon Paragon Improved Share Spell (Spellcraft min 10 ranks)
12th +9/+4 8 4 8 Dragon shape (5/day) (Form of the Dragon II, 2 uses, recharge 1 use) 4 4 4 4 3 3 2 — — — Perception, —
13th +9/+4 8 4 8 — 4 4 4 4 4 3 2 1 — — Perception, Hover
14th +10/+5 9 4 9 Dragon shape (6/day) 4 4 4 4 4 3 3 2 — — Perception, —
15th +11/+6/+1 9 5 9 — 4 4 4 4 4 4 3 2 1 — Perception, Improved Share Spell
16th +12/+7/+2 10 5 10 Dragon shape (7/day) 4 4 4 4 4 4 3 3 2 — Perception, —
17th +12/+7/+2 10 5 10 — 4 4 4 4 4 4 4 3 2 1 Perception,
18th +13/+8/+3 11 6 11 Dragon shape (8/day) 4 4 4 4 4 4 4 3 3 2 Perception, —
19th +14/+9/+4 11 6 11 — 4 4 4 4 4 4 4 4 3 3 Perception,
20th +15/+10/+5 12 6 12 Dragon shape (at will) 4 4 4 4 4 4 4 4 4 4 Perception, —


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Charges Level HD BAB Saves Skills Feats Special HP roll Skills Feats Drake Power Size Other Notes
1st 1 1 2 3 1 Darkvision, low-light vision, immunities, subtype 12 Perception, Fly, Appraise Dodge Glide (air) Tiny, speed: 20
2nd 2 2 3 6 1 — 11 Perception, Climb, Stealth — — —
3rd 3 3 3 9 2 Drake power, natural armor 6 Perception, Stealth, Survival ??? Breath Weapon —
4th 3 3 3 12 2 — Perception, — — —
5th 4 4 4 15 2 Ability score increase, size increase Perception, — — Small
6th 5 5 4 18 3 Natural armor Perception, Outflank — — Getting out flank in preparation when R’yzzntyg can get at level 7
7th 6 6 5 21 3 Drake power Perception, — Flight — Mount, Flight
8th 6 6 5 24 3 — Perception, — — —
9th 7 7 5 27 4 Natural armor, size increase Perception, Fly-by-attack — Medium, speed: 30
10th 8 8 6 30 4 Ability score increase Perception, — — —
11th 9 9 6 33 5 Drake power Perception, Hover Improved Breath Weapon — Improved Mount, Improved Flight, Improved Breath Weapon
12th 9 9 6 36 5 Natural armor Perception, — — —
13th 10 10 7 39 5 Size increase Perception, — — Large
14th 11 11 7 42 6 — Perception, ??? — —
15th 12 12 8 45 6 Ability score increase, drake power, natural armor Perception, — Improved Flight — Greater Breath Weapon, Greater Flight
16th 12 12 8 48 6 — Perception, — — —
17th 13 13 8 51 7 Size increase Perception, ??? — Huge
18th 14 14 9 54 7 Natural armor Perception, — — —
19th 15 15 9 57 8 Drake power Perception, ??? Greater Breath Weapon — or take Greater Flight
20th 15 15 9 60 8 Ability score increase Perception, — — —


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

R'yz, perhaps you have already read it, but there is an older and quite good druid caster guide written by TreantMonk. I think he refers to caster focused druids as a Wild Mystic. It is certainly worth a read. Not all will be directly relevant as for instance he recommends caster druids take a domain instead of an animal companion - something I never agreed with.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

I got TreantMonk druid guide. Very nicely done. Love the colour coding. I used it for normal druids. Sort of been an open document for a few year now on my computer.

Chapter 1 is domain version (no companion)
Chapter 2 seems more animal companion druid type
Chapter 3 is spell choices.

The Draconic Druid does turn things a bit upside down. Domain option not available as with normal companions, as this class feature (with some others) are replaced by drake companion. Everyone seem to believe drake companion is flawed for all the classes using drake companion (I do have this "corrected" version too, that was posted on reddit, which many refer to).

Decided to use the original version of drake companions as is presented in the Legacy of Dragons source book.

I have played domain druid, where animal companions would be a hassle to manage too, and the guide does work nicely for domain druids.


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

Vinnick should be able to craft the cloak. It would be easier if someone could cast the spell required, as Vinnick does not have access to it. But I think the Spellcraft DC would still be reachable atm. (with a total of +12 atm)

Does anyone else want some crafting done? 5k split 5 ways isn't really enough for vinnick to grab much. Though he may craft himself a pearl of power. And scribing some spells.

Vinnick is ready to go.

Also, I'm kicking myself as I had a scroll of discern next of kin. Could have just used it on the boy. Ah well. I'm sure our honored leader is well ahead of me.

Going with, Perfect favorite spell (boneshaker)

Spell purchases: total cost, 320 gold.
Fog cloud
Detect Thoughts
See Invisibility
Force Sword
Mirror Image
Minor Image
Darkvision
Spider Climb

Scribing scrolls-
Scroll of See Invisibility- 75g
Scroll of Fog Cloud- 75g
2x Scroll of Spider climb- 150g
1x scroll of invisibility- 75g

Total: 695 spent, 305g remaining. total of 562g banked.

other than this, with what he had saved already, I plan to save up for a bag of holding.

Alternatively, if someone wanted I could craft them a handy haversack. Which should still be fine. Taking 10 nets me a 22 DC limit, and a haversack is 5+9CL+5 for lacking spell required. A DC 19.

also, if anyone would like to donate their old heavier armor to Reginald, I would appreciate it. I'm sure he would say so as well. If he could talk, or think. If not I'm sure we can steal some.


Female Half-Elven Anti-Paladin of Calistria 5 l AC 25 T 14 FF 21 l HP 47/47 l F +10 R +7 W +7 l Init +3 l Perc +2 I CMB +8 I CMD 21 I Low-light Vision

Cori will use her $1,000 gps to purchase a masterwork bastard sword, for 335 gp, and a masterwork cat-o-nine-tails for 301 gp. She will also buy a replacement vial of liquid ice for 40 gp.

Total spent: 676 gp, remainder 324 gp.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Nice. I am pretty sure you can craft that cloak in a day, or even part of a day.

Grand Lodge

M CE Dhampir URogue (Master of Disguise) 3 | HP: 17/17 | AC: 18, T: 14, FF: 14 | CMB: 2, CMD: 16 | F: +2 (+2 vs disease), R: +7 (+1 vs traps), W: +3 (+2 vs Mind-effecting) | Init: +4 | Perc: +9 (+1 in dim light), SM: +7 | Speed 30ft | Active conditions: none

I think I'll save money for some defensive combat stuff, like a cloak of displacement.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

You will be saving for a while Slid. Even the minor cloak of displacement is 24K. IMHO saves are more important and for that price you can get a +4 cloak of resistance (half that price if Vinnick crafts it) and you can start off now with a +1 and up the enchant as you afford it. Your call of course.

Grand Lodge

M CE Dhampir URogue (Master of Disguise) 3 | HP: 17/17 | AC: 18, T: 14, FF: 14 | CMB: 2, CMD: 16 | F: +2 (+2 vs disease), R: +7 (+1 vs traps), W: +3 (+2 vs Mind-effecting) | Init: +4 | Perc: +9 (+1 in dim light), SM: +7 | Speed 30ft | Active conditions: none

Yeah, I know about these prices. I actually invested in Iron Will for the saves. I worry about my AC and HP pool atm. Maybe magical armor?


Female Half-Elven Anti-Paladin of Calistria 5 l AC 25 T 14 FF 21 l HP 47/47 l F +10 R +7 W +7 l Init +3 l Perc +2 I CMB +8 I CMD 21 I Low-light Vision

Masterwork Studded Leather gives you the extra +1 to AC without an Armor Check Penalty on skills. You might want to spend some money on that. Plus, you can get it enchanted once you have a bit more cash.

Grand Lodge

M CE Dhampir URogue (Master of Disguise) 3 | HP: 17/17 | AC: 18, T: 14, FF: 14 | CMB: 2, CMD: 16 | F: +2 (+2 vs disease), R: +7 (+1 vs traps), W: +3 (+2 vs Mind-effecting) | Init: +4 | Perc: +9 (+1 in dim light), SM: +7 | Speed 30ft | Active conditions: none

Good point. I'll go with that. It's cheap too!


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

so, here is my plan-
I'm not planning to go for any of the fancier chains for casters. I do plan on taking a couple metamagic feats, but also plan on taking several crafting feats.

I'm thinking I will end up with
craft wondrous items
Craft Wand- 5 at 50% price, wands are great for the more widely used utility spells. Example- wand of invisibility is 2250, or 45g a cast. I would also be able craft that wand of lesser restoration you guys mentioned wanting if you can hold off on it for two more levels.
Forge Ring- 7
craft Rod- 9 - This is for me. I love metamagic rods, so much of my gold will be going towards these.

and maybe even craft staves. Staves are iconic for any REAL wizard, of course I would need a couple hahaha.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

I had a wizard way back in the Living Greyhawk days that took Craft Wand and always regretted it. Not enough utility.

I strongly recommend you factor in Spell Penetration and Greater Spell Pen into your feat planning. I am betting later in the game many foes will have SR.

Grand Lodge

M CE Dhampir URogue (Master of Disguise) 3 | HP: 17/17 | AC: 18, T: 14, FF: 14 | CMB: 2, CMD: 16 | F: +2 (+2 vs disease), R: +7 (+1 vs traps), W: +3 (+2 vs Mind-effecting) | Init: +4 | Perc: +9 (+1 in dim light), SM: +7 | Speed 30ft | Active conditions: none

Especially those angels we were talking about.


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

True, I often forget spell resistance. As I rarely make it to high enough levels for it to be a problem. At least as a class or build where it is an issue.

I have a built in +2 already as an elf fortunately.

If I dont do wands, I may grab craft magical arms and armor unless someone else plans to?


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Oh, and your rod feat will let you make Piercing rods that help with SR.


If your ready makes some posts in the gameplay section.


Female Half-Elven Anti-Paladin of Calistria 5 l AC 25 T 14 FF 21 l HP 47/47 l F +10 R +7 W +7 l Init +3 l Perc +2 I CMB +8 I CMD 21 I Low-light Vision

I'm going to add a potion of spider climb to my bandolier for 300 gp, then I'm good to go.


Female Half-Elven Anti-Paladin of Calistria 5 l AC 25 T 14 FF 21 l HP 47/47 l F +10 R +7 W +7 l Init +3 l Perc +2 I CMB +8 I CMD 21 I Low-light Vision

Addendum: I will add a wig and a mask to my shopping list. 8 gp spent.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Cori, do not forget we have our iron brooch that looks like a ring of thorns. Disguise self (caster level 12th) lasts for 2 hours per casting and we can use them 3 times a day.

One question - Do we want these thieves to see our true selves - I say no.


Female Half-Elven Anti-Paladin of Calistria 5 l AC 25 T 14 FF 21 l HP 47/47 l F +10 R +7 W +7 l Init +3 l Perc +2 I CMB +8 I CMD 21 I Low-light Vision

Yeah, I was thinking of the mask and wig to be part of her dancing attire.


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

I also suggest use using a more mundane disguise, disguise self won't work if anything has true seeing. And, depending on how you play, detect magic.

personally, I always have illusion magic require a save to disbelieve even with detect magic. Otherwise it doesn't ping magical. I mean, what is the point of illusions if one must only cast detect magic to nullify even 6th level spells? It gives way to much power to one small cantrip.

And is a prime reason I don't play illusionists in most games.

That aside, I may pick up a disguise kit as well, to go along with my any disguise self.


Casting detect magic doesn't nullify the illusion only reveals it's existence.


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

Which often times defeats the illusions purpose to begin with haha. Just my experience as a GM and one time illusionist player.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Just like Detect Magic can find an invisible caster but it takes a few rounds. Round one, presence of magic in the area. Round two, number of auras, etc.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

I am back from vacation trip. I catch up on reading now.

Any comments of the progression for drake and kobold draconic druid progression? Still need to get a suitable feat for drake at 3rd level.

I just keep getting internal error when I try to share to all. So only got the ugly posts above :(

As for gear, I think I also buy a masterwork studded leather.


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

Armor proficiency would always be good.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Consider a masterwork hide shirt instead. By raw I believe the studs on studded leather are metal. And the hide shirt is better armor. Oh there is also lamellar Leather armor.


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

can you make mithril studded leather? Depending on the answer will define if its considered steel/iron or not.


Female Half-Elven Anti-Paladin of Calistria 5 l AC 25 T 14 FF 21 l HP 47/47 l F +10 R +7 W +7 l Init +3 l Perc +2 I CMB +8 I CMD 21 I Low-light Vision

Breastplate made out of darkwood would be a good option, too.


Male Human (Chelaxian) Fighter (Lore Warden) 5,
Status:
Init:+8 | HP:62/62 | AC:23/25 | To 17 |FF:18/20 | Fort:+7 | Ref:+8 | Will:+2, Immune to mind effects | CMB +12/14 trip |CMD 29/31 trip Perc:+13\+15 Dim Light

Not sure how this druid would feel about Dragonhide. :) She could also consider Hide armor if she is willing to wear medium armor.

In a battle interactive years back the main boss was a kobold high level cleric. After am initial clash with him and his horde that did not go well for him he cast Resurrection on his dragon hide breastplate, in effect summoning a very angry and very large blue dragon. Was high in the coolness factor. lol


wizard HP: 36/36| AC: 13 T:13 FF:10|CMD:14 Fort: +4 Ref:+6 Will+6| Init: +7 Perception:+5 Lowlight, darkvision

Oh hey, Slid, I found this neat archetype for inquisitor- Lets you use Int instead of wisdom.

Living Grimoire

That is, if you wanted Slid to become a mild fanatic of our benefactor.

I also would wager that blue dragon was both Furious and mildly frightened at the prospect of immediately fighting another adventuring party again haha.


UTC +02:00 Female Kobold (Red) Legendary Druid (Wyrmkin) 5; HP: 37/37; AC: 18/13/16; CMB: +1; CMD: 13; Saves: +2/+3/+8; Init: +2; Perception: +12; Spells remain: 7/7, 5/5, 3/3

Hmmmm... She would actually be more proud to wear dragon skin armour, to be more closer to being a dragon. She is after all dragon crazed. Seeing that she is not killing the dragon for it's hide, she would have no hassle to buy, seeing, well, the dragon is already dead, either naturally or fighting foes.

Just think if she found a dragon head helm to wear too.

Any recommendation for 3rd level feat for drake?

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