Starfinder Bounty #2: Test Flight

3.50/5 (based on 2 ratings)

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A Starfinder Bounty designed for 1st-level characters.

United Interfaith Engineering is a new shirren starship manufacturer with lofty ambitions. While they’ve made a name for themselves selling mid-sized, well-defended starships for the galactic explorer, they aspire to sign a lucrative contract a major Pact Worlds organization in the near future. To that end, UIE hires the PCs to take their newly designed Grimshaw I for a test flight from Absalom Station to a Liavaran shepherd moon and back. Along the way, the PCs put the starship through its paces, avoiding dangerous hazards, performing difficult maneuvers, and dealing with Liavara’s massive wildlife.

Written by: Michael Bramnik

Content sanctioned for use in the Starfinder Society Organized Play program.

Scenario tags: Repeatable, Starship

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

  • Starfinder Flip-Mat: Basic Starfield
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    3.50/5 (based on 2 ratings)

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    Testing . . . .

    4/5

    This is a quick little adventure and gives you just enough adventure for the .25 experience you get. Lately bounties tend to have too much content, tend to go on for well over the hour they are designed for, and have middling rewards and no reputation.

    Test Flight does the bounty concept well. It's a tight knit module that gives you the basics on starship combat. Like almost all of Starfinder it does its best to be as straightforward and innocuous as possible. If you are new to Starfinder or have children wanting to try the system; this is a safe and easy mod. Enjoy.


    Milquetoast

    3/5

    NO SPOILERS

    Test Flight is the second instalment of the Starfinder “Bounty” series of short adventures meant to be playable in just an hour to an hour-and-and-half. I got to play it via play-by-post with my favourite new PC, a journalist character. It will appeal to fans of starship drama (though not necessarily starship combat) and has a fun NPC. It’s definitely suitable to finish in a short time window. The sort-of “for all ages” story, such as there is, doesn’t really fit my tastes, but it’s fine.

    SPOILERS!:

    In Test Flight, a shirren starship manufacturer named United Interfaith Engineering (nicely incorporated from the Starship Operations Manual) has developed a new Grimshaw design meant to be robust but affordable for adventurers and explorers. The PCs are hired by one of the company’s project managers to conduct a test flight from Absalom Station to a small moon orbiting Liavara. The project manager, a shirren named J’scib, has awesome artwork (love the suitcoat and bowtie!) and the description of his office is great fun. I’d happily see more of him. There’s also a fun little bit when J’scib is leading the PCs to the hangar where he asks one PC for the names of their parents or first pet, and if they answer, he mocks them for lacking the common sense not to give away valuable clues to hackers. I appreciate the humour early in the adventure.

    The Grimshaw basically looks like a house fly, and is unlike any Starfinder ship I’ve ever seen before. Once in space, the PCs’ main goal is to test out its various systems. This is done by each PC making two skill checks, but they get to choose whether to make easy (low DC) checks or hard (high DC) checks. The harder the checks, the more “Data Points” they’ll accumulate, but each PC only gets to make two checks in total. I liked the risk-reward mechanic here. The checks themselves are pretty pedestrian, but a good GM might be able to add some flavour to make things more interesting.

    The encounter in the Bounty is with a pair of adolescent voraijas (essentially, space whales). The adventure gives PCs the option to engage in starship combat with them, or to use skill checks to lure them back to their home. Regardless of what happens, a Xenowarden ship shows up after 4 rounds to solve the problem, which is one of those “no matter what, everything’s going to be fine and you can’t really fail” plot elements I always hate in RPGs. Decisions without consequences are poor story design.

    Once the PCs arrive at Liavra, they’re paid off and receive an extra reward if they’ve accumulated enough Data Points (with, oddly enough, big bonuses to Data Points if they peacefully drove off the Liavra and deductions if they killed them). And that’s that!

    In my very first review of a Starfinder adventure almost six years ago now, I complained about its “Space Disney” feel. I’ve reconciled myself to the fact that that’s mostly what Starfinder is, and this Bounty definitely fits into that mould.


    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    Announced for March! Cover and product description are not final and are subject to change.


    3 people marked this as a favorite.

    A new ship to play with! What could possibly go wrong?

    Dataphiles

    3 people marked this as a favorite.
    GM Numbat wrote:
    A new ship to play with! What could possibly go wrong?

    I honestly always feel a bit like an outsider because I'm one of the few people in any group who is actually excited about designing, testing and flying starships. Add in the fact we're learning a bit more about one of the starship manufacturers is a bonus as well.

    Wayfinders Contributor

    2 people marked this as a favorite.

    And it is by Mike! This should be lots of fun!

    Paizo Employee Organized Play Coordinator

    3 people marked this as a favorite.

    Cover updated.

    Dark Archive

    So... this is a Michael Bramnik piece, so I must ask the question - is there a soundtrack?

    Wayfinders

    2 people marked this as a favorite.

    Thank you for asking. There is one, in fact!

    GM eyes only - (Sound)Test Flight:

    (Sound)Test Flight
    01 - Pre-Game - Mass Effect 2 OST - Normandy Reborn
    02 - Reception & Introductions (o) - Sailor Moon S OST - Relaxed
    03 - Office Briefing - The Last Starfighter - Planet of Rylos
    04 - Test Flight - Tron Legacy OST - Solar Sailer
    05 - Sensor Contact - Star Trek IV - The Probe
    06 - Space Whales - Stellaris: Leviathan OST - Dragon Breath
    07 - Bad PR Conclusion (o) - Whale Rider OST - Pai's Theme
    08 - Liavara Conclusion - Stellaris: Ancient Relics OST - Our Heritage
    09 - Post-Game - Star Trek IV - Home Again *

    (o) Optional
    (*) Edited to loop a specific part of this piece for when I GM this, myself

    (Playlist title inspired by Alex Speidel)

    Wayfinders

    Minor correction to the above:
    Apparently the translations I was given from Japanese got switched around when I acquired some of these songs, so Track #2 should be “Tree-lined Street in the Morning” (Asa no Namikidou), not "Relaxed" - sorry about that!

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